I do not recommend: The Callisto Protocol

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Skill Up

Skill Up

Рік тому

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Very little in the way of story, characters or horror. Oppressively linear, terrible combat that excels only in frustrating you, and absolutely woeful PC performance. It breaks my heart but sadly, The Callisto Protocol is an easy skip.
The Callisto Protocol launches today for PC, Playstation and Xbox. Review code provided by Krafton.
#Review #TheCallistoProtocol #DeadSpace
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КОМЕНТАРІ: 8 700
@SkillUp
@SkillUp Рік тому
Check out the Steelseries range of premium, high-definition audio gaming headsets including their flagship: the Arctis Nova Pro Wireless. Visit steelseries.com/gaming-headsets/arctis-nova-pro-wireless and use offer code 'Skillup' for 12% off site-wide. Thanks Steelseries for sponsoring the video.
@mariobadia4553
@mariobadia4553 Рік тому
Honestly this is not surprising. Especially when I saw that the enemies have very little reaction to you shooting them and how overpowered the telekinesis was and how for some reason it's just a bunch of random meat grinders in the middle of rooms for no reason.
@stickman4087
@stickman4087 Рік тому
Have you played New Tales From The Borderlands yet? I'm surprised you haven't reviewed that one
@salahsalami898
@salahsalami898 Рік тому
glen scofield was scamming us
@salahsalami898
@salahsalami898 Рік тому
denuvo: mission complete
@alessandroblue7
@alessandroblue7 Рік тому
what pc configuration do you have? just to know if the stutters and other performance issues on your reviews are due to "hardware" limitation or not
@BuletPrufe
@BuletPrufe Рік тому
“I don’t play games to kill time, I play them to enjoy them” - Ralph, the Destiny player
@scottieb2943
@scottieb2943 Рік тому
That hits close to the heart lol
@matt6231
@matt6231 Рік тому
so glad that dumpster fire is finally dying
@ginopippofrebooter-ilrinne2881
@ginopippofrebooter-ilrinne2881 Рік тому
@@matt6231 Numbers speak for end of the season. They will get up again once the next launches. Lightfall's launch will boost the counter to more than 250000 like Witch Queen. Try again dude.
@italianspiderman5012
@italianspiderman5012 Рік тому
@@matt6231why? How much salt do you inject on daily basis?
@voyagerofdoom
@voyagerofdoom Рік тому
BRUH 😭
@neretilderem7029
@neretilderem7029 Рік тому
So i guess the 2 people they couldn't hire back from the old team are the writer and the combat designer
@solimantaloa1112
@solimantaloa1112 Рік тому
What happened to them?
@esaedvik
@esaedvik Рік тому
@@solimantaloa1112 They lived happily ever after? The ones who did get hired onto this project probably burnt out cause Schofield runs a crunch sweat shop apparently.
@kyledodson2992
@kyledodson2992 Рік тому
@@esaedvikif that’s the case the game would have been good I’d think. RDR2 was amazing and that was made with nerd suffering 7 day weeks. Lmao sorry
@Mixantropaz
@Mixantropaz Рік тому
@@kyledodson2992 it's not the same. Nowadays incredible amount of work goes into graphics. And unfortunately graphics sell
@enricod.7198
@enricod.7198 Рік тому
@@Mixantropaz not even those, as most games run like dogshit for the visuals they offer. There is no reason to have a ue4 title running 1440p60 MEDIUM on an rtx2080ti without rt...it sucks ass
@wearsjorge55
@wearsjorge55 Рік тому
Dead space had the instant health packs and it was great because if you made that one mistake you could sacrifice your finite resources to heal through the damage so you don't die. It worked really really well
@nigeltheoutlaw
@nigeltheoutlaw Рік тому
Yep, and it also really encouraged resource management. Using those and stasis packs was SO easy, but checking how many you had left took a quiet moment. Got bit by mismanagement a couple of times because I wasn't using the quiet moments to take inventory.
@canadiensuperman6496
@canadiensuperman6496 Рік тому
i finish dead space all 3 games this one forget it pure crap
@moonmoon2479
@moonmoon2479 Рік тому
I think the reason for this in this game is that if it was instant, people would just tank through fights.
@wearsjorge55
@wearsjorge55 Рік тому
@@moonmoon2479 yeah but tanking through fights, while it'll save you in a pinch you can't do it repeatedly, you need to restock. It's a last minute save your ass option
@moonmoon2479
@moonmoon2479 Рік тому
@@wearsjorge55 yeah, that works in dead space, where getting up close isn’t advised. But here, since you are suppose to be, I guess that to stop people from just tanking through melee fights since that’s what you are suppose to be doing. It goes back to “why design it this way?”
@DJFIRESTONE92
@DJFIRESTONE92 Рік тому
Alien isolation is still one of the best horror games ever made. I've never felt more hunted in a game nor that actually scared of something I understand.
@killerjay1740
@killerjay1740 Рік тому
That one and Outlast
@donmcdouglas5017
@donmcdouglas5017 Рік тому
I never played alien isolation but I watch once in a while the non death playthrough and I'm always fascinated by the immersion it gives the player, one of the best game ever made imo in terms of immersion level
@Lord_earth
@Lord_earth Рік тому
Alien isolation is primitive. I've played it and its primitive as shit. Soma, Dead space 2, doom 3 - THESE are true horrors. Not some schoolboy shit like resident evil or outlast, i dont play this junkshit.
@killerjay1740
@killerjay1740 Рік тому
I almost took the bait lol
@matjakobs8612
@matjakobs8612 Рік тому
@@killerjay1740 my 2 favorite horror games of all time. Can't wait for outlast trials. 😱
@asianllama8850
@asianllama8850 Рік тому
always sad to see a highly anticipated game miss the mark.
@stormz9351
@stormz9351 Рік тому
Form your own opinion. Im 4 hours in on Series X and it's great so far. The combat isn't even close to being bad. It takes a bit to get used too but once you do it goes smoothly. Im on the hardest difficulty and I died a LOT in the first couple hours, but once I learned the combat I barely get hit anymore. The performance issues seem to be only on PC, as I've had no stutters or issues aside from a single crash so far that I'm pretty sure was my fault because I was messing with one of the enemies in a stupid way.
@stevenesbitt3528
@stevenesbitt3528 Рік тому
Personally I always wait a few months anyway, be better I'm sure after a few patches
@salahsalami898
@salahsalami898 Рік тому
denuvo: mission complete
@vSoulreaver
@vSoulreaver Рік тому
@@stormz9351 Cool that you are on Series X and it works for you. That does NOT change the atrocious PC Version my guy.
@kirion111
@kirion111 Рік тому
do u really believe this guy 😂
@ArchardMMC
@ArchardMMC Рік тому
As a huge Dead space fan I was super excited for this. When I found out it had a day one embargo I was instantly worried.
@El_Diego86
@El_Diego86 Рік тому
It's a good game
@Drip7914
@Drip7914 Рік тому
@@El_Diego86 it runs like shit even on a 4090
@KillZoneHart1
@KillZoneHart1 Рік тому
It's not completely terrible by all accounts, maybe pick it up on sale after a while. I still want to play it but my excitement for getting it early now has faded.
@noodleman4555
@noodleman4555 Рік тому
@@Drip7914 That doesn't mean it's a bad game, it's just a bad port. There's a difference there.
@alexispennsylvania
@alexispennsylvania Рік тому
@@Drip7914 doesn’t mean it’s a bad game.
@StrikeNoir105E
@StrikeNoir105E Рік тому
The thing about melee combat in this game is that the game can't decide whether it wants to be a survival horror game, or a Souls-like action game. The reliance on animation locks and timings make me think of Souls-likes, but at the same time they only went that route to make hack & slash melee gameplay work in the context of survival horror mechanics, and the result is basically what you see here: an odd mishmash that should work okay on the surface, but absolutely frustrating at times. This is the reason why the GRP is your absolutely strongest weapon in the entire game: you can bypass the majority of the combat system simply by using the GRP to throw your enemies at the environment or fall to their death. In fact, once I treated the GRP as my primary weapon, the game became a lot more fun since it basically became Darth Vader Force Throw simulator.
@mairuzo
@mairuzo Рік тому
Fitting since Starkiller is in the game 😂
@dissraps
@dissraps 11 місяців тому
You mean like how the most efficient game that could steamroll all difficulties in Dead Space was the plasma cutter lol
@PJMack068
@PJMack068 10 місяців тому
@@dissrapssort of. The “plasma cutter” in this game is the baton. The GRP is basically dead space’s kinesis module, but it can run out of energy, and like the baton is not viable against bosses- so you can’t truly rely on it to finish the game. I just beat Callisto protocol a couple days ago and guns are the only way you can get through the final boss- in fact I had to load a few saves back so I could buy ammo instead of upgrades because it’s just a massive bullet sponge with no source of ammo in the arena. So lame
@JohnDarksoul69
@JohnDarksoul69 6 місяців тому
Frustrating at times? I had 0 fun with the gameplay the whole damn game and I only ever finished it because I hate myself
@hungryhedgehog4201
@hungryhedgehog4201 Рік тому
The scariest parts are legit the workplace safety hazards there are just spikewalls and shredders everywhere. I was expecting a level where you are on a conveyor belt having to dodge stompers and saws and not fall into a big lavapit or something. I mean there was the shredder in the vents, that came close.
@hullie7529
@hullie7529 Рік тому
At least in Dead Space the environmental hazards made sense because they were malfunctioning machinery or you were in places that you weren't supposed to be. In here they just have spikes and deathly traps all over the place where people is supposed to be working.
@Froggsroxx
@Froggsroxx Рік тому
Dead space's map was one of the bests parts of it, how it all connected together and looped back on itself.
@machineistic
@machineistic Рік тому
Agreed. So many people used to complain about the backtracking in that game which I thought was such a stupid complaint. It actually made you feel like you were on a ship and sent there to fix shit and the level design was perfect in that context.
@Shinobi33
@Shinobi33 Рік тому
And how you would press the button and your path would light up and then you move the map layout. Amazing
@97Crazysteve
@97Crazysteve Рік тому
Callisto isn't Dead Space.
@Froggsroxx
@Froggsroxx Рік тому
@@97Crazysteve sure isn't buddy, that's a true statement right there
@97Crazysteve
@97Crazysteve Рік тому
@@Froggsroxx Not sure where you people got your expectations from. A spiritual successor isn't supposed to be an exact duplicate, and even if it was, you all would be complaining about that instead. They have to make their own game with their own ideas, merely INSPIRED by another work.
@Mohamad-sx3xt
@Mohamad-sx3xt Рік тому
Another example to never preorder or get hyped for a game simply because of the previous games of its creator.
@sanskarmishra5309
@sanskarmishra5309 Рік тому
This game always looked mid you're dumb if this got you hyped lmao
@StrikeforceLegendKiller
@StrikeforceLegendKiller Рік тому
Lmao, it's a fantastic game. It's a shame you're that much of a sheep, but shill up has just that kind of fan, gotta remember that.
@AlmissaGaming
@AlmissaGaming Рік тому
get your own opinion
@enfamas
@enfamas Рік тому
Left 4 dead > Back 4 blood
@glassexperience
@glassexperience Рік тому
I didn't preorder because of all the news and such was just about its graphics and death sequences. Also, there have been many "famous" devs that create a new IP and they suck.
