66 Hypercharge Ideas! | 1 for EVERY Brawler!

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KairosTime Gaming

KairosTime Gaming

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1 Hypercharge Idea for EVERY Brawler | KairosTime
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In this video, I'm going to share 1 hypercharge idea for every brawler! Brawl Stars is going to release new Hypercharges in every update until every brawler has a hypercharge! These are update concepts that I came up with so that every brawler will have a hypercharge
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КОМЕНТАРІ: 1 600
@KairosGaming
@KairosGaming 7 місяців тому
Which Hypercharge would YOU like added to the game?! Sponsored by BATTLE CRUSH! Get ready for the BATTLE CRUSH test! ▶ Sign Up the Battle Crush Beta Test: ggcont.me/46mTby6 ▶ CBT Event: Oct. 23rd, 2023 ~ Oct. 30th, 2023 (UTC) ▶ Supported Platforms: Nintendo Switch™, Google Play, STEAM® ▶ Register for the Battle Crush Beta Test and invite friends. You and your friends will receive rewards.
@EditorZyldy
@EditorZyldy 7 місяців тому
Gus is the best!
@EditorZyldy
@EditorZyldy 7 місяців тому
And Chuck
@SpicyInk
@SpicyInk 7 місяців тому
​@@EditorZyldyGee I sure wonder what your favorite trio is
@EditorZyldy
@EditorZyldy 7 місяців тому
@@SpicyInkhmm you know what I am thinking 😅
@PK0550
@PK0550 7 місяців тому
Mr P
@Dennyes3
@Dennyes3 7 місяців тому
Every brawler: getting their unique and fun hypercharge ideas Maisie: second star power, take it or leave it.
@wooshbait
@wooshbait 7 місяців тому
lmao I'm happy someone else noticed that 😹
@Luk.XD.
@Luk.XD. 7 місяців тому
Same !
@shqOOKSHQ
@shqOOKSHQ 7 місяців тому
i heard it to
@Bubba9747
@Bubba9747 7 місяців тому
A better hypercharge would be to stun them when they’re hit by her super or she gets a shield while she uses it so it’s harder to take her down while she’s using it
@kaynor1260
@kaynor1260 7 місяців тому
Whick one is masie again?
@NojusTuskas-qf8bg
@NojusTuskas-qf8bg 7 місяців тому
Did anyone else saw that for like a second Tick's hypercharge said "Tick is permanently deleted from the game" ?
@lolzlolz5008
@lolzlolz5008 7 місяців тому
Yeah I noticed!
@ASmarterThanAverageSeel
@ASmarterThanAverageSeel 7 місяців тому
Yes let’s do that
@basketballdummy6385
@basketballdummy6385 7 місяців тому
i saw that lmao
@BEEGTHEBEEG
@BEEGTHEBEEG 7 місяців тому
tick pulls up an uno-reverse. Sadly though he has no hands to do so. R.I.P. Tick
@GemIV9130
@GemIV9130 7 місяців тому
Yea
@Strix314
@Strix314 5 місяців тому
Kairos absolutely nailed Crow and Leon's hypercharges two months before their release
@yousefsaeed8709
@yousefsaeed8709 4 місяці тому
Leon’s was almost on point and crows it was somewhat close. He said that enemy’s can see Leon when he attacks then he goes invisible. But the current Leon hypercharge u can only see his shots appear. And crows he said they would ricochet but they just come back to crow.
@joikman7019
@joikman7019 2 місяці тому
He also basically nailed sprout
@xsxeno
@xsxeno Місяць тому
@@joikman7019meh
@turtlar1434
@turtlar1434 Місяць тому
and sprout
@gbrawleryt7010
@gbrawleryt7010 22 дні тому
he got sprout too and just also added that the wall is unbreakable but he said thorns
@sunilanand898
@sunilanand898 2 місяці тому
12:15 kairos casually predicting the future
@TheHire
@TheHire 2 місяці тому
same with leon
@Dynamiet_gek
@Dynamiet_gek Місяць тому
But the wall isn’t invincible right?
@Kirpi5467
@Kirpi5467 12 днів тому
And tick
@Kirpi5467
@Kirpi5467 12 днів тому
​@Dynamiiet_gek i dunno
@SpicyInk
@SpicyInk 7 місяців тому
Kairos the type of guy to over-calculate stuff instead of overthink
@IdioticSubcarpathian
@IdioticSubcarpathian 7 місяців тому
real
@skibiditoiletiscringe547
@skibiditoiletiscringe547 7 місяців тому
real(im the calculations)
@GabyMiniGames_Real
@GabyMiniGames_Real 7 місяців тому
real
@drew8f7rn48
@drew8f7rn48 7 місяців тому
Sam is the type of guy......
@TGE.LeonYT
@TGE.LeonYT 7 місяців тому
@@drew8f7rn48is that a bucha reference?
@still_resume
@still_resume 7 місяців тому
Kairos listening to his community is proof that he is a great guy
@godiloveminininjas4278
@godiloveminininjas4278 7 місяців тому
We dont need proof 💀💀 aint no one thinking he is a bad person
@drew8f7rn48
@drew8f7rn48 7 місяців тому
@@godiloveminininjas4278 tell that to dump redit users
@nidinarun6572
@nidinarun6572 7 місяців тому
Lmaoo
@AllAboard445
@AllAboard445 7 місяців тому
He did take that Temu sponsor the video after telling us he wouldn’t take bad sponsors no matter what…
@drew8f7rn48
@drew8f7rn48 7 місяців тому
​@@AllAboard445and her comes the Reddit user
@hankpeterschmidt8626
@hankpeterschmidt8626 5 місяців тому
Leon’s soon-to-be new hypercharge is exactly like Kairos’s idea!
@mozztek
@mozztek 5 місяців тому
yess i thought about that!
@Kakoorot
@Kakoorot 2 місяці тому
Maybe sandy is next cause they are going in the legendary brawlers from older to newest
@LC.PrinceSprout
@LC.PrinceSprout 7 місяців тому
Maisie has a star power that slows enemies, maybe the range can increase a small amount pushing enemies further as well. I love Sprout's, it helps Sprout deal a little extra damage, allows him to control a little more with his super.
@nestor916
@nestor916 7 місяців тому
My idea for Cordelius Omnipresence: While Cordelius is inside the Shadow Realm, he sees spectres of all players. Clarification: The spectres basically allow Cordelius to see what other players are doing, and they appear as spectres so that they can be easily differentiated from the enemy inside the Shadow Realm. This would allow some sneaky kills while exiting the Realm.
