Juice it or lose it - a talk by Martin Jonasson & Petri Purho

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grapefrukt

grapefrukt

День тому

Try the game here: grapefrukt.com/f/games/juicy-b... (ESC for menu)
Fork us on github: github.com/grapefrukt/juicy-b...
"A juicy game feels alive and responds to everything you do
tons of cascading action and response for minimal user input. "
Big thanks to Niklas Ström for making music and sound effects for us and to Stina for filming.
References:
www.robertpenner.com/easing/
www.game-feel.com/
www.gamasutra.com/view/feature...
sol.gfxile.net/interpolation/
Emily Short - Make it juicy!
emshort.wordpress.com/2008/05/...
12 Principles of Animation
minyos.its.rmit.edu.au/aim/a_n...
The Art of Diablo 3
gdcvault.com/play/1015306/The-...
Easing related:
www.evernote.com/shard/s1/not...
blogs.msdn.com/b/shawnhar/arch...
www.timotheegroleau.com/Flash/...

КОМЕНТАРІ: 291
@shytut
@shytut 5 років тому
I watch this once a year to remind myself how important polish is
@deanvangreunen6457
@deanvangreunen6457 2 роки тому
come back, its been 2 years. "..yaaay.." - juice
@weblure
@weblure 2 роки тому
Oh joy, I can wait for another indie remake of a classic game that just spams a shitton of assests and effects, and then repackages it and ships it off as a pay-to-win mobile game.
@misfire8771
@misfire8771 Рік тому
I'm doing that right now haha
@pixerpinecone
@pixerpinecone Рік тому
@@weblure Yes, along with juice you have to actually have flair to back it up or else that accursedness is what you end up with.
@Alixdkari
@Alixdkari Рік тому
i don't think, historically speaking, polish is a very important language
@yupekosi413
@yupekosi413 3 роки тому
as soon as the eyes and smile were added i was prepared to die for the little block guy
@MasonVeil
@MasonVeil 9 років тому
I feel like I was just given super powers.
@00SmartAss00
@00SmartAss00 2 роки тому
12:52 "classic Kyle Gabler trick" For those of you who didn't know: Kyle Gabler is a man responsible for "World of Goo", which, if you'd ask me: 1) is a true masterpiece 2) really proves that adding eyes to things actually works xD
@EnricoUniverse
@EnricoUniverse 8 років тому
14:45 even the real life camera began to shake, I thought everything was going to explode while the guy in orange was enjoying himself
@LunarBulletDev
@LunarBulletDev Рік тому
This is 10 years old? What an amazing talk! Just like wine it gets better with time!
@googleboughtmee
@googleboughtmee 9 років тому
Enjoyed the bottom half of their screen very much
@indikaWijesooriya
@indikaWijesooriya 4 роки тому
Go here and get the full screen : grapefrukt.com/f/games/juicy-breakout/
@haos4574
@haos4574 4 роки тому
@@indikaWijesooriya not showing up
@indikaWijesooriya
@indikaWijesooriya 4 роки тому
@@haos4574 You have to enable flash player permission from chrome. (click the lock icon start of url bar) Also it doesnt work in mobile in flash is not supported.
@senorbill374
@senorbill374 3 роки тому
RiP flash
@alaslipknot
@alaslipknot 10 років тому
one of the funniest and educative game talk i even seen
@MrZzm88
@MrZzm88 2 роки тому
Is there a curated list for this kind of game-dev talk videos?
@activatepornforme
@activatepornforme 7 років тому
I really like those guys shorts., I can honestly understand why the camera man focussed on his legs rather than that presentation.
@Autoshotjosh
@Autoshotjosh 7 років тому
He must have liked his shorts too.
@hellschatt
@hellschatt 7 років тому
I like shorts! They're comfy and easy to wear.
@quixoticduck
@quixoticduck 6 років тому
hellschatt Hey! You're not wearing shorts!
@Dnobagav49
@Dnobagav49 7 років тому
Excellent!!! I learned more about indie game development in fifteen minutes than from most of those game dev vlogs that last for hours!!! So glad you guys uploaded this =)
@risingdevelopment6635
@risingdevelopment6635 3 роки тому
Pretty cool how much simple things improve the sense of personality and art in a game, it's awesome!
@johanrg70
@johanrg70 9 років тому
Great talk, fun to watch. But don't forget to actually make a fun game before adding THE JUICE.
@LucyPero
@LucyPero 7 років тому
^ SO IMPORTANT
@funkychickenwing620
@funkychickenwing620 7 років тому
Breakout isn't fun without the juice. I'd say a lot games aren't fun with out juice. Unless it has something to do with movement (like a platformer) Think about it, a turn based game with two squares and a basic font for HP. When the squares attack each other, they just deduct the HP. Not very fun. Now think about that with the squares being animated characters with swords and armor. A stylish font over their heads for hp. When they attack each other there's blood, some screenshake, sprite flash.