@ibrinton6
@ibrinton6 5 місяців тому
Well, I just finished the Callisto Protocol, after waiting to purchase it until it was offered for free with my Playstation Plus subscription. Thank you again for this review, as always, it served to manage my expectations (and, helped me to decide to wait to play the game until the price-point made sense). That being said, and likely due to my lack of personal financial investment, I have to say that I had a LOT of fun with my time here. I re-watched your review post-playthrough, as I often do, and it REALLY holds up. Your comments about the visual fidelity of the experience are VERY true, the game is GORGOUS (especially on PS5, where per your note I experienced exactly ZERO glitches). The lack of these glitches certainly made the somewhat predictable combat model much more tolerable, as I didn't notice any of the moment to moment game freezes that you referenced during your PC experience. The 3D printer weapon upgrade system was a fun and unique path to upgrading your kit that I haven't seen before, and the weapons all felt (and sounded) really good to use. I did find the recycling of that one mini-boss to be somewhat laughable, and the ability to absolutely massacre the blind baddies during the "Colony" chapter right in front of others without any negative repercussions is certainly emersion breaking, but aside from that I did enjoy deploying my arsenal on the other enemies thrown my way during the campaign. I COMPLETELY agree that the game fails to by scary, given how over-powered you end up being if you properly upgrade throughout, and also with the unabating application of the trap chests and those long-neck variants coming at you at EVERY place you'd expect to be attacked (it's incessant, never lulling you truly into a place where you CAN be surprised). I had some trouble with the final boss battle, but it wasn't as hard as I maybe expected it to be, given your description? I played on normal difficulty. I will say, I know that you mentioned that there wasn't any story to speak of here (largely told through sound bites from campaign adjacent audio logs), threadbare as it was (and, "just a dude" as much as our protagonist is) I actually didn't mind what they cobbled together here. Paired with the on-rails way that you're propelled through the campaign, the story expounds in a metered way that keeps you aware of the tense, while not giving away ALL of the cliff notes (not that you can't see the writing on the wall, several hours before the end of the game). Like the action movies that we all grew up watching, it won't win any awards for ingenuity or originality, but it does the job and doesn't ruin the aesthetic. I know you'd mentioned the lack of in-game cut scenes, I'd argue that the gameplay graphics are SO good here that you almost don't even need them (given the lack of truly meaningful complex character interactions). While there aren't many other cast members here, I think that they've done enough writing-wise to let you invest in them while playing, as they're the only things to cling to while you're maneuvering through pretty dire circumstances. At any rate, no one's probably reading this long winded comment (haha), but I just wanted to add some additional texture to your review if anyone was interested. As always, SUPER appreciate your (and Austin's) content, by far the best game review channel on UKposts.
@ClaxTheBum
@ClaxTheBum Рік тому
20:06 was literally the hardest part of the game for me. Only because you are constantly being jumped from the back out of nowhere. the monsters literally spawn behind you with no way to turn around after engaging one. when that no leg having ass blew me up 5 times without me knowing what the hell happened i had to take a break.
@sushigimme
@sushigimme Рік тому
I'm with ya, man. As soon as you're at that part where you restore power to that mining facility in Arcas, the pacing dips and feels like such a slog to get through. The dollar-store clickers just made exploration drag on and on. IF I ever want to dive back in for NG+ to level up any remaining nodes on my gear, Arcas will be my least favourite section. All the best to Glen and his studio but maaan... What a disappointing game.
@Tomiply
@Tomiply Рік тому
Crazy how different experiences people can have. I thought that part was very easy, didn't even die once. I just threw enemies over the railing, barely spent any ammo, and I had a ton of ammo anyway, so I could've used that as well if I wanted. Overall, I was surprised by how easy the game was, considering it felt hard at the start because I wasn't used to the combat.
@Garian9
@Garian9 Рік тому
Would have been cool to actually have some space elements tied into the game. The fact that gravity on Callisto is somewhere around the Earth's moon gravity, that could have been a great additional game element.
@WH250398
@WH250398 Рік тому
...and Dead Space did all that wonderfully. 14 years ago.
@XeresKyle
@XeresKyle Рік тому
@WH250398, No it didn't. What are you talking about? There were zero gravity areas on the ship, but you would kind of just fly to one end and not float in zero gravity. Also there were no low gravity mechanics at all in Dead Space. In Dead Space 2 there were zero gravity traversal floating through space moments.
@gamenerd4322
@gamenerd4322 Рік тому
@@XeresKyle because the games take place in the middle of deep space? Dead space takes advantage of its setting, from this review it feels like this game doesn't.
@jamesvancam
@jamesvancam Рік тому
Ikr?!
@thesilver7238
@thesilver7238 Рік тому
@@XeresKyle Yeah, pretty sure he meant Dead Space 2. No need to get pedantic.
@Deathshuck
@Deathshuck Рік тому
"I don't play games to kill time, I play games to enjoy them" - I have never heard anyone else say this out loud and I agree 1000%. It's downright depressing to me when people just play games to kill time and don't really care if it's good or not. I play games because they enrich my life and give me meaningful experiences. I love sinking in to a game's world and atmosphere, taking in all the details and appreciating them as experiences. Unfortunately there's a lot of people out there who don't genuinely care and just consider games as disposable, which is why so many games suck
@clarkndrekent
@clarkndrekent Рік тому
i think this is the main problem in the gaming industry yes
@Xhalonick
@Xhalonick Рік тому
Pokemon is a perfect example of this. Playing a game like dragon quest XI makes me remember what a game is like when the company actually gives a shet
@bobbywrtm
@bobbywrtm Рік тому
Elden Ring and Monster Hunter Rise reminds me of fun in gaming again
@Josh-sj9ig
@Josh-sj9ig Рік тому
Gamers rise up!
@Hocotatium111
@Hocotatium111 Рік тому
@Chandler Burse No. If there are multiple things I want to do with my free time and I pick a video game over all of them, I'm not playing it to kill time. If I get off work and I don't know what I want to do, then I might play a game to kill time. In both cases I'll probably enjoy the game, but in only one case am I killing time.
@stealthmonkeydc2869
@stealthmonkeydc2869 Рік тому
Callisto starts strong but after the first few chapters of your character not upgrading at all you start to get this feeling that the game has shown you all it has. Yes you upgrade eventually but it just health and a shotgun really. The game only has 6 guns and half of those are pistols and shotguns. Then you end up in a chapter where all you can do is slow crawl through meaning your upgrades are worthless as you get swarmed if u fire a gun. Then everything after that is a huge slog and full of jump scares and troll moments. I saw someone call it essentially a tech demo which fills really harsh but it doesn't feel like a full realised vision either. This is in no way competition for Dead Space I'm sad to say.
@gamingclips481
@gamingclips481 Рік тому
I feel like a lot of next gen games like Callisto feel like tech demos. In my opinion many next gen games feel really good but really short, or decently long, but disappointing. Idk if it’s just me though
@Lord_earth
@Lord_earth Рік тому
actually, after the hero crashes at the very beginning, then for some reason they put him in prison, and then the next frame - he wakes up in the middle of complete chaos and p * zdets - I realized that there was clearly something wrong with the game. Who the hell makes such sharp scenario transitions?!
@eliasbonafe9236
@eliasbonafe9236 Рік тому
I don't think Callisto start even strong... i've seen definitely some red flag even in the prologue
@burner9481
@burner9481 Рік тому
Maybe not a tech demo but more of a Vertical Slice... streeeetched out to a full game. But it's same slice all the way lol
@metfreak101
@metfreak101 Рік тому
That is not even true. Actually none of that is. You don't upgrade your health and you end up with different variations of a pistol, a shotgun, and an assault rifle. You don't have to jump on the hate bandwagon just because.
@captainamedeus7047
@captainamedeus7047 Рік тому
The Callisto Protocol is a great reminder that GRAPHICS ARE NOT EVERYTHING. Yes, it’s nice to see how the newer consoles have surpassed their previous generation. It’s nice to at least have games now be cinematic. But the problem is that most game devs would rather create a movie, rather than an experience. Video Games are meant to be an experience. Your supposed to entice the player’s experiences inside the game they bought.
@funasylumstudio
@funasylumstudio Рік тому
Actually I feel like these high end graphics nowadays actually just bring the gameplay down and are kind of distracting. Let alone performance issues
@filippocucina7001
@filippocucina7001 Рік тому
Agree
@visceraeyes525
@visceraeyes525 Рік тому
surpass their previous generation yet they run at 30fps now?
@DrJones20
@DrJones20 Рік тому
@@visceraeyes525 Fps isn't everything, also there's a 60 fps mode on PS5 and SX
@visceraeyes525
@visceraeyes525 Рік тому
@@DrJones20 yeah but image quality is trash at 60fps and fake 4k can only work at 30fps. Pc can get native 4k with 60+ fps
@HKT100
@HKT100 Рік тому
It honestly seems like they were more focused on making the game look as pretty as possible rather than the things that make a game great 😢
@orionzor
@orionzor Рік тому
Reminds me of another over hyped, dissapointing release game...
@ruinerblodsinn6648
@ruinerblodsinn6648 Рік тому
@@orionzor The Order: 1886?
@ArcaneAzmadi
@ArcaneAzmadi Рік тому
Gee, isn't it reassuring to know that nothing's changed in 20 years...
@orionzor
@orionzor Рік тому
@@ruinerblodsinn6648 I was thinking cyberpunk, awesome visuals but broken mess on release and even after the bugs fixed it's just a lifeless open world. But I guess the order applies too ahah
@Shinkajo
@Shinkajo Рік тому
Glen Schofield is a hack
@110pergenuine
@110pergenuine Рік тому
I can’t stress enough how essential it is you review games the way you do. I agree with you 80 percent of the time. It’s usually because I’m a fan of a game, or because you’re not a fan of the genre when we don’t align. You’re one of the rare content creators that I will watch even when I’m not interested in the game you’re reviewing. It’s because you’ve remained consistent with what your experience was in the review. You’re not swayed by developers, other content creators, or gamers. Just know you’re appreciated, and your voice is needed in this entertainment space we love. Thanks Ralph!
@frostysenna2687
@frostysenna2687 Рік тому
I would have bought this game even tho it’s a skip from him. I’m loving it and I needed this in my life. Definitely a lack of sci fi horror
@TheTraveler980
@TheTraveler980 Рік тому
@@frostysenna2687 You'll get more value out of Dead Space 2.
@wavvygrizzlyy5742
@wavvygrizzlyy5742 Рік тому
@@TheTraveler980 idk about that one chief
@alexcramer2878
@alexcramer2878 Рік тому
@@frostysenna2687how is it? Is skillup being harsh?
@exodus1759
@exodus1759 Рік тому
People cried about him being “ShillUp” after his Cyberpunk review. I played Cyberpunk and then watched both his videos on it, and they perfectly described my experiences. We just think alike so I know that what Ralph likes, I’ll probably like.
@blues3531
@blues3531 Рік тому
Its hard to imagine how the dodge/combat mechanic loop got past QA for this game. Like was the entire team just "yes men" that told the Devs that everything was great.
@IncessantWake
@IncessantWake Рік тому
You obviously don't know what QA is. When you don't know something, best to not speak about it.
@blues3531
@blues3531 Рік тому
@@IncessantWake Ok so playtesting, outside of bug searching/fixing. It's hard to imagine an entire team of devs were playing this game for the past year+ and thought it was a good mechanic.
@trunksbriefs4132
@trunksbriefs4132 Рік тому
Exactly what I was thinking, how any of it got past testing. It's not only jarring but tedious, repetitive and difficult to get down at the start... especially toward the beginning where you get 4 enemies chucked at you. On top of that, the auto aim shot from the pistol after a couple melee hits... what were they thinking?
@BWMagus
@BWMagus Рік тому
I would guess that they decided melee combat like this MUST be the core of the game, and then everything was built around it or added to make it more tolerable, but the idea of scrapping and starting over was just unacceptable (or too much money by that point). I wouldn't be surprised if the auto-dodge wasn't originally in the game, or if the quick shot with the pistol was an addition to "spice it up" when they realized it was boring and repetitive, etc. They had a vision they just could not make work.
@jeremyallen5974
@jeremyallen5974 Рік тому
Compared to RE: Revelations it works just fine. Unlike there where the dodge feels more like a recommendation than a command the protagonist will actually move in the direction you tell him to when an enemy swings at you The problem arises when he takes damage anyways because he gets caught on the random crap the developers put all over the place
@myrlin7
@myrlin7 Рік тому
After watching your Forspoken video, I came and looked this up. I actually just watched this specifically because I really like hearing how much people thought it was bad. You literally pointed out everything I didn't like. You have a new subber here for your content. Good details and very solid communication skills.
