Projects Every Programmer Should Try

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ThePrimeTime

ThePrimeTime

3 місяці тому

Recorded live on twitch, GET IN
/ theprimeagen
Become a backend engineer. Its my favorite site
boot.dev/?promo=PRIMEYT
This is also the best way to support me is to support yourself becoming a better backend engineer.
Reviewed article: austinhenley.com/blog/challen...
By: Austin Z. Henley | / austinzhenley
MY MAIN YT CHANNEL: Has well edited engineering videos
/ theprimeagen
Discord
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Have something for me to read or react to?: / theprimeagenreact
Kinesis Advantage 360: bit.ly/Prime-Kinesis
Hey I am sponsored by Turso, an edge database. I think they are pretty neet. Give them a try for free and if you want you can get a decent amount off (the free tier is the best (better than planetscale or any other))
turso.tech/deeznuts

КОМЕНТАРІ: 528
@AbhinavKulshreshtha
@AbhinavKulshreshtha 3 місяці тому
My goto project is always a music player, it has networking, file management, byte stream management, all kind of data structures can be used for playlists, database access. Basically a simple to visualise project that covers everything.
@aylazer23
@aylazer23 3 місяці тому
Which language did you choose to implement it
@chilli_Tea
@chilli_Tea Місяць тому
hmmm interesting, cheers for the idea
@talesvinicius598
@talesvinicius598 Місяць тому
@@aylazer23 any language should be fine for something like that, even if implementing it with python would turn out to be a very slow program, learning the stuff necessary to implement it is what matters.
@crazyboyandyomama
@crazyboyandyomama 13 днів тому
do you make that as a web app, desktop app, or mobile app?
@internet_18.0
@internet_18.0 12 днів тому
@@aylazer23 javascript or if desktop then c++ is my go to
@robgrainger5314
@robgrainger5314 3 місяці тому
The satisfaction to be gained from getting a bare bones OS booting on hardware to a command line cannot be understated. The closest I've felt to a wizard in any programming project.
@IAMTHESWORDtheLAMBHASDIED
@IAMTHESWORDtheLAMBHASDIED 3 місяці тому
omfg I'd literally explode from the hypo-manic episode after.... omfg one day..... :D
@datboi1861
@datboi1861 3 місяці тому
This sounds like the coolest shit ever bro.
@FredrikMeyer
@FredrikMeyer 3 місяці тому
Any tips on how to start?
@robgrainger5314
@robgrainger5314 3 місяці тому
@@FredrikMeyer The OS Dev wiki is a mine of information. That's what got me going.
@wzup23
@wzup23 3 місяці тому
Dude I'll try this, thanks!
@ColossalMcBuzz
@ColossalMcBuzz 3 місяці тому
I once wrote a Gameboy emulator in C# (C# MENTIONED!) and the hardest part is finding accurate information on how everything works. Plenty of resources on how 95% of it works, but I never found a single source that covers 100%. Second hardest part is understanding all that info making the damn thing work. Seeing a game display for the first time is insanely rewarding.
@apollolux
@apollolux 3 місяці тому
While you're probably right that there's no _single_ source that covers 100% of emulating the Game Boy, I've found that starting from community documentation like the legendary "PANDOCS" and GBDev combined with studying the source codes of highly accurate emulators (admittedly written in other languages) like Gambatte, MGBA, Bizhawk, and higan is usually helpful in trying to understand more fully how a particular console specifically did a thing.
@ColossalMcBuzz
@ColossalMcBuzz 3 місяці тому
@@apollolux You pretty much nailed what I ended up doing. I relied heavily on Pan Docs and the Game Boy CPU Manual for the bulk of it and looked through the higan source code for things that weren't covered in those docs.
@max3446
@max3446 3 місяці тому
Pandocs covers like 95% of it tbh (which is enough for an emulator which works reasonably well with the vast majority of games).
@antebutum3332
@antebutum3332 2 години тому
I have a same problem implementing jpeg decoder and encoder. 99% of the sites have the same information and nowhere on 1%.
@beanarine3974
@beanarine3974 3 місяці тому
The best project I worked on in school - the one I learned the most but felt like I accomplished the least - was building a graphics editing program with simple animation tools and timeline. Figuring out layers, undo/redo, manipulating things on the canvas, the clipboard, all of it left me feeling like I was way in over my head and yet I came out with a clunky and ugly piece of software that I made all on my own. I was humbled but still proud
@FrankHarwald
@FrankHarwald 3 місяці тому
I also can definitely recommend writing a compiler if you want to be really good at programming in general - except when you write your first compiler, I'd really recommend to skip the whole optimization part. Code optimization has several problems: a) there is NO one approach fits all, instead you need to shove a plethora of different complex specialized algorithms into it b) this is ongoing research (even the theory of compiler optimization changes quickly with only a few exceptions) - this means you'll conceptually be not just between two but three moving targets c) a lot of even mildly sophisticated optimization algorithms are computationally hard. This means among others you'll need to get into heuristical algorithms, approximation theory & numerical computing as well which you otherwise wouldn't need to do in a compiler
@user-io4sr7vg1v
@user-io4sr7vg1v 3 місяці тому
I'm a few hours from my first compiler and interpreter and I agree with you about optimization.
