How to make Rimworld in Godot 4: Terrain Generation

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Real Robots

Real Robots

День тому

Next Video: Pathfinding & Pawns
• How to make Rimworld i...
In this new series I'll show you how to make your own remix of Rimworld, or any similar top-down colony management/strategy game.
Puzzling out how to make a game you know is a great way to learn, we're obviously not going to make an exact copy, but we'll develop a lot of the features that make the game, and maybe even spin it off into something unique.
If you want to use the terrain tileset I use you can find it here.
realrobots.net/files/youtube/...
Here is my Patreon if you want to give me a dollar.
/ realrobots
00:00 Intro
00:50 Making a tilemap
04:19 Editing terrain programatically
06:19 Running code in the editor
09:13 Generating random numbers
10:50 Generating terrain using 2D noise

КОМЕНТАРІ: 33
@Sinnra_Valcor
@Sinnra_Valcor 11 днів тому
You explain how to generate a map better than all the other tutorials I've watched. I got into coding for a Rimworld mod, and now I learn this from a 'How to make Rimworld in Godot 4' video. Life is funny.
@DejaimeNeto
@DejaimeNeto 7 днів тому
You missed the chance of calling it Rimpoff, now I'm calling mine Rimpoff
@jakes-dev1337
@jakes-dev1337 5 днів тому
Im calling mine ___job
@gab882
@gab882 10 днів тому
I was just finding out how to do game dev on Godot recently and Rimworld is one of my fav games. The timing of your video means it's fated for me! 😂😂😂
@jakes-dev1337
@jakes-dev1337 5 днів тому
This series is gonna go so hard
@SketchyMethods
@SketchyMethods 7 днів тому
This is only 5 days old! Godot is popping off. Just used the noise function for my 3d procedural generation with multimeshes.
@xcoder2205
@xcoder2205 9 днів тому
Is this a series of tutorials? If so, that’s fantastic! The opportunity to complete this series would be absolutely amazing. I greatly appreciate your efforts in providing these tutorials. Thank you so much!
@mehmetalisecgin8255
@mehmetalisecgin8255 11 днів тому
Looking great for a first episode. Looking forward for the updates!
@ivomartinez9245
@ivomartinez9245 12 днів тому
cant wait to see where you go with this
@timpe-
@timpe- 11 днів тому
This is quite cool! Looking forward to more programming videos :) Also your older videos are quite interesting too, those are some awesome experiments haha
@Roymunson_
@Roymunson_ 11 днів тому
Looking forward to more.
@mrussogamedev
@mrussogamedev 8 днів тому
Thanks for the series! Looking forward to the next one.
@real_robots
@real_robots 8 днів тому
It's up 🙂 ukposts.info/have/v-deo/iHmBoI16sH6XmKc.html
@marcosdantas6514
@marcosdantas6514 7 днів тому
You have made a great tutorial, you are incredible.
@Cachivacheh
@Cachivacheh 10 днів тому
great terrain generation tutorial. I think is a good video to learn how to make your own tools .
@soran2290
@soran2290 8 днів тому
Add more zoom on code and editor please 😢
@zxnz215
@zxnz215 9 днів тому
please keep updating❤
@iangraham6730
@iangraham6730 12 днів тому
Great stuff, thanks for sharing, and nice to see you back! Will you be continuing on with this??
@real_robots
@real_robots 8 днів тому
Thanks for the feedback, I wasn't sure, my previous attempt at game dev videos got no traction. But this has had some good feedback so I just posted the second video.
@iangraham6730
@iangraham6730 8 днів тому
@@real_robots Noice! I'll check it out! I'm still trying to learn Godot coming from Unity myself, it's nice to have options in case Unity go cray cray again 😄
@cariyaputta
@cariyaputta 8 днів тому
Please make a playlist for this series, thanks.
@real_robots
@real_robots 8 днів тому
Oops, had the playlist set to unlisted, fixed. Thanks for the suggestion
@PhilippHager-dm5yt
@PhilippHager-dm5yt 8 днів тому
Great Tutorial, would love to see a tutorial for generating a planet view with hex-tiles like in Rimworld.
@real_robots
@real_robots 8 днів тому
I think it wouldn't be too hard for terrain generation, you'd just draw your tiles in the atlas as hexes rather than squares, then offset every second row by half a tile width as they're placed. Theres a setting in tilemaps for that.
@PhilippHager-dm5yt
@PhilippHager-dm5yt 8 днів тому
@@real_robots But you have to generate 12 pentagons to make a sphere like the Rimworld-World-Map has. Would love to know how to do that. It's an Icosahedron then, i think.
@real_robots
@real_robots 8 днів тому
​@@PhilippHager-dm5yt Oh yeah, I wasn't thinking of the world map. Just looking at it now I think they cheated a bit, the land mass is only on one side of the planet and doesn't extend to the poles. So there's only hexes. If I get to that part I might have to flex and do the whole sphere. Just have to learn enough math to draw that icosahedron.
@PhilippHager-dm5yt
@PhilippHager-dm5yt 7 днів тому
@@real_robots They have actually 12 pentagons on the planet map. Pentagons are not scattered randomly all over the map. They exist in fixed positions. Here are all pentagons that I found. May be it's not all of them tho, I was too lazy to search for more. What i found out so far: 1: It is a Goldberg polyhedron 2: The Coordinates of the pentagons in Rimworld are: First pentagon is located on the seam of western and eastern hemispheres, with coordinates 31.72°N 0.00°E Next three are located on similar coordinates: 31.72°S 0.00°E 31.72°N 180.00°W 31.72°S 180.00°W Second set of coordinates is next: 58.28°N 90.00°E 58.28°S 90.00°E 58.28°N 90.00°W 58.28°S 90.00°W And the third set is located on the equator: 00.00°S 58.28°W 00.00°N 121.72°W 00.00°S 121.72°E 00.00°N 58.28°E
@JFLEEC
@JFLEEC 6 днів тому
@@real_robots Even if it generates 100% of the planet?
@Alexik222
@Alexik222 11 днів тому
waiting on another vid
@real_robots
@real_robots 8 днів тому
Just posted it ukposts.info/have/v-deo/iHmBoI16sH6XmKc.html
@Soggycardbored
@Soggycardbored 11 днів тому
wonderful video.
@smellymala3103
@smellymala3103 12 днів тому
Bro I just saw this one on x viddies good on ya
@fabriziomazzeo371
@fabriziomazzeo371 7 днів тому
pls go forward
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