Scape and Run Parasites (1.9.6 Mob Updates) | Part 1/2 | Minecraft Mod Update

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Crimson Gaming

Crimson Gaming

День тому

It’s that time again to showcase another Scape and Run Parasites update! This video is part 1 of 2, it includes all the information concerning mob changes and new mob additions made in the 1.9.6 update. Part 2 will cover the rest of 1.9.6 and entirely cover 1.9.7 and 1.9.8. If you’re watching this early, subscribe and ring that bell to be notified when it drops!
► SRParasites 1.9.6 - 1.9.8 (PART 2):
• Scape and Run Parasite...
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📕 CHAPTERS 📕
0:00 Cinematic Intro
0:29 Introduction
0:57 Shoutouts
1:24 Base Values
1:52 Host
2:15 Summoner
2:34 Arachnida
2:56 Beckons
3:10 Miscellaneous
4:19 Heavy/Flying Carriers
4:40 Berserker/Virulent Variants
5:06 Weak Spots
5:24 Parasite Points & Dispatcher Nidus Block
5:55 Kill Count Regeneration
6:09 Entity Orbs
6:52 Adaptation Logic
7:14 Miscellaneous
8:44 New Parasite Tiers
9:05 New Walking Heads
9:20 Assimilated Adventurer Walking Head
9:30 Assimilated Enderman Walking Head
9:47 Assimilated Ender Dragon Walking Head
10:11 Seizer
10:35 Dispatcher Stage I
11:10 Dispatcher Tentacle
11:33 Dispatcher Stage II
11:50 Dispatcher Stage III
12:10 Dispatcher Stage IV
13:01 Herd
13:25 Mangler
13:45 Thrall
14:07 Monarch
14:35 Preeminent Parasites
14:55 Colony Carrier
15:06 Haunter
15:31 Bogle
15:56 Wraith
16:10 Heavy Bomber
16:37 Succor
17:02 Conclusion
🎮 MOD INFORMATION 🎮
Scape and Run Parasites update 1.9.6 modified and added quite a few parasites. Every single parasite tier has had at least one of their respective mobs tweaked; overall the quantity and variety of the changes is rather profound. In total, 19 mobs and 2 parasite tiers (Nexus and Preeminent) have been added. While 1.9.6 is the major update containing all these changes, I would HIGHLY recommend using the newest mod build/version to avoid bugs.
► Scape and Run Parasites (1.9.8 Update):
www.curseforge.com/minecraft/...
● SR Parasites Wiki (Has valuable up to date information)
scape-and-run-parasites.fando...
MUST HAVE
► Forge (1.12.2):
files.minecraftforge.net/net/...
OPTIONAL
► Optifine (1.12.2):
optifine.net/downloads
► Just Enough Items (1.12.2):
www.curseforge.com/minecraft/...
► Just Enough Resources (1.12.2):
www.curseforge.com/minecraft/...
► ToroHealth Indicators (1.12.2):
www.curseforge.com/minecraft/...
► Replay Mod (1.12.2):
www.replaymod.com/download/
🎥 PLAYLISTS 🎥
► Minecraft Mod Lists:
• Minecraft Mod Lists
► Scape and Run: Parasites:
• Scape and Run: Parasites
► Minecraft Mod Showcases:
• Minecraft Mod Showcases
#ParasitesUpdate #ScapeAndRunParasites #MinecraftModShowcase

КОМЕНТАРІ: 883
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
As of today (1/11/23) the SRP Patreon page has been launched! With a monthly subscription you will have access to special mod content, depending on your membership level. Go check it out! Official SRP Patreon Page: patreon.com/srpparasites?Link& NOTE: The revenue generated from this page will be split *evenly* across the dev team!
@builderdude9488
@builderdude9488 Рік тому
Hey i was wondering how do i speed up the process of the parasites because it takes AGES for them to reach even the first stage
@shin_1730
@shin_1730 10 місяців тому
I have a question can this be on mobile? If not I will download this on my PC java
@alvinmokhram
@alvinmokhram 9 місяців тому
@@shin_1730 no.
@zaidiniabdulkudus678
@zaidiniabdulkudus678 8 місяців тому
​@@shin_1730yes
@whiffwatcher2709
@whiffwatcher2709 Рік тому
You know the balance is off when the ancient parasites are weaker are the tiers under them 😂
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
The devs have disregarded the ancients for awhile, but I can't imagine they'll permanently leave them how they are 🤔
@cooleecoolee9504
@cooleecoolee9504 Рік тому
@@CrimsonGamingMC They said they would be removing the ancient tier
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
@@cooleecoolee9504 Ah is that the case? I swear I've heard this before, I must've forgotten
@ericpastor4386
@ericpastor4386 Рік тому
@@cooleecoolee9504 I dont think they said that , in the wiki says that the ancients are a work in progress and they will be completly reworked for version 1.10.0.
@cooleecoolee9504
@cooleecoolee9504 Рік тому
@@ericpastor4386 As such the ancient tag is probably gonna be replaced by the new tier
@sanstheskeleton679
@sanstheskeleton679 Рік тому
Love how the Preeminents can CASUALLY KILL THE WITHER Even the Warden sometimes loses to the Wither
@september758
@september758 Рік тому
Yea... The high tier parasite that appears almost in the last phases is strong What a wonder
@derrickhageman1969
@derrickhageman1969 10 місяців тому
​@@september758at least they are restricted to the parasite biome and colonies which are disabled by default
@lososfish620
@lososfish620 5 місяців тому
@@derrickhageman1969 Is it worth enabling them, or does it make the game unplayable?