@connordavisj
@connordavisj Рік тому
This just gets me thinking how much variety Dead Space 1 had. Slashers, Spitters, Lurkers, Brutes, Dividers and their body parts, the Hunter, Leapers, Infectors, Swarmers, Guardians, Exploders, Twitchers, Pregnants, not to mention three bosses that all engage differently whether it be a turret section, zero-g chamber, or planetside. Plus enhanced versions of some of the enemies. You've got a variety of weapons to choose from that each have differing strengths and weaknesses. Callisto seems like the opposite version of Sekiro. Sekiro took the Souls formula and put a single weapon spin on it, and it still has depth between your moves, deflects, dodges, counters, jumps, and tools. This game basically puts a one weapon spin on Dead Space, except the weapon is melee now, engages all enemies in the same way, and sucks the horror right out of the game because YOU ARE THE SCARIEST THING ON THE MOON by very nature of the fact that you spend ten hours beating zombies to death with a fucking STUN BATON.
@OrionDawn15
@OrionDawn15 Рік тому
It just takes away from any horror or enjoyment, not only are you fucking Doomguy AND John Wick the combat itself just isn't good.
@fraundakelmbrilpondaprost90
@fraundakelmbrilpondaprost90 Рік тому
The choice to ride on Dead Space cred was a terrible decision because you just know they had to realize some point down the line that what they'd developed wasn't nearly as good as two games more than a decade old. Dead Space 2 is without a doubt the greatest action horror game of all time. The gunplay is punchy, Isaac's locomotion is smooth and precise, and the combat options and arenas are consistently varied. The enemy varieties meant you could make optimal use of different weapons and the combat never grew stale thanks to different enemy pairings throughout the game. In Callisto you have a braindead button-hold dodge that pretty much holds your camera hostage any time an enemy approaches you, because you can't just use a button tap to dodge irrespective of what direction you're facing. This conflicts with projectile enemies because if a melee enemy is close by, you have no method of dodging both, you have to prioritize facing the melee guy head-on. Instead of a cornucopia of different artistically unique enemy types to mix up the combat, we get a few stubby-looking tentacle and tumor men. No memorable or even enjoyable guns and an absolutely horribly-handling player character- an issue I partly attribute to the melee focus paired with the camera placement. Horrible checkpoints, audio logs that force you to keep the menu open, long-ass looting and crawling animations, indistinguishable points of no return at branching paths...you'd think this shit was a C-tier PS3 game. They took the most surface-level elements of Dead Space and stripped it of literally any good influences and ideas.
@flamingmanure
@flamingmanure Рік тому
@@OrionDawn15 the combat is satisfying when it actually works, and especially in the 2nd half, it barely works lol.
@OrionDawn15
@OrionDawn15 Рік тому
@@flamingmanure I don’t doubt it, it looks cool. But seeing it in action isn’t all that impressive. Especially against any more than one enemy. Plus I don’t think it really belongs in the game. Or at least it shouldn’t be used as the main way you fight.
@connordavisj
@connordavisj Рік тому
@@fraundakelmbrilpondaprost90 It just feels like Mighty No. 9 all over again. I'm forever thankful for the work Glen and his team put in to give us Dead Space. My friends can probably attest to how much I never shut up about that game even all these years later. But Callisto just ain't it. Making a third person game set in space with gore, a health bar on your back, and mutating aliens doesn't make that game Dead Space or even comparable to it. That's such a surface level comparison and I'm beyond tired of seeing people make it.
@OZORxORON
@OZORxORON Рік тому
Games like this are always a nice reminder why I don’t preorder at all anymore. I’ll pick up a preowned copy at a low price in 2 or 3 months
@SolidSnake240
@SolidSnake240 Рік тому
I can't even remember the last time I actually pre-ordered a game lol.
@rmmm6725
@rmmm6725 Рік тому
I don’t think it looks worth $5. Seems like a turd
@SmootherThanSilk
@SmootherThanSilk Рік тому
Impatience, ignorance and FOMO is what's keeping pre-ordering alive. If you wait for some time, the game is discounted, the bugs are fixed, the DLC is released. You're essentially paying less for the best possible version of the game. People get what they pay for, and in terms of pre-ordering, they truly deserve it, when its cases like this and Cyberpunk.
@Pariente300
@Pariente300 Рік тому
Huge red flags when the reviews go live the day of release.
@pandamonium9255
@pandamonium9255 Рік тому
Ding! You win! 🎉 This is my exact sentiment.
@matteosnet
@matteosnet Рік тому
This game's main premise (escaping from a sci-fi prison) reminds me of The Chronicles of Riddick: Escape from Butcher Bay. Without keeping the prison more or less intact you can't really have things like hub areas and NPCs anymore to break up the pacing and gameplay. But without destroying the prison main guy would of just been stuck so with hind sight here its a lost cause unless the game is specifically a prison break game. Also Riddick even had it's own Xeno creatures for light horror at one point fulfilling similar role in this game causing disruption as a way to escape but is only short like less then 30min section then dropped immediately because it only served to move the plot forward not as the whole game.
@mr.mammuthusafricanavus8299
@mr.mammuthusafricanavus8299 Рік тому
The thing that made Dead Space so amazing to me was when it came to combat: the ability to pick off limbs. I don't get why this game wouldn't allow this feature also, it was strategic. It is a prison also, would've been cool to make your own ''prison'' weapons :P
@dissraps
@dissraps 11 місяців тому
But you can do that And that was also what made Dead Space as easy as it was. You could take the hardest difficulty solely with the plasma cutter and legs
@PapaToks
@PapaToks Рік тому
That Denuvo DRM killed any stable performance for me. They tried to make it so that the pirates can't play their game and failed to realized that those who paid were getting screwed as well.
@mr.sinjin-smyth
@mr.sinjin-smyth Рік тому
Also no new game plus mode. Definitely not recommended.
@namesii1880
@namesii1880 Рік тому
The stuttering is probably mostly due to UE4.
@EmergencyChannel
@EmergencyChannel Рік тому
A $70 video game that's a 8 hour experience with no NG+? Yeah, I can see why they tried to stop piracy because they are ripping you off. That's $8.75 an hour, while there is dozens of games that are free or $20 that will give you hundreds of hours of entertainment.
@JackalArtsmith
@JackalArtsmith Рік тому
@@namesii1880 But it isn't since almost every other UE4 title runs fine lmao. Denuvo made JC3 run like total ass and afaik still does. And numerous other titles that implement Denuvo suffer performance problems.
@Gayzooo
@Gayzooo Рік тому
@@namesii1880 Why would you say that? All games nowadays run UE4 fine lol
@Corusame
@Corusame Рік тому
I had such good memories of the original Deadspace and to see its spiritual successor devoid of everything that made the original a great game is heart breaking.
@JaySantana-so9zw
@JaySantana-so9zw Рік тому
It’s really not that bad as he makes it seem, and honestly this is just the base game story, I guarantee you a couple months down the road when the day 1 bugs are fixed and the DLCs are released this games going to be super praised even more by everybody. Everyone like this guys video ^ yea he has some points but at the same time I’ve been playing and having a great time and I know with the season pass the content coming in the future… No one is gonna be saying what this guy is saying right now 6-8 months down the road mark my words.
@alsh5119
@alsh5119 Рік тому
@@JaySantana-so9zw im with u man, he was so harsh idk why
@josuesosa1157
@josuesosa1157 Рік тому
Guys harsher on this game than playing as Atreus in a god of war I don’t know I play games to enjoy them and kill time damn Sony and pc fangirls are full of themselves priceless
@themoddoctor7199
@themoddoctor7199 Рік тому
@@JaySantana-so9zw no, everyone who is a big fan of DS1/2 will hate it because it has no horror. glen schofield fell off. i refunded it after playing 90min: zero scares. stutters aside and all. graphics are good but its soulless. like all AAA garbage these days
@josuesosa1157
@josuesosa1157 Рік тому
I’ve been playing the game since Sunday and never expected a brand new game to play exactly like the 1st 2 dead space games
@neightneight1280
@neightneight1280 Рік тому
Dead-Space was peak envelope-pushing, genre-bending ART. I still crave to play a proper follow-up to DS2, with whatever character it takes
@michaelthomas7659
@michaelthomas7659 Рік тому
Finished the game myself, I played mostly on Hard mode (I did drop to Medium on a few encounters, glad the game lets you do this at any point) and it took me about 15 hours according to steam. Personally, I quite enjoyed it! I'd give it like an 8/10. It certainly has problems (mostly in the over-use of little jump scares and the recycled two-head boss enemy) but if you try to master it than its pretty engaging though some parts go on for longer than they really should. Playing it on Hard mode really forces you to engage with its mechanics, learn all of the weapons, and pay close attention to the environment as you die so incredibly fast otherwise. One thing I would recommend is make good use of the melee/shoot mechanic. If you master it (and have the melee upgrade that lets you break through blocks) then you can make quick work of enemies which is required in later sections. Also, the game showers you with ammo so sell extra rounds and always keep the valuable items over ammo (multiple points I had an inventory full of sellables with only maybe 2 open spaces for other things). I ended the game with multiple weapons maxed out and most other ones close. Last thing I want to mention, I LOVED that this game was mostly linear. I'm tired of games inserting "open-ness" for the sake of doing it. I always felt like I was exploring unlike in some other big releases (looking at you God of War reboot) which, due to their need to constantly tell you where to go, kind of ruin their exploration. Callisto offers many side paths that are sometimes hidden so if you take your time in the environments you can always find them. The level designers did a mostly excellant job of helping guide you through the use of lighting and layout to where you can eventually learn to tell which paths are the "optional" ones. I say "mostly excellant job" as sometimes they literally placed arrows to tell you where to go which just felt hand-holdy in a game that otherwise is not and often broke immersion for me. Anyway, if you want a hardcore combat-oriented horror sci-fi experience with light survival horror elements then this game is the one for you. I think the level of visual fidelity has some people tricked into thinking this is a AAA-game that is going to have the accessibility of a typical AAA release but that is very much not the case. Oh, and the inexcusable performance problems which is mostly fixed on PC (which is how I played the game) but could still use more work.
@michaelthomas7659
@michaelthomas7659 Рік тому
I also hate to be "that guy" but there is a reason you had such a hard time with the combat... 1 - Combat) Based on the footage, you always seemed to be just rushing through and not really trying to think outside of "hit as much as I can, as fast as I can" which is the exact opposite of how you should engage a group of enemies. You need to make use of the space around you, ranged weapons (some knock enemies down), the GRP which can literally reposition just about every enemy in the game and instant-kill them with the use of the environment, and whatever upgrades you have. You also need to not hit enemies while they are swinging because you will just hit each other. If you let enemies surround you, you are going to take a lot of damage. 2 - Healing) The game does offer instant heals in the form of, well, instant health pick-ups. They do not go into your inventory and instead just flat out heal you immediately. When you are low on health and don't have time to heal, enemies will typically drop these pick-ups with a stomp of their body (not always as it seems random, but it seems balanced to where they are more likely to drop when you are low). Odd that you didn't mention these pickups unless maybe you didn't find them useful? 3 - Blind Enemies) You showed yourself fighting a ton of the blind enemies when mentioning fighting groups. I don't want to down-play your struggles with them or seem like I am making fun of you but I literally laughed out loud when I saw that. Now, I'm guessing you probably engaged those enemies on purpose to get footage of it (or rather I hope so) because you are not meant to engage all of those guys. You are meant to sneak past them or lower their numbers through stealth kills until the number is more manageable. Again, group fights test your enemy management skills. 4 - The Final Boss) So... The two-headed enemy (which I agree is over-used) pretty much serves as a "practice" of the final boss as the two are quite similar except the final one throws some extra mechanics at you to make the fight more interesting. At first, it does seem pretty OP and unfair especially since the game also sends enemies that explode if they touch you. However, the game offers you a lot of help! The room is really big making it easy to put space between you so you can reload/switch weapons/have time to shoot him, there are a TON of item pickup boxes and even instant health pickups just sitting around, and finally the exploding enemies always drop ammo/health and can be used to throw at the boss for additional damage or explode when he is next to them. Once you put all of this together, he isn't that difficult. Ultimately, this is a game that you just have to be willing to engage with and figure it out because it will NOT tell you otherwise. It doesn't even try to tell you these things. With something like Dark Souls, you go into it knowing it will be difficult but fair so mentally you are prepared for that. This game tries to do the same in that it doesn't prepare you for that and yeah sort of does seem like a dumb shooter but it actually is quite demanding and wants you to figure these things out. Once you realize that, it will click. Sucks that this never happened for you as I think you would have enjoyed the game a lot more. EDIT: Fixed some typos!