@yaksher
@yaksher 3 місяці тому
There are some optimizations you can perform that are relatively straightforward and worth doing, even if you don't go all the way to the fancy modern stuff. For example, constant folding-i.e., replacing arithmetic on constants with constants representing their output. The most rudimentary form of this doesn't try to infer when it knows the value of a function call/variable and just does it for literals, but you can extend on it. If you're doing a compiler to assembly instead of a transpiler (and like, if you're writing a transpiler to, e.g., C, many optimizations are pointless because the C compiler layer would do them for you anyway), you can also do some stuff like strength reduction (replacing multiplication/division by power of two constants with left and right shifts) and basic register allocation for intermediate expressions (expressions are handled naively by recursively placing outputs onto the stack; if you can allocate some number of registers for a shallow "virtual stack", you can vastly speed up low-depth arithmetic) and for variables.
@vitalyl1327
@vitalyl1327 3 місяці тому
There is a lot of very simple optimisations giving you a good enough baseline. Convert your IR to an SSA, and this alone will give you tons of useful optimisations alnost for free. There are hard things, like loop fusion, polyhedral analysis, etc., but you can get a long way without ever needing them.
@ajinkyakamat7053
@ajinkyakamat7053 3 місяці тому
I would recommend writing an interpreter. I wrote one in production for a robotic arm, we were building. It was a fun exercise and optimization wasn't required because moving the arm from one point to another is going to be slower than compute.
@jamesross3939
@jamesross3939 3 місяці тому
For an 8 bit CPU. 6502/Z80/6809
@yumekarisu9168
@yumekarisu9168 3 місяці тому
This video couldn't be more recommended at the right moment than this to me. I was wondering what to do after finishing mooc fi intro to programming with python course and doubting myself of trying those seemingly niche project that on the surface doesn't contribute much to most dev jobs on the market. However seeing those type of projects are what made me interested in programming in the first place, glad to know that the knowledge you'll gain from those projects are applicable in the real world. Thanks for the insight Primeagen
@dealloc
@dealloc 3 місяці тому
Before starting on a text editor, I recommend trying to make a line editor first. It has similar constraints but more limited to a line-by-line basis; and you'll learn that there's a ton of ways you could abstract it with different data structures, each having their own pros and cons. I started with a simple interactive rebase editor in terminal when I learned Rust, and I still use it for rudimentary rebase tasks. This probably doesn't need a ton of optimizations for my uses, but you it can end up being a fun project to try and implement and optimize as you go, as you introduce more lines you have to start thinking about scroll buffers, etc. Which is also something you'll get into when writing a text editor.
@TheNewton
@TheNewton 3 місяці тому
Yeah a lot things in this list are off the deep end, more like captstone projects , easy to dash a noobs enthusiasm against.
@SimGunther
@SimGunther 3 місяці тому
I've had this bookmarked for years! Glad he's finally looking at it.
@bobbycrosby9765
@bobbycrosby9765 3 місяці тому
I always recommend MUDs. It's a game but focused more on backend activities. You'll need to tackle sockets, file IO, RFC implementation (telnet), AI, etc. The sky is also the limit depending upon how complex you want to get.
@justinbasinger7728
@justinbasinger7728 3 місяці тому
This is exactly what I do/did! If you want to learn C, pull down any MUD's source and add some feature!
@TheHollowayPower
@TheHollowayPower 3 місяці тому
What's MUD?
@bobbycrosby9765
@bobbycrosby9765 3 місяці тому
@@TheHollowayPower MUD stands for Multi User Dungeon/Domain. They're text based multiplayer roleplaying games. I played them through high school and college, and some of the more popular ones had hundreds of players online at any given time.
@justinbasinger7728
@justinbasinger7728 3 місяці тому
@@TheHollowayPower It is a text based MMORPG style game, it stands for Multi User Dimension. Played them as a kid because I couldn't afford Ultima Online or Everquest ha
@Hillgrov
@Hillgrov Місяць тому
@@justinbasinger7728Dungeon. But close enough.
@scottwarner7729
@scottwarner7729 9 годин тому
@4:11 - Keeping track of a cursor in a text editor is just a matter of keeping track of the index of the row you were on when you pressed up - Each time you press up you try to move up to the nth index in that row, where the index is stored when you first pressed up. Enter any other key, be it typing or another cursor moving key, and that stored index is reset.
@wzywg
@wzywg 3 місяці тому
NAND to Tetris is an amazing introduction to computing in general.
@inversion_media
@inversion_media 3 місяці тому
second this
@PaulAllsopp
@PaulAllsopp 3 місяці тому
An email client is something I recommend to most junior (but capable) developers looking for a challenge. You can connect to and get mail from a POP3 client just from the commandline. Thx for the vid, sir!
@aCrumbled
@aCrumbled 3 місяці тому
ive done a text editor with vim motions, an interpreter for my comp sci final, and a terminal game engine. All great projects that ive learned so much from, now all i have to do is get a job.
@timalk2097
@timalk2097 21 день тому
did you get ? pls tell me you did
@FrankLee-nw3in
@FrankLee-nw3in 3 місяці тому
Real-time multiplayer game architecture is amazing for learning networking and state management. One of my recent learning projects was just building flappy bird to support multiple players.