@ayanokoujikiyotaka3857
@ayanokoujikiyotaka3857 Рік тому
I know that this will be a really unpopular opinion, but I think that this mod went from a super cool concept with SOME balance to a unbalanced mod which is on the line of being a mess... There are too little gear added to help you with the OP parasites and I get that they are supposed to be these super strong foes but literally when its just 6 random parasites rushing to you all together you just know that its certain death. I hope they focus on adding more gear to help balancing cause I still think that the concept is AMAZING.
@harbinger9824
@harbinger9824 Рік тому
Well as a donor I know it might not be the chase since the main purpose of this mod is to make the player itself evolve new strategies with what they already have , like one of the main figures that leads the project its still completely against the armor that got added.
@thatoneoctopus7494
@thatoneoctopus7494 Рік тому
I agree whole heartedly... the mobs look amazing and the concepts are awesome, but its gotten to the point where it just flat out isn't fun anymore. if you even want s SMALL chance at surviving in a world with this mod you need to throw together like 400+ mods that can help you out with dealing with these pricks
@AdamSmith-gr9mg
@AdamSmith-gr9mg Рік тому
The devs are trying to balance the mod, like with the buff to fire damage.
@sipherys1961
@sipherys1961 Рік тому
There are parasite add-ons by nocube that make the parasite mod much easier by letting you craft armour from the parasite drops
@loading420
@loading420 Рік тому
when i see the parasite can break block thats when i stop playing.
@unbearableRAGE2483
@unbearableRAGE2483 Рік тому
Man ,looks like the mod keeps getting unplayable by Time. I was expecting to have some debuffs to some of the parasites....... Still hoping to get some good changes in the part 2 of the video
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
I can't believe how deadly the preeminents are. At least we have the adaptation logic and 4x fire damage working in our favor
@LoinkLoink
@LoinkLoink Рік тому
It's a shame because it genuinely is an amazing mod. But you're practically required to install other mods that make the player stupid busted just to have an even playing field. And it sucks if you adamantly are opposed to installing gun mods.
@emirkoc7989
@emirkoc7989 Рік тому
@@LoinkLoink Magic mods are a thing you know, and i'll keep saying it, the mod is still a big W.I.P, even the mobs added this update are W.I.P, theres living and sentient armor sets in creative, currently only available through creative or cheats, i'd wait until the armor sets are implemented.
@LoinkLoink
@LoinkLoink Рік тому
@@emirkoc7989 If you're telling me that the main way to get a fair and balanced experience is to kill several parasites in order to harvest materials to make armor that allows you to survive decently long against them, that is not a good solution. The first half of gameplay working my way towards getting that armor is still incredibly miserable. And hardcore playthroughs are pretty much not even worth considering. I'm just as opposed to magic mods as I am to gun mods due to how drastically they can change the gameplay.
@emirkoc7989
@emirkoc7989 Рік тому
@@LoinkLoink We dont even know what materials will be used for the armor, and i dont find primitive parasites that dangerous, i even saw someone defeat an adapted with nothing but diamond sword, shield, full diamond armor and flint and steel, all unenchanted, i dont think its as rough as you say. besides the mod is still a W.I.P too, not just the armor, give things some time. Also theres plenty of mods that just add stronger items, no magic or guns.
@yeetuszilla1663
@yeetuszilla1663 Рік тому
How to make this mod fun (with configs): Add the techguns and crafttweaker mods Remove adaptations Make them 10-20x weak to fire Remove all armor points Put global health amount to 50-70% of the base stats Use craftweaker to make recipes for the new gear (just for the option if you don't fancy guns) Turn off assimilated endermen
@igorkardyna5958
@igorkardyna5958 Рік тому
If u dont want to be called bad keep the fire and the adaptations as it is
@september758
@september758 Рік тому
This is beyond skill issue my guy
@igorkardyna5958
@igorkardyna5958 Рік тому
Ah wait i just remembered what are armor points, get real they would be like a zombie. I absolutly share the opinion of the guy above
@shep1818
@shep1818 Рік тому
Only one I agree with is endermen. Them and Arachnida are super duper annoying to fight against
@september758
@september758 Рік тому
@@shep1818 my brother in christ Just go on a body of water, submerge yourself and hit them from under
@buzzlightyearpfp7641
@buzzlightyearpfp7641 Рік тому
its nutty this giant web of interconnected things that parasites can do. it's like an actual disease in some horror game like dead-space. 1 grub could turn an entire world into a hellish land full of colonies, parasites, herds, structures, nexus's, hosts, and sludge.
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
It all starts with one buglin, and before you know it you have preeminents knocking on your door
@daviddragonheart6798
@daviddragonheart6798 Рік тому
@@CrimsonGamingMC As a certain half-jaw would put it: "One single Flood spore can destroy an entire species"
@davidarvingumazon5024
@davidarvingumazon5024 Рік тому
@@CrimsonGamingMC I'd like Modders to add Plague Inc. Mod to Minecraft.
