Excuse me, how?

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OceanVibes

OceanVibes

4 місяці тому

Pls explain if you actually know why this happened. Also, it’s a bit weird that UKposts assumes that it’s below zero, even when it clearly isn’t.

КОМЕНТАРІ: 32
@siz1700
@siz1700 3 місяці тому
It's so interesting to watch clips of Subnautica and wait for what will happen
@SeoulCh-th6ie
@SeoulCh-th6ie 21 день тому
Fr
@stiimuli
@stiimuli 2 місяці тому
It is genuinely amazing to me how a game with so many significant bugs is still so good. Then again we also have Oblivion and Skyrim so (shrug)
@VladRadu-tq1pg
@VladRadu-tq1pg 2 місяці тому
never met any of these bugs i ve watched on yt on PC...you guys defo are doing smth wrong
@vegansharkanims
@vegansharkanims 3 дні тому
The only bug ive experienced is when a tree from the lost river got stuck in my cyclops ​@@VladRadu-tq1pg
@scdminecraft3958
@scdminecraft3958 3 місяці тому
Cyclops think, that you want to dock your seamoth (sorry if i spelled that wrong). But you don't want, so you left seamoth. However, beacuse you left it so close, the door can not finish closing animation, beacuse most base-related animations are physics-related. That means, if you want to close most doors (that are open/close without player interactions) you have yo make space for them to close. So, if door are open, why you can walk there? Beacuse, even that door aren't close, game thinks that they are. Thery is no fail-check for that. So, beacuse door are "close" game loads collisions and let you open doors. So, i hope that i mange to help c:
@ojrthatneverojr3030
@ojrthatneverojr3030 10 днів тому
Btw, now all of those three doors are locked when this animation plays.
@medicfromtf2955
@medicfromtf2955 3 місяці тому
Ryley jesus confirmed?????
@berzerkvideos655
@berzerkvideos655 2 місяці тому
Since I haven't seen anyone make a very in-depth explanation, (no offense @scdminecraft3958 but the explanation is a little strange, hard to read and I believe just incorrect,) I'll try to explain this in proper terms! In games there is many layers to how things work. The Cyclops is an Entity that uses two Models, an Interior and an Exterior. These two models come together and look like one big ship. But these are just _meshes,_ a visual layer. The layer we need to talk about is the _collision,_ which works independently of the model. The collision is made to fit the model, but only when the bay hatch is closed. Then, when a prawn or seamoth gets close, The Cyclops is told to enable the Docking Hitbox (what causes the docking animation) and to open the bay hatches to The Cyclops (which make it so you aren't phasing through The Cyclops' model when you dock!) But the thing is, the collision isn't changed at all. They couldn't physically make the Cyclops _do that_ because while the Moonpool is stationary, The Cyclops' movement could crash the game with so many checks and balances for water physics. It would just be a programming nightmare, especially with how funky the water programming already is. Since the collision never moves, it's always like the bay hatches are closed, meaning you can walk across non-existent closed hatches. The _real_ bug is the fact they don't lock the doors _in_ the Cyclops to prevent you from just walking into there while the bay hatches are open lol.
@LstBrth
@LstBrth 2 місяці тому
Your explanation made more sense. The animation of the dock opening makes the doors to the sides close automatically to give that sense of realism so the cyclops doesn't "sink". But as you said, you can still open the doors and access the area even when the dock is exposed like that. That is the real problem here.
@just_name_just_surname
@just_name_just_surname 3 місяці тому
Hope it's not hardcore. Otherwise... Just try to not die or hope this bug will fix somehow
@oceanvibes5581
@oceanvibes5581 3 місяці тому
It isn’t hardcore, and it got fixed when I put new cells in but it was a bit scary at the time.
@Jedimeister17
@Jedimeister17 2 місяці тому
Wait. I thought they have fixed this in final release by not letting you open the door to the docking area?
@nimascolari1508
@nimascolari1508 2 місяці тому
My cyclops is a nuclear powered moving base. I have everything from med bay, lockers, crafting, gardens for food. My base is also outside 80% of the water so no need for oxygen etc. I love my life there so much I'm refusing to leave.
@Marc83Aus
@Marc83Aus 2 місяці тому
last time I tried going in there when something was docked those doors were 'locked'
@Cycy-om9sp
@Cycy-om9sp 28 днів тому
you would see glowing eyes and you would hear music playing
@Gargolie1
@Gargolie1 2 місяці тому
I didn’t know i had megahydrothalasophobi untill i played subnautica it changed me
@TheKing318i
@TheKing318i 12 днів тому
I dont know how you play without a mouse, its so inaccurate
@mikerodstrom
@mikerodstrom Місяць тому
That's wacky
@PlutONeptU
@PlutONeptU 3 місяці тому
X BOX LOLLLL
@SP1CY_FR
@SP1CY_FR 3 місяці тому
get a pc broke boy edit: y'all can keep yapping and crying bcs you can't afford a PC 🤷‍♂️🤷‍♂️
@anacondafilms
@anacondafilms 3 місяці тому
Its the same thing, equally good
@messysoda2220
@messysoda2220 3 місяці тому
its fun on ps5 for me
@SP1CY_FR
@SP1CY_FR 3 місяці тому
i wasnt talking to u lil bro@@messysoda2220
@messysoda2220
@messysoda2220 3 місяці тому
@@SP1CY_FR you're still lame regardless
@user_x6037
@user_x6037 3 місяці тому
@@messysoda2220 frfrfr
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