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A custom breadboard-powered sound system for ground vehicles, with support for engine sounds (idle loop, start & main running loop, load switching sound), track/wheel sounds (slow and fast loops), turret traverse loop, main gun firing sound (only 1 gun supported), and water driving (optional, for amphibious vehicles). Loops will work correctly irrelevant of game speed, though they will stop temporarily when game is paused.
Known issues:
- When transfering to another vehicle, one GBG that retrieves suspension extension must be set specifically for that vehicle's wheel diameter (1m, 3m or 5m), otherwise the game breaks when loading it. To load properly (for fixing), load another vehicle with all wheel diameters. Do NOT save in glitched state.
Sounds taken from RCSM WT mod (live.warthunder.com/post/1089..., exported with Fmod bank tools (www.nexusmods.com/rugbyleague..., hosted in OpenDrive (www.opendrive.com/).
Showcased: WKG-5, NYT-1·40, NYT-2·45, DRD-15
See my FtD steam workshop for the blueprints: steamcommunity.com/profiles/7...