@TheZenithBladeMaster
@TheZenithBladeMaster 7 місяців тому
Oh that would be good that’s op
@ShadowFoxx3120
@ShadowFoxx3120 7 місяців тому
I actually really like this idea. He's an assassin with his super, but his super can also cause him to get assassinated if he reappears in a bad spot. It would allow him to try and prepare for when he finishes his target.
@kolosgaal3171
@kolosgaal3171 7 місяців тому
That’s why you should talk with your teamates cuz they can just tell you. I mean yeah you can’t in solo pl and you don’t have teamates in showdown but still a bit boring and useless in my opinion. But not a bad idea.
@TheZenithBladeMaster
@TheZenithBladeMaster 7 місяців тому
@@kolosgaal3171 And how are you gonna talk to your tramates causw if i remember brwak stars doesn't have a voice chat and don't you dad bring Discord up since what if you are playing8ng with randoms
@Ramyo410
@Ramyo410 7 місяців тому
would be neat for him to bring everyone in the match with him in the shadow realm
@Arthur-kunn
@Arthur-kunn 7 місяців тому
for Jessie's super, I think it'd be cooler if her turrets had higher health, shield, and fired lasers that would lock onto her targets instead of bullets.
@trooton
@trooton 7 місяців тому
like an inferno tower
@LordofdeLoquendo
@LordofdeLoquendo 6 місяців тому
My idea is turning her turret into the IKE of Siege.
@totallynotabotatallclashro6599
@totallynotabotatallclashro6599 4 місяці тому
No way
@LumlumGreeny
@LumlumGreeny 4 місяці тому
15:08 HOW DID YOU KNOW
@RysliNaKwasie
@RysliNaKwasie 4 місяці тому
its literaly the only logical thing for him
@2placename
@2placename 7 місяців тому
Great video I love so many of these ideas. Here are a couple alternative ideas I thought of: Janet - Need A lift: When Janet uses her next super, she can pick up 1 teammate standing next to her and they will fly with her during the super. They teammate cannot attack during this but can recover ammo and health. (Not super useful in most modes but amazing for duo showdown) Buzz - Life saver: Buzz’s super can latch onto teammates and pull himself to them. Any teammates that are hit with his super, when Buzz reaches them, they recover 20% health and 1 ammo. (A life guard jumping in to save lives and provide first aid) Gray - Interdemensional Travel: The next portal Gray shoots out (not the one that creates where he was standing) becomes permanent, all other portals he create will connect to that portal. When you enter a portal, if there are multiple portals active, you can choose where you want to go. Maise - Extinguish: Maises super slows enemies (without needing her star power), and removes all lasting effects from ALL brawlers it hits as well as ones on the environment. (Poison from crow or Byron, etc., burn/fire from stu, amber, el primo, etc., freeze from lou)
@Transpennine
@Transpennine 7 місяців тому
Personally I think Sandy should have like a mega sand storm for the hyper charge
@franktank678
@franktank678 7 місяців тому
it should also last longer
@Transpennine
@Transpennine 7 місяців тому
@@franktank678 exactly! You’ve got the right idea of it :)
@der_saftmon
@der_saftmon 7 місяців тому
It should be larger, yes and I would like a little range- debuff for enemies inside, because it's sand. Course, rough, irritating and it is everywhere. Even enemy brawler's eyes, reducing their range.
@Ploty159
@Ploty159 7 місяців тому
Imagine if Sandy's super would stun people for 5 second and last longer
@xsxeno
@xsxeno 7 місяців тому
@@Ploty159Too op
@mitchellkresge9446
@mitchellkresge9446 7 місяців тому
Tbh I think the idea you gave to Sam would be perfect for R-T. Having that kind of interplay between his head and legs would just make too much sense, and might even give some viability to his first gadget if they gave it a hitbox buff/rework. (Edit: I have been wanting to reverse other players’ controls since the dawn of time so I need your Cornelius hypercharge in the game asap)
@Kyumifun
@Kyumifun 7 місяців тому
Nah that hypercharge would still be useless on R-T since nobody ever stand in between him and the legs.
@kingauther7812
@kingauther7812 7 місяців тому
I like this idea
@v8terror390
@v8terror390 7 місяців тому
Good idea, but it would be weak, because that's kinda like his first Gadget (In-Line) that is the worst Gadget in the game.
@noerror4043
@noerror4043 7 місяців тому
I think if they could somehow rework his super so that he can move his legs and head after using it, this idea is awesome. They could do that by using his attack joystick as a joystick for moving his head and movement joystick for his legs and he will damage enemies passively who stand next to legs or head so you need kinda split your brain to move both of them lol, and with Hypercharge you could line up your body parts to create a line where enemies cannot pass. They could make so that the legs are slower but take less damage (as of right now) and head is as fast as it is rn. It would be MUCH more fun and A LOT better than what his current version is, like srsly, his super makes 0 sense right now, you could remove his legs and it would be better lol.
@Kyumifun
@Kyumifun 7 місяців тому
@@noerror4043 i like this idea but how would R-T attack if both of his joysticks are controlling his split parts?
@withebird1636
@withebird1636 4 місяці тому
15:20 bro acually predicted the Leon hypercharge
@vjkkoll8928
@vjkkoll8928 4 місяці тому
The Leon one actually happend 😂
@alison_alaba
@alison_alaba Місяць тому
And Tick's
@pineconeplayer2401
@pineconeplayer2401 22 дні тому
And crows, kinda
@aldrinhsu1437
@aldrinhsu1437 7 місяців тому
Heyyy Kairos, I have an alternate for your Mortis Hypercharge: Bloodsucker - Enemies who are hit by Mortis's super are marked. Mortis heals a certain % of hp whenever he hits marked enemies (the mark will maybe look bat related or something lol)
@gabrieldannyelo8928
@gabrieldannyelo8928 7 місяців тому
I think it will be too quick that this mark will be quiet useless, most of the time mortis users use all of their ammo then supers, because the hypercharge duration is short, i dont think it will be useful
@acreativeprogrammer
@acreativeprogrammer 7 місяців тому
@@gabrieldannyelo8928Some of the Hypercharge ideas are meant to make brawlers played differently. In this case, Mortis could have simply use super before dashing in.
