#02 - Geometry Nodes Blender 3.0 Tutorial for Beginners

  ΠŸΠ΅Ρ€Π΅Π³Π»ΡΠ΄Ρ–Π² 86,964

CG Obaid

CG Obaid

Π”Π΅Π½ΡŒ Ρ‚ΠΎΠΌΡƒ

Create a grassy field scene in Blender 3.0 using geometry nodes.
This is the second part & in this part we will be instancing the grass and also rocks on the plane.
If you find this video helpful give it a πŸ‘πŸ» and SUBSCRIBE for more goodies.
πŸ”— Links πŸ”—
First Part - β€’ Geometry Nodes Blender...
Gscatter - www.graswald3d.com/gscatter
Gscatter tutorial - β€’ Create quick realistic...
Rocks - polyhaven.com/a/rock_moss_set_02
Ground Texture - polyhaven.com/a/grass_path_2
You can also connect with me on-
Instagram- / cg_obaid
Artstation- www.artstation.com/obaidur_ra...
Twitter- / cg_obaid
My store -
gumroad.com/obaidurrahman
www.artstation.com/obaidur_ra...
Time-Stamps:-
00:00 | Intro
00:22 | Adding Grass Models
03:01 | Distributing Instances
04:29 | Instancing Cubes
06:27 | Randomizing Scale
07:27 | Rotating along the Normal
08:50 | Randomizing the Z axis
12:24 | Instancing Grass Collection
13:56 | Instancing Layers of Grass
20:34 | Making Inputs
23:36 | Grouping the Nodes
24:59 | Driving the Distribution by a Texture
28:06 | Adding Rock Models
29:09 | Scattering Rocks
36:23 | Driving the Distribution by a Texture
37:24 | Weight Painting the Distribution
42:45 | Lighting & Materials
44:20 | Outro
#CGObaid #Blender #b3d #CGI

ΠšΠžΠœΠ•ΠΠ’ΠΠ Π†: 258
@TruthSurge
@TruthSurge 9 місяців Ρ‚ΠΎΠΌΡƒ
6:12 you just created a small town with a few clicks! hahah Man... these tutorials are really great. thx
@CGObaid
@CGObaid 9 місяців Ρ‚ΠΎΠΌΡƒ
hehe, So glad to hear I can be useful 😊!
@trendegypt2091
@trendegypt2091 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
this program works great! exactly as I wanted
@thanhquang6815
@thanhquang6815 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
This is one of the best courses I'v ever learned on the internet. Thank you!
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
So glad 😊 to hear, thanks a lot for the feedback :D
@zacharyrenfro3716
@zacharyrenfro3716 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
First of all, great tutorial series. Second of all: Thank you SO MUCH for marking up your UKposts timeline. It makes it so much easier to look back at the tutorial and find specific bits of information I need to refresh myself on
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Glad it was helpful!😊
@blue_3dArtist
@blue_3dArtist 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Thank you very much, my friend you're the only one who shows us how to create a grass scene from the beginning + your way of teaching is great. Keep up this great work πŸ‘ŒπŸ»
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
You are welcome 😊. Will do !
@LucaToumadiMatthews
@LucaToumadiMatthews Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
very awesome just finished this series, first time using geometry nodes. thanks for helping me get some understanding of how this stuff works. All the best, Luca
@CGObaid
@CGObaid 6 місяців Ρ‚ΠΎΠΌΡƒ
I'm very glad to hear 😊! Thank you so much :D!
@brandonjacksoon
@brandonjacksoon 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Awesome, thank you! Liked and subscribed! 1st time here, really good tutorials, keep it up!
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Awesome, thank you!
@pelpeselsabio979
@pelpeselsabio979 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Great tutorial and great editing/youtube timeline-marking job!! I found this very useful! :)
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Thanks a lot, glad it was helpful!😊
@0ruff0
@0ruff0 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Great tutorial. I find it especially helpful that you also talk about your misstakes, how you learned this yourself and aditional ways of solving things.
