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Create a grassy field scene in Blender 3.0 using geometry nodes.
This is the second part & in this part we will be instancing the grass and also rocks on the plane.
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🔗 Links 🔗
First Part - • Geometry Nodes Blender...
Gscatter - www.graswald3d.com/gscatter
Gscatter tutorial - • Create quick realistic...
Rocks - polyhaven.com/a/rock_moss_set_02
Ground Texture - polyhaven.com/a/grass_path_2
You can also connect with me on-
Instagram- / cg_obaid
Artstation- www.artstation.com/obaidur_ra...
Twitter- / cg_obaid
My store -
gumroad.com/obaidurrahman
www.artstation.com/obaidur_ra...
Time-Stamps:-
00:00 | Intro
00:22 | Adding Grass Models
03:01 | Distributing Instances
04:29 | Instancing Cubes
06:27 | Randomizing Scale
07:27 | Rotating along the Normal
08:50 | Randomizing the Z axis
12:24 | Instancing Grass Collection
13:56 | Instancing Layers of Grass
20:34 | Making Inputs
23:36 | Grouping the Nodes
24:59 | Driving the Distribution by a Texture
28:06 | Adding Rock Models
29:09 | Scattering Rocks
36:23 | Driving the Distribution by a Texture
37:24 | Weight Painting the Distribution
42:45 | Lighting & Materials
44:20 | Outro
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