@coleandhisvideos
@coleandhisvideos Рік тому
Literally the flood
@hopekill1498
@hopekill1498 Рік тому
What worries me about this mod it might fall prey to a similar incident like the orespawn mod where Devs added too many mobs that weren't patch early after it's release which brought too many bug's into the mod and mobs were practically too OP too beat
@cooleecoolee9504
@cooleecoolee9504 Рік тому
Orespawn was balanced, Got op gear along with op mobs
@hopekill1498
@hopekill1498 Рік тому
@@cooleecoolee9504 if it's balanced then where is it? I heard rumours creator of the mod gave his work to his son which ended up going badly after he was getting bad vibes from the community because he was adding too many mobs which had lot bug's that needed to be fixed that weren't exactly due too him being selfish to do so
@user-nh2bj5ds5j
@user-nh2bj5ds5j Рік тому
@@hopekill1498 Pretty sure that's not how it went down. The developer got worried due to Microsoft purchasing Minecraft, decided to abandon the mod and make his own game with most of the same features called Dangerzone.
@hopekill1498
@hopekill1498 Рік тому
@@user-nh2bj5ds5j Idk about this Microsoft stuff?...But I do know the original developers broke off from the original creator due to the stunts he was pulling on the mod and backlash he was getting from discord for example "making the mod cost 10$"
@Cadriul
@Cadriul Рік тому
Orespawn’s creator was the real issue. I’d describe the guy as unhinged…
@jacksonville9642
@jacksonville9642 Рік тому
Good mod, mad respect to the devs for putting so much effort into it, I still won't even consider playing the mod myself, unbalanced AF and it would just ruin my mood and my world in the process
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
I haven't played the mod myself either, not properly anyway
@lavans5721
@lavans5721 Рік тому
​@@CrimsonGamingMC I have. Sincerely and truly, fuck this mod's balancing. I installed it at the beginning of a modded world. I thought I had everything necessary, but nope. At some point, no matter what mod you have, they will always overwhelm you and destroy your base which will cripple you and ruin your game. Also, fuck the sim enderman, and the dev's response to people complaining about the enderman.
@lavans5721
@lavans5721 Рік тому
​@@CrimsonGamingMC wait but actually good job on this vid, very informative and the lack of background music makes it very easy to discern and remember information you're saying. Thank you.
@Flubbred
@Flubbred Рік тому
@@lavans5721 Go into configs and disable sim enderman. Most mobs in the mod are far too strong but sim enderman is just whole new tier of bs.
@lavans5721
@lavans5721 Рік тому
@@Flubbred I did that after a day of playing. Just the amount of bs that mob is capable of, and the nerve of the devs to claim that shit is fair.
@alleosussquirt8041
@alleosussquirt8041 Рік тому
This mods really become raw since its conception, such a great promise and premise that they just can't seem to refine before they add more to it.
@TheHyperKid1
@TheHyperKid1 Рік тому
So basically the only way to survive this mod in hardcore is to just speedrun mining truckloads of obsidian, getting farming supplies, and building a multiple layered thick base at bedrock level withg every precaution taken to prevent anything getting out, or getting inside.
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
That or making a lava wall perimeter around your base and also layering it with obsidian. Even then a sim enderman can just teleport in so it's kinda redundant
@randomnobody8713
@randomnobody8713 Рік тому
Or make a sky island Lol
@lavans5721
@lavans5721 Рік тому
​@@randomnobody8713 ancients, overlords, heavy bombers.
@lavans5721
@lavans5721 Рік тому
​@@randomnobody8713 also sim endermen lmao
@AurelianSkies
@AurelianSkies Рік тому
@@randomnobody8713 If a biome spreads beneath it any animals you have in the skybase will be infected immediately.
@Borgedesigns
@Borgedesigns Рік тому
Might have to do another playthrough. Last time I used Techguns and several turret and base defense mods and we built a huge fortress. It was so cool when a wave of enemies approaches and you heard like 50 turrets start firing at once. The playthrough ended with us unlocking ICBM nukes and wiping the infected area off the map.
@mdbgamer556
@mdbgamer556 Рік тому
I threw together a modpack with Immersive Engineering addons. Mortars and stuff. Never really got too far with it cuz I can never stay focused.
@leonburgosmeneses8468
@leonburgosmeneses8468 Рік тому
Escape and Run is now just RUN, and not even running will be enough to survive... Now the motto for this mod should be "Every second you are not running, we're onoy getting closer"
@purplehaze2358
@purplehaze2358 Рік тому
It makes me happy knowing this update makes the mod significantly fairer. There's still some uh.. questionable, design decisions, but for the most part S&R is no longer a mod made by sadists for masochists.
@countercomeback5504
@countercomeback5504 Рік тому
It becomes dull early
@ika-i
@ika-i Рік тому
I always though that techguns wepons where too op and made every playthrough boring but now with this parasites mod it's finally ballanced and makes it feel like you are really in an apocalypse world with nothing but your trusty weapons to survive
@alejandrodasilva8110
@alejandrodasilva8110 Рік тому
techgun its not enough, install draconic mod (and rush it)
@ika-i
@ika-i Рік тому
@@alejandrodasilva8110 I already tested it against every parasite and the only one I couldn't kill in less than 20 seconds was the dispatcher phase 4, the rest of them were easy with a minigun and incendiary bullets so they couldn't adapt on time, even a beacon phase 4 is easy if you shot at it's sweet spot which is the green/yellow thing at the top
@thatdudemetro6271
@thatdudemetro6271 Рік тому
The mod is heading towards a bad path due to how OP the parasites are, they are litterally undefeatable by vanilla means and you need specific mods to actually stand a slight chance, atleast in RL craft you could somehow manage.
