Easy REALISTIC MATERIALS in Blender with Materialiq!

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The CG Essentials

The CG Essentials

День тому

In this video, we check out the features added in the newest version of Polygoniq's material library/tool - Materialiq!
This new release includes some impressive displacement setup features, a large library of realistic materials, and much more!
*Note - I was provided a free copy of this add-on from the developer. I was not paid to create this video.
DOWNLOAD MATERIALIQ (Affiliate Link)
www.theCGEssentials.com/Materi...
Want to Support The CG Essentials?
/ thecgessentials
Add-On Links (Affiliate Links)
Scatter - www.thecgessentials.com/scatter
Flip Fluids - www.thecgessentials.com/flipfl...
Car and Transportation Rigged Vehicle Library - thecgessentials.com/Transport...
City Pack Cars Rigged Car Library - thecgessentials.com/CityPackCars
Curve Array Pro - thecgessentials.com/CurveArra...
Botaniqu Tree and Grass Library - thecgessentials.com/Botaniq
Open Street Map - thecgessentials.com/OSM
Curve Basher - thecgessentials.com/CurveBasher
Node Preview - thecgessentials.com/NodePreview
Tree Vegetation Library Add On - thecgessentials.com/vegetation
Decal Machine - thecgessentials.com/DecalMachine
Human Generator - thecgessentials.com/HumanGene...
Fluent Stressless Modeling Tool - thecgessentials.com/Fluent
Fluent Materializer Material Creation Tool - thecgessentials.com/FluentMat...
Materialiq - Materials Library - thecgessentials.com/Materialiq
Traffiq Vehicle Library - thecgessentials.com/Traffiq
Disclaimers: all opinions are my own, sponsors are acknowledged. Product Links in the description are typically affiliate links that let you help support the channel at no extra cost.
TIMESTAMPS
0:00 - Introduction
0:11 - Where to find Materialiq
1:09 - Difference between Materialiq and Sanctus Library
2:01 - How to add materials with Materialiq
3:42 - How to adjust materials and maps (colors/roughness/etc)
5:15 - Easily add displacement to objects
6:42 - Using texture bombing to get rid of tiling
7:49 - Materialiq documentation
8:12 - Where to get it!

КОМЕНТАРІ: 22
@TheCGEssentials
@TheCGEssentials Рік тому
Hi everyone! Let me know what you think about Materialiq in the comments below! The displacement setup feature, at least to me, is a huge highlight of this add-on :)
@myztazynizta
@myztazynizta Рік тому
I should just buy this. I've been doing the chore of setting up PBR materials downloaded from a half dozen different websites all day and night long. Just pressing ctrl+shift+t with node wrangler IS NOT ENOUGH to get the material to look correct. Every other material needs very different displacement scale and midpoint values. Some materials need the normal map, some don't. Some need the AO multiplied with the base color to match the demo image on the website, some don't. When a material has a SSS map it's a total crapshoot trying to figure out where to use it properly. Sometimes a black and white map needs to be set to No Color and sometimes it needs to be set to sRGB. Often you need to manually adjust the specular value because none of the materials come with a specular map but they clearly look wrong in Blender for some reason and it's usually because I need to use a specular value other than 0.5. 1:05 - It is so annoying that textures waste so much hard drive space. The Normal maps are 3x to 10x bigger than the displacement maps but more than half of the time using displacement as bump looks identical to or better than the normal map. It's also common for there to be both DirectX and OpenGL versions of the normal map. The SSS maps are often identical to the base color maps.
@TheTubejunky
@TheTubejunky Рік тому
I miss Blender. I get busy with work and by time I have time there's soo much new and updates. Im overwhelmed.
@PrinceWesterburg
@PrinceWesterburg Рік тому
Me too. Its actually geting more 'unified' in that if you can use one thing then everything else uses the same UI and key presses now which makes exploring easier. Just enjoy creating - its not a competition. Art is emotion.
@nadstunes77
@nadstunes77 Рік тому
Hoping you reach 100k by the end of this year...you deserve it
@illaishane7319
@illaishane7319 Рік тому
Thank u for your hard work sir
@PrinceWesterburg
@PrinceWesterburg Рік тому
Great video but there's a very old trick (I have nearly 30 years in 3D) where yo get two low res textures and use a fractal cloud texture to decide which is visible so you get endless unrepeating scenery across a vast plane and very low memory usage by 1995 levels! So i was sat there shouting "Scale! Scale! Scale!" at the screen as that will affect it more than anything! LOL
@511kinderheim.
@511kinderheim. 8 місяців тому
that's actually really cool! do you have any other tricks?
@ClintDecker
@ClintDecker Рік тому
This looks really great. If you want to transfer the texture images of the material over to a game engine, do you have access to the single images as well?
@adampreisler5679
@adampreisler5679 Рік тому
Hi Clint, yes you can. You have access to all textures. Also soon we'd like to support Unreal Engine officially.
@ClintDecker
@ClintDecker Рік тому
@@adampreisler5679 thank you! Time to do some late holiday shopping 😁
@wasd_m-play5965
@wasd_m-play5965 4 місяці тому
If i buy materialiq 2k lite I can use the whole materials?🤔 2k material enough for full hd interior render ?
@Traxmaeus
@Traxmaeus Рік тому
You are doing amazing job with the videos! On the other hand I don't know what to think about Materialiq... I'm not an owner of this particular addon, but when I was reading the reviews on BlenderMarket it put me off absolutely from buying the addon myself several times.
@vay911.
@vay911. Рік тому
sanctus is winer!
@adampreisler5679
@adampreisler5679 Рік тому
Based on what though? These are for realistic models and scenes while Sanctus is more for sketch like stylized 3D. The products have different use cases.
@vay911.
@vay911. Рік тому
@@adampreisler5679 i can do everything with sanctus..!
@adampreisler5679
@adampreisler5679 Рік тому
@@vay911. You should show me realistic archviz :)
@vay911.
@vay911. Рік тому
@@adampreisler5679 especially for you, I published a piece of my project .. there 90 percent is done with sanctus.
@vay911.
@vay911. Рік тому
@@adampreisler5679 watch on my channel..
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