Grand Theft Auto 6 - DF Direct GTA 6 Special - Trailer 1 Tech Breakdown

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Digital Foundry

Digital Foundry

День тому

The first trailer for Grand Theft Auto 6 has 'dropped' and we have reacted by bringing together three contributors to comb over the circa 90 seconds of footage and extract as much technological information about the latest iteration of the RAGE engine as possible. Is what we've seen here viable on current-gen consoles in real-time? Is there any evidence of hardware-accelerated ray tracing effects? How do the characters and hair rendering look so good? And is 60fps on PS5/Series X and an Xbox Series S port actually viable?
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00:00 Introduction
01:53 Is the trailer real-time?
07:13 Ray traced global illumination
11:10 Ray traced reflections
17:04 Shadows and hair
23:50 Character rendering
26:30 Could consoles hit 60fps?
30:50 Closing discussion

КОМЕНТАРІ: 2 800
@TheSlickmicks
@TheSlickmicks 5 місяців тому
Oliver sacrificed his time and volunteered to analyze the strip club. What a brave soul.
@thepadster123
@thepadster123 5 місяців тому
😂
@EsonaEsonder
@EsonaEsonder 5 місяців тому
😂
@nightleeyy6498
@nightleeyy6498 5 місяців тому
😂
@senpaiobiwan
@senpaiobiwan 5 місяців тому
😂
@albertsitoe7340
@albertsitoe7340 5 місяців тому
😂
@mosesunspoken7402
@mosesunspoken7402 5 місяців тому
Can't wait for months of DF coverage breaking down twerk physics.
@balohna
@balohna 5 місяців тому
I haven't watched the video yet but I'm here to hear John talk about twerking and if he doesn't I'll be disappointed.
@ihmpall
@ihmpall 5 місяців тому
My mom does it really well
@Louganda
@Louganda 5 місяців тому
​@@ihmpallI concur
@fortunefiderikumo
@fortunefiderikumo 5 місяців тому
​@@ihmpallgot a video?
@larssonk22
@larssonk22 5 місяців тому
I wonder if they mocap it ...for science of course
@robbieburns3564
@robbieburns3564 5 місяців тому
I love how Digital Foundry can make an enthusiastic 30+ minute video from a 1.5 minute trailer! Gotta love what these guys do !!
@Powwpoww
@Powwpoww 5 місяців тому
Angry Joe made a 1hr video yesterday on this though, but ofcourse Digital Foundry is just mostly about the graphics.
@BUPMY1
@BUPMY1 5 місяців тому
@@Powwpoww what he talked about for an hr in a 1.5 minute trailer?
@Powwpoww
@Powwpoww 5 місяців тому
@@BUPMY1 Just watch it and see
@cartermo13
@cartermo13 5 місяців тому
@@BUPMY1mostly speculation and nonsense
@PrinceVegetaBrief
@PrinceVegetaBrief 5 місяців тому
The new GameXplain 😊
@Davitron_87
@Davitron_87 5 місяців тому
What I always love about Rockstar trailers is how densely packed with detail they are. It’s only 90 seconds, but they’re always very deliberate in what they show. Whether it’s story and characters, callbacks to other games, culture references, and their latest advancements in their engine technology. There’s always a lot to unpack.
@patriciahofer8704
@patriciahofer8704 5 місяців тому
They always mal gar. Absolutely correct. And ON TOP of that: They always just knock it out of the Park ,,art of the trailer" wise. The Editing and music choice and how everything flows together is always just perfect. I still get goosebumps at the scene where the ,,Hammerlady" Clip is shown and then the guy breaks through the table perfectly synced with the drums in ,,Love Is A Long Road" and then you see Jason first with Lucias Voiceover....I live those few seconds.
@patriciahofer8704
@patriciahofer8704 5 місяців тому
*Always nail that
@aegisfate117
@aegisfate117 5 місяців тому
​@@patriciahofer8704mal gar mal gar mal gar
@Andytlp
@Andytlp 5 місяців тому
The question is how much of this is from gameplay or story/mission beats and how much of it is hand crafted just for the trailer sake. And then worked backwards to incorporate all of this into the game before its released. Theres no doubt most/all of this is in engine footage. Might be real time, might not be. It could just be the artistic target set that they should aspire to and know they can reach with optimization. Things like aliased hair says to me its in engine stuff real time unless theyre being big brain and rendering hair at low rez offline.