@countercomeback5504
@countercomeback5504 Рік тому
Wasn't it supposed to be made to like that?. They're aren't made to be impossible obstacles that keeps growing if your ignorant and chill about it?. Man the moment it becomes "un"impossible even in vanilla, is the moment people will start to get bored and will forget to ever exist. like for some certain mods out there
@mcwaff8661
@mcwaff8661 Рік тому
Then the mod wasn't really made for u? Obviously since the concept this mod is obviously supposed to be unfair.
@Wolfbroa
@Wolfbroa Рік тому
@@mcwaff8661 oh shut up with that stupid child like non argument
@Remember_Bubblebutt
@Remember_Bubblebutt 11 місяців тому
Eh, just mess around with the config and it will be playable.
@caolanochearnaigh9804
@caolanochearnaigh9804 Рік тому
So, I looked on the wiki, and in the Upcoming Content section, it mentions something called "The Source". It doesn't say much, but from what info I can gather it seems to be very similar to the Gravemind from Halo, in that it's a massive boss entity that's the source of the infection, and the one responsible for the spread of Beckons.
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
I think that's almost spot on for what they have planned for it. I might be mistaken but I think the mod will have a custom dimension under bedrock where this source will be located
@caolanochearnaigh9804
@caolanochearnaigh9804 Рік тому
@@CrimsonGamingMC God, I can't wait!
@caolanochearnaigh9804
@caolanochearnaigh9804 Рік тому
@dueslin113 Cool, but I'd prefer it to be some massive monster under the bedrock.
@aztumtheknightofwumbo7060
@aztumtheknightofwumbo7060 Рік тому
Considering one of the parasites looks like a Flood Juggernaut I wouldn't put it past them.
@caolanochearnaigh9804
@caolanochearnaigh9804 Рік тому
@@aztumtheknightofwumbo7060 I have never played Halo in my life, but The Flood sound fucking terrifying... One spore is enough to destroy an entire galaxy, single handed? What were they smoking when they came up with that?!
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
No music was added to this video in post, do you guys like it this way? Or do you want background music? Also, make sure to delete your old config files before playing the new updates!
@riccardo-rezzi
@riccardo-rezzi Рік тому
Your are a good at explaining the mods 👍
@theamazingspiral
@theamazingspiral Рік тому
I don’t mind the lack of background music. Makes it easier to focus on what you’re saying.
@Nose-gp7yy
@Nose-gp7yy Рік тому
No music?
@Nose-gp7yy
@Nose-gp7yy Рік тому
I need music without it video gets boring
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
@@riccardo-rezzi Thank you!
@Eric4bz
@Eric4bz Рік тому
This is giving me the same vibes as some games like Project Zomboid - the goal isn't to 'win' but just see how long you can survive for. It's so damn crazy now.
@yokoreta6811
@yokoreta6811 11 місяців тому
At least in project zomboid you can manage to "survive" in many ways
@vijayalaxminarayanappa8675
@vijayalaxminarayanappa8675 Рік тому
The problem is there is no proper way to reset the counter . There are no strong items to help the player. There are no ways to completely stop the progress unless you keep grinding (mob killing)every second in this world.
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
There is a bug in 1.9.6 that allows you to decrease evolution phases by killing parasites. I really wish they made this a mechanic and refined it, but no they removed it in 1.9.7
@the_phantom_cat7912
@the_phantom_cat7912 4 місяці тому
@@CrimsonGamingMC Lures can still decrease the phase
@CrimsonGamingMC
@CrimsonGamingMC 4 місяці тому
@@the_phantom_cat7912 Oh yeah I keep forgetting about lures
@commanderfoxtrot
@commanderfoxtrot Рік тому
I feel like someone should make an extension mod that adds a double-barrel shotgun and a chainsaw, as well as a much better armour for use when fighting the parasites. You know, kinda like Doom.
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
I need this ASAP
@AurelianSkies
@AurelianSkies Рік тому
I can't believe I'm seven days late to this video. That aside, there's some pretty cool stuff here, but as I said on your last SRP update video there are glaring issues when it comes to balancing. Personally, the main offenders for me are the enderman, succors, the Bogle, and the Haunter. Ever since 1.9.6 (and even in later versions), the enderman seems to be EVEN more aggressive than what it once was, as no matter where I went in my survival world I'd always be attacked by hoards of endermen and the mobs they teleported with them (as they can see through walls and teleport each other; I believe their detection radius may have been increased by a lot). Succors bother me because of the frequency in which they're employed by preeminent parasites, and their ability to teleport their summoner to them (something that can essentially one shot you since they have melee attack rate similar to a charging reeker) is ridiculous. As for the Bogle and Haunter, you pretty much got that covered in this video. I really do like this new adaption logic though, as having them become adapted to entire damage types was extremely annoying. Beyond that however, we still do not have a way to brew and make use of immaleable potions, nor were any new weapons introduced to balance out the introduction of these new and extremely powerful parasites. And I wasn't even aware of how punishing the entity orbs or dreadnaught pods from dispatchers were, but seeing them now has only strengthened the way I feel about this mod. It has amazing concepts behind it and great mob design, but extremely poor balancing. Here's to hoping things will eventually change.