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Glad you enjoyed it! Thanks for letting me know.
@aboyd1988
@aboyd1988 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
How cool is that?! Very good tutorial. I like how you explain your thought process and show multiple ways of doing things. I'll be revisiting to your channel as I begin learning Blender.
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Wow thanks!😊
@Unexplainium
@Unexplainium 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Thanks so much. A Geo nodes tutorial that made sense, with different options for controlling the distribution.
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Glad you enjoyed it!😊
@chopediaz8922
@chopediaz8922 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
You are the best! Thanks a lot from Argentine! ❀
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Happy to help!πŸ˜ƒ
@joeldiaz2111
@joeldiaz2111 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Thank you so much Sensei! You are a blessing!
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
My pleasure!😊
@taufikbimo2779
@taufikbimo2779 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Thanks bro finally someone who isn't posting malware or fake stuff, you deserve my subscribe!
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Thanks a lot br😊
@uncleuncleuncle
@uncleuncleuncle 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
love your tutorial bro, its easy to understand
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Glad to hear that, uncle!
@PJ-ng7lk
@PJ-ng7lk 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Great Job explaining things. I really learned a lot from you.
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Awesome, thank you!
@eltitojuan928
@eltitojuan928 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
i really apreciate your help with dowloanding this software
@paczkowoz327
@paczkowoz327 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Great tutorials, I hope you'll share more in the future
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Thank you, I will !
@rizkypurnama9226
@rizkypurnama9226 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
definitely subscribed! I'm a complete beginner in blender but this video is very helpful to me. Thankyou
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Thankyou !Glad it was helpful! 😊
@irocesse
@irocesse 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Know what, just a minute ago i've finished the first part, typed a commend that i waiting for the next part. Happy New Year dude :)
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Same to you!
@LeneChibi
@LeneChibi 4 місяці Ρ‚ΠΎΠΌΡƒ
This is an incredibly helpful and well-made tutorial, thank you so much! First tutorial I managed to follow completely from start to finish without having to guess what the creator is doing
@CGObaid
@CGObaid 4 місяці Ρ‚ΠΎΠΌΡƒ
Thank youu so much ☺️ I'm very happy to hear that you were able to easily follow along the tutorial without any confusions, Comments like yours really make my day :D!
@scatterbrainart
@scatterbrainart 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
The fact that you can type "pi*2" into a field and it will give you the proper numerical value of 6.28. This, to me, is one of the millions of little ways in which Blender truly stands out. Try entering pi into a rotation field in 3ds Max.
@kifayatUllah712
@kifayatUllah712 9 місяців Ρ‚ΠΎΠΌΡƒ
There's an even shorter way. Write "tau". It will automatically calculate pi * 2 and the result will be 6.28. Blender is amazing, Ma shaa Allah.
@CGObaid
@CGObaid 5 місяців Ρ‚ΠΎΠΌΡƒ
Totally love the feature and Blender of course! It is AMAZING, mashallah :D!
@abdessamadhasnaoui6887
@abdessamadhasnaoui6887 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
thanks a lot, very detailed others just make you make what they make, without letting you know why they make what they make πŸ˜„πŸ˜„ really, a billion thanks
@CGObaid
@CGObaid 6 місяців Ρ‚ΠΎΠΌΡƒ
My pleasure πŸ˜€ Thank you very much, I'm very glad to hear☺️!
@dmlbaker
@dmlbaker 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
You are really good at making tutorials. I especially like the Batman clip, haha. A+ work.
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Glad you enjoyed it! 😊
@partibhahybridseedscompany6458
@partibhahybridseedscompany6458 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
good work king, love you
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Thanks a lot bro πŸ₯°
@fokkenamazing
@fokkenamazing 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Great video, really helpful. Awesome result.
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Great to hear😊!
@hayaopimposodlc1229
@hayaopimposodlc1229 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
tru man, tnx it really does work
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
So happy to hear 😊
@mathsencouleurs
@mathsencouleurs Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Thanks for this great tutorial!