@kairunikko
@kairunikko 5 місяців тому
It's only 90 seconds but Rockstar put so much effort and love into it.
@anony88
@anony88 5 місяців тому
I'll bet Rockstar devs will love this video. The graphics programmers probably wish they could talk about it, but also simultaneously want to surprise everyone.
@benjamink7105
@benjamink7105 5 місяців тому
Man, that's what I was thinking! This is exactly the type of stuff I would be searching for if I was on that team. Speaking of, these people are wizards from another universe operating in a the 11th dimension. Shoutout to the devs!
@PP7Silenced
@PP7Silenced 5 місяців тому
I think there was an article on IGN about an former developer at Rockstar and he claimed everything was in engine and looking that good during gameplay. I think GTAVI will set standards for this generation the way RDR2 did for last.
@anony88
@anony88 5 місяців тому
@@PP7Silenced the IGN article is just referencing a UKposts video. I saw the video in full. Its a great analysis by the former dev.
@PP7Silenced
@PP7Silenced 5 місяців тому
@@anony88 isn't the youtube video the official trailer though.
@anony88
@anony88 5 місяців тому
@@PP7Silenced I was talking about the devs reaction. Theres a reaction video of him talking on UKposts
@matthewjalovick
@matthewjalovick 5 місяців тому
Rockstar doesn’t do CGI/pre-rendered scenes. That’s one of the best parts of knowing their development team is in a league of their own. Going all the way back to GTA 3 with its opening bank heist cutscene… always in-game graphics. I remember someone at Digital Foundry in the past referring to the Rockstar devs as “unrivaled techno wizards” :) I think the hair physics and the dense vegetation stood out to me. Holy moly.
@Pointman11111
@Pointman11111 5 місяців тому
Same with Rocksteady
@gavinderulo12
@gavinderulo12 5 місяців тому
Didn't we see similar hair in the tomb raider reboot from 2013?
@langstonbelin
@langstonbelin 5 місяців тому
@@gavinderulo12was and still is incredibly expensive.
@OtavioFesoares
@OtavioFesoares 5 місяців тому
⁠@@gavinderulo12good ol’ TressFX. Looked cool, but only worked on Lara’s hair, and it was a GPU performance hog lol.
@bebopcola4643
@bebopcola4643 5 місяців тому
they don’t use pre-rendered scenes but they yank and rip effects and textures around that don’t get fully seen until the PC version is released
@shassabo
@shassabo 5 місяців тому
This DF crew feeling shame from analyzing these scenes killed me. I was laughing so hard during this video.
@theoathman8188
@theoathman8188 5 місяців тому
I mean.. pixels won't count itself
@mrsasshole
@mrsasshole 5 місяців тому
I don't understand why a trio of nerds being oddly uncomfortable by the sight of some digital boobs is somehow admirable.
@alexsilva28
@alexsilva28 5 місяців тому
I can't wait to hear from Richard when its's time to discuss the state of the art twearking physics
@reganmccarthy8409
@reganmccarthy8409 5 місяців тому
There was something so magical about exploring the world in GTA V. Same goes for RDR2, I think I’ll spend hours on GTA VI just walking around, interacting with NPC’s, checking out every little detail, ugh it’s gonna be a long year waiting for this. But damn it’ll be worth it.
@PanPrezeso
@PanPrezeso 5 місяців тому
Im just glad its finally officall, 2024 gonna be long for sure though
@JudeTheYoutubePoopersubscribe
@JudeTheYoutubePoopersubscribe 5 місяців тому
​@@PanPrezeso2023 has gone incredibly fast. In a year from now we will likely be a couple months from launch.
@Delb9891
@Delb9891 5 місяців тому
Almost 2 years , every gta came out in October
@fabolousjada5070
@fabolousjada5070 5 місяців тому
Gta 5 was ass 😂 lmao especially on release you must be young.
@dannyenochs4621
@dannyenochs4621 5 місяців тому