@Haijor_Master
@Haijor_Master 7 місяців тому
That will be amazingly cool
@Vexurayr
@Vexurayr 7 місяців тому
Ay, we had really similar ideas! Only difference was that teammates could also heal off marked enemies.
@domilink9747
@domilink9747 7 місяців тому
@@acreativeprogrammer I agree I personally really like the idea of Mortis super allowing him to teleport to the first enemy it hits. Allowing you to use it more aggressively and can be used as easy ways to get close with the enemy. Might be busted though
@renzowesz
@renzowesz 7 місяців тому
3:12 During the podcast, they talked about the rosa's hypercharge, which when activated, roots would come out of the ground and stop enemies from moving or at least would simple slow enemies.
@m0istl0la97
@m0istl0la97 7 місяців тому
THATS AMAZING
@Leafwhisper2
@Leafwhisper2 6 місяців тому
Actually happened, quite cool
@ZxRSKILLS
@ZxRSKILLS 7 місяців тому
For Grey his hyper charge should be “black hole” if grey creates a portal durning his hyper charge. It will pull enemies into it who get to close (like Tara’s super) and cause them to be slowed for 2 seconds. This “black hole” will remain on the ground until another portal is created.
@Davit...
@Davit... 7 місяців тому
Great idea!
@hamzanabulsi5595
@hamzanabulsi5595 5 місяців тому
This would be great in showdown
@aditya69420
@aditya69420 2 місяці тому
"Worm hole" would also fit
@_Y-Z2
@_Y-Z2 7 місяців тому
alternative for ash: Ash' rage bar does not deplete when he isn't hitting anyone or doesn't get hit. When he is hitting anyone or does get hit, his rage bar goes up twice as much as it normally does. And call it: Opposite surprise
@abdulrahmanyounes5089
@abdulrahmanyounes5089 7 місяців тому
for surge i think it would be awesome if they bring back his teleport feature but with his super , so like you can aim the super much further , and as for how it will work when surge jumps to the air he will teleport to where you aimed your super and then slams down like he usually does with his super
@franktank678
@franktank678 7 місяців тому
that would be soooo cool. i miss the teloport🥲
@kingauther7812
@kingauther7812 7 місяців тому
I would like to see another upgrade
@piercedthe1
@piercedthe1 4 місяці тому
An idea for chuck's: Derailing The player can control where chuck is going during his super, but if he crashes into a wall his super gets cancelled. It would be really useful if all of the enemy brawlers are grouped up in a different part of the map. His ghost train gadget does work on this, but if he crashes at the side of the map, it would get cancelled. It would also be a little bit hard to steer, kind of like Janet's super.
@itaiharshoshanim-ib6kp
@itaiharshoshanim-ib6kp 3 місяці тому
My idea is pretty simple: Chuck leaves trail of fire after him while using his super. Since it's safe to assume he'd get his hypercharge pretty quick, it can't be roo strong, but i think my idea is strong enough and also fun and fits chuck's character really well.
@GuidoMorelli410
@GuidoMorelli410 7 місяців тому
Supercell needs to implement these ideas especially Nani's hypercharge and also BB's it looks so fun
@chasefjelland4507
@chasefjelland4507 7 місяців тому
This is why kairos deserves his own brawler in brawl stars
@Ieatgrass_wrizz
@Ieatgrass_wrizz 7 місяців тому
I feel like that’s too much but maybe a skin
@Zerolink30
@Zerolink30 7 місяців тому
There already is one, Colt
@CreepyNightmare.
@CreepyNightmare. 7 місяців тому
All of ideas aren't broken but these ideas makes brawlers so much better.
@Cech2233
@Cech2233 7 місяців тому
chucks is horrendously broken because he would get it in 12.5 seconds
@2placename
@2placename 7 місяців тому
Some of them ARE broken but that was the point Kairos said at the beginning, these aren’t balanced but meant to maximize fun
@drakejoshofficialyoutubech5569
@drakejoshofficialyoutubech5569 7 місяців тому
Cordelius' hypercharge would be absurdly broken in the sense that it's a massive chump check. If it was actually released, pros/good players would probably get used to it after a while and wouldn't be effected too much by it, but noobs/casual players would be constantly tripped up by it.
@GhostHunterDipperPines
@GhostHunterDipperPines 7 місяців тому
Then Maisie just gets her star power
@AdiseQBS
@AdiseQBS 5 місяців тому
Brock: Evre rocket from his super knocks people back Jessie: Jessie's turret turns into a base that produces ,,pocket puppies" (3 per sec) that would be pretty fast and good for chipping enemies Stu: His next super bounces people off and gives Stu a speed boost Piper: Every bomb from her super would release one ,,pottie" that would chase enemies Dynamike: His super spawns ten canaries that are invincible and chip enemies until the hypercharge runs out Sprout: During its hypercharge it has infinite supers that vanish the moment his hypercharge runs out. Bea: Bea's super releases six bea nest that spawn ten beas each every second. These beas deal little damage but look VERY spectacular. Bea nr2: She has unlimited charged attacks 8-Bit: He has 2nd life star power during his hypercharge, making him invincible until it runs out. His super auto-charges his teammates supers while sacrificing a lot of it's hp and range Doug: Doug shoots few hot dogs on the ground which can ve picked up by friendly brawlers and work just like his super
@prismarine-oo8kx
@prismarine-oo8kx 7 місяців тому
Man i really like these ideas hope this will be added to the game and i appreciate kairos taking time to actually explain all of this in brief.
@togevoid8477
@togevoid8477 7 місяців тому
22:44 Doesn't Maise already have a star power that slows enemy's brawlers from her super? Would it just stack with the star power then?
@AJ_._._
@AJ_._._ 7 місяців тому
Kairos forgot 💀
@30_fps53
@30_fps53 7 місяців тому
Tremors Star Power :(
@rafaeltristan5879
@rafaeltristan5879 7 місяців тому
Kairos is one of the few reasons why i still feel attached to this game. If i hadn't found this channel, I don't think I'd even be slightly attracted to this game, so thank you Kairos, for uploading all the amazing content on your channel.