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
You're very welcome!
@wwefan74075
@wwefan74075 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Great tutorial ! i learned a lot !
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Glad it helped!πŸ˜ƒ
@Gambsmoore
@Gambsmoore 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Great videos bro. You aced it. Thank you so much!!
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Glad you liked it! πŸ’•πŸ˜Š
@gundg2204
@gundg2204 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Great tutorial. Thanks! Subscribed the channel!
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Awesome, thank you!
@rafaelreis456
@rafaelreis456 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Scatter some rocks lol nice tut brother! thanks
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
πŸ˜‚ You're welcome
@namkhanh_kelleroan8836
@namkhanh_kelleroan8836 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
God, I'm glad I found your video that helped me
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Glad I could help 😊
@theotries
@theotries 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Just wonderful
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Thanks 😊
@GeorgeNacpil
@GeorgeNacpil 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
im gonna try this!! thanks
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Have fun!
@Shivakisa
@Shivakisa 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Nice tutorial! Directly subbed :)
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Awesome, thank you! 😊
@stefan_h
@stefan_h 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Thanks for this great tutorial!! :-)
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
You're very welcome!
@sobreaver
@sobreaver 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
lmao I gotta say, great info but even greater edits !! Just at the right places with the right amount, not too much, but damn funny :P Thanks a lot ! WHERE ARE THEY? W H E R E A R E T H E Y !!!!!!!! lolol I like your sens of humour ;) Will be on the lookout for more !
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
πŸ˜‚ Thank you so much 😊
@crapesctop1518
@crapesctop1518 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
thank you dude!
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
No problem!
@johanverm90
@johanverm90 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Great, thanks .
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
No worries! πŸ˜€
@leoliu732
@leoliu732 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Thank you so much. This video give me much help.
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
You're very welcome! πŸ˜€
@ptrrck6167
@ptrrck6167 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
wow dude i did not expect such a well explained tutorial that is applicable on so many different things! Is it possible to use geo-nodes as well for creating a creek of water in a grassy environment like this?
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Yes you can! (I think so)
@felipearcas3317
@felipearcas3317 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
thanks for sharing
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
You're welcome 😊
@martins9345
@martins9345 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
great hack, thanks you
@arielmoisesmaradiagarodrig9707
@arielmoisesmaradiagarodrig9707 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
thank you bro thank you
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
My pleasure πŸ˜ƒ
@BenuthBasnet
@BenuthBasnet Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
thank you so much bro
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
You're so welcome 😁!
@kyoka_suigetsu777
@kyoka_suigetsu777 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
tnx bro you r a life sever
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
No problem :)
@filteg7466
@filteg7466 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
man I missed this kind of tutorials lol. Great work here, thanks!!!ο’•ο’•ο’•ο’•ο’•ο’•ο’•
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
So glad to hear πŸ˜€
@user-df6yh7lt1h
@user-df6yh7lt1h Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
merci bg
@vunguen9047
@vunguen9047 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
wow
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
😊
@pieterdebie4162
@pieterdebie4162 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Accidently set density to 30K, see you guys in 4 months! But for real: good tutorial, I just had a bit of a hard time understanding you sometimes since English is not my native language. I also used the to radians converter in the math node instead of entering tau, I think it will be easier for future me to understand what I'm doing there :D
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Lol πŸ˜‚. Thanks a lot πŸ˜€! English is neither my native language. You did good job there using the math node.
@PowNyTales
@PowNyTales 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Hello πŸ‘‹ love your videos! Is it possible to use more than one vertex group on the same plane? Like to make for example a stoney path on a grass, with out such an effect, where the grass sticking out of the stones? To have a grass small in the area of the stones. Maybe it could became a tutorial? 😁😍 stay healthy and thank youπŸ‘
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Glad you like them 😊. Yes, you can use multiple vertex group on the same plane.