@PlunderinGrunt
@PlunderinGrunt Рік тому
Exploration is a key element of survival horror, because it opens up risk-rewards in a way that is meaningful to the horror aspects. Do you take the extra risk to explore a side path knowing that something may be lurking, or do you push into the unknown in the hopes of picking up resources/items to help you along the rest of your journey? It immediately creates tension, and having a linear path turns gameplay from a series of interesting decisions into a Disneyland ride with animatronics popping out from the walls (which is what Callisto Protocol can frequently feel like).
@Adamska156
@Adamska156 Рік тому
Absolutely. To add on to this, the metroidvania style in particular lends well to the genre because it further expands on the exploration, grounds you into the world more effectively allowing the atmosphere and tension to really sink in, and also gives opportunity for a return to previous areas where you'll often find yourself getting too comfortable. Then they hit you with new encounters that scare you back into tension. There's a reason this formula has been used since the inception of the survival horror genre, it's a time tested winning design. This strictly linear formula lends itself more to action adventures with lots of set pieces. They're just so wildly different.
@CZProductions
@CZProductions Рік тому
There are no side areas in dead space 1 and 2 though... Just power node doors...
@Adamska156
@Adamska156 Рік тому
@@CZProductions The fact that this game is even more linear than Dead Space 1 and 2 is not a good thing then. Especially when you add in its other downgrades from those games it's just not a good spiritual successor.
@meh-pd7tr
@meh-pd7tr Рік тому
@@CZProductions Didn't dead space at least have puzzles,different bosses, and whatnot compared to this game? They at least try adding different things in dead space even if it was linear, all the meanwhile this game is just you going to a room and kill and that's mainly it
@Adamska156
@Adamska156 Рік тому
@@meh-pd7tr And even then the combat mechanics are also a massive downgrade. The melee system is a joke and there are only 4 enemy types in the game that are largely similar. It'd be different if the combat was incredible but it's just not.
@arcderek
@arcderek Рік тому
This review really highlights the importance of iteration and testing your designs before you go all-in on them. Iterate > Test. Iterate > Test. And get as deep a pool of testers as you possibly can so to avoid tunnel vision.
@AlexanderMartinez-kd7cz
@AlexanderMartinez-kd7cz Рік тому
I don't know about that, if your designer thinks contextual dodging is a good idea in 2022 no amount of testing is gonna fix that :/
@ryanmcclure8868
@ryanmcclure8868 Рік тому
They def blew their budget on visuals, marketing, and celebrity involvement. They couldn't fix the gameplay even if they wanted too.
@djuarez610
@djuarez610 Рік тому
@Dratio didn't you know that everyone is a game developer in their spare time these days? Anyone with a keyboard and using smart words can come off like they have insight knowledge. Lol
@mrpetebojangles21
@mrpetebojangles21 Рік тому
@@AlexanderMartinez-kd7cz worked great in Sifu, but that was just a damn good game
@iwoherka829
@iwoherka829 Рік тому
What's wrong with contextual dodging? It works for me.
@jeremiahpeace9164
@jeremiahpeace9164 Рік тому
You know what I love best about this game? How incredibly slow the hero walks, just mind bogglingly slow. When I first experienced it, I thought there was something wrong with my TV, like there was lag or something, turns out it's just how he walks. The Guy just doesn't give a shit about anything going on around him, and just takes his sweet ass time, looking at the sights, just taking it all in, like a fucking tree sloth.
@mitchroki2776
@mitchroki2776 Рік тому
Exactly like he has no sense of urgency💀
@DerHalbeEuro
@DerHalbeEuro Рік тому
It's a VIDEOGAME NOT THE REALITY!!
@ethantombs2608
@ethantombs2608 3 місяці тому
​@DerHalbeEuro also he's in a prison infested with zombies. Why the fu k would he want to move quickly?
@stevequincy388
@stevequincy388 Рік тому
Also, I’m replaying Alien Isolation. Playing that game with headphones has seriously left my heart racing after my gaming sessions. A working Joe is looking for you as you’re huddled behind a crate, while you can hear the Alien hunting you in the vents above your head, while your motion tracker is going crazy. Oh and there’s also alarms blaring this whole time making it difficult to focus. I actually have to take breaks from that game, take off the headphones and get my heart rate down haha. That’s how you do survival horror in my humble opinion.
@TNTspaz
@TNTspaz Рік тому
I was kind of surprised how bad it was. However, my first initial red flag was them giving out skins and twitch drops for a 8 hour single player game. Kind of makes it seem like the original direction of the game wasn't what we got
@Assassin5671000
@Assassin5671000 Рік тому
Noting really new all of the dead space games had skins for their single player campaign ,some were even tied to if you had an nvidia gpu ,others were unlocked after beating the harder difficulty's
@CarvedStones
@CarvedStones Рік тому
@@Assassin5671000 none were tied to a graphics card.
@batlaughsdc2755
@batlaughsdc2755 Рік тому
I actually liked it tho I don’t get the hate tbh is it that bad I enjoyed my time on it
@Agherosh
@Agherosh Рік тому
That's your red flag? That's a pretty idiotic red flag, let me tell you.
@TNTspaz
@TNTspaz Рік тому
@Agherosh I mean. It's more of a red flag after the fact. If it was actually a good game that justified skins then cool. The skins are just added content. (Like the Dead Space skins kind of made sense in 3 at least cause it tried to have multi-player even though it sucked. Also the dead space games were fairly long non linear games) This game, the skins have nearly no point. Unless the original direction of the game was completely different than what we got I don't get why people are upset that I'm calling it out. There is no point for skins to be added to an 8 hour single player game with no replayability
@Ell_Pacino
@Ell_Pacino Рік тому
Another point about the combat is that since your dodge isn’t required to be timed or direction specific, it makes actually trying to move your character INFURIATING *Edit: For people who clearly didn’t play the game yet still have an opinion for some reason* NO, the dodging is not dependent on the direction of the initial attack. You do have to alternate your dodge direction when an enemy has a combo but it does not matter the direction you dodge so long as you alternate for the next attack
@samw2670
@samw2670 Рік тому
Lol what a crock of shit. You dodge left when they swipe left. Youll get hit. Smh
@dewdbrowatch1446
@dewdbrowatch1446 Рік тому
@@samw2670it’s just a super weird Dodge I kind of hate it it’s not a tap but you hold it it’s super weird it’s one of those mechanics that like makes me hope I’m over with the game faster so it dosent start creating bad habits lmao
@SyntheticShinobi
@SyntheticShinobi Рік тому
What sucks is that it makes the combat so basic. If the dodges were direction specific or based on timing, successfully pulling them off would feel rewarding. But since it’s so brain dead easy to dodge, there isn’t any real depth in the combat
@Drakkon1997
@Drakkon1997 Рік тому
@@SyntheticShinobi yup true. Brain dead no skill gameplay. Gameplay is fun while it lasts but it’s still really disappointing. Also repetitive and boring by the time u complete the game.
@sxerwin
@sxerwin Рік тому
@@SyntheticShinobi Id say knowing which way to dodge is SOME skill.
@scirrhia_kruden
@scirrhia_kruden Рік тому
Sad to see that Karen Fukuhara's first acting role in a game is in THIS game.
@user-lb9xw4xf2q
@user-lb9xw4xf2q Рік тому
To be fair, one of her first major acting roles in general was Katanna in Suicide Squad. So, since she went from that to The Boys, in a few years she will be in a game that doesn't disappoint!
@RecluseBootsy
@RecluseBootsy Рік тому
Her character was written like shit too.
@thecircleoft.e.d2121
@thecircleoft.e.d2121 Рік тому
On that topic, the acting for this game isn't necessarily bad either; the problem is the writing of the script. Dialogue, plot, story, backstory, etc. it's just so underdeveloped, boring and generic that I think they had almost nothing to work off; nothing to make them interesting or unique past basic things, and I find that very disappointing to see. Jacob's the biggest example of this; I thought he'd be a career criminal of being one of a brutal past, and he'd been in Black Iron for years, and had been hardened by its harsh environment, hence why he's fighting the Biophages the way he does. When I saw the prologue opening in that he's just a cargo pilot who got arrested for no reason given to us, I worried, because that's a lazy way to just force him into the role of a prisoner.
@user-lb9xw4xf2q
@user-lb9xw4xf2q Рік тому
@@thecircleoft.e.d2121 I agree. Acting is generally solid; pity how a bad script can drag everything down. I thought that Jacob would have had Elias's character arc (which, incidentally, happened off-screen until an exposition dump); rather than a mystery that is only a mystery because the cutscenes change an identifiable McGuffin into a weird alien cube for reasons of undefined trauma.
@roberteastling3643
@roberteastling3643 Рік тому
Foam finger dead space player here still love that game just commenting to say Thank you for your review sadly i agree with everything you said and for calling out the fact that you cant use the primary defense the game relies on especially the 2 head mini boss dodge distance being unable to melee. my biggest issue is the inability to know when you gonna need lots of ammo or when your fighting the only mini boss you have no idea when its going to happen and you end up save locked and unprepared basically screwed. As for the combat i like the intuitive dodge idea but i agree implementing it was a failure, Im on ps5 btw so i can't speak for pc or anything but personally I've die more time because its so sensitive on the dual sense that even a hair to far forward on left stick voids your dodge as if your walking forward be one thing if it actually let you move more per say like out of an enemies hit box(if there is one) but the enemy engagement feel like a fighting game where you have a small area but its you and 5 dudes for me this will be a platinum trophy for another time I'm afraid but chances are they can't fix the combat system without pulling a cd project red and pulling their game from stores and the market IMO
@AssassinsFear
@AssassinsFear Рік тому
This might be a game where I wouldn't mind just watching those videos where people record the cutscenes as a movie on the highest end bonkers settings and hardware
@skraminc
@skraminc Рік тому
i was going to buy it and just watched a full playthrough just to see the beginning... then it was just walking down a hallway... so i watched a little bit more to see if things amped up and it was just 7 hours of walking through a hallway and killing the same zombie over again. i ended up skipping through about 80% of it. maybe 5% of the 7 hours was direct storyline. the rest of it was just walking.
@wiLdchiLd2k
@wiLdchiLd2k Рік тому
@@skraminc Like most storydriven games...
@vz7742
@vz7742 Рік тому
@@wiLdchiLd2k Exepct this game has no story at all ,also very shallow characters. Ouch!
@skraminc
@skraminc Рік тому
@@wiLdchiLd2k there is no story. if you cut this game down to the cutscenes it would be about 5-10 minutes for 7 hours. even exposition from your companions when you are walking is like 5 minutes worth. it is literally just walking down a hallway that has cool graphics. there aren't even that many logs or documents for background information and when you find one they're like 5-10 seconds of useless info
@nousername2942
@nousername2942 Рік тому
@@skraminc This sounds like an absolutely threadbare game. Where the hell have our standards gone?
@jamesdevine6633
@jamesdevine6633 Рік тому
100 % agree with everything. Changing weapons is a nightmare when there is multiple enemies attacking you. The combat is really frustrating, it doesn’t flow like I think they intended because of slow animations and cumbersome weapon changing.
@oliversmith2
@oliversmith2 Рік тому
You press left on the D pad to switch between what you have chosen as the two main guns, if you run out of ammo with both of those, press right on the dpad and choose two other guns you have ammo for, or use the glove, L2+X. If you throw an enemy against any of the multiple environmental hazards out there, instant win. No need to fight, level up the glove to max. You don't need guns.