@venetanotscheva5386
@venetanotscheva5386 3 місяці тому
15:14 bro predicted the future
@lanztorralba
@lanztorralba 6 місяців тому
I think I have an alternate Hypercharge for Mandy: Chocolate Buttons: Mandy's Super's range will be decreased by half, but to make up for it, her Super if it hits an enemy (or no one), splits into 4 colorful projectiles that spread out in a long distance (which makes up for the other half of her Super's range) If it hits an enemy, they get slowed a bit for around 1 second. If it hits a teammate, they get a temporary speed boost for 1 second. or: Melted Caramel: Mandy's Super now leaves a puddle of hot, melted caramel in the direction the Super goes through. This caramel puddle can deal damage to enemies and slow them down.
@griz507x
@griz507x 7 місяців тому
for sandy i have one called unforgiving sand which basically blinds enemy brawlers inside it. kinda like how you see the map when you're on the shadow realm with cordelius so you can't see anyone else or anything else
@ravifkhan1970
@ravifkhan1970 7 місяців тому
Kairos: New tick hypercharge idea: ticks head spawn 5 additional heads that rush to the closest enemy as fast as chucks super. The community: Bro… Kairos: I’m just having fun here alright? Supercell: *adds the hypercharge* Kairos and the community: “oh shi-
@Zenyx64
@Zenyx64 Місяць тому
For Frank I had a very similar idea except that it would not only look more realistic, but would also be more Fun. Basically, if he casts his super while hypercharged, he would first leap forward and then immediately slam the ground upon landing. This would increase his super range in a fun way as well as decrease the cast time to roughly his attack cast time.
@vladokubis6864
@vladokubis6864 7 місяців тому
For penny, instead of 50% more fire rate I'd do something like: 10% more fire rate, 40% faster cannon travel speed and maybe a short burn effect
@PetersonSilva
@PetersonSilva 7 місяців тому
How about cannons don't throw but shoot directly, breaking any walls on the path to the target?
@purplie_
@purplie_ 7 місяців тому
I think that chester's supers should instead fire right next to his normal one, not opposite. The direction would align so that the second one is closer to the top-botton of the aiming radical
@itaiharshoshanim-ib6kp
@itaiharshoshanim-ib6kp 3 місяці тому
I think he should just use 2 random supers along with the one he already has.
@purplie_
@purplie_ 3 місяці тому
@@itaiharshoshanim-ib6kp yeah that's a good idea too
@notslick147
@notslick147 7 місяців тому
I think for Darrel's hypercharge you should be able to control him while using his super (with extra time ofc)
@BEEGTHEBEEG
@BEEGTHEBEEG 7 місяців тому
5:30 I thought of this other idea for Darryl's hypercharge, I call it Barrelling Boom! I like the idea of his super range tripling but what if instead his super ended with a BIG BOOM! At the end of his roll he would shake for 3 seconds and then let out a same-as-normal-attack-range (Idk how many tiles) explosion, destroying walls and dealing, let's just say, 3000 damage. Also (if it's okay) can he slow down enemies in his radius, and invincibility (or shield) during the 3 seconds? This will be a good change because it will stop people roll-camping (it's annoying).
@Aaaaskdkdke
@Aaaaskdkdke 7 днів тому
Here are some of my ideas Shelly - has one Nita - has one Colt - has one Bull - has one El primo - has one Rosa - has one Barley - Too Alcoholic His super doubles in size AND deals one extra tick of damage! Poco - Un Poco Loco His super now moves in a circle around him, having the same range And Heals extra! Penny - Load the Cannons! Penny's super now spawns 2 additional cannons during the hypercharge! During the hypercharge they have normal health but after it the health is reduced to 1000. Darryl - You see me rollin! Darryl's super is QUADRUPLED in range AND deals 3 times more damage! He is immune during the super. Rico - HyperBounce Rico's Super now can bounce a lot more! His maximum super range from bouncing a ton of times is 50 tiles! Carl: Scavenger Hunt Carl's super deals double the damage and lasts 2x longer. Gus: Ghost Mania Gus' super can now damage enemies! Once it hits an enemy, all your ghosts on the ground explode. Dynamike - has one Piper - Store Bought Piper's super spawns 4 Additional bombs AND when she lands she spawns 2 bombs that stay on the ground and explode when an enemy touches them. Pam: Mama's kiss Pam's super is doubled in size And deals damage, whether you have her star power or not. If you have the star power, it just doubles the healing. 15 LIKES AND ILL CONTINUE!
@rishitjoshi-2911
@rishitjoshi-2911 7 місяців тому
Darryl is my favorite character so I have thought up with one. Its called Roll Control, So after Hypercharged Daryl can change his rolling trajectory with movement joystick on using super
@Cutielove9770
@Cutielove9770 7 місяців тому
So it would be carl's super
@rishitjoshi-2911
@rishitjoshi-2911 7 місяців тому
@@Cutielove9770 yea kind of but it useful to daryl as he shines in close range and to be able to direct where he goes gives a great advantage.... or I have poor super aiming skills whatever works XD
@sriramprabhas3373
@sriramprabhas3373 7 місяців тому
10:50 see thats what I wanted hypercharge should not be limited to only supers I know in the podcast they said it will be confusing for new players because the mechanics will change for that 5 seconds but it would be way cooler if it can happen and this type of hyper charge can only be given who will take advantage of it like example colt main attack can shoot through walls(just an example)
@Voidthetoid
@Voidthetoid 7 місяців тому
it's not like new players have hypercharge anyway as well
@runthecomics
@runthecomics 7 місяців тому
Really good suggestions. For Colette, I'd add that in Hypercharge when she supers, she is also invulnerable to attacks.
@zappyhype
@zappyhype 7 місяців тому
I think for Surge's hypercharge, there should be like different buffs at different stages when you use his hypercharge. For example, at level 1. His projectile travels faster. At level 2, you'll get 2 more additional split attacks and those split attacks slow down enemies. And at level 3, he becomes insanely strong. Getting a 2000 health shield just like Gus's it decreases overtime, his attack split out 10 projectiles instead of 6 and his attack will split at max range. These buffs stack up, so you'll still be getting the slow and projectile speed when at max level. This encourages players to max out his level because most of the time, players will just be staying at level 2.
@rubberduckie9885
@rubberduckie9885 7 місяців тому
I like the idea but all these buffs combined is insanely broken, especially the level three one which basically shoots a nuke with every shot at insane speed that also slows. I think having your shot split like it did in 2020 is enough of a reason to upgrade since it was the main reason Surge was so broken back then.