@AllExistence
@AllExistence 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Instead of using different layers, you can use "fields" part of the whole thing by sending different density depending on the instance index.
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
How ? can you send a screenshot or something ?
@AllExistence
@AllExistence 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
@@CGObaid Instance on points has instance input. And it's a field. You can set the index manually, or plug in a random value node. If you then do some math with output of that node you can calculate necessary density procedurally or just use switch node based on value you get. All necessary nodes work with the "fields".
@Gabykk
@Gabykk 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Thanks sensei ! You make really nice content... Have my follow :)
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Awesome, thank you!
@hectorbacchus
@hectorbacchus 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Thanks!
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
No problem!
@rafvanraevels
@rafvanraevels Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Dear sir, the node group for displacement is brilliant. It is always a bother when you do this in a regular way. This group handles it by changing one value. I going to save this as a separate modifier to use time and time again. Thanks!
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
You are most welcome πŸ˜€!
@Czarzhan
@Czarzhan Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
On the subdivide thing, instead of adding the modifier, you could go into edit mode and just subdivide with a right-click.
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Yeah you could, but then if you wanted to change the amount of subdivisions later, you won't be able to do so. Doing it in geometry nodes will enable you to change the amount of subdivisions at any time you want.
@Czarzhan
@Czarzhan Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
@@CGObaid Oh, right. Procedural. 😁
@cleopete1
@cleopete1 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Way too much for me to follow here, but this was a great tutorial for giving a sense of how to use these nodes. Thanks!
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Glad it was helpful!
@rkkrish6746
@rkkrish6746 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Nice
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Thank you 😊
@dedykariadi9185
@dedykariadi9185 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
i have question, with partikel sistem we had childern where partikel render can be multiplier without show the partikel in viewport render, is this method still usable for large scale distribution of grass/tree? or just use for low scale?
@xdciro
@xdciro Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
thank you!!! video liked and u got a well deserved sub from me!!!!
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Awesome, thank you!
@ybamrvibe8341
@ybamrvibe8341 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Btw to increase the probability of an object in a collection you can just duplicate it in the collection(think of it as .../10or out of any number) I have seen people do this but.. I haven't so yeah
@CGObaid
@CGObaid 3 місяці Ρ‚ΠΎΠΌΡƒ
Haha good tip. But you should link duplicate it, would it still work then? There should be a way to do it without duplicating πŸ€”
@ironmancivilwar15
@ironmancivilwar15 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Seprate rocksπŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚ The rock:-u just chosed death🀨🀨
@keineahnung5455
@keineahnung5455 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Really good tutorial. One thing, that would be really cool to add, is a node setup so that grass can't spawn inside rocks (intersecting) or near them. Is there a good way to do this procedurally?
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Yes, it is possible to do with geo nodes but I've to figure out how to do that. But you can achieve this effect with just a few clicks using Scatter 5. I showed how to this in this video - ukposts.info/have/v-deo/qGBnhm6nepWkz6M.html
@Kinect360
@Kinect360 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
yes please show how to add grass hair particle system applied to a geo node landscape/path. I would like to know how to prevent the particle system from going into the path
@AllExistence
@AllExistence 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
I think rocks look much better if they a bit in the earth, and not lying on it as if it was rock solid.
@liskov7983
@liskov7983 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
is it possible to make a game texture from this grass?
@psurya16
@psurya16 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
What a great tutorial man !!! But i got a problem on Distributing Instance, why you got so many object with 10 density in there ? Cuz in mine, i got less than yours. Thankyuuu !!!
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Thanks πŸ˜ŠπŸ’• It depends.. Maybe because of the scale on which you are scattering or maybe you are using a different value for the density max (if you're using Poisson disk distribution)
@aaronsmithey5806
@aaronsmithey5806 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
With particle systems, you can add children particles to control the amount of instances visible in the view port and control the percentage which are to be rendered. This helps with keeping the viewport form lagging. Can that type of set up be created with geometry nodes?
