[Tutorial] Building a simple UI with Squareline Studio to use on a microcontroller

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Philipp Thalhammer

Philipp Thalhammer

День тому

Thank you so much for watching my video, I hope it was helpful!
For questions feel free to leave me a comment and I will try getting back to you :)
📖 Chapters 📖
00:00 - Intro
00:29 - Squareline Studio
01:56 - Configuration
03:41 - Code
04:50 - Outro
🔗 Resources 🔗
Code (GitHub): github.com/Phlipinator/Tutorials
Squareline Studio: squareline.io/downloads
🎵 Music by Panda Beats 🎵
pandabeatsmusic.com/
Light The String: open.spotify.com/intl-de/trac...
#ESP32 #SquarelineStudio #LVGL #GC9A01 #UIDesign #ESP32Tutorial #SquarelineStudioTutorial #ESP32DisplayProject #RoundDisplayESP32 #GC9A01Tutorial #LVGLTutorial #ArduinoIDE #ESP32Programming #GraphicalUserInterface #IoTProjects #ESP32LVGL #UIDevelopment #ESP32TouchDisplay #SquarelineLVGL #ArduinoGraphics #ESP32GUI #IoTInterfaceDesign #MicrocontrollerProjects #ESP32Development #ESP32ScreenTutorial #SquarelineStudioLVGL #ESP32IoTProjects #ArduinoDisplayProject #ESP32EmbeddedDesign