@Doruk1344
@Doruk1344 3 місяці тому
Every brawler: a well tought hypercharge! Darryl: wish we chould turn back time ti the good old daaaays
@itaiharshoshanim-ib6kp
@itaiharshoshanim-ib6kp 3 місяці тому
Also Stu and Leon. But that doesn't mean it's not a good idea.
@Igryanik
@Igryanik 4 місяці тому
The fact that his hypercharge suggestion for leon actually got in game...
@Ninjakiak
@Ninjakiak 7 місяців тому
Fang should get a hypercharge called lightning kick where he teleports instead of dashing to the end of his super, or if a enemy is in his aiming reticle, to them. And yes ofc he also teleports to enemies if they are within range. Maybe before he teleports he should gain like a aura around himself that's like a charging time before he can teleport, so it wouldn't be instantaneous like gray. He wouldn't need to charge if he's already hit the first person
@GhostKingBS
@GhostKingBS 7 місяців тому
I really liked Hypercharge ideas for Bo,Lou,Doug and Janet Mostly i like idea when new abilities opens new tacticks and synergies like when it was happening with bo and nani but not that broken for too long and your idea with lou is incredible , maybe not as hypercharge but as mythic gear it would be really nice Because if they will add in that way it will be feel like poco used to when he had 1 star power that gives him no advantages for solo
@BrookieCookie-wf3sq
@BrookieCookie-wf3sq 7 місяців тому
I love your videos Kairos! Keep up the good work!
@AbilShey
@AbilShey 7 місяців тому
22:24 Isn't Maisie's hypercharge idea the same as her second star power?
@snowpeagamingPVZ
@snowpeagamingPVZ 7 місяців тому
as a 8-bit main I have a hypercharge suggestion, 8-bits super his damage booster will heal friendly brawlers inside for 1,000 per second and 8-bit too and give a speed boost to 8-bit and friendly brawls a 50%buff and of course a 50% damage increase on top of the 35% so a 85% damage increase but only while in hypercharge that happens so yes that would make 8-bit so good I would love that.
@bobbysauce64
@bobbysauce64 7 місяців тому
A more balanced but still fun idea for Lou: increase the damage over time from Lou’s super by 500%. It barely does anything other than prevent enemies from healing usually so this could make it an actual viable damage option
@SmellyCheese146Gaming
@SmellyCheese146Gaming 4 місяці тому
You totally predicted Leon’s hyper charge
@oreiy0
@oreiy0 5 місяців тому
Kairos predicted Leon’s hyper charge
@randomperson4786
@randomperson4786 7 місяців тому
17:07 Surge's hypercharge can affect his super by: - make a bigger damage radius - cause projectiles to fly out similar to spikes gadget - have a further jump distance - give surge some sort of buff after jumping
@PiGuy12
@PiGuy12 7 місяців тому
My favorite hyprecharge idea is El Primo's. Usually it is risky to use his super at max range, since it can be dodged moderately easily. The hypercharge would make it more viable to super at enemies father away, and can serve as a way to push enemies out of certain parts of the map.
@liad_osh2669
@liad_osh2669 4 місяці тому
you nailed it with the Leon one
@yousefsaeed8709
@yousefsaeed8709 4 місяці тому
Kairos predicted Leon’s hypercharge
@Ov3R1D3
@Ov3R1D3 7 місяців тому
For surge, it should be the ability to jump 2 more times on top of his upgrade jump, only difference being he doesnt upgrade for the 2 bonus jumps, so it'd be like he's playing hop scotch lol For Maisie, she can initally freeze enemies like lou for 1.5 sec, and a slow after they're done "warming up"
@Johnsechuan
@Johnsechuan 7 місяців тому
I mean the devs said in the podcast that they want to make hypercharges that are more creative so i cant wait to watch this
@3stupidbeans333
@3stupidbeans333 4 місяці тому
Cordelius: He is invisible in the shadow realm unless he attacks or he gets too close (kinda like Leon's hypercharge).
@itaiharshoshanim-ib6kp
@itaiharshoshanim-ib6kp 3 місяці тому
yeah
@Untitled_Freak
@Untitled_Freak 4 місяці тому
Fun fact: kairos actually predicted Leon's hypercharge
@Palmont
@Palmont 7 місяців тому
biscuit barrel: darryl, when using his super, would heal and gain an additional 10% damage buff and speed buff, he could even drop sea biscuits as he rolls, and his teamates could eat them to heal, if the enemy team ate them, they would become sick and lose health (basically poison)
@corals8168
@corals8168 7 місяців тому
For Cordelius it could be that you can just pop in and out of the shadow realm when the hypercharge is active or you could shadow realm 2 people instead of one and they would go in with a 2 sec silence debuff
@alon-troub
@alon-troub 7 місяців тому
anyone else noticed the spike pyramid at 0:11?
@ShawnBrown567
@ShawnBrown567 7 місяців тому
Thanks Kairos! Always love the quality videos
@L0veKarma
@L0veKarma 7 місяців тому
Bro you didnt even watch the video😭
@TGE.LeonYT
@TGE.LeonYT 7 місяців тому
Bro you didnt even watch the video😭
@franktank678
@franktank678 7 місяців тому
Bro you didnt even watch the video😭
@user-vz3ps7pe8j
@user-vz3ps7pe8j 7 місяців тому
Bro you didn't eve watch the video 😭
@ShawnBrown567
@ShawnBrown567 7 місяців тому
😂I was referring to past content but yeah
@Buzterer
@Buzterer 7 місяців тому
Yeah, darryl reaching that much with his hyper super would be nice. But considering that, roght now, all hypercharges are affected by traits that affect the super charge, if you make it take something like 3 or 4 time llonger instead of 2.5, you can just make it reach double and give it something like a slow effect or a let it break walls
@sinistethic2897
@sinistethic2897 7 місяців тому
I feel like emz hypercharged super can increase in size but instead of dealing 6 ticks of damage. The ticks of damage stacks or doubles as if youre poisoned twice from a byron or willow
@crazyunity8940
@crazyunity8940 7 місяців тому
I think hypercharge should have a trophy requirement
@cheeekahermosa
@cheeekahermosa 4 місяці тому
I don’t think anyone noticed 😂 4:11
@raincastmusic
@raincastmusic Місяць тому
Hear me out, As a Chester Main, i would make his hupercharge be that once activated, the button shows an icon for each super above it allowing you to choose any of the 5 supers and it will be a powered up version of the super. Basically his hypercharge is « Chester chooses his next super and gets a powered up version of it »
@sunnyeclipse1579
@sunnyeclipse1579 7 місяців тому
I think that Chester’s hyper charge icon would be a Jack n the box just like his normal super icon. And when his hyper charge is ….. well charged it will roll a another of his supers. Marking the hyper charge button a second super that could be fired separately. Imagine using jawbreaker, then a salmiaki. Randomness across the board. Also I think the name of the hyper charge would be “double dice” or “all in”
@Uwucatgames_
@Uwucatgames_ 4 місяці тому
they herd kairos anout leon...