@DavisTibbz
@DavisTibbz 3 місяці тому
Yep, currently learning cpp by making a online multiplayer Checkers game 😂. Will use websockets too
@chukwunta
@chukwunta 2 місяці тому
This is arguably the most useful information I have gotten from this channel. I usually just come for the rants (it's quite entertaining). Thanks for making the effort to make us better programmers than ChatGPT. Truly appreciated.
@InfiniteQuest86
@InfiniteQuest86 3 місяці тому
So I'm confused when people say you shouldn't go to college and then recommend stuff like this. What do you think you do in college? Literally all of these plus WAY more.
@pookiepats
@pookiepats 3 місяці тому
Cost to value ratio smart man
@defeqel6537
@defeqel6537 3 місяці тому
I'd guess it really depends on the college
@TheBswan
@TheBswan 3 місяці тому
Computer science is one of the remaining valuable degrees
@tc2241
@tc2241 3 місяці тому
Or, all that, and more, for free.
@David-gj6dc
@David-gj6dc 3 місяці тому
I don't know what school you went to but the only one from this list we had at mine was a compiler, and even that was an elective.
@longlostwraith5106
@longlostwraith5106 3 місяці тому
A piece table is perfect if you want to be able to handle humongous files which wouldn't fit in RAM. For anything that would though, just use a line array and be done with it. Simple, reliable, fast.
@dragonmaster1500
@dragonmaster1500 3 місяці тому
I do most of my coding in R, primarily for data science. Super basic and a pretty easy language to understand. It's also a fun language to work with if you're starting out, so long as you like making graphs, bar charts and machine learning. I dabble a bit in python though and these definitely sound like fun projects to try, especially the text-editor, compiler and OS.
@pixalquarks4623
@pixalquarks4623 3 місяці тому
Recently made a single thread synchro http server from scratch using sockets, was really fun learning how to parse incoming data into http request format(straight from http specifications), routing the uri to handlers (parsing the path) and request response cycle. It's very basic but got to learn a lot.
@MrZombastic
@MrZombastic 3 місяці тому
siiick, currently doing the same in c to learn the language :) Imma skip the parsing of http but focus more on making it multithreaded just to see how that works in c.🤝
@ziaahmad8738
@ziaahmad8738 3 місяці тому
this is something i really wanna do
@pixalquarks4623
@pixalquarks4623 3 місяці тому
@@MrZombastic I did in python so yeah it definitely wasn't on hard mode like c. I'll also try multithreading in python, although it sucks.
@pixalquarks4623
@pixalquarks4623 3 місяці тому
@@ziaahmad8738 Definitely give it a try, it's really fun.
@BenTJacobson
@BenTJacobson 3 місяці тому
I didn't realize you could get low level like that in scratch.
@mdfalexis
@mdfalexis 3 місяці тому
I always recommand a project I got for uni, a text cloud generator. Not really complicated, but represent a bit a I/O, bit of algorithm with the collision, can add file reading, start from a cli that generate a .png to a UI with words removal. Really like this projet to learn new languages.
@shapelessed
@shapelessed 3 місяці тому
I wrote a filesystem with full volume encryption in JS so everybody would hate me and leave me alone. (the "leave alone" part didn't work out well)
@headlights-go-up
@headlights-go-up 3 місяці тому
LOL
@biomorphic
@biomorphic 3 місяці тому
You should be in jail. 👊
@xcuu
@xcuu 3 місяці тому
I wrote a compiler in Java of a language similar to C back when I was doing my masters. Great experience, and very interesting to understand how things run when you compile your code.
@marmont8005
@marmont8005 3 місяці тому
During my time pursuing my master's degree, I had the opportunity to create a Java compiler for a language resembling C. It was an incredible learning experience, and I found it quite fascinating to delve into the inner workings of code compilation.
@datboi1861
@datboi1861 3 місяці тому
Currently trying to make a compiler in C and I agree so much. Holy shit, programmers back then were freaking awesome for being able to do this shit without all the tools we have now.
@klnmn3722
@klnmn3722 3 місяці тому
@@marmont8005chatgpt generated comment
@aryansinha8259
@aryansinha8259 3 місяці тому
how do you approach building a compiler? did you follow a youtube tutorial at first?
@xcuu
@xcuu 3 місяці тому
@@aryansinha8259 it was a whole subject of my Masters Degree. I was lucky to have a great teacher. Basically you have 4 big sections: - lexical analyzer: we used lexx and yacc if I remember well. I’m talking about mid 2000s though, so it might have changed a lot. Knowledge of grammars and things like that is useful (LL1 grammar comes to my mind, but I can’t remember why). - syntax analyzer: expressions, statements, you name it. I remember Composite pattern being extremely useful for this. - semantic analizer: again I can’t remember all the details, but basically after the previous steps you need to make sure the code actually makes sense (i.e you don’t use a variable before declaring it). For all these checks you’ll be visiting the AST tree a lot, so the Visitor pattern will be your best friend. - code generation: this was the easiest step for me. For each node in the tree you just generate the right assembler instruction. Overall it’s good fun, I do recommend it.
@danBhentschel
@danBhentschel 3 місяці тому
"Reactive programming paradigm" - I'm pretty sure this is referring to how to update only the affected cells in the spreadsheet. If you make a change to a cell, you only want to recalculate the affected cells. A naive implementation would recalculate all cells and would be very slow for larger spreadsheets. This also could factor into display updates. Only repaint the cells that changed and are on screen. I've done some of both in a past position. You can run into some pretty tricky scenarios.