@isk8atparks
@isk8atparks Рік тому
@@oliversmith2 great observation smart ass. It takes like 7 seconds, is the point
@DrFeederino
@DrFeederino Рік тому
@@oliversmith2 it only swaps from shotgun/rifle to pistol. But if you run out of ammo for both and have some left on the pistol mod (e.g. tactical pistol), it's very slow and janky.
@Sengg0
@Sengg0 Рік тому
use the GRP, that is the key weapon in this game
@mariobadia4553
@mariobadia4553 Рік тому
@@Sengg0 does it fix the slow animation
@Xendrius
@Xendrius Рік тому
Awesome review, finished the game recently and all the + and - you mentioned I agree with.
@AnimatedAndrew
@AnimatedAndrew Рік тому
I really hoped this game would be good. When I found out it had Denuvo for the PC version, I had a feeling it would mean the performance would be spotty... but the fact that not only did the PC performance turn out really bad, but the game itself had other huge flaws that led to the mixed responses, it just bummed me out. Part of me wanted to still give it a chance after seeing some people say they were legitimately enjoying the game, but now I think it's best that I just wait for it to go on sale. Especially since I have Signalis on Switch atm and that is a really solid survival horror game so far.
@DamonBlackpool
@DamonBlackpool Рік тому
It's obvious based on the reviews I've seen that the combat was "The Baby" of someone high up the development chain, and that this person was utterly convinced it was good regardless of feedback from the rest of the team.
@damienlee1165
@damienlee1165 Рік тому
I can imagine the dev sitting there going left right left right and thinking to himself "wow, I have revolutionized 3rd person over the shoulder action combat, move aside God of war."
@Ocean5ix
@Ocean5ix Рік тому
Thank god because the combat is amazing.
@mafikdew78
@mafikdew78 Рік тому
@@Ocean5ix lol ok kid
@bigstinky7923
@bigstinky7923 Рік тому
@@mafikdew78 if you're bad just say so. I haven't gotten the gun yet, but the melee is pretty fun and a breath of fresh air.
@spicydong317
@spicydong317 Рік тому
@@Ocean5ix "hold A/D to dodge, no timing window, hit them with a pipe" It even has auto aim system xD It's like they made a horror game for babies
@garryhawkes5950
@garryhawkes5950 Рік тому
I was not expecting this to be not recommended. Trailer looked phenomenal. What a shame.
@archersterling6726
@archersterling6726 Рік тому
The trailer IS the game. And that was the problem
@fabioa.8008
@fabioa.8008 Рік тому
Bro, trailers are always phenomenal hahaaha. That's the catch and how they fool you
@PSYFIGHTER_
@PSYFIGHTER_ Рік тому
Trailer🤡
@kittens-kun7671
@kittens-kun7671 Рік тому
It’s just his opinion man.
@acezero12345
@acezero12345 Рік тому
This game sucks 😂
@Lliam043
@Lliam043 Рік тому
Perhaps it was rushed to be released before the Dead Space remake. I can't imagine a time crunch otherwise. These guys were calling their own shots with this one. That's what I read anyway regarding the formation of this project/studio. Appreciate the unbiased critique. Most major outlets go too soft on games.
@dissraps
@dissraps 11 місяців тому
Which is kind of weird, if anything the remake would likely help sales. If it sucks they go "oh this is the original team now we have a good one" If it's good they go "wow I want more" Unless they released at the same time there's likely no cannibalization it's not opening weekend movies
@wokebutbroke6990
@wokebutbroke6990 Рік тому
I just completed it, i was so hyped for it, its worth a play, but im not going to play it twice, i mean i dont even think it hAs a new game+ so you can acquire all maximum gun upgrades ect, also i would get a death animation all the time of getting hit in the head ect but the arm just snapped off instead whoch was really bizzare, still supported fhe devs and hope they can make something else , its a solid 7/10 for me and thats being generous, story was bunk, and it was just a case of collect a fuse and put it on a diff door rinse and repeat, deffo going to be getting dead space
@young__blacksmith
@young__blacksmith Рік тому
Could have been cool if you played as an actual guilty prisoner. Would possibly make for an interesting personal redemption arc / coming to terms with your past.
@unrecognizedtalent4834
@unrecognizedtalent4834 Рік тому
Thought the exact same thing! damn what could’ve been
@neighborofthedevil
@neighborofthedevil Рік тому
I also haven't seen much of this that looks much like a prison. Obviously the whole place has been trashed by zombies but aside from them wearing orange jumpsuits for a bit it really doesn't look like a prison nor does it seem to be set in space or even on another world at all.
@OrionDawn15
@OrionDawn15 Рік тому
@@neighborofthedevil It's set on like... a moon, I think... it's snowy? You can see a planet in the sky and stuff...
@neighborofthedevil
@neighborofthedevil Рік тому
@@OrionDawn15 apparently Callisto is the second biggest moon on jupiter! It just doesn't give off much of a space vibe outside of the obvious space cutscenes.
@OrionDawn15
@OrionDawn15 Рік тому
@@neighborofthedevil Ah.
@PersonWMA
@PersonWMA Рік тому
Next to the remake, the reboot, and the belated sequel that ties off a decades-long cliffhanger, "Creator banking on his name and then failing to rebottle lightning" seems to be just one of those things this decade.
@reaper_exd7498
@reaper_exd7498 Рік тому
Dude it's always been a thing. Look up John Romero and his game Diakatana. The dude is the father of doom nd ID software but Diakatana bombed cuz you need more than a good looking game and a famous designer to succeed.
@frankaliberti
@frankaliberti Рік тому
The game just came out!! Go play it instead of taking the word of a UKpostsr, for fucksake!
@PersonWMA
@PersonWMA Рік тому
@@frankaliberti Fair enough. Wire me 70 dollars and I'll buy it so I can exhaustively play the game, analyse its design architecture, and then finally draft an opinion that I can relay back to you, Nix Lock of UKposts. While I'm at that, wire me a couple thousand so I can buy a sports car so I can determine whether it's really all that it's cracked up to be, and reserve a spot at a five-star restaurant in my name so I can get an opinion about fine dining. After all, why should trust the opinions of reviewers when I can just blow my money on a gamble as to whether I'll get value back for it. I'll "get an opinion" after all, which is so incredibly important to you.
@MaxwellPublishing
@MaxwellPublishing Рік тому
@@PersonWMA lmaoooo
@TibbyII
@TibbyII Рік тому
Unlike Psychonauts 2 which ended up being arguably better than the first
@jamesmcdonough4901
@jamesmcdonough4901 Рік тому
I really enjoyed the first half on PS5, but the 2nd half gets really repetitive with the reused mini boss. The first half is more enjoyable because the combat is 1 on 1 or gives you explosive barres or spikes to deal with more than one enemy. The last mission throws waves of enemies at you with no spikes and the combat system can't really accommodate it.
@noface181
@noface181 Рік тому
:< I'm a sad... I used to play dead space 2 religiously when I was a wee lass in high school. So heartbreaking I was really looking forward to this one
@johngannon
@johngannon Рік тому
It turns out the scariest part is the performance.
@nont18411
@nont18411 Рік тому
Kimiko😢
@marting.9613
@marting.9613 Рік тому
Not my experience on PS5. It runs smoothly for my first two hours. Are you playing on PC?
@BioShockGX
@BioShockGX Рік тому
It's perfect on ps5
@coldfusion1679
@coldfusion1679 Рік тому
Depends on platform I hear. PC port has had complaints, but I’ve had zero fps issues on Xbox series x.
@slipstream7324
@slipstream7324 Рік тому
Denuvo?
@benjaminhoese7665
@benjaminhoese7665 Рік тому
The story was my main worry. I tried to listen to the podcast they made and it basically feels like someone threw every 80s action horror movie at an AI and asked them to write the cheesiest script they could.
@_JellyWalker
@_JellyWalker Рік тому
I would probably enjoy that if the combat was good.
@Sengg0
@Sengg0 Рік тому
I mean Glen Schofield says Event Horizon and the Thing are his fav horrors and those are classic B movies, so I don't understand what else you expected, it's just like Dead Space
@ringard5172
@ringard5172 Рік тому
IIRC Space prison as a setting was one of the Dead Space 1 ideas which was not selected.
@mehoyminoy1326
@mehoyminoy1326 Рік тому
Thats actually exactly what they did. “The developers used artificial intelligence inspired by a process called "generative design," when designing the game's objects, environments, and characters. By taking human-designed objects and putting them through this A.I., the designs were optimized for efficiency.[1]”
@aquiatic
@aquiatic Рік тому
I listened to the whole podcast series and really enjoyed it, despite being super cliched. I'd say the story was actually more interesting than that of the game, although i've only played a few hours so far
@crimsonstardrago9707
@crimsonstardrago9707 Рік тому
Everything you said is pretty spot on especially the combat. It's extremely frustrating towards the end of the game when they pile up enemies on you do to the auto targeting system. It's even really risky to perform the quick shot mechanic because if you do, enemies around you will immediately attack as soon as you pull out the gun and if they all are mutated, that's a lot of damage along with the fact you cannot heal mid-combat. I too wanted to try and love this game but the frustrations just overtake the good of the game sometimes.
@metfreak101
@metfreak101 Рік тому
I'm so confused by comments like these. How are you all playing the game? Aside from a couple of spots, where you could use the grip throw or whatever, there was never an overwhelming amount of enemies and I never even used that auto targeting system. I did not have a frustrating or problematic time with the combat or the game at all. I'm not saying this to be a gamer Giga Chad or whatever, I'm honestly asking how people played this to the point where they got frustrated.
@buildman126
@buildman126 Рік тому
@@metfreak101 because combat is dog shit lmao. I returned that disappointment
@justinonespot93
@justinonespot93 Рік тому
🤣🤣
@Tomiply
@Tomiply Рік тому
I disagree, because I had so many bullets towards the end of the game that it was insane. Like, I would find ammo that I couldn't pick up because my inventory was already completely full of ammo. Also, didn't you use the kinetic ability? So many enemies can be one-shot by throwing them into things or over railings. Overall, the game was too easy for me. Should've played on hard. I feel like gamers aren't used to games being even a bit challenging these days. If you don't have auto-targeting and so on, it's suddenly too hard for a lot of people.
@crimsonstardrago9707
@crimsonstardrago9707 Рік тому
@@Tomiply So you're responding to something I said over 2 months ago? When the game is updated to deal with the annoying parts already?
@Subject98
@Subject98 Рік тому
I finished the game on base ps4, on medium difficulty, and ended up enjoying it. This a game that will appeal to some and not to others, but it's not even close to being terrible. I can sympathize with the issues people were / maybe still are having on PC, but I experienced very little issues. Even the final boss seemed to be solid and everything worked as intended. I died like 5 times on him but I liked the challenge. Something I don't understand is why so many players are focusing on the melee combat, as if other strategies aren't even worth looking into. The game showers you with ammunition. The way I think it's meant to be played is combo-ing gunplay, kenesis and environmental hazards with your melee attacks. Trying to rely on melee when you have more than two enemies in the room is not going to cut it, and that's probably intentional. I honestly think the combat is quite good. Though the weapons needed to be more diverse, and weapon switching is kind of bad. It's slow and you have to let the animation complete before aiming or you'll still be on your last gun lol. I wish they would change that.
@shazmodeus2795
@shazmodeus2795 Рік тому
I was watching my friend play this last night. I found it pretty entertaining, but I agree that it didn't seem very scary, and was really missing that truly unique enemy and weapon that defined Dead Space and made it so memorable. I kept waiting for the "plasma cutter" equivalent to show up and it never did.
@julianswinton5355
@julianswinton5355 Рік тому
Instead we go a baton the new main weapon probably if they make a second game.
@whoishe2527
@whoishe2527 Рік тому
Is the story good? All that matters to me don’t care bout all that other bs
@Revan-eb1wb
@Revan-eb1wb Рік тому
@@whoishe2527 unfoetunately no. Barely Ny dialogue. Barely aby cutscenes. Extremely boring story
@jedimouse619
@jedimouse619 Рік тому
@@whoishe2527 story is decent at best. It’s a game that gives a lot of lore and world building through audio logs.