@3XA_Art
@3XA_Art 7 місяців тому
I liked the hypercharge at 4:11 most
@omarbeatstar
@omarbeatstar 7 місяців тому
💀
@potato9998
@potato9998 7 місяців тому
Something that could make Otis more special could be something to do with him being a painter, so maybe he could have a super that deals all damage at once but lasts barely a second, AND he recharges ammo and his super DOUBE as fast!
@Yupi_.
@Yupi_. Місяць тому
For Gus's hypercharge, i like the idea of the ghosts empowering the shield even further, but i think there could be some changes to it: Hypercharge: Haunted~! - Gus's super is 20% wider. All ghosts on the map will attach the shielded target, if the shield reaches 0 HP, a ghost will be consumed and increase the shield by 1600 HP again (or 3200 if you have Health Bonanza star power). When the hypercharge ends, all ghosts gets dropped on the location of the shielded target. Gus can activate Kooky Popper while the ghosts are attached to an target. Overall, the ghost generation is already kinda hard to have multiple on the field, specially with Kooky Popper gadjet destroying all of them (you often have around 2-3 on the map at most). I feel like the idea of the hypercharge consuming all ghosts to increase the shield's strength clashes with the gadjet and turns him into even more situational on how he uses his ghosts (i would also assume that Health Bonanza star power would affect the shield to be even bigger, being +3200 HP per ghost, which can make someone basically unstoppable for a very long period, imagine the situations on Heist or basically a free round win on Knockout). In my opinion, the hypercharge for him NEEDS to make the super wider, it's already kinda hard to not miss an ally currently. This gives more versatility and doesn't necessarily removes all ghosts on the map, making Gus able himself (or his teammate) to hug an opponent and activate Kooky Popper to oneshot them. However, the Health Bonanza star power gets more presence this way, due to having a even stronger shield on his super, where currently the Spirit Animal star power is just better in basically every situation. Though, Soul Switcher gadjet could be reworked to make him be able to hit teammates with his next charged attack (without damage ofc) for a guaranteed burst heal (and remove the HP conditon cuz why does he have to lose 5% hp for it?). Or teleport all ghosts to him for a better management of ghost locations, i feel like creating more ghosts without Kooky Popper is not useful hence they are often on odd locations to be used for healing. Other thing they could change on Gus is for him to keep the bar at the same rate of when he was killed, as an axample: Gus dies after hitting the enemy 2 times = Gus will respawn with 2/3 of the bar. This makes him a bit better on creating ghosts for modes that has respawn.
@bacon9694
@bacon9694 7 місяців тому
This is great! I think that they should change colts so it’s fewer shots but more damage per shot and like 25% more damage overall!
@beffyabb1786
@beffyabb1786 19 днів тому
Bro it’s many months later and the tick one spawns three now
@Joco999
@Joco999 17 днів тому
That's the mutation, not the hypercharge
@user-vz3ps7pe8j
@user-vz3ps7pe8j 7 місяців тому
As a cordelius main I would say hysteria is a awesome idea or Dimensional fear which makes the enemy brawler not be able to heal in the shadow deminsion just from the pure anxiety that cordelius would come and murder them
@superbulb
@superbulb Місяць тому
i had the same idea for Rico's hypercharge but an extra thing i thought of was seeing every bounce that's gonna happen, not just the first one.
@TGE.LeonYT
@TGE.LeonYT 7 місяців тому
Mandy hypercharge idea: Mandy’s super now bounces off of brawlers and goes 8 tiles further for every brawler hit. If it hits a teammate it bounces off of them and goes 10% faster. The speed can only get buffed once per teammate hit.
@Seleverbrawl
@Seleverbrawl 4 місяці тому
bro guessed león hypercharge
@RysliNaKwasie
@RysliNaKwasie 4 місяці тому
it was the only thing to happen
@Sannddd
@Sannddd 7 місяців тому
Here's some Hypercharge ideas for some Brawlers that i thought could have a more ''Unique Hypercharge'': 8-Bit: Glitched: Whenever a teammate or 8-Bit leaves the Super radius the damage buff still applies to them for 2 seconds. Rico: Bounce off: Rico's Super bounces off enemies and redirects to the nearest enemy. Dynamike: Nuke: Dynamike's Super has a much bigger blast radius but takes 1 seconds longer to detonate. Tick: Deployment of Mine: When Tick's Super comes in contact with an enemy or is destroyed it'll leave 6 somewhat spread out mines outwards. Carl: Dig-Dive: Carl is able to break walls while his Super is activated Nani: Radar Scan: Nani's Super has a bigger area of vision and can see in a somewhat large radius when in bushes. Griff: Cash Grab: Griff's Super steals 1 Ammo from enemy brawlers that get hit by it alongside HP which Griff can profit by healing himself with. Gray: Quiet Play: Gray's Super turns completely invisible for the enemy, and all teammates that use the teleporter turn invisible for 1 second Crow: Fly High: When Crow's Super is activated, the first jump won't send out any daggers, but when Crow lands it sends 2x the amount of daggers that do slightly less poisouned damage (To make it balanced). Amber: Human Lighter: Whenever a enemy brawler is hit by Amber's Super they'll be soaked in oil, and if Amber ever hits that enemy brawler that got soaked they'll get burned with damage similar to her super. Chester: Unexpected Surprise: Chester throws out 2 different Supers at the enemy brawler Surge: Surged Energy: When Surge activates his Super, he flies in the air and lands much farther then usual similar to his old Gadget, his Super radius also gets slightly increased Lou: Frostbite: Lou's Super drastically freezes enemy brawlers at a much more rapid pace, and when there frozen they take 1.5x more damage and are frozen longer then usual. Mandy: Steady Shot or Not: Mandy can use her super while moving but if she stands still her Super does increased damage. Cordelius: Helping Hand: When Cordelius hits a enemy brawler with his Super, for a split second, a single teammate around him will go in with Cordelius to help defeat the enemy brawler.