@shinoobie1549
@shinoobie1549 3 місяці тому
Haha the game loop thing hit me. First time I tried programming games was in Borland Delphi making pong using the predefined components like shapes and changing properties like top and left. I couldnt figure out why a simple game like pong use so much processing power lmao
@MrVinicius5000
@MrVinicius5000 3 місяці тому
Writing a emulator can be quite easy and equaly valuable if you made based on you own "fantasy architecture". Just put together a program counter with a few memory adresses and basic set of assembly operations implemented through functions, and you can make a very simple virtual processor that can teach you the basics in hardware emulation.
@oleksiistri8429
@oleksiistri8429 3 місяці тому
I wrote textbox twice in c++ with mouse and keyboard support, shortcuts, clipboard support and everything. One time for monospace fonts only and 2nd time for any font + caching and support of many encodings it was fun 😊
@PhilipAlexanderHassialis
@PhilipAlexanderHassialis 3 місяці тому
Heh. Somehow I 've moved through half of this list, even when I didn't have the knowledge / resources to actually implement any of these things. Ended up making a tiny editor in Win32API (yes), a Space Invader-ish thingamajigg with Locomotive Basic (yes) and something trying to emulate yacc. So no, no full deep dive in any of these and all of them failed miserably both in implementation but most importantly in teaching me the things I should learn from them since I used some off the shelf stuff (esp. in the editor). But boy was the feeling there. I kinda feel the urge to revisit the compiler/interpreter one since basically this is - for me - a rite of passage for any engineer worth his salt.
@robertfletcher8964
@robertfletcher8964 3 місяці тому
I did the Text Editor a few years ago in Go. It used a Gap Buffer which was a fun data structure to learn
@dan_le_brown
@dan_le_brown 23 дні тому
I was gonna embark on the same. Started, but haven't made much progress
@jawadalamoush6112
@jawadalamoush6112 3 місяці тому
Father Primeagen with his majestic soothing voice puts out a banger again...
@semyaza555
@semyaza555 3 місяці тому
Daddy Prime
@iliassglitch
@iliassglitch 3 місяці тому
In JLP words: BEEEYDA
@shivashankar28
@shivashankar28 3 місяці тому
I love C, I think one of the interesting idea is to implement a C interpreter :)) If there are any other projects involving a quality use of DSA, please recommend to me! I want to be good at DSA, one of my career goals btw. And I mainly write code in C/C++ mostly C
@gameovergandy
@gameovergandy 3 місяці тому
Thanks for the discount on the "Writing an interpreter in go" book
@segganew
@segganew 29 днів тому
Can definitely recommend building a compiler. I built one two years ago and now I can’t stop.
@onogrirwin
@onogrirwin 3 місяці тому
a 3d software renderer is my go to. Maybe a bit simple compared to some of these, but it's always fun.
@iamtheV0RTEX
@iamtheV0RTEX 3 місяці тому
Funny enough, I'm in the process of implementing an interpreter (as a bytecode compiler and custom VM) for a toy esolang (Rockstar). It's super interesting and helps me understand a lot of what makes languages like Python and JavaScript work.
@1nterstellar_yt
@1nterstellar_yt 3 місяці тому
I am currently (on and off) writing multiplayer for unity engine (sockets, serialization without allocations, etc). Hard stuff, but very interesting.
@EddieComlin-mo5js
@EddieComlin-mo5js 3 місяці тому
This is a pretty good list, I can never answer this question well when I’m asked. Now I’ll just fwd this to people 😅
@dawre3124
@dawre3124 3 місяці тому
I actually bought the book The read test sounds useful for my next school project of implementing a mini shell
@SeaWasp
@SeaWasp 3 місяці тому
It'd be awesome to see your take on an ECS
@larryrowe
@larryrowe Місяць тому
I believe in mixing different languages for various tasks you then understand the optimization of different parts of your code package I coded Cobol/IBM Assembler/Fortran/c/c++ (be careful)/Java/several others and other mainframe utilities ... many more in the old days Sometime you need high internal performance, at other times you need high level package models to manage Python/Java/... C/C++ etc. ... Assembler (only on occasion) ... We programmed a high level user interface in Cobol but it had a unique value assigned on every transaction so I needed IBM assembly machine code for that task to optimize the time cost for that tag.
@kenneth_romero
@kenneth_romero 3 місяці тому
currently porting a raylib example to zig to get a feel for it. After that i was gonna make the game of life (hasbro) to learn 2D more before i get into 3D for the game i actually wanna make.
