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😇 Self Promotion: Discord server for all of you dear dumpling subscribers: / discord
✅ Finally, I returned to my favorite thing, namely my UKposts channel. I hope there are those who are waiting for this. Due to the situation in the country, I was forced to pause. I decided to make the first video after the break on a more generalized topic - the architecture of the project. But since this topic is quite huge and not simple, I decided to make a brief overview of simple and important things. This video is suitable primarily for those who want to start doing a not-so-simple project on their own or perhaps with a team. And you are afraid that there may be difficulties in the process of scaling this project. So take a look at the time codes and determine how relevant this information is for you so as not to waste time.
😇 Ohayo guys, you are in the Raybel universe. On my channel I teach everything that I can myself in the field of computer graphics and game development.
⚠️LINKS:
github.com/RaybelGames/Archit...
📝 Time codes:
00:00 Entry
00:39 Intro
00:49 Who is the video for?
01:10 Analysis of a simple game
02:28 Tip 1: ScriptableObject
06:05 Tip 2: Fragmenting large MonoBehavior classes
08:44 Tip 3: From MonoBehavior to Plain C#
10:15 Tip 4: Separate logic and visualization system
10:41 Tip 5: Separate objects
11:50 A little genshin))
12:43 Tip 6: Interfaces and abstract classes
13:55 Tip 7: Allow helper classes
14:38 Tip 8: DontDestroyOnLoad and LoadSceneMode.Additive
15:32 Tip 9: GIT
16:03 Completion
🤔 For contact:
Discord: / discord
Telegram: @raybelgames
VK: raybelgames
E-mail: raybel.games@gmail.com
UKposts: Raybel - Synergy CG
😇 Support:
Patreon - / raybel
VK - raybelgames
#Architecture #Unity #TIPS