@whoishe2527
@whoishe2527 Рік тому
@@Revan-eb1wb I’m 5 hrs in it’s pretty decent. Definitely not dead space but it is a decent horror game, after I beat it I plan on returning it to Best Buy 🤣
@luckyjohnson1767
@luckyjohnson1767 Рік тому
Dead Space defined what I wanted in video games, and some of this initially looked like it recaptured that magic. I honestly didnt think this could miss and I am so genuinely disappointed.
@luckynumb3rsl3v7n9
@luckynumb3rsl3v7n9 Рік тому
Don't be disappointed until you try it yourself. If you did try it then that's cool. I hadn't yet and will but I'm not disappointed from anothers opinion, imma just keep an open mind b4 I play
@misterio10gre
@misterio10gre Рік тому
the game is a good DS successor and that's probably it for me most reviews I've read talk about the game not being something else other than DS (which I don't see a problem with), I guess the only thing this game is missing are the puzzles if you were into them
@derrickfarbes1805
@derrickfarbes1805 Рік тому
If you didn't play it and you assume this review is legit you a clown
@eljusticiero322
@eljusticiero322 Рік тому
Looks boring
@AbuHajarAlBugatti
@AbuHajarAlBugatti Рік тому
From what Ive seen so far it still looks good in general it just ISNT dead space. But yeah way too much action and melee combat
@UvanGovender
@UvanGovender Рік тому
Just got my copy yesterday, been off from the holidays….. and wow it’s awesome, on the 3rd last chapter……. 16 hour in. This game is dead space with a different premise. Really upset some of my familiar reviewers hoped on the hate band wagon. This is how I played - Patch 1.0.8 PS5 - Started on the hardest difficulty (wanted to knock the trophy out) - switched between Performance and RT to enjoy visuals This is what I found - exceptionally balanced in this difficulty (even with dodge assist in accessibility is challenging) - weapons and crafting is awesome, game is stunning - varied environments with 1 occasional same local background, loved each biome - story is awesome, as you are a survivor not the main hero or antagonist, just enough is given - enough side tracking for loot, nowhere near as linear as hell blade and that was awesome too Sure certain situations could be better, but if you don’t want to speed run or collectathon then it’s phenomenal
@Gato-Pan
@Gato-Pan Рік тому
Bro, what's your take on the new updated community guidelines here on UKposts? They added some new rules, for example: Video games with violence towards minors will not be monetized. They explain just punching an underage character is enough. Meaning games like god of war, where atreus gets attacked or the last of us, where ellie is captured is now basically forbidden on the site. Another stupid rule is "Showing scenes such as buildings falling, cars exploding or any other scene that implies a character died" As you know... 99% of games nowadays hace characters that die. Will call of duty be banned now cuz it shows houses and stuff exploding all the time? I'm really worried about what's about to happen to the platform.
@microdavid7098
@microdavid7098 Рік тому
I love how detailed the review gets. The writing is really good. And it goes to show how important these design decisions are. It can be hard to notice them in games that implement them really well, but when a game lacks them, the veil can be seen through and the problems become apparent
@Alex-oj8po
@Alex-oj8po Рік тому
I think the most disappointing thing to me is the level design. The exploration and puzzle solving aspect of the survival horror genre is what I'd consider a foundation that these games should be built on. The spaces these games take place in are what I always remember about them even decades after playing them.
@JewTube001
@JewTube001 Рік тому
to be fair DS was always low on those aspects. it's always been more action oriented compared to SH and RE.
@cristhian900
@cristhian900 Рік тому
Exploration yes. Puzzles? Ew that’s so 90’s
@imadeamistak4905
@imadeamistak4905 Рік тому
@@cristhian900if you dont mind me asking what are you exploring if youre not figuring something out? by implementing puzzles youre interacting with the environment and exploring them. otherwise youre just going from room to room killing stuff. i think god of war does this well and its not a “90s” game
@Rachel-96
@Rachel-96 Рік тому
@@imadeamistak4905 Also helps alot with pacing to keep the player from getting burnt out
@cristhian900
@cristhian900 Рік тому
@@imadeamistak4905 Maybe the kind of puzzles I’m thinking of are the Resident Evil, the Madison, and the Visage kind… the ones that may require you to look up a walkthrough, ruining all immersion and frustrating the player more than anything due to their progress halting nature. Environmental puzzles are ok though. Exploration can be exploring to gather more resources, upgrades, etc… Guess I just like my horror games more action oriented than the “what am I supposed to do now” kind 😅
@DrJones20
@DrJones20 Рік тому
An intelligently written review unlike the rambling rants from many other channels. MrMattyPlays was especially bad.
@itsblitz4437
@itsblitz4437 Рік тому
Well there is YongYea, GManLives, and JoeTheAlternativeGamer.
@jareddavidmanifold313
@jareddavidmanifold313 Рік тому
I can't stand Mr Matty or retro rebound that dude is unnerving
@Fatomeki
@Fatomeki Рік тому
I finished it after 13 Hours and I pretty much agree with every single point you said. I went into it thinking, its gonna be my game of the year, because I love Dead Space so much, but I am left heartbroken. It was not horrible, otherwise I wouldnt have finished it, but it was definitely subpar, besides the visuals. My biggest point is that I think its not scary at all. There were times where I would get startled, but thats it. I think I even thought Dead Space 3 to be scarier. I dunno, maybe its my fault for watching every trailer and documentary, but I just wasnt terrified at all. When I played Dead Space 1 & 2 there were times where I was too terrified to move onwards, but in Callisto the only time I felt something like that was in the bio habitat. In fact I think one reason why I didnt think it was scary, was because I dont really see the biophages as a threat 1v1. Necromorphs were so much more terrifying, especially because there was no dodge feature. In addition to everything mentioned I also think the checkpoint system sucks. Like you finished exploring on the alternate path and then you die on the story path and suddenly you are back to a point in time where you havent explored the alt path yet, even though I manually saved (which does nothing btw), because the checkpoint only gets set once you reach it the first time.
@biasannihilator6146
@biasannihilator6146 Рік тому
I legit had the checkpoint save thing happen to me today. Sat there after all the bullshit I just did to then manually save it. For it to somehow just be the checkpoint again. I turned my whole shit off man I was already pissed from the wanky group combat.
@blindlightn650
@blindlightn650 Рік тому
THIS!
@AbstractM0use
@AbstractM0use Рік тому
Yeah, so far my only fear in this game is just dread that I will have to keep repeating fighting a group of enemies that they throw at me at the end of a checkpoint. The last one will sneak a hit in from behind and kill me, making me go back to the checkpoint and fight them all again.
@combineeliteunit8769
@combineeliteunit8769 Рік тому
I think that’s an overreaction calling DS3 scarier. DS3 literally felt like a Michael Bay film
@Luke-ym7hd
@Luke-ym7hd Рік тому
This is why I wait for these kinds of reviews before buying in these days of gaming. Everyone was so hyped for this game saying it’s going to be amazing. Hell even the trailers looked amazing. And what happened? It flopped hard 😂 I’ll only pre order games from companies like Rockstar and FromSoft, because companies like this are such a hit and miss when they release games. The next game to flop that everyone is hyped for is the Hogwarts shit. That game is going to be so bad 😂
@Xeneveres
@Xeneveres Рік тому
From listening to this review and what I’ve heard of the game leading up to its release it makes it sound like they spent more time making sure the death animations are gruesome and violent enough for the shock value that people wanted rather than focusing on the actual gameplay.
@morteskellington9047
@morteskellington9047 Рік тому
Which is ironic, since the death animations mostly use the same 'head gore' model and all amount to 'thing hits guy head until pops' or some variation that ends with it popping. There's, at least in my playthrough, like one visually creative death.
@lycanthrophy616
@lycanthrophy616 Рік тому
This!! I'm on maximum security difficulty, so I've died many times and seen a lot of death animations. It's just overkill and tasteless at this point. They focused on that way too much as a selling point.
@MrSnaztastic
@MrSnaztastic Рік тому
@@morteskellington9047 Well, it sounds like the saved all the other deaths to sell as DLC.. like, WTF.
@ratman2580
@ratman2580 Рік тому
So I guess every other team working on this game just got to take a holiday break every time they worked on the animations
@alsh5119
@alsh5119 Рік тому
@@MrSnaztastic don't get it twisted they even clarified thats its all gonna be new content that they never showed the reason they said new death animations is because the enemies are new in said dlc, no shi the death will be new, scummy seeing people grab the initial headline and run with it, even if u don't like the game don't be scummy tho
@Lolkila123
@Lolkila123 4 місяці тому
Honestly get hype to watch these just to hear your analogy in the beginning and how it links back to video games. Top class writing
@smartn1ck
@smartn1ck Рік тому
I rarely comment on videos but this game pissed me off so much at the end. I came to see what other people were saying, The last boss was such a slap in the face for people who invested their time into this game. What were they thinking with that last boss, for a boss to need so many hits to die but can easily one shot you.... not to mention the lack of ammo, the fact the baton is useless at the end, like who thought this was a good idea.... Why does it take so long to switch weapons? Why does he run so slow?
@ajwaddanwarr3409
@ajwaddanwarr3409 Рік тому
As a lover of Dead Space I have always been worried about this game cause in every combat scenario the player was just steam rolling through the zombies, in the original Dead Space game you weren't just scared of the necromorph but of running out of resources so despite being scared you had to calm yourself down every time. Its what made the game soo good. Also the infected just don't feel as scary here :/ Edit: Okay so there is an interesting discussion on difficulty in horror games here and the legacy of old Dead Space. First of all I played it when I was like 11, it was among my formative video game so yeah it was hard for me. Secondly I think this is why discussing mechanics is more important than difficulty cause any game plus time eventually gets easier if you are willing to learn. Mechanics is what either beats the test of time or not and for that Dead Space is still fantastic. Now someone had this awesome point about how Calisto is difficult cause your fighting against the system rather than thinking of creative ways to interact with the system. On that point having now played the game for 3 hours I gotta say that unfortunately Calisto is indeed the former. My final point, I think is a rebuttal to some people saying Dead Space is bad now, and that is all games age and feeling of "been there done that" sets in as we get older and newer games come out. What is important to paying respect to milestone games that inspired other games. Shakespeare stories feel boring as fk cause we have seen or read count less stories with similar beats, but his plays were what inspired these beats to began with so we give our respect.
@allusive2903
@allusive2903 Рік тому
This!! I had the same feeling. What I loved about dead space was the vulnerability. Your resources…
@ajwaddanwarr3409
@ajwaddanwarr3409 Рік тому
@@allusive2903 that glove is OP where as in dead space stasis bought you morsels of time where you had to think quick. If you can just grab things... you aren't in danger, you are the danger lol!
@jmac8631
@jmac8631 Рік тому
Every time I saw the combat footage of this game I thought something was off as well. It’s a damn shame.
@oscarriveraabal9390
@oscarriveraabal9390 Рік тому
Isnt this game harder tho? I completed every dead space on hard and if you managed your inventory well you would never run out of ammo. Most people i have seen play callisto say it is pretty hard.
@Sammo212
@Sammo212 Рік тому
I mean, once you figured out how the game works the resources weren't a problem even on higher difficulties...unless you just focused on leveling up military weapons.
@IGoWumbo
@IGoWumbo Рік тому
I think the driver of most of these issues is a simple and heartbreaking one: this game HAD to come out before the Dead Space Remake. From a commercial perspective, this game would be dead in the water if it released afterwards. This was Striking Distance’s chance to have the spotlight to themselves, and I think they pushed out this game too soon (potentially a full year too soon, based on the emptiness of the world and clear flaws in its combat systems)
@Beelzebunge
@Beelzebunge Рік тому
I suspect you're right. Such a shame.