@insylogo
@insylogo 3 місяці тому
C# is a good language. I know C# takes a lot of shit for being a super-generic copycat of several languages/techniques that came out just before it, names unmentioned. But I think people will have to admit that it's like the Porsche of managed languages. Hear me out. I recently heard Porsche described as an 8-9/10 at everything, but not a 10/10 at anything. There are other cars that are faster but less reliable or can be hellish to work on in the long run, like Ferraris (lookin at you, C). There are languages that are simpler and easier to learn, but like Toyotas (Py&JS) they are never going to be anywhere near as performant. And there are those that are fantastic and more fun but nobody buys because of the difficulty of driving them, like the Dodge Viper (Rust). There are cars that try to do the same thing, or even did it first but couldn't keep up in the long run, like Lotus (Java). C# does everything these days, and does just about everything it does well, but it's never 10/10 in anything. Its has very consistent and well maintained and documented standard libraries. It's got a decent dependency management system with lots of well maintained public packages. It compiles down to either a portable IL or can compile to architecture-specific bytecode. Its memory management is simple and rarely needs any intervention for anything beyond advanced 3D games or HPC (which, why are you using C# for?). Performance is more than decent, support is easily available, it uses easy to learn syntax for anyone who has had any programming education in the last 30 years, and did I mention that its well maintained? New features frequently come out, and they're almost never breaking. I can't say I think C# is the best at anything, but it's better than most at just about everything. Even things it has no business being good at. But go ahead, flame me.
@ShadoFXPerino
@ShadoFXPerino 3 місяці тому
>But go ahead, flame me. I refuse. Because C# is good
@TwitchCronos100
@TwitchCronos100 3 місяці тому
I work with C# but it's definitely the best language, totally unbiased. But really, it's cool, I make websites, games and mobile apps with it, pretty cool with Blazor Hybrid and whatnot.
@ElatedBlue
@ElatedBlue 3 місяці тому
I've used js, php, python, c, c++, and c#. C# was my favorite so I also don't get all the hate. I'm just out of the 'fancy programming languages' game I guess
@bennymountain1
@bennymountain1 3 місяці тому
Epic offtop 😂 but yeah, c# is just too milk toast to draw new people in. I don't think it even deserves flame for anything other than not being sexy AND it gets very little defence in social media bc even it's users rarely bother😅. But yeah, c#4lyfe and all that 🤜🤛
@matthewbass8152
@matthewbass8152 3 місяці тому
The mini operating system is suchhh a fun project
@TheBurntHoney
@TheBurntHoney 3 місяці тому
The mini operating system interests me but i got no idea where to start and build up on.
@scorpionesp6510
@scorpionesp6510 3 місяці тому
oh my god. that course you just described is the problem that I am having. Like the seniors I work with do more doing vs teaching.
@henson2k
@henson2k 3 місяці тому
I went through Text Editor implementation 30 years ago when tried to start Windows 3.x programming
@MarcelRiegler
@MarcelRiegler 3 місяці тому
A basic Chip-8 emulator is surprisingly easy to create. It takes less than a week of casual coding to get the basics working.
@chonkusdonkus
@chonkusdonkus 3 місяці тому
Back when I was first learning programming, the first thing I would do in each language was write an MP3 player
@arewaboluwatife
@arewaboluwatife 3 місяці тому
Everytime, I remember the headache of having to implement an undo feature. Never got around to solving it completely 4:55
@nishantjoshi6712
@nishantjoshi6712 3 місяці тому
The project im looking forward to starting is writing my own json lexer/parser. This will be my first project I start after getting a job
@reed6514
@reed6514 3 місяці тому
That sounds fun & json is pretty simple, so it should be pretty approachable.
@jadetermig2085
@jadetermig2085 3 місяці тому
I just wrote a json parser in C today. 220 lines of code with error reporting and covers most things (null, booleans, strings (no escape sequences), integers, arrays, and objects.
@reed6514
@reed6514 3 місяці тому
@@jadetermig2085 nice! Now hide a bug in it that allows hackers to exploit it and run arbitrary commands! 😃
@qaqkirby9781
@qaqkirby9781 3 місяці тому
@@jadetermig2085 how do you deal with parseing error?
@Ikkepop
@Ikkepop 3 місяці тому
That is a very decent list
@TimSavage-drummer
@TimSavage-drummer 8 днів тому
Seems I'm hitting a bunch of these items, my current pet project is a 6502 emulator that emulates old 8bit systems. While this isn't entirely unique the project covers a lot of topics, understanding a simple CPU and how they actually work, designing how the peripherals interact, making it configurable, 2D graphics for the output (raylib), networking for a GDB interface to allow for debugging programs running on the emulator. Was started in Rust but have since moved over to Zig, this project covers a wide range of topics and greatly accelerated my learning of Zig (and CPU's). Highly recommend all of these types of project.
@8bitoverclocking932
@8bitoverclocking932 3 місяці тому
I am literally building a text editor while watching this to learn!
@iahmed1400
@iahmed1400 3 місяці тому
does it have GUI like notepad++? or is it terminal based?
@kmsskyquake7330
@kmsskyquake7330 3 місяці тому
hey man , me too !!! , is it a terminal one ? or gui based ?
@nimaoth5347
@nimaoth5347 3 місяці тому
same ^^. In my case for the terminal, GUI and browser at the same time
@8bitoverclocking932
@8bitoverclocking932 3 місяці тому
It's GUI based. I'm building it out in Python first, since I know some python, then rebuilding in C++ to learn C++ in depth
@rajmajumdar5253
@rajmajumdar5253 3 місяці тому
​@@8bitoverclocking932 are you using any UI Library or are you implementing from scratch?
@zkreso
@zkreso 3 місяці тому
Reactive programming is mentioned for spreadsheets because you don't want to redraw/recalculate all cells when something changes.