@CGObaid
@CGObaid 4 місяці Ρ‚ΠΎΠΌΡƒ
I haven't found a solution for children particles system in geo nodes yet, but you can easily set a different Density for the Viewport and the Render in geo nodes. I have made a video on this - ukposts.info/have/v-deo/qH1hmaGkq2OplWQ.html
@bricecelotto5022
@bricecelotto5022 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Is there a way to use a weight painting to control the grass or rock location? Similar to the old particle system?
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Yes there is, I've explained it in the video. There are also timestamps available, so you can find it easily.
@TutsKK
@TutsKK 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Amazing thank you! question what is the "Edge" key?
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
No problem ! what are you asking ? can you give tell the timing ?
@TutsKK
@TutsKK 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
@@CGObaid Thanks for answer, i find out is The "H" key hehe not "Edge" hehe thank you for all your tutorials
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
:)
@monevdisperakim8014
@monevdisperakim8014 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
BEEST!!!
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
You are the best πŸ˜ƒ
@MuhammadBilal-qy4zs
@MuhammadBilal-qy4zs Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Do we have to apply the geometry node modifiers before rendering?
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
No you don't have to
@charlesheng6589
@charlesheng6589 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Make a tutorial on wind swaying the grass please.
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Well, that's on my list :D
@nicholaspostlethwaite9554
@nicholaspostlethwaite9554 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
This may not be possible, but I just wondered if it is possible to alter the hue, colours, of the grasses after the last join geometry node? Or somewhere. My aim would be to be able to vary the whole 'colour cast' of the node result, to vary the grass between a lush green and a summer parched dry yellow. Though perhaps each group having that ability may be better, as each species of grass may suffer from drought conditions differently.
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Do you mean color variation to the grass ? You can easily do that changing the grass hue using the object info random value. Here you can watch a video by CG Geek -ukposts.info/have/v-deo/ZXdyoWNulml_l5s.html The main point starts at 6:53
@nicholaspostlethwaite9554
@nicholaspostlethwaite9554 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
@@CGObaid That works in the material nodes. I was hoping there was a way to 'tint' the entire geometry nodes set up towards a lush fresh green spring look, to a parched yellowing dry summer look. Rather than have to go to each material and alter them one at a time. It may just not be an optiong.
@Vosmikrulatue9
@Vosmikrulatue9 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Π₯ΠΎΡ‚ΡŒ я Π½ΠΈΡ‡Π΅Ρ€Ρ‚Π° Π½Π΅ поняла, ΠΏΠΎΡ‚ΠΎΠΌΡƒ Ρ‡Ρ‚ΠΎ всё Π½Π° английском, Π½ΠΎ ΠΏΠΎ ΡƒΡ€ΠΎΠΊΡƒ всё ΠΏΠΎΠ»ΡƒΡ‡ΠΈΠ»ΠΎΡΡŒ ΡΠ΄Π΅Π»Π°Ρ‚ΡŒ. Бпасибо!
@CGObaid
@CGObaid 6 місяців Ρ‚ΠΎΠΌΡƒ
Π Π°Π΄ ΡΠ»Ρ‹ΡˆΠ°Ρ‚ΡŒ! Π― Π½Π΅ знаю русского, поэтому ΠΌΠ½Π΅ ΠΏΡ€ΠΈΡˆΠ»ΠΎΡΡŒ Π²ΠΎΡΠΏΠΎΠ»ΡŒΠ·ΠΎΠ²Π°Ρ‚ΡŒΡΡ ΠΏΠ΅Ρ€Π΅Π²ΠΎΠ΄Ρ‡ΠΈΠΊΠΎΠΌ, Ρ‡Ρ‚ΠΎΠ±Ρ‹ ΠΏΠΎΠ½ΡΡ‚ΡŒ ваш ΠΊΠΎΠΌΠΌΠ΅Π½Ρ‚Π°Ρ€ΠΈΠΉ :D
@AllExistence
@AllExistence 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Don't worry about the seed so much, crank it into hundreds carelessly. It doesn't matter and easier to avoid overlap.