КОМЕНТАРІ: 51
@saulh.Barajas2025
@saulh.Barajas2025 12 днів тому
You are the first one who give a very good and easy tutorial thank you so much!!
@PhilippThalhammer
@PhilippThalhammer 11 днів тому
Thanks for saying that. It means a lot :) Glad it helped. I absolutely know what you mean. It took me quite a while to figure this out because noone gave a proper explanation 😄
@saulh.Barajas2025
@saulh.Barajas2025 10 днів тому
I'm subscribed to your channel keep creating ✌️
@hydrocarbon8272
@hydrocarbon8272 Місяць тому
Thank you! Of all the vids I watched & forum posts read, your vid was the only one that made any sense of how Squareline works - specifically it's bizzare template saving BS. That was the worst part, but with your template in place it all clicked. Nobody else wanted to share their files. I specifically used an ESP32-C3 and configured it to use pin 4 for SCLK, 5 for DC, 6 for MOSI, 7 for CS, 10 for RST, then 0 & 10 for I2C's SDA & SCL.
@PhilippThalhammer
@PhilippThalhammer Місяць тому
I‘m glad it helped! I know exactly what you mean 😄 I spent a lot of time on trying to figure out how everything works, because no one shared all necessary information. I was so frustrated by that, that once I made it work, I decided to do a tutorial on it 😄
@disane1987
@disane1987 Місяць тому
Thank you! It really helps me to get started quickly with my new project :)
@PhilippThalhammer
@PhilippThalhammer Місяць тому
Glad to hear that!
@dfgdfg_
@dfgdfg_ Місяць тому
Thank you
@TOMTOM-nh3nl
@TOMTOM-nh3nl 5 днів тому
Thank You
@richonguzman
@richonguzman 2 місяці тому
nice! maybe I will have to get into Squareline Studio as I wanted to do a small TFT control of Lilygo T-deck :P
@PhilippThalhammer
@PhilippThalhammer 2 місяці тому
I haven’t tried doing more advanced stuff with squareline studio, as it does feel really janky and unfinished in my opinion, but I found it to be a shortcut for small projects. Would love to see the results if you try!
@richonguzman
@richonguzman 2 місяці тому
@@PhilippThalhammer sadly beside this there is no easy (doh!) way of programing the TFT screen
@PhilippThalhammer
@PhilippThalhammer 2 місяці тому
Yep, thats true… I mean you could go with LVGL from scratch, but I quickly lost motivation when I tried 😅
@goodn1051
@goodn1051 2 місяці тому
hope you make more......
@PhilippThalhammer
@PhilippThalhammer 2 місяці тому
More tutorials? :) Initially I wasn’t going to, but seeing the response to this one kinda changed my mind 😂 I am currently working on one about rotary (ring) encoders, because there seems to be little to no resources about that. Maybe also a showcase on how to use them together with these round displays, as they go great together. Is there anything specific you would like to see? :)
@goodn1051
@goodn1051 2 місяці тому
@@PhilippThalhammer if you could also do one with cheaper and readily avaliable oled displays e.g these ili9341 displays it would be great
@goodn1051
@goodn1051 2 місяці тому
sorry tft displays
@PhilippThalhammer
@PhilippThalhammer 2 місяці тому
It should be very analogue with other tft displays, if you just follow the steps I outlined with this one. I don't really want to make another video about more or less the same topic 😅 Also the one I am using is about 7€😁 If you have problems feel free to ask though :) Maybe I will also create a discord server for stuff like this in the future 🤔
@ronakvaishnav-yi3xw
@ronakvaishnav-yi3xw 2 місяці тому
Nice video Just one suggestion, increase your voice volume, it's so hard to hear you even with headphones on (on full volume)
@PhilippThalhammer
@PhilippThalhammer 2 місяці тому
I think that might be an issue on your side 🤔 I just double checked on my PC and smartphone and its quite loud on both devices. Thank you for the suggestion anyways :)
@quirinschweigert7794
@quirinschweigert7794 2 місяці тому
@@PhilippThalhammerit‘s definitely an issue with this video. I also noticed it right away.
@nulnul7050
@nulnul7050 2 місяці тому
It is a bit quiet on my phone too
@PhilippThalhammer
@PhilippThalhammer 2 місяці тому
Thats wierd. I don’t understand why its not an issue on my devices then 🤔
@PhilippThalhammer
@PhilippThalhammer 2 місяці тому
Do you mean the volume on the video in total is low? Could you check with one of my other videos if the problem persists there as well? If thats no trouble for you of course.
@VINICIUSBH100
@VINICIUSBH100 Місяць тому
Does it also suporte microphyton ??? Thank you for sharing it with us😊
@PhilippThalhammer
@PhilippThalhammer Місяць тому
There seems to be support for micropython within Squareline Studio, however I am not sure how everything works exactly. I have only tried out Arduino so far 🤔 Glad you like the video :)
@aymentertag6615
@aymentertag6615 Місяць тому
I see that you added a potensiometer to interact with UI but I didn't see you defining the pin in the code, you wired it with pin 25 on the ESP32 board
@PhilippThalhammer
@PhilippThalhammer Місяць тому
I did not define it as a set pin, instead I just read it directly in the loop function at the end :) It is in line 117 where it says „analogRead(25)“
@aymentertag6615
@aymentertag6615 Місяць тому
@PhilippThalhammer it makes sense now thank you.
@BDog-qu8vv
@BDog-qu8vv Місяць тому
Does squareline work on raspberry pi 5 ?
@PhilippThalhammer
@PhilippThalhammer Місяць тому
Haven't tried it yet. But I would assume yes, as Squareline Studio does support python (as far as I know) and Raspberry PIs can run python scripts just fine. Depending on what you are trying to do, it could be a little overkill to use a PI 5 however 😁 I just started my own discord-community. I would love to hear what you are making over there :)
@BDog-qu8vv
@BDog-qu8vv Місяць тому
@@PhilippThalhammer I am planning on using a pi 4 but don’t know what format file to use from SLS?(vsc with sdl or which format from SLS I need to pick for it to work) I am creating a GUI which would incorporate sensors that input values into scrollboxes