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
While recording this video I was jumped several times by sim endermen, I guess they spawn in caves nearby and then teleport to you. I cannot describe how frustrating it was haha
@br3hbmc79
@br3hbmc79 Рік тому
The devs need to really work on balancing the player v parasite combat and interactions before adding more mobs, its sort of creating this snowballing issue thats been going on for a while now
@54wolf75
@54wolf75 Рік тому
i like how you actually know what your doing and you put so much work into your videos, thank you
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
Hey thank you! Pecora and Zuko made this video possibly so they deserve some thanks as well :)
@OrbitalSnapshots2455
@OrbitalSnapshots2455 Рік тому
This Mod needs a balancing update, it gets more impossibly hard with nearly every update they do.
@linktheplayer3
@linktheplayer3 Рік тому
Remember kids, if you are having trouble with actually playing this mod, play it with the mcdungeons and inventorypets mod Makes this mod ALOT more tolerable (at phase 1-6 at least as that’s as far as I go usually)
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
Thanks for the mod suggestions! Most people install ICBM and other heavy artillery-like mods, so it's nice to see less explosive alternatives being suggested
@professionalidiot4987
@professionalidiot4987 Рік тому
Someone should make a resident evil-like map/game based off scape and run parasites. With a gun mod obviously. Swords won't be enough.
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
I agree, bringing swords to a parasite fight is unplayable
@caolanochearnaigh9804
@caolanochearnaigh9804 Рік тому
Techguns would be a good gun mod, since it has a flamethrower. You should also add all three of NoCube's S&R Parasites Addons, to make it more immersive. I really want a Resident Evil style map... Maybe a massive city map styled after Raccoon City, with a giant underground complex absolutely CRAWLIG with parasites, and some chests with Books & Quills in them that detail experiments carried out on various mobs and how the city got overrun by the parasites?
@taelim6599
@taelim6599 Рік тому
@@caolanochearnaigh9804 Theoretically, Immersive Engineering's chemical thrower combined with Nuclearcraft's plasma should also work pretty well, assuming you have some efficient means of extracting the plasma from the nuclear fusion reactor.
@caolanochearnaigh9804
@caolanochearnaigh9804 Рік тому
@@taelim6599 Yep... But how would that work?
@taelim6599
@taelim6599 Рік тому
@@caolanochearnaigh9804 You can test it yourself, all it requires is having both Immersive Engineering and Nuclearcraft. The chemical thrower is natively compatible with any fluid from any mod (do note though that this probably does not include gases. However, plasma is a fluid and not a gas so it does work)
@fakemetalbucket
@fakemetalbucket Рік тому
this mod is legitimately one of the best looking mods i have ever seen. the work put into this mod and its animations is crazy
@areyouWISE
@areyouWISE Рік тому
Nice and comprehensive video of all the parasites. I tried playing this mod recently but I never managed to see most of the new parasites. I got stuck on phase 3 because a bunch of incomplete forms filled up a cave and capped the mob count.
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
Oh so since the parasites couldn't kill/infest anything in the caves, your phase didn't increase? Interesting
@spazzey0
@spazzey0 Рік тому
Woah, love that this mod is getting much appreciated updates, I hope it keeps going in a darker direction, there's always something ominous about seeing the parasites get more and more of a hold on your world by the day, like some cancer that spreads without end.
@AmAnBiro
@AmAnBiro 9 місяців тому
They should add some new armor and weapons because the new parasites are way too strong.😮
@CrimsonGamingMC
@CrimsonGamingMC 9 місяців тому
That would be much appreciated! But for now we'll have to manage with the living and sentient equipment
@Not_Evil_
@Not_Evil_ 11 місяців тому
To make this mod balanced and fun you seriously need to spent an hour in the config files looking for every option needing balancing. Before any changes they literally survive multiple antimatter rockets, its OP as fuck
@poncie4444
@poncie4444 Рік тому
Letts gooo, i was specifically waiting for you to review the updates
@YaboizoXD
@YaboizoXD Рік тому
These videos are getting better and better. Keep up the good work :)
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
Thank you! I'm glad to see you're still around
@johnprice6271
@johnprice6271 Рік тому
No matter how much work is put into a mod, the mod will fail if it reaches the point of being unplayable. Until players have gain an actual chance to survive against the parasites, there is next to no chance the mod will be popular despite its well implemented design.
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
Sadly I'm starting to think this way too. I love this mod, yet I haven't played it for real. It just doesn't look possible to play
@illuminous7937
@illuminous7937 Рік тому
I just think a genuine challenge is one of the appeals of this mod and while yeah, it does remove the more casual crowd i just enjoy that there is finally an apocalypse mod and that feels like a apocalypse. Where you have to think tactfully about your actions to stay alive and change your behaviour when its installed.
@a_cats
@a_cats Рік тому
What other mods are you using?
@michalm.3372
@michalm.3372 Рік тому
Would love to see someone make modpack similar to Blightfall based on this mod and maybe techguns and some serious balancing.
@philengo6048
@philengo6048 Рік тому
With how powerful the parasites are I wouldn't be surprised if you are suppose to use it with other mods that give you op gear.
@junkoenoshima6756
@junkoenoshima6756 Рік тому
Or that one nuke mod that let's you build barbed wire and *incindery* grenades.
@elliotepegs7369
@elliotepegs7369 6 місяців тому
​@@junkoenoshima6756hbm ?
@deepthib1191
@deepthib1191 Рік тому
Oh boi I love your cinematic intro's keep creating good content man!
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
Thank you!! I will try
@TheOne_inYourWalls
@TheOne_inYourWalls Рік тому
I think there should be stiff like pesticide (and different types for different parasites) that you can spray on surfaces to deter the parasites and add to arrows and other weapons to do more damage, but you would have to keep reapplying it often. there should be a way to carry the meat stuff away somewhere else so it doesn't keep respawning right where you killed it. There should also be some kind of really strong glass that the flying ones can't break.