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Thanks for the suggestion
@CG_TEJ
@CG_TEJ Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Can i use grassblade, scatter 5 add ons instead g - scatter??
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
You can use whatever you want :)
@blue_3dArtist
@blue_3dArtist 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Can you please create a tree tutorial, I know it's hardπŸ˜… but if you can I wish you do a tutorial on that because there’s no any tutorial on how to create a tree with blender πŸ˜€ and I had a hard time learning how to create a tree, but if you had any advice on creating trees or a nature scene I will be really grateful πŸ˜…
@CGObaid
@CGObaid 5 місяців Ρ‚ΠΎΠΌΡƒ
That's on my top list :D
@igarnas_chanpi8452
@igarnas_chanpi8452 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
In the Shading mode Sky Texture, mine said "Nishita not available in Eevee" how can you fix this?
@darylswings9436
@darylswings9436 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
In render settings tab switch engine from Eevee to Cycles
@TruthSurge
@TruthSurge 9 місяців Ρ‚ΠΎΠΌΡƒ
the final result is amazing. I'm confused tho. So you used plants from gscatter but you didn't use the gscatter nodes, you rolled your own? Am I understanding that correctly? thx
@CGObaid
@CGObaid 9 місяців Ρ‚ΠΎΠΌΡƒ
I'm very glad you loved it! The tutorial is about Geometry nodes. But instead of modeling the grass by ourselves, I just used models from Gscatter. Feel free to use any grass models you want :D!
@TruthSurge
@TruthSurge 9 місяців Ρ‚ΠΎΠΌΡƒ
@@CGObaid ok, thx. I will need to spend some time seeing how this gscatter works or maybe it's better to create your own geometry node setup. So many diff ways to do it.
@TruthSurge
@TruthSurge 9 місяців Ρ‚ΠΎΠΌΡƒ
@@CGObaid Okay, I installed Gscatter 10, 11, 4.... none of them have the grass object you used and I wondered.... is that a free grass that came with it or can you somehow send that grass asset to me in some way? The only free assets with these gscatter versions is plants that have leaves. I like this grass you used! How can I get that? I guess I could look if it is for sale on their site. But I'm only doing Blender for fun, not income. If you know where I can get the grass models you used with the textures etc, let me know. thanks! I made a geometry node setup like yours so now I have a ground displacement going. I will try to finish it like yours then save that as some template for future landscape stuff. thx!!!
@CGObaid
@CGObaid 3 місяці Ρ‚ΠΎΠΌΡƒ
Sorry for the late reply, but Gscatter has changed quite a lot since I made this video. But the assets I used are still free, you just need to create a free account at Graswald then you can download it from the Gscatter downloads section on their site
@TruthSurge
@TruthSurge 2 місяці Ρ‚ΠΎΠΌΡƒ
@@CGObaid I couldn't find those particular grasses for free. I think they quit offering those. I emailed also about it so I just gave up on that and really I haven't messed with Blender in months. I guess I realized it was just too difficult to get any cool results. It was super frustrating trying to remember all the GOTCHAS and try to avoid them like..... apply all transforms cuz yeah, that weird effect that's happening that you can't figure out? You didn't apply scale and now EVERYTHING is hosed. So.... It was cool to play with for a few months. I dabbled with the sculpt stuff too but it's too involved. Thanks for the reply, tho!!!
@andrewbevan4662
@andrewbevan4662 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
28:00 32:00 36:00
@dezervetra6344
@dezervetra6344 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Try zooming in (ctrl+scroll)
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Thanks for the tip !
@axelknug
@axelknug 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
For some reason its impossible to install the add on, I have tried to other addons aswell, both zip files and they work well. So I don't understand what the problem is?? Super grateful for all the help you can provide ty.
@axelknug
@axelknug 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
nvm fixed it
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Awesome ! how did you fix it ?