@itaiharshoshanim-ib6kp
@itaiharshoshanim-ib6kp 3 місяці тому
Here's mine: Hypercharges ideas: Nita: Bear's speed increases heavily, along with the normal health and damage stat buffs. Generally the bear doesn't actually gets to attack, that would help that. Brock: Every rockets of his super leave behind a trail of fire just like his regular attack. More area control. El Primo: While jumping El Primo leaves behind him a trail of meteors. Fits his character and also just cool. Poco: His super also gives a speed buff to him and his teammates and also a reload speed buff. When I think of fun, I think: ok what is the thing that is missing? When I heal myself or get healed by poco, I want to get back into the action quick, and a speed boost is the way to do that. Tick: The blast radius of his head get massively buffed. To keep the simplicity, but still very strong, brawlers that normaly would destroy the head before it can damage them would now get damage. Maybe, if someone gets hit by his head, their screen shakes like with Darryl's ship, and it will be easier for Tick to hit them. Rico: His super range get x2.5, and maybe be able to hit brawlers more than once. Well... We all know why. Darryl: His super range gets tripled. Same here. Old super supremacy. Carl: His super goes on as the hypercharge is active, and while he uses the super he can't be stunned or knock backed. This would be some much fun but he has to have the knock back protection otherwise it would be too counterable. Gus: Shield gives the ability to go through walls, or, the ability to shoot through walls. Ghost vibes. Helps the team. New mechanic. Just fun and cool. Bo: places a five mine. More area control and would be actually crazy. Emz: Super weakens the enemy, steal their emmo and causes them to take more damage from any source as long as they in the super. I feel like the emmo is a mechanic that is very underutilized, and that's a shame because many cool things can be done with it. And also, anyone inside the super would be helpless. Stu: His super knocks back enemies. Oh yeahhhhhhhh Piper: Piper gains invisibility when using the Super and also for 4 seconds afterwards. I always imagined that Piper is like a secret agent, or used to be, because she has a gun. That fits her perfectly. Just imagine an invisible sniper. I think there are very cool mechanics in the game that are exclusive to one brawler, and I think it would be very cool to change that. Pam: Heals faster. If you or your teammates stand in the turret radius with full health, you get a consumable shield. (Like the shield gear.) Goes forever. Again. Another mechanic that is only used in one place. Also, we've seen from Jessie's hypercharged that how spawnables work is that they are permanent as long as they been place while it's active. So we need to play with that rule and give them a permanent buff, and that's a great one to be permanent. Imagine all the team with big shield. Bea: Her super goes through walls and enemies. And gets a little damage buff in addition to the normal one. I think Bea's super is less about the damage and more about the slow. With that buff, everyone will be slowed. Griff: His letters stay for 3 more seconds. More control. More fun. Mortis: His super strongly home in on enemies. On the other hand, Morris's super is very much about the damage it deals and the heals that come from it. With that buff, chaining supers and hitting multiple brawlers would be so much easier, and that would give way more heals. Also, with the normal damage buff, it could actually be a reliable killing method, that would just give more heals with the first star power. Tara: The black hole pulls for a couple more seconds before blowing up. Deals damage while it pulls. Again another cool idea and more control. Gene: His super now grabs anyone in his radius when it get to the end of his range. Has it's radius increased. Just gives the ability to pull more than one at a time, and can actually pull someone even if the shot didn't connect with a brawler. Max: Super also gives a shield (like Rose) for the same amount of time as the speed buff. Again, like with Poco, I ask myself what I need? And the answer is that I'm now going in, so I need a shield to protect myself. Max already has a shield in her gadget so it fits her, and there's actually no brawler that can give shield to teammates, a normal shield loke Rosa's. Mr P: His spawner spawns porters regardless if the last porter it spawns has died already. Again, like with Pam, the buff needs to be permanent. And an infinite constant flow of porter sounds so much fun. Sprout: His walls are indestructible and damage anyone who touches them. The wall with still go away after a few seconds. Again, just fun. Grey: His teleporter restores 1 and a half emmo when teleports. (Maybe: attacks can go through the portal while its active.) Another one to use the emmo mechanic, and this can actually be very useful. The buff is permanent as long as the portals are there. Willow: Gets a 80% shield when using the super, and the person she's controlling gets a damage and heath buff while controlled. She can also use the brawler's super. Just better mind control. And also make the shield stronger cause we want funnn Doug: When his super revives himself or teammates, it revives them hypercharged. This is my favourite one to one of my favourite brawlers. Just pure supremacy. He would actually have the ability to chain hypercharges this way. Maybe if it's too strong, then they revive hypercharged, but with half of the time. Chuck: Leaves a trail of fire behind him, like Carl's old gadget. This is just obvious. Simple for a common super, useful and fun. Spike: Every second, his super spawn a cactus like his gadget. A slight change to the idea of Kairos, the make the spawning of cactuses more consistent and fun. Chester: Along with the super you're using, you use two more random supers. Can't be two of the same one. Like that bug, but this time you don't know what your getting, that would make this extremely chaotic. And it's three, because... Let's be honest, some of his supers are trash, and would insure a good one. Gale: Gale: His super leaves behind a slippery area like Lou's super. Another cool mechanic that also fits Gale. Surge: His super upgrades him two levels at once, and while hypercharged, he can upgrade into a fifth stage, that makes his attacks split no matter if it hits something or not. When the hypercharge is over, if he at the fifth stage, he reverts to the fourth stage and heals for 2000. This time the effect is not permanent because it's too strong, but you still get the buff with your super. Belle: Super makes it that you can't be invisible in any way, and also the extra damage is stronger. The effect of Belle's main attack also joins, only on you it's permanent. I always expected the super to reveal enemies and was disappointed. Now I get what I want>:-) Also people can never get close to the marked brawler. Ruffs: His super drops three buff thingies. They can stack on one person, and can stack with the normal more powerful buff thingy of the regular super. Can help in solo and in teams. Just more and more boosts. Janet: She burns anyone she goes above and can control her super easier. Make it easier to prevent enemies from healing, with is a part of Janet's thing, with her super and gadget. Otis: Shoots four projectiles in a cone shape. That way he can mute multiple enemies and it's easier for him to use. Sam: His super stops at half of his range and return back to him. That way he can spam his super. Buster: Shields himself from all directions. That way no one can hurt himmmm Cordilius: Invisible while in the shadow realm. Again with the invisible mechanic, and it would be so cool. Pearl: Super burn enemies like her gadget. Better than what she has and fits her kit, although may be a bit overkill. Oh, well, overkill is a part of her kit. Mico: Super restarts the hypercharge. Maybe too strong but would be so cool. It also can restart it but with half of the time.