@ABonafideSkeleton
@ABonafideSkeleton Рік тому
The modders need to pump the breaks cause they’re rapidly falling into the trap of quantity over quality. There’s just too much with not enough polish or balance, and at this rate the only way to make this mod actually fun is to download more OP mods or massively alter the config stats.
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
I feel like they're rushing to get all the content into the mod without, like you said, polishing/balancing anything. By the time they get around to do this, their player base is going to be much smaller
@Rober253
@Rober253 Рік тому
Sorry, but behind the updates you consider poorly polished there's a huge amount of work and dedication, with lots of bug fixes, balances and tons of early builds to test everything, features like preeminents aren't finished because it's a whole new tier for example, but they add alot of discreet details that enhances the deepness of the mod. I'm not against using the config to nerf them, but it's possible to play with vanilla friendly mods or some like crayfish guns which aren't op, combining anything with fire can kill almost any parasite now, not to say that with friends is even easier to survive. Just have patience, they're working now on giving tools to the player and more counters to the parasites (apart from having currently fire, weak points, cuttable tendrils, easier adaptation logic, evolution point decreasing...)
@Me-jt8lf
@Me-jt8lf Рік тому
Those mob are amazing and insanely Absurdly Powerful, i hope we will get some armor and weapon to deal or just resist against them
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
Living and sentient armor sets were added to the mod, they will be introduced in part 2 of my review
@xavreim6957
@xavreim6957 Рік тому
It seems that the mod isn't one that you should defeat just because you progressing, it seems that you have to SURVIVE while progressing endlessly through parasitic hellscape that consume your Planet in hyperspeed infection. I kinda like the concept that the mod subtly tell you to never engage at any danger and should always run, hide and defend yourself rather than trying to be a Hero.
@parkerbrown4104
@parkerbrown4104 Рік тому
Yeah once this mod is complete it’s defo only going to be fair if there’s like a million other mods your running to make yourself op
@DeadlyPuppet
@DeadlyPuppet Рік тому
Nice to sse your video again man, I really like youtuber like you. You sure did a research and take your time.. keep it up^^
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
Thank you! Nice to still see you around :)
@smokerdjoker2
@smokerdjoker2 Рік тому
Been waiting for this
@ArchonOfDoom
@ArchonOfDoom Рік тому
This made my day, I'm happy to see you made theese reviews! My only problem so far with the new updates is that I detected a heavy drop in spawnrates. I have Zombie awareness mod installed too, and previously the Parasites swarmed me allways, now only normal mobs tends to spawn. Any help with this?
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
Hmmm interesting. 1.9.6 introduced individual mobcaps for all parasites, maybe this has something to do with it? I didn't look at the configs too closely but maybe they changed the spawn weight for parasite tiers
@ArchonOfDoom
@ArchonOfDoom Рік тому
@@CrimsonGamingMC That's what I tought as well, am gonna check after it as well if I'm able to find mobcaps in the inis, and edit them.
@comediccomrade5716
@comediccomrade5716 Рік тому
Thanks dude, I was wondering how stuff like the dispatcher works and this was helpful.
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
Cheers!
@justarandomabandonedchannel
@justarandomabandonedchannel Рік тому
Cool update! The mod just keeps getting better (and harder). Tho i dont really like the health boost in certain parasites becouse ive barely survived the older versions..
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
It's crazy that a few parasites had their health *doubled*
@justarandomabandonedchannel
@justarandomabandonedchannel Рік тому
@@CrimsonGamingMC Yeah sometimes i feel like the devs do not know what theyre doing and dont know that making something harder doesnt always make it good. Luckily, SRP hasnt fallen to the "so hard its unplayable" category. Yet...
@davidarvingumazon5024
@davidarvingumazon5024 Рік тому
@@justarandomabandonedchannel We have Anime Mods. No worries.
@FALLEN_CERBERUS
@FALLEN_CERBERUS Рік тому
I really hope they or another mod will add a way to permanently cleanse the dimension your in of parasites from stage 8 to -2 but only in the dimension your in. Would be nice and adds and objective
@ursfan
@ursfan Рік тому
As much as I love the idea of these new mobs being OP as shit I fear for the mods longevity. I'm someone who already tends to avoid fights in minecraft when I can, and I play with keepInventory on and mobGriefing off because goddammit it's my world and my play experience I get to the decide the rules, so I dont see myself getting particularly frustrated with the difficulty. That being said, the way I play the game is not universal, as a lot of the comments here make very clear. I do hope the devs consider adding counters to the parasites to give the player a chance. The idea of OP terrifying mobs is fun in concept, but when executed poorly it can really divide the playerbase.
@dwerical
@dwerical Рік тому
It's so freaking insane. I like it
@Herib104
@Herib104 Рік тому
once this mod comes out to later updates lost trinkets will be a great counter to these (it can burn entities targeting you)
@midnightexe7248
@midnightexe7248 Рік тому
and just when this mod couldn't get anymore terrifying, it just did
@ourwtj
@ourwtj Місяць тому
13:32 i like how they kick the players like the footballs as every parasites supposed to but even better lol
@Roover8138
@Roover8138 Рік тому
If Minecraft had the world evils of Terraria, and said world evils were buffed to hell and back.
@SairinEarthsea
@SairinEarthsea Рік тому
Terraria legendary mode is like that.