@SufferDYT
@SufferDYT 5 років тому
But boring is universal.
@Zodiacman16
@Zodiacman16 5 років тому
@@SufferDYT There are lots of people who think grinding in MMOs is super boring, but other people think it's relaxing and fun. Different strokes for different folks.
@ScbSnck
@ScbSnck 5 років тому
wdy mean. Brakeout is FUN, it's classic. And its so simple, it is easy to teach on.
@TheComfy
@TheComfy 2 роки тому
I remember watching this talk a long time ago, tbh it changed my life.
@lolaldanee2743
@lolaldanee2743 Рік тому
one of the best talks on game development ever held
@noicenoise8718
@noicenoise8718 2 роки тому
Learning gamedev this 2021, tweening now is the thing and it's the one of the easiest way to improve game feel for beginners less artistic like me. This is video is timeless. Very awesome
@solarpm159
@solarpm159 8 років тому
I am a DeVry University student studying Game & Simulation Programming, currently enrolled in GSP381: Graphics Programming I. This tutorial was recommended in our online class announcement. At first glance I was put off by having to sit through a 15 minute tutorial of something not of my choosing. I sat through it and never once got bored. Found it very informative and have got to give thanks and praise for uploading this. I cannot wait to play your game!
@AbyssTheory
@AbyssTheory 8 років тому
+solarpm DeVry University. . .good luck getting a job, broski.
@kaldo8907
@kaldo8907 7 років тому
The education will be valuable regardless. Degrees really only get you into AAA studios at the low level, doing crap work anyway. If you wanna open your own studio or work indie, then that will be more than enough.
@sagitswag1785
@sagitswag1785 4 роки тому
@@AbyssTheory Way to be elitist. Education only gets you in the door. Once he works some in the industry as a jr dev he will be on the same page as someone who graduated with a 4.0 from standford. Employees dont look at your university if you have work experience
@AbyssTheory
@AbyssTheory 4 роки тому
​@@sagitswag1785Yes, obviously work experience trumps education. However, DeVry is a for-profit university that has been consistently investigated for consistently misleading their students about their job placement rates while simultaneously charging roughly double per credit hour compared to public universities. I'm far from an education elitist. There are plenty of good alternatives to traditional schooling (and predatory businesses like DeVry) such as MOOCs in combination with strong online portfolios.
@WebDesignSEOChannel
@WebDesignSEOChannel 8 років тому
i still find myself watching this over and over. all the rules still apply 110% great job guys!
@musicrocks0138
@musicrocks0138 6 місяців тому
Wow, that was amazing. The best part is that it is applicable to all types of games, and not just to a certain genre.
@rosse119
@rosse119 8 років тому
That talk was awesome!!!
@BrodyBaddis
@BrodyBaddis Рік тому
Super talk. Thank you for the archives. Game Design professors writing for publications are ok, but making examples like this - for the visually geared developers - is priceless. Going to go read and watch their other references
@jakubsmolewski7027
@jakubsmolewski7027 7 років тому
What a stunning presentation! Great work guys!
@Jimmarxd
@Jimmarxd 8 років тому
The eyes thingie made me clap, all alone .. in my room .. yeah ..
@boredspaghettisquid6050
@boredspaghettisquid6050 7 років тому
YEEEE-
@GameRocker
@GameRocker 4 роки тому
hahaha I did that too man
@shahabdullah4265
@shahabdullah4265 4 роки тому
Same here :D
@himatako
@himatako 12 років тому
Very good talk and really great and clear example of how juicing a game can make a dull game much more interesting without making any modification to the game mechanic.
@MaisieSqueak
@MaisieSqueak 12 років тому
Great presentation guys. Some great initial inspiration for my degree this year. Truly cannot wait to start from the ground up in the industry and contribute something great.
@cardsofsurvivaltheisland5094
@cardsofsurvivaltheisland5094 Рік тому
Wow... This video is absolutely pure gold. Thank yo so much
@Lithethos
@Lithethos 11 років тому
Strangely enough, "it lacks juice (or meat)" is used informally in different cultures denoting similar things. Being a game artist myself, I knew of the "juice", which I think saying "make a game livelier" would be a more easy to understand term, but "juice" or "meat" are, of course, somehow appropriate and understandable :) This is a wonderful, delightful, entertaining, inspirational, and a very useful talk! I did not know how quick it would be to program such stuff.
@JustDaZack
@JustDaZack 6 місяців тому
This is so important. Great talk!
@damionmurray8244
@damionmurray8244 9 років тому
I wish they gave props to Robert Penner. He was one of the first(if not the first) to break down tweening into a series of easing equations. Most tweening engines out there are based on his work.