@itaiharshoshanim-ib6kp
@itaiharshoshanim-ib6kp 3 місяці тому
I liked your 8 bit, Nani, Griff, Amber, Chester (It's the same as mine(;).
@futryzm3619
@futryzm3619 3 місяці тому
For Mortis: His super should reload one ammo and charge 50% of your long dash bar. For Max: Make it so that whenever max uses her super, her speed stacks upon itself and she gains 3 more seconds of hyper charge. For Surge: Make a 5th stage that lasts until he dies that makes it so that each of the split shots from surge also split dealing identical damage, and make them able to bounce of walls. For Sam: Make it so as soon as you throw your knuckle busters out, you immediately can pull them back. For Cordelius: Make it so in the shadow dimension you are invisible, but a heartbeat sound plays in the enemies screen where it will flash your location for a second. For Darryl: Make it so that whenever you bounce off a wall, you gain 2 tiles of range and your super deals +800 damage. This can stack infinitely. For Frank: Make it so that you leap into the air exactly like edgar but you are in the air for longer, and make the super have a 360 radius. For Chester: Make it so that whenever he uses a super, that super will charge 25% faster for the rest of the game. For Doug: Make it so hotdog has no timer even after hypercharge ends, and also make it so enemies close to whoever gets hotdogged get hotdogged for 1 sec. For Hank: His super should have infinite range and bounce off walls, and each missile shoudl charge 2x supercharge
@wnfp2
@wnfp2 4 місяці тому
Who's here to see their favourite brawler
@MattAttackz
@MattAttackz 7 місяців тому
1 hour gang
@ThatSkizzerGuy
@ThatSkizzerGuy 7 місяців тому
Here
@cedricmartin8411
@cedricmartin8411 7 місяців тому
More like 6 minutes gang
@superkid5mini937
@superkid5mini937 7 місяців тому
It’s like that claim your ticket in one hour but it’s a gang comment
@Iosifplays.
@Iosifplays. 7 місяців тому
Here
@OctyDaOctopus
@OctyDaOctopus 6 місяців тому
I am the imposter
@user-zt5zr9tq9r
@user-zt5zr9tq9r 3 місяці тому
Kit: Hypercharge Ability: Purrfect Transformation Description: Kit's hypercharge ability transforms it into a powerful over-thrower when on an allied brawler, providing healing support. However, when on an enemy brawler, Kit turns into a fierce attacker who not only stuns and deals damage but also steals ammo. On Allied Brawler: - Kit transforms into a supportive role, gaining increased healing abilities. - When Kit dis-patches off of an ally, a healing circle appears that restores health to nearby allies over time and slows down enemy brawlers that come into contact within the circle. On Enemy Brawler: - Kit transforms into an offensive role, gaining increased attack power and a stunning effect. - Its attacks become more aggressive, dealing greater damage to enemy brawlers. - When Kit is about to get off, it performs a powerful pounce attack that stuns enemies within its range for a short 1.5 second duration.
@Mac_PlayerYT
@Mac_PlayerYT 7 місяців тому
As a gray main,I think his hypercharge should be that gray's portal either heals/deals damage depending if it is their teammate to their enemy.I would also add 1 ammo to all of gray's teammates if they go in the portal
@SpicyInk
@SpicyInk 7 місяців тому
Although I find Taras creative, I think the one I made is a bit more pratical instead of gimicky. I call it "Strong gravity" and it adds a single tile of extra range to Taras super while also slowing nearby enemies like Jacky's
@vivaanshetty1910
@vivaanshetty1910 7 місяців тому
That’s a terrible and boring idea
@leoleleot
@leoleleot 7 місяців тому
4:11 got me rolling on the floor with the tick joke
@Thomas_B2906
@Thomas_B2906 2 місяці тому
Idea for tick: 1.Tick is permanently removed from game 2.Tick's super spawns 2 heads This idea in video is gold
@Caliber30001
@Caliber30001 17 днів тому
i can think of two with Darryl Oil Leak - Darryl rolls faster and slightly longer, he leaves slowdown creep while he rolls, and gains a damage and boost or All Terrain Barrel - Darryl can go further, faster and can climb walls while hypercharged
@drakejoshofficialyoutubech5569
@drakejoshofficialyoutubech5569 7 місяців тому
On the one hand, I love how Cordelius' hypercharge idea is a reference to the Rambling Evil Mushroom from Earthbound, but on the other hand that was my least favorite generic enemy in that game due to the inverted controls, so I would hate to see this hypercharge actually make it in.
@duck5791
@duck5791 7 місяців тому
Honestly I feel that Fang's super is fine as it is, it just needs to travel faster when his hypercharge is active
@bloonsbros2374
@bloonsbros2374 7 місяців тому
A cool idea, that may be broken, is anyone that picks up ruffs super instantly refills their super (and add to hyper charge) while ruffs is hyper charged.
@lo_orenzo5741
@lo_orenzo5741 7 місяців тому
i love how maisie just got her star power as an hypercharge, kairos is so smart he created her current sp by accident
@ZeGoats
@ZeGoats 3 місяці тому
average space uk
@wildyoda2931
@wildyoda2931 7 місяців тому
I think barleys hyper charge should be his super deals increased damage over time and the people hit gain a status effect drunk they aren’t able to move their characters the way that they want which would be great
@dariocirello9310
@dariocirello9310 7 місяців тому
Mortis's hyper charge could be a chain attack with his bats, kind of like fangs super to where it locks on visible targets
@creashaksorganzine0
@creashaksorganzine0 7 місяців тому
while at it, make cordy's hc change controls and not be the same everytime like relentless jason from mkx... like his first would be "lol your left is up" then next on the same match would be "hehe your right is left" then next game it would be "hehe your right is up" and vice versa or maybe even make their attack be movement to further add mixups and so no one can simply master it and maybe be better with mixed up than standard
@Stanfordscienceman
@Stanfordscienceman 4 місяці тому
One idea I had for Cordelius was similar to the controls one,but it would swap the sides the opponent uses for attacking and moving
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