@larryrowe
@larryrowe Місяць тому
For the previous simple project I recommend, pick the software you want to use: Then pick one of his tasks and modify your model ... Then then work on specific things using that your model, then later on for each type of task he recommends as separate tasks if you wish pick your languages high level/low level ... I. E. Work your way into thinking about the deep crap of each of his deeper tasks .... with the ideal of a framework. Use different levels of code as you need User input/output/data management/specific task he requests/pick the one he recommends you want for it being simple or hard, our your interest. Also along the way experiment with different code bases from C/C++ (be careful), ... to javascript, whatever .... and mix take his recomendations.
@ravenecho2410
@ravenecho2410 3 місяці тому
Gdi prime, now I got two books and I need yo write a compiler....and interpreter 😢 I was looking at this from TJ earlier last week but eff. Okay let's go
@Lemmy4555
@Lemmy4555 3 місяці тому
i'm not convinced about the ctrl-z thing. vscode's implementation is linear.
@KingJellyfishII
@KingJellyfishII 3 місяці тому
a lot of text editors do it linearly, but it really _should_ be a tree
@njnjhjh8918
@njnjhjh8918 3 місяці тому
Skip lexing+parsing and do it all in one go with Parsing Expression Grammars. Better yet, it's easy to take a PEG and turn it into a parser with a function.
@dissident1337
@dissident1337 3 місяці тому
I've been trying to get into Vulkan on top of Qt6 (for cross-platform compatibility) but there is just a dearth of materials on the subject.
@grimm_gen
@grimm_gen 3 місяці тому
A chat app with social media authentication is a great little project for beginers!
@alexanderpotts8425
@alexanderpotts8425 3 місяці тому
I did a bunch of these in university. I don't think I'd remember how to do them now, 15 years later. lol
@larryrowe
@larryrowe Місяць тому
I like this for heavy hitting deep coding .... I may look at this if I program again .... I think 1st. Create a simple database model (use an existing database or create a simple one) 2: create a data model from some information content. 3: create a Html data input/output for creating the information to be used. 4: create a user code to modify the data, store the data, retrieve the data, backups the data 5 Pick a simple process that the user can change in simple ways/store/read/backup
@larryrowe
@larryrowe Місяць тому
Then use that as a working model to move to the deep projects he is offering you to get good at data/coding/transformation/presentation to the user.
@Slackow
@Slackow 3 місяці тому
You mentioned that undo isn't linear but I'm not convinced, every undo implementation I've interacted with has been linear, I've heard of tree based ones before, but I don't think it's an implied requirement.
@Belissimo-T
@Belissimo-T 3 місяці тому
it has to be a tree such that no information is lost, however, most programs cut of branches such that information is lost
@yurcchello
@yurcchello 3 місяці тому
@@Belissimo-T to make use of undo tree list additional UI or command must be used. maybe its great but users must learn about such functionality somehow
@bluecup25
@bluecup25 3 місяці тому
Don't mind Prime, he's a vim user...
@danBhentschel
@danBhentschel 3 місяці тому
I was going to write this same comment. Most users never interact with undo in a tree fashion, and I strongly suspect that most editors prune "branches" immediately. I have implemented undo / redo in the past. My implementation was linear, and users never complained. It got the job done.
@skorp5677
@skorp5677 3 місяці тому
Undo trees are extremely rare as they confuse most users. This is a UX decision.
@AlexanderNecheff
@AlexanderNecheff 3 місяці тому
Another classic project is writing your own shell. If you make it a programmable shell it dovetails with compilers. I believe the interpreter book has you start with a REPL to boot.
@CudiKid121
@CudiKid121 Місяць тому
Hey I am currently in a non programming role more of a cloud + databases + testing. But I decided to learn programming side by side and I am using python. Yes sorry for that but python seems easy to me to learn. So this vid will be really helpful.
@programmer474
@programmer474 Місяць тому
i have no clue where to start for the text editor. would it be a commandline thing or a graphical thing. and if its graphical, I need to use gtk or CoreGraphics/CoreGraphics or something
@biomorphic
@biomorphic 3 місяці тому
I have implemented the text editor, or better, an edit box, so to speak, when I was 18 in Turbo Pascal. I basically wrote what in Pascal is called a Unit (substantially a library) to have edit controls, where the text was shifting left and right if you were inserting more than the characters you could fit on the input control. Also I created another module to create menus and menu items. And yes, you could handle everything with the mouse as well, since I use DOS interrupts to handle the mouse. it also made the monochromatic version cause it has to run under a Olivetti M24. It was fun, now programming sucks.
@nomadshiba
@nomadshiba 3 місяці тому
09:50 i really wanna write my own language, and compile it into C# as well. why C#? it has simple yet can be advanced enough if you want to, you can create unions, you can allocate space on the stack, you can do anything without allocating any managed memory. etc but also you can just use and allocate managed stuff if you dont wanna deal with something at that time. so flexible enough. and there are also C# compilers that will just compile it into machine code and not gonna include GC at all because you didnt use any managed type. and im pretty sure a compiler can optimize C# code better than C code because it has more info on what is what, and less unpredictable stuff that compiler cant optimize. so i can just focus on the language syntax and typing system and etc. and not worry about compiling to assembly and low level optimizations.
