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✅ I'm playing Genshin Impact, I'm going through an event about the golden apple archipelago. There you go to the world of dreams of each of the heroes. And somehow I look at various interesting mechanics, well, whoever played remembers. And so, I decided to start a section on my channel about the implementation of game mechanics from different games. Not only genshin. I called this section - RaybelCopyGames!
And the first mechanic will be an elevator from the world of Fischl's dreams. It is very simple and I hope this topic will come to you. Here on the right you can see my implementation of this elevator. I did not focus on graphics and materials, but nevertheless - the 3d models regarding the elevator are mine, the materials too, the environment from free assets, the first-person control is also from a free asset. And I decided to do all this on HDRP. I've wanted to try it out for a long time.
😇 Ohayo viewer, you are in the raybel universe, where you explore the world of computer graphics and game development. Subscribe to the channel, as well as to everything that is possible in the description of this video, you will not regret it.
📝 Time codes:
00:00 Entry
01:01 Intro
01:11 Learn mechanics
02:31 My observations
03:20 A little about HDRP
03:39 Additional assets
04:01 My 3d models
04:10 Mechanics (prefab and its settings)
05:15 Mechanics in code
08:15 The hardest part of the code
14:23 Pressure plate mechanics
15:47 The final part of the code
16:26 How to get the whole project?
16:52 Setting up a new elevator
18:56 Result
19:19 Launching the game from the build
🤔 For contact:
Discord: / discord
Telegram: t.me/raybelgames
VK: raybelgames
E-mail: raybel.games@gmail.com
UKposts: Raybel - Synergy CG
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UKposts sponsorship: / @raybelcg
Patreon - / raybel
VK - raybelgames
#Genshin #Unity #RCG