@HybOj
@HybOj Рік тому
exactly my thoughts. Thats really fucked honestly. "hope" it was worthy for them, than to wait IDK 6-12months and release actually a good game
@tonito_el_tigre
@tonito_el_tigre Рік тому
Which says a lot about a community that they rather support a name then the team that brought it to them.. EA ruined dead space so the team left and made collisto. So the og dead space fans should be all in on this game and let ea waste money on a dead space remake. Why give them money on an ip they ruined
@deedelta9263
@deedelta9263 Рік тому
I concur. And part of me wonders if EA was actively trying to screw them over
@d-rabbitfor5398
@d-rabbitfor5398 Рік тому
@TonyL bullshit. We love dead space because of dead space. Especially the first game that started it all is of utmost importance. Dont bring politics into games. If dead space has earned its name and EA pushes for a faithful remake, then there is nothing wrong with supporting them. We should rather lead companies into the direction we the consumers want, instead of hatefully sanction them when they try to hear us.
@DannyG683
@DannyG683 Рік тому
We've had an Isaac, we've had a Jacob, next we need an Abraham.
@3rd-Wave_Rebel
@3rd-Wave_Rebel Рік тому
I will wait till next November Black Friday to get the game on sale along with Returnal since I missed the sale this month!
@Mendalay
@Mendalay Рік тому
The part at the start where you have to fight four zombies at the same time with the melee weapon almost made me return it
@yaJA._.
@yaJA._. Рік тому
Just get good
@erroneouse1929
@erroneouse1929 Рік тому
@@yaJA._. I’ll get good at returning it🥴
@mariahkerry1698
@mariahkerry1698 Рік тому
Straight to my friend : craig
@sxerwin
@sxerwin Рік тому
On hard mode. Yes. I almost quit
@Mendalay
@Mendalay Рік тому
@@yaJA._. finished it. The tutorial for dodging is so bad. No timing required guys just hold left or right
@TurdF3rguson
@TurdF3rguson 10 місяців тому
My only reel beefs with this game are the awkward combat and some of the repetitiveness. Could do with like 75% less vent crawling and squeezing through cracks.
@gamemaster27
@gamemaster27 Рік тому
I finished Callisto Protocol earlier today.. I have to say, that I agree with you.. plus, this gives me a lot of good dead space vibes. As for the creatures that are blind but rely on their hearing.. use your GRP and throw them hard against the spikes.. The mini boss was okay.. The main boss fight was good.. Overall, this game leaves me thinking they could have done more.. like adding different mini boss fights... different types of these creatures..
@user-rk2xi7iw9k
@user-rk2xi7iw9k Рік тому
One thing you didn’t mention and that is the TERRIBLE auto save system, there are so many times where I had to reupgrade my weapons after getting wrecked, I also want to add that the death animations/extremely long loading times(I play on PS4) multiply the frustration aspect of the game by a thousand, they also do a very poor job explaining the combat which took me many trials and errors for me to figure out.
@kaijuking3216
@kaijuking3216 Рік тому
I know you're pain, mate. I'm also on PS4, and the loading times for me have been well over a minute. I died a few times against the second two-headed brute boss fight, and and I timed one of the loading screens and it was 1 minute 6 seconds total, not including the kill animations. Also about the auto save system, most other games are smart enough to put you in the room before the boss fight when reloading, not right at the midst the boss fight where you can't catch your bearings. And the manual safe feature's completely worthless.
@smartn1ck
@smartn1ck Рік тому
YES! and it wouldn't let you save at some points so you had to keep redoing certain things ! this game got me so heated!
@AbstractM0use
@AbstractM0use Рік тому
@@kaijuking3216 Wow, that would be unplayable for me. You die so easily and often, that means a lot of load screen time. Thankfully the load time is almost nothing on a Series X, but still frustrating to have to keep dying and repeating the same enemy fights over and over.
@kaijuking3216
@kaijuking3216 Рік тому
@@AbstractM0use To be totally honest, it got so bad with all the loading screens that I was reading a Spider-Man comic during them. Easily one of the most frustrating and broken games I've ever played. And to add to that, I just beat the game a few hours ago and I think the worst aspect of the game has to be the weapon selection / switch. I can't tell you how many times during the final boss fight because the game wouldn't allow me to quickly switch from the riot shotgun to the tactical pistol. And Lastly, does anyone else think the kill animations are kind of lame in comparison to the original Dead space 1 and 2?
@LightspeedGaming
@LightspeedGaming Рік тому
Ugh yes being on Xbox 1 it shouldn't take 30 seconds after dying to load back in. Absolutely painful and makes it even more annoying when you die all the time cuz of the bad combat
@neito_805
@neito_805 Рік тому
The "Strategic Dismemberment" is what I loved from the old Dead Space games. It's a shame that it does not seem to have much of a presence in Callisto. I also enjoyed the puzzles and space walks with the Oxygen timer and reduced your hearing to add tension to the exploration. Then you get the loud WHOOOOSHHHH when you return to the vacuum chamber. Oh, and the Dark Necromorphs were more scary to me! They were harder to see, moved faster, hit harder, and had glowing red eyes
@qfinitywizz2715
@qfinitywizz2715 Рік тому
No you didn't you didn't enjoy any of that in fact I bet you cried cuz you couldn't beat it
@ardent835
@ardent835 Рік тому
@@qfinitywizz2715 are you suppose to be the cockroach of UKposts or something?
@Diplexone
@Diplexone Рік тому
There is strategic dismemberment in this. The zombies won’t be able to hit you with that body part if you shoot or cut it off.
@Diplexone
@Diplexone Рік тому
Or if you shoot of there legs then they crawl towards you. It is literally the exact same
@verdanthyborian2322
@verdanthyborian2322 Рік тому
@@qfinitywizz2715 wtf... is this the new bot responses?
@AbstractM0use
@AbstractM0use Рік тому
I haven't finished it, yet, but I agree so far. The combat is my main gripe, but only when they throw multiple enemies at you (which is a lot!). The lack of being able to backtrack sucks, too. If my inventory is full and I come across items to sell I can't pick up, I usually can't go back and get them if I find a vendor further along. The sights and sounds are where this game shines, though. Since the core function of the game (the combat) isn't that fun, I don't see myself going through this game more than once. I think if you liked Dead Space you'll like Callisto's atmosphere, but if you're expecting Dead Space '4', it's not here.
@johnnyjohnson111
@johnnyjohnson111 Рік тому
I hate that you posted this video. Don't get me wrong I respect your opinion but I truly don't understand why everyone is so disappointed about this game. Yeah it's got it short coming but it's still worth a buy this game has just as much game play as evil west and yeah the combat is hard but once you get it, it's a joy to play. I normally agree with all your reviews but this one I can't agree with. I hope it gets a sequel despite all of the bad reviews. Please give it another try on easy and see if your view changed because Glen Scofield worked hard on this game and Dead space and I hate to see EA get the last laugh with a basic Dead space remake over this ambitious new title.
@Morden97
@Morden97 Рік тому
This game kinda reminds me of The Order 1886... on the brink of a new generation, big hype previous to release, a huge emphasis on tech and graphics, third person action game with bad combat, poor boss encounters, no exploration, no puzzles, just a corridor shooter
@ethansapp3473
@ethansapp3473 Рік тому
I totally forgot that game existed, it had such a good premise but yeah we know how it turned out like you said..
@amadeusazazel9047
@amadeusazazel9047 Рік тому
This is actually a perfect analogy. It’s like a glorified tech demo to show off how pretty a game can be, yet it’s without the substance to prop up the game itself
@DracoReptoidsExposed
@DracoReptoidsExposed Рік тому
This and God of War Ragnorok, walking sims.
@shonmoody1706
@shonmoody1706 Рік тому
Exactly my thoughts. Except the Order actually had a good Story and World building. I think I'm actually more bummed that it was a flop. Since it had good actors and the production value was of the charts. You think they could atleast have made the controls right in Calisto. Since if there's a sequel what is there to build off of. It sounds like just about everything is average or broken in the game. I really wanted this to be good since Arkham Knights was garbage also...SMH
@SuperGhille
@SuperGhille Рік тому
idk if you played the game but the combat has been a lot of fun, it feels weighty and impactful, plus every upgrade makes the combat even more fun
@namesii1880
@namesii1880 Рік тому
The devs really did go to great lengths to bring back the OG Dead Space days. They even traveled back to the time where PC was a platform many ignored. Though of course these days PC is such a major platform that it puzzles me how they thought this was ok to release.
@godsson7779
@godsson7779 Рік тому
Yeah, that's apparently part of the problem
@theanimerapper6351
@theanimerapper6351 Рік тому
The stuttering in this game is apparent in alot of AAA games nowadays on pc
@sasoriakasuna9050
@sasoriakasuna9050 Рік тому
This is not a new issue, most major releases don't function properly on pc
@Volker_A4
@Volker_A4 Рік тому
@@RJMStraya Dead Space 1 is unplayable without a mod to fix the input and Dead Space 2 never got the story DLC on PC.
@Disconnect350
@Disconnect350 Рік тому
@@Volker_A4 Played Dead Space 1 on my average laptop and it was great with no crashes. Surprised how well it ran.
@johnedwards4337
@johnedwards4337 Рік тому
I didn't play the game, don't have the pc specs to run it, but I saw a play through, not gonna lie i was enjoying the story so far, but to me there was no risk-reward system. This could be a baised for me since I like to take risks in games, but like you pointed out, combat was pretty limited. It looked more like a button smasher where you just hit something an x ammount of time to progress the story. Sure thats all games, but at least with hollow knight you had to come up with a combo to deal with certain enemy attack patterns.
@shivem8125
@shivem8125 Рік тому
The stuttering is because the game doesn't pre load it's textures (or something along those lines) so every time something new pops up it's done on the spot, apparently it's the same issue on the xbox. There are a few secret bunkers to find but you only get a new voice recording, I didn't mind the combat 1v1 or when you could improvise with the grp but more than one mob is a pain, glad it's not just because I am old and slow 😂
@RonnyWelles
@RonnyWelles Рік тому
The stuttering is because they got money and dev help form sony to spend most time on the PS5 version instead of the others.
@BESM1984
@BESM1984 Рік тому
I watched Maximilian Dood played this last night and it was ROUGH in many categories especially the mechanics. I would love to hear what the devs were trying to accomplish.
@dakotadean5953
@dakotadean5953 Рік тому
Legally distinct not dead space. Which is ironic since it is the same team.
@BESM1984
@BESM1984 Рік тому
@@dakotadean5953 from what I have seen it got the visuals across but the combat...I want to know more about how they came to this "conclusion"(?). Also releasing they game without a new game plus(its coming Feburary next year) is baffling.
@puddingcatsteamboat6393
@puddingcatsteamboat6393 Рік тому
i watched that too and honestly it didn’t come off great but i thought that maybe it just wasn’t the game for Max ya know, it happens no game works for everyone. after hearing this review, which seems to reiterate what i saw with Max…yeah it’s not looking good.
@BESM1984
@BESM1984 Рік тому
@@puddingcatsteamboat6393 that stick-and-move (dodge) that IF it works looks like it would be GREAT for one on one encounters but add in two to four enemies and it feels and looks like a complete mess. Adding in how slow he moves compared to enemies which to BE FAIR many gaming in survival horror do but here the speeds feel out of sync.
@jakeshepherd7046
@jakeshepherd7046 Рік тому
@@dakotadean5953 Literally the only parts of this game with any similarities to Dead Space are the HUD being a part of the game world and having a stomp powerful enough to fight God. Other than that, the gameplay reminds me more of The Last of Us, having weighty melee combat and third person shooter gameplay with more conventional firearms compared to the more makeshift weaponry of Dead Space.
@danielbiczi4011
@danielbiczi4011 Рік тому
i love how even with games he doesnt recommend he still uses absolutely killer montages
@gianghuynh9570
@gianghuynh9570 Рік тому
Coulda written the dude backstory like “he plays a lot of Dark Soul and Bayonetta so dodging comes so naturally to him the boss literally can’t touch him”. Great survival horror mechanic guys, when you can just outninja the enemies.
