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This is an AI I created based off DeepMind's paper. It uses double DQN networks with experience replay to learn to play GridWorld from just the pixels on screen.
Code: github.com/Chrispresso/GridWorld
Twitter (soon): / chrispressoyt
I wanted to start using Unity to make games so this was a good intro to that for me. The AI portion is entirely in Python which made it so I could use the Unity ML API to interface with the Unity game I created.