@PhilippThalhammer
@PhilippThalhammer Місяць тому
The eclipse SDL does support linux (see github.com/lvgl/lv_port_pc_eclipse ). So I guess it would be fine to install rasbian or something similar on your PI and run it there. However, thats just a guess. As I said I haven't tried it before 🤔
@AdilKhan-jp7hn
@AdilKhan-jp7hn Місяць тому
Thank you. I have built the circuit and programmed it with Arduino IDE. The dial works but I am unable to make the needle move. The lvgl library I used is 8.3.6 and it shows the error: exit status 1 Compilation error: exit status 1
@PhilippThalhammer
@PhilippThalhammer Місяць тому
Did you rename your asset in Squareline studio? This only works if you use the correct name. Maybe it could also be helpful to check out the GitHub repository I linked in the description. I have uploaded the example project there :)
@AdilKhan-jp7hn
@AdilKhan-jp7hn Місяць тому
@@PhilippThalhammer No I did not rename the asset. I downloaded your code from the GitHub and compiled it. It gives me this error: exit status 1 Compilation error: 'lv_draw_buf_t' does not name a type; did you mean 'lv_draw_ctx_t'? I am using LVGL library 8.4.0 but have tried all the libraries for example 8.3.0 through 9.1.0 but does not work.
@AdilKhan-jp7hn
@AdilKhan-jp7hn Місяць тому
Here are all the error from compiling:C:\Users\adilu\OneDrive\Documents\Arduino\SquareLineRound\ProjectFolder\ui\ui.ino:13:8: error: 'lv_draw_buf_t' does not name a type; did you mean 'lv_draw_ctx_t'? static lv_draw_buf_t draw_buf; ^~~~~~~~~~~~~ lv_draw_ctx_t C:\Users\adilu\OneDrive\Documents\Arduino\SquareLineRound\ProjectFolder\ui\ui.ino:28:82: error: expected constructor, destructor, or type conversion before ';' token my_disp_flush( lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p ) ^ C:\Users\adilu\OneDrive\Documents\Arduino\SquareLineRound\ProjectFolder\ui\ui.ino:28:80: error: ISO C++ forbids declaration of 'my_disp_flush' with no type [-fpermissive] my_disp_flush( lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p ) ^ C:\Users\adilu\OneDrive\Documents\Arduino\SquareLineRound\ProjectFolder\ui\ui.ino: In function 'void setup()': C:\Users\adilu\OneDrive\Documents\Arduino\SquareLineRound\ProjectFolder\ui\ui.ino:87:29: error: 'draw_buf' was not declared in this scope lv_disp_draw_buf_init( &draw_buf, buf, NULL, screenWidth * screenHeight / 10 ); ^~~~~~~~ C:\Users\adilu\OneDrive\Documents\Arduino\SquareLineRound\ProjectFolder\ui\ui.ino:95:25: error: invalid conversion from 'int (*)(lv_disp_drv_t*, const lv_area_t*, lv_color_t*)' {aka 'int (*)(_lv_disp_drv_t*, const lv_area_t*, lv_color16_t*)'} to 'void (*)(_lv_disp_drv_t*, const lv_area_t*, lv_color_t*)' {aka 'void (*)(_lv_disp_drv_t*, const lv_area_t*, lv_color16_t*)'} [-fpermissive] disp_drv.flush_cb = my_disp_flush; ^~~~~~~~~~~~~ C:\Users\adilu\OneDrive\Documents\Arduino\SquareLineRound\ProjectFolder\ui\ui.ino:97:25: error: cannot convert 'lv_disp_drv_t*' {aka '_lv_disp_drv_t*'} to 'lv_fs_drv_t*' {aka '_lv_fs_drv_t*'} lv_fs_drv_register( &disp_drv ); ^~~~~~~~~ In file included from c:\users\adilu\onedrive\documents\arduino\squarelineround\projectfolder\libraries\lvgl\src\draw\lv_img_decoder.h:20, from c:\users\adilu\onedrive\documents\arduino\squarelineround\projectfolder\libraries\lvgl\src\draw\lv_draw.h:20, from c:\users\adilu\onedrive\documents\arduino\squarelineround\projectfolder\libraries\lvgl\src/hal/lv_hal_disp.h:21, from c:\users\adilu\onedrive\documents\arduino\squarelineround\projectfolder\libraries\lvgl\src/hal/lv_hal.h:16, from c:\users\adilu\onedrive\documents\arduino\squarelineround\projectfolder\libraries\lvgl\lvgl.h:33, from c:\Users\adilu\OneDrive\Documents\Arduino\SquareLineRound\ProjectFolder\libraries\lvgl\src/lvgl.h:17, from C:\Users\adilu\OneDrive\Documents\Arduino\SquareLineRound\ProjectFolder\ui\ui.ino:1: c:\users\adilu\onedrive\documents\arduino\squarelineround\projectfolder\libraries\lvgl\src\misc\lv_fs.h:131:39: note: initializing argument 1 of 'void lv_fs_drv_register(lv_fs_drv_t*)' void lv_fs_drv_register(lv_fs_drv_t * drv); ~~~~~~~~~~~~~~^~~ C:\Users\adilu\OneDrive\Documents\Arduino\SquareLineRound\ProjectFolder\ui\ui.ino:102:15: error: 'lv_fs_drv_t' {aka 'struct _lv_fs_drv_t'} has no member named 'type' indev_drv.type = LV_INDEV_TYPE_POINTER; ^~~~ C:\Users\adilu\OneDrive\Documents\Arduino\SquareLineRound\ProjectFolder\ui\ui.ino:103:25: error: invalid conversion from 'void (*)(lv_indev_drv_t*, lv_indev_data_t*)' {aka 'void (*)(_lv_indev_drv_t*, lv_indev_data_t*)'} to 'lv_fs_res_t (*)(_lv_fs_drv_t*, void*, void*, uint32_t, uint32_t*)' {aka 'unsigned char (*)(_lv_fs_drv_t*, void*, void*, unsigned int, unsigned int*)'} [-fpermissive] indev_drv.read_cb = my_touchpad_read; ^~~~~~~~~~~~~~~~ exit status 1 Compilation error: 'lv_draw_buf_t' does not name a type; did you mean 'lv_draw_ctx_t'?
@PhilippThalhammer
@PhilippThalhammer Місяць тому
Have you set you sketchbook-folder correctly in the Arduino IDE? Other than that I am not really sure what the problem seems to be. It looks like the library is not found correctly, and that normally happens when you dont relocate your sketchbook.
@AdilKhan-jp7hn
@AdilKhan-jp7hn Місяць тому
@@PhilippThalhammer OK, I will try this again and report to you. Thank you for the suggestion and help.
@hilfsbereit1437
@hilfsbereit1437 Місяць тому
Ich habe eine Frage, woher weiß der Aufruf lv_img_set_angle( ui_Pointer,... ), dass pointer gedreht werden soll und nicht gauge? Gefunden. Leider fehlt der Schritt mit dem Beschriften der image 1 und image2.
@PhilippThalhammer
@PhilippThalhammer Місяць тому
1. Das weiß der Aufruf, weil es oben deklariert wird ;) 2. Das Beschriften habe ich beim Aufnehmen vergessen, aber ich habe dafür Text eingeblendet um darauf hinzuweisen (siehe 1:49).
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