@Google_Censored_Commenter
@Google_Censored_Commenter Місяць тому
PSA for people looking to buy this! The game recieved a huge update to combat 2 weeks after he did this review. They've both sped up animations, improved AI, and tweaked multiple enemy encounter combat multiple times. They've also added quite a few cosmetics, the ability to skip all cut scenes, including the death one, New Game+, Hard mode, and DLC with more content should you want to invest in it.
@Skywalkup
@Skywalkup Рік тому
I was getting super nervous when no reviews were out a week from launch. Got even more nervous when I saw the “season pass” and post launch plan. Glad I held off on preorder, I’ll look for this one on sale.
@KillZoneHart1
@KillZoneHart1 Рік тому
Never preorder a game so far ahead of launch. This type of stuff can easily crop up for any game. The review embargo date being on the release date is the telltale sign they're trying to damage control something. Perhaps the covid development hurt this games potential, suppose we'll never know.
@SD-kw2bn
@SD-kw2bn Рік тому
Same not seeing early reviews seemed strange for a game with this much marketing.
@italianspiderman5012
@italianspiderman5012 Рік тому
Every time I hear “dlc” before the game even releases,I’m out,shits ridiculous.
@UmbraWeiss
@UmbraWeiss Рік тому
I pre-order games 1 day before release , so i can download it before launch, than i refund it next day if is trash, like this.
@aeternusdoleo4531
@aeternusdoleo4531 Рік тому
"Remember... No preorders." It should be a rule by now for gamers.
@HunterBann
@HunterBann Рік тому
The reason I trust your reviews is because of the depth you give. Even when you "recommend" something, the detailed review given allows me to gather my own information on whether or not it's for me. Our tastes generally align so that helps.
@TopTwom
@TopTwom Рік тому
Having the same thoughts. The points in the review actually (mostly) sounds like positive things to me despite the review being negative
@alexdoan273
@alexdoan273 Рік тому
@@TopTwom which one is positive though? Bad performance, lack of enemy variety, disconnecting and predictable story, combat that you aren't fully in control... I don't see a great deal of good points here...
@creopictures
@creopictures Рік тому
Very true. The extreme linearity he describes for example, is not a huge problem to me. A bit of a bummer, but not a deal breaker. But all the other problems described definitely are. And they were things that I suspected from the gameplay footage I had seen. I was afraid that the melee combat would either end up being OP (since it conserves ammo) or straight up annoying. Or both. Sounds like that's the case.
@thesaviorofsouls5210
@thesaviorofsouls5210 Рік тому
Its nice to actually see reviewers have an opinion, too many are too afraid to give a negative review because they might be excludes from review lists.
@BorisTheMonkey
@BorisTheMonkey Рік тому
Exactly, don't just listen to his conclusion. Hearing how the combat works is enough to put me off, even if he liked it I'd still think it sounded bad.
@dethskullcrusher
@dethskullcrusher 10 місяців тому
Without reinventing the wheel or anything the game is pretty allright, is fun but sometimes the difficulty spikes are VERY pronounced, specially in the expansion "The Final Transmission" oh boy that was hard even on medium difuculty USING MOUSE AND KEYBOARD! The technical aspects are more or less polished now, but playing with RayTracing is very taxing on the CPU so i recommend capping the framerate to 30-60 fps depending on your CPU (a 30 to 40 fps cap on an i7 8700K - R5 5600 or similar and 60 fps cap with a 7800X3D - 13900K) playing without RT does improve framerates by A LOT, i could easily play at 100+ fps with a 4070 Ti at 3413x1920 with the ocasional dip because of stutters but they're not as common currently, at least not without RT.
@azzimaz
@azzimaz Рік тому
I hv no idea how despite having Sam Witwer, Karen Fukuhara & Josh Duhamel play characters in this game, the story misses so hard. These are some really talented actors. Karen Fukuhara was amazing in Boys. Sam Witwer is darn good in many games he is in.
@fatbroccoli8
@fatbroccoli8 Рік тому
Because it's all about the writing, doesn't matter how good the actors are... relatively speaking
@ThatGuy-ky2yf
@ThatGuy-ky2yf Рік тому
@@fatbroccoli8 Always be suspect of a game that prioritizes famous actors/voice actors over promoting in-depth gameplay and story in its trailers and initial discussion.
@iluvatarchem
@iluvatarchem Рік тому
You've played the game? Or you're just throwing random shitty opinions because you've read some reviews?
@walkingwhisperer
@walkingwhisperer Рік тому
I thought Josh Duhamel was an interesting choice for the lead. Hadn't seen him in something major since Transformers. It's a shame his major game debut had to end up this way.
@snowlocke1
@snowlocke1 Рік тому
@@walkingwhisperer technically it’s not his debut since he was in Call of Duty World War 2 as well
@UPHENOS
@UPHENOS Рік тому
Yep, I remembered the lesson I learned a long time ago, again, which is to never preorder, or get overhyped until reviews are out!
@dakotadean5953
@dakotadean5953 Рік тому
Those who do not learn from history are doomed to repeat it.
@discipleofdeath2517
@discipleofdeath2517 Рік тому
I only pre-order from one developer, FromSoft. Besides that yes I always take the wait and see approach.
@chanwooksook
@chanwooksook Рік тому
@@2canwin635 but really whats the point of preorder? if there would be a 10-20% discount for it - then ok.. but it's just to play lottery for nothing....ok maybe you'll be able to predownload game and have 2 hours advantage.)
@jabareeals3356
@jabareeals3356 Рік тому
I certainly learned a lesson today! Hopefully GameStop will let me cancel as I still owe $5 on it!
@S2369100
@S2369100 Рік тому
@@2canwin635 I used to think the same way…until cyberpunk 2077 came out. Never preordered a game in years, but I broke my rule because it was CD ProjectRed and I trusted them. Now, no matter what game, what company, I will NEVER preorder anything. Ever.
@TheCorrectOpinionIs
@TheCorrectOpinionIs Рік тому
This is a very honest review, but for those still on the fence: It's worth noting that, even though I'm disappointed in aspects of this game, the poor melee combat with multiple enemies can absolutely be avoided by managing ammo properly. The game works best when you utilize all the tools at your disposal. In crowded areas, an upgraded weapon/gravity gun can alleviate issues. It's too short for $70, though.
@ShoorfLonelyLokly
@ShoorfLonelyLokly Рік тому
Calisto to Dead Space is what Back4Blood to Left4Dead is.
@batman_2004
@batman_2004 Рік тому
Exactly.
@Lenny-pr2go
@Lenny-pr2go Рік тому
I had such high hopes for this game - this is a massive bummer. Appreciate the review as always, SkillUp
@jackag24
@jackag24 Рік тому
I bought the game prior to looking at any reviews. Just played about 4 hours straight and it's fucking awesome. It's so polished. Atmosphere is great and the combat is visceral as.
@AlmissaGaming
@AlmissaGaming Рік тому
get your own opinion
@97wojak
@97wojak Рік тому
You haven't even watched the review!
@Gutszomb11
@Gutszomb11 Рік тому
straight up, this game is so fun and nice, but it does stutter a massive amount, thankfully it just comes in bursts
@mariobadia4553
@mariobadia4553 Рік тому
@@jackag24 not the gunplay. Enemies have nearly no reaction to getting shot
@wenoay
@wenoay Рік тому
cant believe skillup actually got this video out this quickly. such a strange review window for this game
@erroldtumaque3430
@erroldtumaque3430 Рік тому
Wdym everyone just dropped their reviews at the same time
@sammartin350
@sammartin350 Рік тому
@@erroldtumaque3430 He only got the code around 36hrs ago - Not a ton of time to play through, judge, edit, script etc. Whilst working on other games also
@jimnilandelectrics
@jimnilandelectrics Рік тому
Not ripping on my boy Shill but disappointed i had to watch the IGN review before his. Usually he is on point and industry leading.
@JakubKowalczyk
@JakubKowalczyk Рік тому
its a 10 hour game
@KOBKStreak
@KOBKStreak Рік тому
@@jimnilandelectrics so you rather he rush out content and possibly risk the quality of it? There was also a review embargo until the date of release. You also don't know when he got the code to review the game. So you are either a troll or being a spoilt brat.
@adamg7984
@adamg7984 Рік тому
I honestly look at this game, feel I would like it quite a bit but also 1000% understand why it's very divisive. I hope to play it some day, but also get why many hate it.
@metfreak101
@metfreak101 Рік тому
I never do this, but I came back to leave a comment on this video about how wrong I think this review is. Maybe not for him, since he played on pc, which was apparently a mess, but I could not disagree with almost every point he made more. It is linear, but not in a bad way, and the story was pretty good. The combat was excellent, I thought, and I have no idea what he's talking about about difficult boss fights or easy mini boss fights or whatever. I usually agree with Skill Up on about every review he puts out, but I really think he got this one wrong and I think it has soured a lot of people on a pretty good Dead Space successor. If you liked Dead Space, you will like this game. All the people in the comments acting like they know how bad it is from watching this review are just wrong. I started playing it, then watched this review, which got me kind of down about what was to come. But I continued playing and was surprised to realize how much I was enjoying it. Every point he made about how bad or derivative or not scary it was, I felt was flat out wrong. Really good game and I'm glad I played it.
@SM-nz9ff
@SM-nz9ff Рік тому
Na DS 1/2 are classics and this game is trash - PS5 here
@sabihrashid252
@sabihrashid252 Рік тому
Disappointed to hear about the underwhelming story and world. The 6 episode audiodrama they released in the weeks leading up to the game was pretty good, and made me think they'd put a lot of effort into the worldbuilding.
@adamtellier997
@adamtellier997 Рік тому
AUDIO DRAMA?!?! I love full sound design podcasts. Thank you.
@boosterprime5757
@boosterprime5757 Рік тому
That's probably where all the world building went to...
@awzup57
@awzup57 Рік тому
I really appreciate that I can hear Ralph covering his face with his hands in frustration when talking about the healing and combat system.
@c-tha-man9463
@c-tha-man9463 Рік тому
Sadly, I agree. Interesting as I gave the game a 8 out of 10, but the game mechanics/combat was such a hinderance that getting to the end game felt like a "chore" then anything else. I don't forsee myself re-playing it. Maybe if there's a ng+ or DLC.
@alexandrurghinea
@alexandrurghinea Рік тому
Ahh, so refreshing! Just dropped by to tell you that I'm too an old and very pretentious bastard, but somehow I enjoyed the hell out of it, because I really really wanted a simple, yet linear, aaa-mazing looking (oh and the sound design on this thing thing) experience, nothing more nothing less. It delivered with hiccups, yes. But man, what a fun experience. For veterans of the NES era that have seen a whole industry grow, yeah, I agree the jump scares are kind of cheap. But anyways, yeah.. don't stop bitcxing.
@ayaanman6650
@ayaanman6650 Рік тому
This was a shock to come and a surprise to many
@roksitzenfrei
@roksitzenfrei Рік тому
They need 6 months to polish they rush it to release and is terrible
@bevanmcnicholl2525
@bevanmcnicholl2525 Рік тому
Have you beaten it?
@bobba515
@bobba515 Рік тому
Not to me, these "spiritual succesors" are rarely as good as their originals
@roksitzenfrei
@roksitzenfrei Рік тому
@@bevanmcnicholl2525 no yet
@Qvlvids
@Qvlvids Рік тому
Embargo on release date dampened the surprise aspect massively.
@krawlingchaos3963
@krawlingchaos3963 Рік тому
Looks like an excellent game to buy after 6 months of fixes at 50% off.
@HunterBann
@HunterBann Рік тому
That's what I gathered
@jaggerknife
@jaggerknife Рік тому
or gamepass if you have it.
@thomasfinal5055
@thomasfinal5055 Рік тому
6 months? After reviews like this, the game will be at least 30% off in any christmas sales. (like gotham knights was).
@emiloguechoons9030
@emiloguechoons9030 Рік тому
@@jaggerknife Are you sure it's coming to game pass? I checked the "coming to game pass" section on my xbox and couldn't see it.
@morkgin2459
@morkgin2459 Рік тому
Bro. The problem isn't basic bugs, glitches or optimization. The level design and the game itself is problematic.
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