@tetraquark2402
@tetraquark2402 6 днів тому
Making your own forth is fun
@ThatJay283
@ThatJay283 11 днів тому
2:40 this sounds kinda like what i've done when i've implemented text boxes in opengl, except my opengl text boxes didn't have cursor positions, text selection, or newline support
@ambujmittal6824
@ambujmittal6824 3 місяці тому
@2:54 Why not at FrontEnd Masters?
@demolazer
@demolazer 24 дні тому
Excellent ideas for the more advanced stages. However, I do struggle to understand how people can't think of projects to build. Just do what you enjoy and want to use. Solve a problem for yourself.
@hazemabdulmoneim9997
@hazemabdulmoneim9997 3 місяці тому
i've always found this advice interesting, because i do understand the value of learning by doing, but what if i have no clue what to do or where to start? like honestly for all of the 6 projects in the video i have no idea how to do it or where to even begin to approach it, imposter syndrome is hitting hard, any advice from people who have overcome this?
@KoushikDas2005
@KoushikDas2005 18 днів тому
ChatGPT and start from basics, check out it's Roadmap or something from internet
@tjdgmlchl6305
@tjdgmlchl6305 3 місяці тому
I forget how to read because father reads us a nice bedtime programming article everyday
@FredDufresne
@FredDufresne 3 місяці тому
If you want an easy way into games, focus on UI programming. The text editor is a good idea, but also a window manager environment is great. Learn to make the UI run on a separate thread so the menu can be brought up at any point in the game, even during loading screens. All of this is because good UI programmers are rare.
@Puzomor
@Puzomor 3 місяці тому
Good suggestion indeed, but I feel like having the asset and level loading in a separate thread is better than having UI in a separate thread. Good exercise non the less!
@FredDufresne
@FredDufresne 3 місяці тому
@@Puzomor These options are not mutually exclusive!
@Puzomor
@Puzomor 3 місяці тому
@@FredDufresne true
@aram69420
@aram69420 Місяць тому
how do I find the time to do the personal project? how long should I spend on those project? A month, 2 months, a year?
@FrankHarwald
@FrankHarwald 3 місяці тому
14:00 Watch out! when trying to write your own OS! I've found out myself this is harder then this guy makes you want to believe - NOT because it's algorithmically or conceptually difficult but because a shitload of things around kernel & bare-bone binaries running on real or emulaed hardware without the usual userspace is really different, tedious, requires hardware or platform-specific knowledge (=spend hours seeking specialized detail knowledge on the interweb & crawl archives of forum you didn't even know existed) about lesser known features/bugs & are also more difficult to debug because debugging hardware may be different then debugging software.
@FrankHarwald
@FrankHarwald 3 місяці тому
also: some stuff around kernel / driver stuff is still only available in compiled binary form & there might not even be source code of a hardware component / interface tbw.
@martinseal1987
@martinseal1987 3 місяці тому
I've already done the one I was interested in, I want to learn something I don't know how to build and I want to know in advance how tricky it is, skill issues probably
@michaurbanski5961
@michaurbanski5961 3 місяці тому
Most undo/redo implementations are linear though
@formbi
@formbi 3 місяці тому
there's undo-tree for Emacs
@sb_dunk
@sb_dunk 3 місяці тому
Indeed, I've never seen an undo/redo tree before (this could be on me), so treating them as the default seems odd
@defeqel6537
@defeqel6537 3 місяці тому
At this point, most users expect them to be linear. Though it's not like you cannot first build a linear one, and then a tree-one. Personally, I'd have a hard time deciding when to put actions in the tree; each keypress? each character? each control operation?
@abdelrahmankhalil
@abdelrahmankhalil 3 місяці тому
@@defeqel6537 after typing a whitespace character
@NihongoWakannai
@NihongoWakannai 3 місяці тому
​@defeqel6537 you'd probably want it to be per-word. But then if you're putting letters in an existing word it has to be per-character. But if you're putting letters in between special characters you'd want that to count as a word. Making a good user experience often involves a lot of edge-case chasing. There's rarely an elegant solution.
@petersmythe6462
@petersmythe6462 2 місяці тому
"What data structure should we use?" C# SortedDictionary sitting there, temptingly in every single instance despite the massive performance cost.
@JS-ii3rn
@JS-ii3rn 4 дні тому
How do you learn something hard like programming a gesture library? Do you just read other code?
@Kane0123
@Kane0123 3 місяці тому
A friend of mine was asking how to decide between all the options presented in the video, thoughts?
@vsolyomi
@vsolyomi 3 місяці тому
I'm genuinely scared to try and write a text editor. You start it to learn the language and 5 years later it completely consumes your life and it has a user base of 5 people...
@justinsmith3981
@justinsmith3981 3 місяці тому
I did the compiler in college.
@peteruelimaa4973
@peteruelimaa4973 3 місяці тому
The "what should I do" question always baffles me. I have plenty of ideas, but no time
@sirbrokkoli5309
@sirbrokkoli5309 3 місяці тому
I think this question comes at least partly from people who feel like they need to do such a project to "qualify" as a proper programmer who can actually do stuff. It's also not quite as easy as "just do things" when you perceive yourself as someone who doesn't "just do things" and are sort of validated in that view by your own past where you evidently did not "do things." Personally, I was in that boat during my bachelor's program until I had a forced break that gave me the room for some desperately needed introspection (covid and personal things). Nowadays I have things I want to do, the confidence that I can do them (edit: or at least give them an honest shot) and the patience to actually do them, but I doubt that I'd ever have managed to cultivate those in a University setting.