@invaderx5206
@invaderx5206 Рік тому
I've been waiting you for a long time to watch this video!!
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
I hope you found it to your liking!
@invaderx5206
@invaderx5206 Рік тому
@@CrimsonGamingMC true
@pablobogopablogames2270
@pablobogopablogames2270 Рік тому
finally, you made a video about it
@Ellian01
@Ellian01 4 місяці тому
so that's why my bunker gets filled with parasites, a sneaky dispatcher tentacle bring parasites there. Thank you so much for this information!
@nie3408
@nie3408 8 місяців тому
I love watching this mod when eating my breakfast
@towerman3873
@towerman3873 Рік тому
Boy theese guys surely love making 'The Thing' Apocalypses
@zacharyweaver276
@zacharyweaver276 Рік тому
I'm waiting for some big turrets or something to be added to this mod cause these guys give me big zerg and halo flood vibes with the infecting and adapting stuff.
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
oooo turrets would be awesome
@zacharyweaver276
@zacharyweaver276 Рік тому
@@CrimsonGamingMC Yeah adding some kind of group of friendly npcs like an Earth defense force style faction with special parasite fighting weapons would be cool to.
@emirkoc7989
@emirkoc7989 Рік тому
I dont think the mod will ever add its own guns or turrets etc since its intended for people to be able to pretend whatever they believe parasites to be, whether that be aliens, lab experiment gone wrong or some magical creatures, adding one or the other instantly goes against the other.
@zacharyweaver276
@zacharyweaver276 Рік тому
@@emirkoc7989 Well the parasites don't feel very magical. Nonetheless they'd go great for a high tech mod pack or just one that gives a lot of powerful tools and weapons to deal with them.
@emirkoc7989
@emirkoc7989 Рік тому
@@zacharyweaver276 No, you can definetly pretend them to be some sort of eldritch creature and it works, absolutely nothing in the mod ever points to them being magical in nature, but absolutely nothing points to them being technological or alien in nature either, the devs want people to be able to believe the parasites are whatever they want them to be. For the rest, i agree, the mod does go nicely with gun mods, and does so with magic mods too imo.
@DHS222
@DHS222 Рік тому
I did a world on parasites where there were several islands. Eventually my island was overrun (stage 6) they grew underground and I couldn't do anything about it. I wish there was a way t9 fight back against them. Maybe add a fire weapon and make them less adaptive.
@TheRealWalt
@TheRealWalt Рік тому
I admit, I love the aesthetic of this mod. It is very cosmic horror-like and Lovecraftian, and it's clear that a lot of love has been put into it, but the main detractor here is that there is basically no progression for the player. It seems to be purely endgame gear, no mid or early game. It seems like this mod is meant to be played with other mods that allow for early to mid game gear, like RLCraft (which is a mod pack, I know) Also, there is basically no way to figure out the infection level of the world without a command. It would be nice to know what level the world is at so you can prepare. In addition, some lore behind these parasites would be nice. It seems like they just appear in your world without explanation. Maybe something like a meteor with a foreign parasite.
@francescomilesi3095
@francescomilesi3095 Рік тому
All of this OP new mobs but we really know that the ender man is the real G. I mean how unbalanced can you be that THEY ADD A BUTTON TO DISABLE YOU
@derrickhageman1969
@derrickhageman1969 Рік тому
Btw 20 Minecraft ticks is exactly half a second in real time now that doesn't sound bad but once you consider that nearly all of the special abilities that most of the mobs have also run on that amount of ticks and the mobs in question have fast attacks
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
Good info to know, thank you!
@invaderx5206
@invaderx5206 Рік тому
I'm waiting for part 2!
@shiguriyamamo6730
@shiguriyamamo6730 Рік тому
Could be fun to add in a Halo Minecraft server. The Parasites seem like a fun alternative to the flood.
@bruhgod123
@bruhgod123 9 місяців тому
the parasites are prob based off the flood considering that the rupters look like infection forms
@jnascimento7023
@jnascimento7023 Рік тому
The zombie dragon oughta be my favorite way to show fear in multiplayer
@pain2miedelicieux755
@pain2miedelicieux755 Рік тому
To make the mod even harder, they should add a mechanic that if some type of hight tier parasite is low, the call all the litle one to him and asimilate them to heal itself.
@thefunpolice2806
@thefunpolice2806 Рік тому
I have managed a hardcore world with only minimum damage off and needler toned down it's probably the funnest experience I have had. Sadly 1.9.8 is completely broken in difficulty so hardcore worlds are impossible to start past 1.9.7 the reason being that the rupter changes in 1.9.8 make it so you will get to high phases extremely quickly so I recommend not using that version.
@pltchamp7240
@pltchamp7240 Рік тому
This mod just keeps getting better.... cant wait for part 2!
@tyshawnstubbs9315
@tyshawnstubbs9315 Рік тому
And somehow more unbalanced. Though I still love this mod. You can make such an interesting story out of this
@SWY1356
@SWY1356 Рік тому
@@tyshawnstubbs9315 luckily i always play this mod with guns, balances it out
@alejandrodasilva8110
@alejandrodasilva8110 Рік тому
and unplayable without draconic mod
@chillcovegaming8237
@chillcovegaming8237 Рік тому
"Get me this mod" "But sir it has tentacles and scary" "GET ME THIS MOD"
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
DID I STUTTER?