@grapefrukt
@grapefrukt 9 років тому
He's first in our list of references on Github! Sadly, there wasn't time to mention it in the talk.
@castleblack6941
@castleblack6941 8 років тому
An handful of tits is better than bigger.
@DoubleBob
@DoubleBob 6 років тому
I wish they gave props to whoever did computer graphics and invented the laptop and the one who invented beamers and particle effects and the one who designed break out and the one, who brought us the mouse and the one who made their pants... Isn't giving props far more important than delivering information?
@AlSweigartDotCom
@AlSweigartDotCom Місяць тому
I still recommend this talk to programmers getting into coding and game dev.
@carlomontoya
@carlomontoya 3 роки тому
Perfect example of 'a picture is worth a thousand words.' Wonderful demo of 'game juice.'
@AlexVoxel
@AlexVoxel 3 місяці тому
This was a great presentation
@asboll
@asboll 9 років тому
PEGGLE is the perfect example of this
@d-landjs
@d-landjs 4 роки тому
Amazing effect, sounds, etc!! It´s was amazing !
@Roxfox
@Roxfox 10 років тому
This is exactly what made DX-Ball work so well way back in '96. All it really had was flair, but that flair was done so well it became an instant freeware hit. Another recent example of Breakout taken to an extreme, and done so very juicily, is Shatter... which I'm gonna have to go reinstall right now. Good talk, guys!
@wanghaifeng7998
@wanghaifeng7998 4 роки тому
So much useful information in such a short amount of time. Thank you for this.
@PeopleThatPlayGames
@PeopleThatPlayGames 11 років тому
That was an awesome presentation! Never thought before that such simple things could matter so much!!
@idle.observer
@idle.observer 7 місяців тому
Just a wonderful content for that short amount of time!
@JamesMcManusOnline
@JamesMcManusOnline 10 років тому
That's nice that your computer can run Crysis. Can it run JUICY BREAKOUT?? :D
@juliodiaz7778
@juliodiaz7778 11 місяців тому
THIS WAS AWSOME AF
@matthewwillox7338
@matthewwillox7338 5 місяців тому
2023 and I still reference this talk
@Chr0n3
@Chr0n3 2 роки тому
Keep sharing this video to my artists in 2021 Great job!
@HoppingFun
@HoppingFun 12 років тому
Thanks for posting-great talk. I want to add eyes to everything now.
@Carlmdb
@Carlmdb 11 років тому
love it! Best talk I've seen in along time most are really dull and monotone.
@thomsip1990
@thomsip1990 10 років тому
Awesome presentation! thanks a lot for this guys.
@c.k.worrell9671
@c.k.worrell9671 10 років тому
Really great talk. Good use of flash as a teaching platform also. Bravo!!!
@bitmeister
@bitmeister 9 років тому
So much awesomeness in one video!
@SizzlerWA
@SizzlerWA 10 років тому
Superb presentation! Congrats.
@greencubegames
@greencubegames 3 роки тому
legendary video for gamedevs
@Luis-Torres
@Luis-Torres 6 років тому
This was awesome to watch!
@AnshMehraa
@AnshMehraa 2 роки тому
What a brilliant talk
@menglish83
@menglish83 11 років тому
Excellent presentation!
@compscistudio
@compscistudio 8 років тому
So much Juice!
@PhilippeMesnildrey
@PhilippeMesnildrey 5 років тому
Awesome 15 minutes spent watching this, thanks guys! Thumbs up
@AFChannelX
@AFChannelX 2 роки тому
Marvelous explanation! 10/10 :) .
@smuphix
@smuphix 9 років тому
I just love this talk! :) Once a while I watch it and enjoy myself.
@thomasmolby
@thomasmolby 12 років тому
What a triumph of an ending!
@NickShvelidze
@NickShvelidze 11 років тому
The eyes thing is wonderful
@TheComfy
@TheComfy 2 роки тому
Legendary
@JohnhaighS
@JohnhaighS 10 місяців тому
THIS IS THE ONE I:VEEEEEEN LOOKING FOR
@DoisKoh
@DoisKoh 9 років тому
"Juicing" is great but evidently this *isn't* what is missing from the industry.
@artjom5617
@artjom5617 3 роки тому
true
@ahmedsiddique9782
@ahmedsiddique9782 3 роки тому
true its missing its roots
@simoprdev3517
@simoprdev3517 6 років тому
Awsome ! I was looking for this kind of features to add
@FerdinandJosephFernandez
@FerdinandJosephFernandez 12 років тому
I can see their point, but I believe there's a point where its too much already. In Bayonetta, one of my problems were, at intense fights, for brief but still important moments, I couldn't tell anymore where enemies' attacks are coming from, because the particle effects cover the screen too much. Some people don't find that a problem though.