@axelknug
@axelknug 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
@@CGObaid I e mailed the developer of the add on and they told me that I probably installed the wrong file and sent me another link which worked Β―\_(ツ)_/Β―
@jackaguirre8576
@jackaguirre8576 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Why don't you just click on bentgrass or whatever and click on "scatter selected?" Graswald is designed to automatically do all the geometry nodes for you. You can then adjust distribution, scale, rotation, randomness, and all sorts of things through the Graswald menu. It's all right there.
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
It's because the tutorial was not about G scatter addon, It was about geo nodes. I have created a video on G scatter in the past. In this video video the purpose of using g scatter was only for the grass models, but you can use any grass models that you want. Hope it clarifies your question :)
@keshavmishra5393
@keshavmishra5393 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Is it good to buy a laptop which have both mx 450 graphics (2GB) And intel Iris XE graphics (4gb) With i5 11 generation processor and 8 GB Ram For blender beginner
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
I don't know about the Intel Iris XE . I am hearing about this graphics card for the first time But Nvidia Graphics card are the best. Either GTX or RTX are better. My pc has GTX 1660. Intel i5 and 8 gb of ram are pretty good. "There are better laptops with great CPU, GPU and RAM combination in the same price range as in Iris Xe." - (from Quora).
@blackswan6386
@blackswan6386 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
what is your z Displacement Node ? how i can get this ? waht tutorial you show this please ?
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
I made it in the first part of the series - ukposts.info/have/v-deo/sYqYgJ6dnamHxWw.html
@hansflanse2674
@hansflanse2674 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Hey I have a question. When I change the scale of something or change the rotation or whatever, I can only change it in 0.100 steps, but I would like to go with 0.010 steps. How do I do that?
@ihatechalk2982
@ihatechalk2982 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Hold shift while you drag it or type it in manually (there's a little box in the corner after you let go of a transformation that you can expand and type in specific values) :D
@hansflanse2674
@hansflanse2674 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
@@ihatechalk2982 Thanks, thats what I wanted to know. :)
@n3x0ntm98
@n3x0ntm98 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
How to make grass react to the wind modifier? I mean the wind can sway the grass.
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
I don't really know. I've seen some people doing it using math and textures stuff. When I figure a way out I'll make a video on that as well πŸ˜ƒ
@dlebar9962
@dlebar9962 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Awesome tutorial. But i got a problem How to make a grass on large scale like on 1000 meters?
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
It's very simple, just scale the plane to 1000 meters and scatter the grass. But you're pc will lag a lot and blender will crash
@dlebar9962
@dlebar9962 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
@@CGObaid thanks
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
@@dlebar9962 But on a very large scale you don't need the same amount of grass everywhere, because you won't be able to see the grass which is far away.
@dlebar9962
@dlebar9962 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
@@CGObaid i know
@pwp99
@pwp99 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Very good tutorial, bro, can add-ons be implemented using the particle system in Blender 2.93?
@malcolmmedia4014
@malcolmmedia4014 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
How do you get your grass to not clip through your rocks?
@CGObaid
@CGObaid 4 місяці Ρ‚ΠΎΠΌΡƒ
It's actually not a big deal if the grass clips into the rocks unless you're close to it. You can do it by Realising the rock instances then using a Geometry Proximity that acts as a mask for the grass layer, but that will become very heavy. Instead you could add a Instances to points node then use that for the Geometry Proximity, be sure to set the mode from faces to points. This will work a lot faster but the masking won't be as accurate.
@ashermillar2615
@ashermillar2615 7 місяців Ρ‚ΠΎΠΌΡƒ
i didn't get the free assets like the free assets.JSON is there but it didn't give anything
@CGObaid
@CGObaid 7 місяців Ρ‚ΠΎΠΌΡƒ
A lot has been changed to the Gscatter addon, you can find their updated tutorials here - ukposts.info/slow/PLOA3PJ1m8P7sIyw7bY2bYRqaS-sUTd7AZ&si=L7KueJ4vpdmOWMvC If you're having any problems with their addon, then kindly contact the Graswald team
@MetalGearMk3
@MetalGearMk3 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
How do you add color variation to the grass instance?
