You overpowered it, you showed it, but you didn't tell how. Meh
@BlazingBuoy2 дні тому
If anyone else was looking at the color pallet wondering how to import one, here's a tutorial that mentions Imphenzia. Great job to both of these Blender gurus! ukposts.info/have/v-deo/cH52oa5nmn6o0H0.html
@ghazi.d2 дні тому
Imphenzia, thank you for creating the best Unity tutorial for beginners so far.
@Chocoronat3 дні тому
loved it
@Qornv3 дні тому
Centre of gravity would remain relatively constant for a spider?
@aprilespinoza29973 дні тому
We have downloaded the color palette but for some reason can't make the TV glow.. any suggestions? We have bloom selected at 0.1 intensity as well.
@NubbyGamerYT3 дні тому
You should be arrested, How this amazing Course free?
@NiteSek-tm5dk4 дні тому
Yh, but how do you save the weight paint edit? ? Because when i weight paint one ear, & then select the bone in the other ear right after, it resets the weight paint for the first ear I just painted. Do i have to exit weight paint mode & come back in to weight paint or something before it saves the weight paint for the first ear, or something else? ?
@D3UCEE4 дні тому
During animation my mesh is changing colors. Any idea of what I can try modifying to resolve this?
@Evvvvvvva05045 днів тому
This is amazing. So long but comprehensive. Thank you!
@user-qd4tz6kw7b6 днів тому
16:30 Mirror Keyframes: crtl shift v
@fasecero6 днів тому
I have lost 2 years trying to understand how Unreal works, and I’m done with it. C++ is impossible, and blueprints suck for a big project. Unity is like heaven now, I’m never going to look back at this catastrophe of an engine Unreal is.
@hahouari7 днів тому
You are my hero mate, I've been learning blender 4.1 as a side hassle for a bit now. I like how you are saying every shortcut u clicked, I wished for a caption for the key clicks I think it's added recently to blender 4.0 or something. Nevertheless, this tuto is great. Thank you!
@BlazingFunk7 днів тому
Hi, I love your videos. I have a question about the rigging and you are so fast that I can't figure out. Are the leg parts and the foot separate objects or is the whole model one object?
@mamaxamamaxa95368 днів тому
Amazing!
@gamersrp16309 днів тому
Please make a Russian aircraft carrier ❤❤❤❤
@stickykeys74139 днів тому
Try keep up with this without pausing and you'll get a forearm workout XD
@MK8Warrior9 днів тому
I have a question if I wanted my character to make a top hat how would I make that
@MK8Warrior10 днів тому
Great music choice
@proza195710 днів тому
Can not find palette that matches with what is in the video
@uber0ct0pus10 днів тому
For anyone stuck on the edge part of the intro (sliding the edge of the torso to make the triangular hip shape) - if your model seems to be altering the entire shape whilst you drag, you may have Proportional Editing turned up. Once you drag, a tiny 'Move' window will pop up. On this, make sure your 'Proportional Size' is at minimum. Blender beginner here, only managed to figure this out by chance. Hopefully it helps someone else!
@vizdotlife11 днів тому
This is such a soothing long track of sounds to listen to. I randomly stumbled up this and after 8 years since posted it's really fantastic. I'm looking to use sounds for some of my animations and this looks perfect.
@shirotonbo631511 днів тому
I love you imphenzia, youre the reason i took up blender as a hobby, thank you for countless hours of creative fun. ❤
@VerzatileDev13 днів тому
From 48 to 18k damn, yeah why even do stuff legally at that point
@LORDSofCHAOS33313 днів тому
hmmmm
@Kondi_Animation13 днів тому
Is unity free...
@goblinphreak213215 днів тому
Would unreal engine 5s nanite end up getting rid of the need to make sure UV scaling would work? Since nanite does all that for you, at least in the sense of creating distant models/lods?
@flcoder16 днів тому
"Blue Steel"
@ApaVlc16 днів тому
I'm looking for a tutorial for a train rig with a locomotive and cars, or a subway train.
@patrickrogers502516 днів тому
I learned some really valuable tips from just the first 10 minutes of this. I’m now making great looking models and adding more detail with ease! This is easily the easiest to follow and most informative blender tutorial out there. 10/10!
@RuthlessMetalYT17 днів тому
For some reason my particles are all over the map and they aren't really particles but long lines. wtf. :S
@RuthlessMetalYT17 днів тому
I'm unable to select albedo map. :S
@macciebe18 днів тому
2 minutes in and already stuck ... man I am a noob .. cant even get those pngs in the shader
@blindsidedgames18 днів тому
Ironically the thing I took away from this lecture is the SendMessage function. Handy, thank you! Have you ever been to GDC? Me and my business partner are headed over there for next years one, do you have any interest in going? Maybe we could all go together, He's in Melb, and I am south of Sydney :)
@smokinjoe941519 днів тому
Unreal is trash. Also there is no advantage to using Unreal unless you are writing the game in C++. Blueprints are crap.
@_-AxolMate-_19 днів тому
I really like your characters ❤. And btw, i have been meaning to ask you, what device so you use to do this?
@slav310619 днів тому
This is just amazing. I love watching those videos. Amazing talent!
@_-AxolMate-_19 днів тому
Nice, but a question. What app/engine do you use, and how much does it cost, or is it free?
@AgentXDizzy15 днів тому
he uses blender as said in like first 5 seconds (not tryna make fun of you just dont know how else to say it)
@frenchfryinyourmcdonaldsba868819 днів тому
BTW. Those "end" bones won't export if you unset "add leaf bones". I'm not sure when you would need lead bones but yeah...
@Omnivoid2219 днів тому
The palette you used in the vid isnt there.
@saguntandukar94019 днів тому
Thanks man. It is really helpful tutorial.
@alexhooi726820 днів тому
I've been wondering about this issue as well, and didn't really want to resort to Datasmith or messing with external solutions. Recently I joined the Project Titan art jam, and found the solution: Go to File -> Import To Level -> select your mesh, then in the Scene Import Options check "Bake Pivots in Vertex". This allowed me to import my multi-part mesh with all the pivots and transforms correctly.
@NatureRiders810720 днів тому
game name ? any tutorial
@gardenterrorist468120 днів тому
Guile theme
@gnericgnome421422 дні тому
I just realized; that "exhaust port" will cause the asteroid to spin...
@lailahamdaoui105123 дні тому
Assets\Hero\HeroCharacterController.cs(23,9): error CS0201: Only assignment, call, increment, decrement, await, and new object expressions can be used as a statement Assets\Hero\HeroCharacterController.cs(14,44): error CS0246: The type or namespace name 'characterController' could not be found (are you missing a using directive or an assembly reference?) pls fix
@markojotovic899124 дні тому
I love lowpoly soo much but Question for all us is: How many time we have to develop assets before AI complete that job for us