@derrickhageman1969
@derrickhageman1969 Рік тому
Yo Crimson you might want to check the damed change logs for this mod because a few very subtle updates have been added to this mod
@GoldenBreEze
@GoldenBreEze Рік тому
Pretty fire
@williamking331
@williamking331 Рік тому
Tough but fair is the best way this mod should go, but we will see, I have faith they will balance things out. It is a W.I.P mod after all, anyway has anyone heard of the infection mod? It similar to scap and run but with a big different, I haven't seen much of it and I would like an update on it.
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
I dunno if they will balance things out, 1.9.8 buffed even more parasites. I think the devs are "balancing" the mod around modded minecraft, not vanilla
@CairoFaustine
@CairoFaustine Рік тому
The fact that some of the parasites variants attacks has no invincibility frames is just ludicrous
@renepineda1449
@renepineda1449 Рік тому
Scape and Run Parasites: Because you need something worth using HBM's top tier nukes on.
@69MustangMach1
@69MustangMach1 Рік тому
URANIUM FEVER HAS DONE AND GOT ME DOWN, URANIUM FEVER IS SPREADIN' ALL AROUND
@naynay9133
@naynay9133 Рік тому
Can we appreciate that fact that this mod is most likely based on the FLOOD fro halo and the THING which I think is badass
@SeductiveMask
@SeductiveMask Рік тому
The concept of the mod is very good, the designs of the creatures are magnificent, but it has exorbitant design and balance flaws that make it unplayable and not very enjoyable, my respects to those who work on the mod, it is not an easy job, but a mod It is there to enjoy it and this is unenjoyable without making a fair balance.
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
Recording this video was painful, I kept dying over and over again trying to show the new parasites. I really hope they balance the mod around vanilla but I don't think it'll happen
@Nose-gp7yy
@Nose-gp7yy Рік тому
I know you are not a guy who uploads videos in these types but if you make a video on immersive engineering it would be awesome
@succubura
@succubura Рік тому
Go Crim Boi! Looks great
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
Hello Jupiiii
@shadowplague3206
@shadowplague3206 Рік тому
Wow this really has evolved
@Krash2o
@Krash2o Рік тому
3:40 is when my expression switched to pure terror Edit: After learning that dispatchers evolve after a countdown, I have officially fallen to despair.
@CrimsonGamingMC
@CrimsonGamingMC Рік тому
I'm right there with you
@ameliajales5307
@ameliajales5307 Рік тому
The way I see this mod is that it’s probably designed to be played alongside military-themed mods, in order to allow you to get weapons and technology that gives you an edge against the parasites.
@caolanochearnaigh9804
@caolanochearnaigh9804 Рік тому
I'm getting some MAJOR Resident Evil vibes from this mod, guys... Wouldn't be surprised if the Nemesis showed up as a Crude tier parasite.
@naynay9133
@naynay9133 Рік тому
Me personally I see more Flood inspiration as most of the parasites look like infection forms, Combat forms ,and pure forms
@koronx058
@koronx058 Рік тому
@@naynay9133 Yeah, most outside source inspiration did come from the flood as the rupter and marauder are models taken directly from the game.
@commenter3002
@commenter3002 5 місяців тому
This mod is probably meant to be played with mods that give you OP gear, otherwise it's just another "die in full diamond in under 3 seconds" mod
@aquadarkskull3248
@aquadarkskull3248 Рік тому
I really hope at some point it becomes available for 1.18
@Migdecim
@Migdecim Рік тому
Wow! this mod just gets more interesting! Thanks for the review!
@barricadedpurifier
@barricadedpurifier Рік тому
If they gave us guns or friendly mobs that actively hunt for this corruption, this mod can be playable.
@BreadMine
@BreadMine Рік тому
I feel like the point of this mod is to inflict hopelessness, as the creatures become stronger, you become more helpless to do anything, besides there are plenty of armor and weapon mods people can add to make it easier
@smileyfacism
@smileyfacism 5 місяців тому
Happy to see the Juggernaut from Halo 2 get some love, even if it's in a minecraft mod.
@greenrifleman2969
@greenrifleman2969 Рік тому
Welp, time to bring out VMW 3.0², Spartan Weaponry and Elenai Dodge 2.
@lolbitbot4791
@lolbitbot4791 10 місяців тому
i like how the scaperune devs are very brutal, it forces players to work together
@akashboinpally4389
@akashboinpally4389 Рік тому
love this channel
@narsil4669
@narsil4669 Рік тому
Yup, my first objective when i play the mod is to move to nether and break the portal
@mson7234
@mson7234 Рік тому
Man, scape and run, Devs really have no mercy, and I mean no mercy at all.😂
@nikoskonstantinidis4069
@nikoskonstantinidis4069 9 місяців тому
yep if you see me playing this mod. i'll just put peaceful mode for getting gear it's pretty self-explanatory
@CrimsonGamingMC
@CrimsonGamingMC 9 місяців тому
I'm one death away from putting it on peaceful myself
@stephendouglas819
@stephendouglas819 9 місяців тому
Its really disappointing that every update I end up having to change the damage and health in the configs for this mod. Everything else is fantastic for the most part, but the damage output almost seems like it assumes you will be 1v1 with a mob. The spawn rates of high damage mobs is absurd, and bullet hells are more forgiving than how frequently you get hit in this mod. It almost assumes you have other mods like draconic evolution installed to stand some sort of chance against them.
@sledger2066
@sledger2066 Рік тому
Why do they keep making this mod so high quality it’s getting amazing and scary how high quality mods can truly be
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