@Gaer56
@Gaer56 3 місяці тому
The main problem for me are projects I want to do are out of my scope for now, but also wanting to get into a job asap. That doesn't stop me from writing MVP's for things that helps me with things (custom matchmaking, activity checker bots) but it also doesn't move me forward in my career. And since it's barely working MVP's it's not worth showing it for recruiters
@pietime123123
@pietime123123 3 місяці тому
It's from people who want to be programmers (probably because they heard they can make money) but don't know why they want to be a programmer.
@thenonsequitur
@thenonsequitur 3 місяці тому
As far as 2D games go, tetris is a fun one to implement.
@LolKiller_UA
@LolKiller_UA 3 місяці тому
C# mentioned
@adotinthecosmos
@adotinthecosmos 3 місяці тому
He did it in Unity (lol)
@shapelessed
@shapelessed 3 місяці тому
@@adotinthecosmos With use of C#
@thatsalot3577
@thatsalot3577 3 місяці тому
​@@adotinthecosmos C# is a good language to write applications but where's fun in that ? we need Chaos.
@AnnasVirtual
@AnnasVirtual 3 місяці тому
@@adotinthecosmos he did it in xna
@adotinthecosmos
@adotinthecosmos 3 місяці тому
@@shapelessed yes...
@Mempler
@Mempler 3 місяці тому
Just write operating system from scratch Like fr, learning all those things from writing an OS is insane, as insane as learning rust and learning vulkan. Literally an "AHHH, thats why" moment
@Oler-yx7xj
@Oler-yx7xj 3 місяці тому
OK, this one is interesting.
@markusmachel397
@markusmachel397 3 місяці тому
Cool more project sto my 300 item long ToDo list.
@KingJellyfishII
@KingJellyfishII 3 місяці тому
why not write a todo list program to help manage it :p
@myartikool
@myartikool 3 місяці тому
@@KingJellyfishII I'm currently doing exactly this lol
@Sakrosankt-Bierstube
@Sakrosankt-Bierstube 16 днів тому
Ngl, i am programming since i am 13 and doing it as a job since 5 years now and... i couldn't program a nice text editor.
@hansmaulwurf8027
@hansmaulwurf8027 3 місяці тому
You better have more than one font to choose from in your text editor. 😅
@NotHumanPerson
@NotHumanPerson 3 місяці тому
the state for 1) doesnt seem that hard, just emulate a vim clone without a bunch of commands and have the mouse be an enum or interface object that implements keyboard, movement while in insert mode, and give it like an abi for interfacing with the buffer, with that i mean a working prototype should take 2 hours after having a basic ui abi
@Spirrwell
@Spirrwell 2 місяці тому
How about writing a text editor for the Gameboy and Gameboy?
@boredandagitated
@boredandagitated 3 дні тому
In this video: prime shoots ropes
@TwitchCronos100
@TwitchCronos100 3 місяці тому
I make apps that I want to use, even tho there's thousands of them and they're better than what I will make I just make my own anyway because it's fun to use something you create.
@kevingaulin1478
@kevingaulin1478 3 місяці тому
I made a space invaders in basic3 when I was in high school 🎉
@gm770
@gm770 3 місяці тому
I have recently done a basic text editor, and also a linear undo/redo I am very happy with. Not sure how a tree based version would work. It might be interesting. Any thoughts on how it differs?
@rajmajumdar5253
@rajmajumdar5253 3 місяці тому
What prog language did you use?
@skorp5677
@skorp5677 3 місяці тому
Every time you make a change to the state, add a child to the tree. If the child already exists, do not add the child but instead jump to it. Done.
@gm770
@gm770 3 місяці тому
I guess I'm not certain of the benefits of doing undo/redo with a tree, other than maybe storing beyond your stack, like jumping to a mid-point undo, and not just the last action. I think this can be done with a linear undo as well, but haven't tried it yet. I made my Undo/Redo as a generic JS Web Component to be used for whatever, including a text editor, svg editor, and simple responsive html inputs. There are many implementations, so if you are looking for ideas on how, here's how I did mine. 2 lists, undo and redo. Changes store both the before and after states, just for clarity, but you can use just 1. Activating undo or redo from one event, dispatches another event to whatever knows how to handle the undo or redo. Changes initially get added to the undo list, but if is used, it moves to the redo stack.
@an0ndev
@an0ndev 3 місяці тому
5:19 felt that keyspam, dvorak users unite 🤜
@oleksiistri8429
@oleksiistri8429 3 місяці тому
Btw undo can be linear, but you will lose redo after undo and new change functionality, small limitation
@axon266
@axon266 3 місяці тому
indeed, I implemented a linear undo mechanism in a basic draw app, and I remember that. After a CTRL+Z and a new change, I could no longer use CTRL+Y
@bhavyakukkar
@bhavyakukkar 3 місяці тому
right, you end up needing to cascade all redo changes if a new action is performed, you might as well just keep them
@rafaeljordao_
@rafaeljordao_ 3 місяці тому
My girlfriend heard Primeagen's voice and thought it was Michael Scott speaking
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