@TheEddiePleasant
@TheEddiePleasant 11 років тому
We miss you Coe
@rickloyd8208
@rickloyd8208 4 роки тому
Who came here by Will's recommendation (Masterclass)? Awesome demo and very motivational!
@influencer20XX
@influencer20XX 4 роки тому
this is amazing
@nodros1
@nodros1 3 роки тому
Wow, I wish I watched this 8 years ago.
@44r0n-9
@44r0n-9 Рік тому
Gonna juice up all my future games
@thegeekrelief
@thegeekrelief 10 років тому
Great talk! Wish the camera work focused on the screen more.
@RonanMcCabe
@RonanMcCabe 3 роки тому
I think a lot of this can be applied to apps too. Great stuff.
@smiechu47
@smiechu47 10 років тому
That's how Call of Duty games are made
@xXDJLEE02Xx
@xXDJLEE02Xx 9 років тому
your picture annoys me ;( must scroll away
@kannanblangla610
@kannanblangla610 9 років тому
xXDJLEE02Xx
@DoisKoh
@DoisKoh 9 років тому
This is how Shatter was made.
@skypenguingames_6396
@skypenguingames_6396 7 років тому
That's how JUICY BREAKOUT was made
@gardrek
@gardrek 12 років тому
"A juicy game feels alive and responds to everything, yo."
@am_n_n
@am_n_n 11 років тому
It says in the video, they make the yScale and xScale of the paddle inversely and directly proportional (respectively) to the absolute difference between the paddle's x position and the mouse's x position.
@JuneTreeDraws
@JuneTreeDraws Рік тому
I screamed with joy when they made the eyes bigger
@kombosabinho
@kombosabinho 4 роки тому
How did I miss this video
@JGoLabs
@JGoLabs 11 років тому
Very cool - thanks for sharing!
@MrZzm88
@MrZzm88 2 роки тому
This is epic...can't believe it's 9 years ago. Is there a curated list for this kind of game-dev talk videos?
@jimanz1
@jimanz1 10 років тому
Awesome video
@Lvl9chao
@Lvl9chao 8 років тому
This helps a bunch! I'm gonna apply this to my next project :D
@retsapb6319
@retsapb6319 4 роки тому
this should be an obligatory watch for any game developer
@AzuKDDK
@AzuKDDK 12 років тому
I love the mouth effect :) it makes the game so much more appealing :)
@JKH-BDK
@JKH-BDK 11 років тому
Wow... subtle effects are great, but combining them is much better, holy shit i want to pet that peddle.
@kuwala
@kuwala 11 років тому
Thank you this is awesome and made my day. :)!!
@connorwilliams3186
@connorwilliams3186 3 роки тому
Perfect video. Is it DoTween?
@peterschreuderr
@peterschreuderr 5 років тому
Very nice!
@reopucino
@reopucino 12 років тому
what a nice video... great work, and thank's for the lesson :)
@encryptonz
@encryptonz 11 років тому
Totally agreed. I would definitely take out the screen flashing (hurts my head), but otherwise, really cool stuff.
@jojobigfoot
@jojobigfoot 10 років тому
FUCKIN EPIC! best game talk I've ever seen.
@Quicksilvir
@Quicksilvir 5 років тому
Been playing Yakuza 0, the combat system in that game is all about the juice. When you use a heat attack, the visual and audio effects go up to 11.
@Michael_H_Nielsen
@Michael_H_Nielsen 8 років тому
So brilliant :)
@riotxxx
@riotxxx 5 років тому
This is fucking rad. Who needs a game. Just make juice.
@paddykelly6338
@paddykelly6338 10 років тому
Excellent! Obvious but true.
@killeraven
@killeraven 9 років тому
Is there a way to contact the person who made the sound effects?. I'm really interested in a couple of effect and i want to ask for permission to use them. :). Incredible talk by the way!! :D
@renx99
@renx99 10 років тому
F'ing brilliant
@DisturbedLick
@DisturbedLick 9 років тому
Does anyone know where within the github the code for most of these juicy features are stored? I'm trying to add easing / screenshake to a game in lua, but have no idea how to implement it.
@ATCraiger
@ATCraiger 8 років тому
That's pretty cool stuff.
@Meowzors
@Meowzors 6 років тому
how many people in the room had a seizure at the end
@LinkEX
@LinkEX 6 років тому
Yeah, I'd argue that was actually _too much_ juice. It got so noisy and crowded that things got uncomfortable and disorienting. This went beyond being juicy and became more of a slushy mess, imho.
@demosthenes7847
@demosthenes7847 7 років тому
Super interesting!
@vgvisionary
@vgvisionary 11 років тому
You guys are the gods of Juiciness
@unlightenment
@unlightenment 2 роки тому
wow, so cool!
@dmitrvy
@dmitrvy 9 років тому
Genius!
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