@CGObaid
@CGObaid 5 місяців Ρ‚ΠΎΠΌΡƒ
Create multiple stops in a Colorramp with different green colors. For the factor use the "Random" output from the "Object Info" node. Then add a Mix color node after the Base Color texture of your grass, set the blending mode to "Hue" and use the Colorramp for the bottom socket. The fac in the Mix color node will control the intensity.
@BlenderThunder
@BlenderThunder 11 місяців Ρ‚ΠΎΠΌΡƒ
I wonder why my grass is still floating after I reset the children. I tried applying the transformations. I don't know how to get the grass to be on the ground.
@CGObaid
@CGObaid 7 місяців Ρ‚ΠΎΠΌΡƒ
The origin point of the grass needs to be at the very bottom. You can go to edit mode, select the bottom vertices, then press "Shift + S" choose "cursor to selected". Then go back to object mode, right click and change the origin point to 3D cursor.
@kintho6031
@kintho6031 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Gscatter doesn't have a zip to install. I've unzipped the folder it gave me and tried it. Couldn't find the .zip in it so I used the unextracted version and there's no .zip in there to install either. I've tried for an hour now and can't figure out how to get Gscatter into Blender. Both materials I also tried to install and the download button didn't work even after clicking multiple times. I clicked through a few options and nothing works. Clicking a file type just opens up another window to view it. I set it to 4k and Blender and have tried setting it to .ZIP instead of blender and the Download button does nothing. I tried going to a completely different texture on PolyHaven and they don't download either so I can't move on past the first few minutes of this tutorial :(
@blue_3dArtist
@blue_3dArtist 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
If you download the free version like me you must go to the blender file inside the folder copy the grass you want and paste it into the tutorial file and go on. but if you want the addon it’s not free (;
@Cptraktorn
@Cptraktorn Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
is there a way to make Geo node grass affected by wind/turbulence?
@CGObaid
@CGObaid 6 місяців Ρ‚ΠΎΠΌΡƒ
You can fake grass wind effect using noise texture but there isn't a way to use force fields inside geometry nodes yet.
@boobo
@boobo 10 місяців Ρ‚ΠΎΠΌΡƒ
Grass you used in tutorial is no longer available ??
@CGObaid
@CGObaid 7 місяців Ρ‚ΠΎΠΌΡƒ
I think you just need to download the assets separately from the website then install them in the gscatter addon. A lot has been changed to the Gscatter addon, you can find their updated tutorials here - ukposts.info/slow/PLOA3PJ1m8P7sIyw7bY2bYRqaS-sUTd7AZ&si=L7KueJ4vpdmOWMvC
@richardroche1463
@richardroche1463 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
Well we put my new M1 iMac through the mud on this one and all I'm getting timestamp at 35:29 is the "Beach Ball" from hell I can't even save the file without that dam ball spinning and laughing at me...lol...well back at it anyway.
@Alexandrezification
@Alexandrezification 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
I'm not able to download gscatter from the provided link. It says: "Product not available!"
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
There's an issue and will be fixed soon as Graswald says - twitter.com/erindale_xyz/status/1485282294495686659
@Alexandrezification
@Alexandrezification 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
@@CGObaid thanks πŸ‘ I'm excited to be able to follow this tutorial. Great job
@CGObaid
@CGObaid 2 Ρ€ΠΎΠΊΠΈ Ρ‚ΠΎΠΌΡƒ
@@Alexandrezification No problem😊
@wrzod.o3768
@wrzod.o3768 Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Hi guys, I have a beginner question. Is there a big difference between using particles and geometry nodes? I am talking about performance and rendering
@CGObaid
@CGObaid Π Ρ–ΠΊ Ρ‚ΠΎΠΌΡƒ
Great question which I don't know the answer to 🀣 Thanks for asking, I'll let you know when I find the answer :)
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