It's kinda theraputic to take a night drive through the Vinewood Hills, past the observatory, around Mt. Chiliad, by the wind farm, and finally hopping back on the LS Freeway all while cranking Bob Seger, Billy Squire, and Robert Plant on LS Rock. Winters get cold and nasty where I live. So, it's doubly nice to get that kind of experience.
@StreetComp
@StreetComp 5 місяців тому
That very crowded beach shot was the most amazing thing to me, can’t remember seeing anything like that amount of life in a game
@michubern1444
@michubern1444 5 місяців тому
that scene is crazy but after rdr2 in 2018 i trust in rockstar to make it happen
@sora4786
@sora4786 5 місяців тому
Asssassins creed unity would be the closest thing I can think of
@A7XKoRnRocks1
@A7XKoRnRocks1 5 місяців тому
@@sora4786 No way that is this detailed, not even close, even Hitman Absolution had huge crowd density even in the Xbox 360 era, even Cyberpunk 2077 does great crowd density with great detail but we haven't seen anything like that before, the detail of NPC's in GTA VI is far better, well according to this trailer, hoping it holds true.
@ZeitGeist_TV
@ZeitGeist_TV 5 місяців тому
@@sora4786Correct abd that game on Xbox Series X is simply amazing to go back to play considering the direction AC games have taken. A remaster of that game and or a sequel to that game is my dream for the franchise or put it on hiatus and truly reboot or remaster Prince of Persia.
@StreetComp
@StreetComp 5 місяців тому
@@sora4786 that’s true, AC Unity had a lot of people in the streets. Cyberpunk pretty good too
@Erik-xy8sw
@Erik-xy8sw 5 місяців тому
I think the transparency of the water looks pretty incredible too. Especially this air scene with the two bridges.
@Kenjionigod
@Kenjionigod 5 місяців тому
Historically, all the stuff Rockstar shows in their trailers has been pretty spot on if not literally shot for shot in the game.
@yourpaljake6024
@yourpaljake6024 5 місяців тому
To add up on it, most of the times the visuals have actually improved since the 1st trailer
@OmniKoneko
@OmniKoneko 5 місяців тому
@@yourpaljake6024 True, I wonder how much better they can make it look and run in the 2 years or so until release
@alexsilva28
@alexsilva28 5 місяців тому
Yeah but in V all of the reveal trailer stuff was either just found on the intro of the game or were curated scenarios not actually seen in game, but it was real time
@Kenjionigod
@Kenjionigod 5 місяців тому
@@alexsilva28 That's kind of my point, even if the exact scenarios aren't in the final game it's still a good indication of what you can expect on launch.
@RADkate
@RADkate 5 місяців тому
its even more amazing because you see all the vram warnings in the leaked footage lol
@SylasG
@SylasG 5 місяців тому
I wish you guys touched on what looks like the volumetric cloud system from RDR2 being in the new GTA which is going to be amazing. RDR2 has such good clouds.
@pikisrev
@pikisrev 5 місяців тому
I remember seeing 2 years ago a leaker said that the clouds in GTA 6 were using the same technology as the clouds from RDR2 and the hot air balloon mission was a huge test for GTA 6. So I guess he wasn’t lying
@saricubra2867
@saricubra2867 5 місяців тому
I like that GTA VI takes more from Read Dead Redemption 2 and Cyberpunk 2077 than GTA V.
@user-kh9wt9qz2u
@user-kh9wt9qz2u 5 місяців тому
@@saricubra2867GTA5 is from Xbox 360 days.. super old tech
@denisruskin348
@denisruskin348 5 місяців тому
You know a channel means business when they make an 35+ min analysis of a 1:30 trailer.
@brunoutechkaheeros1182
@brunoutechkaheeros1182 5 місяців тому
just the most anticipated trailer of this decade
@SkeltherBot
@SkeltherBot 5 місяців тому
​​@@brunoutechkaheeros1182110mln views in 1 day and its just game trailer. Holyyy😅
@gavinderulo12
@gavinderulo12 5 місяців тому
Are you new to this channel? They analize graphics to a meticulous degree.
@billclay2701
@billclay2701 5 місяців тому
🤣with all the joy of the scrooge
@rainiwakura2430
@rainiwakura2430 5 місяців тому
except making this trailer probably took at least a month
@caseypenk
@caseypenk 5 місяців тому
The months of DF coverage of GTA VI gives me something to look forward to. Thanks for everything you do guys!
@tmzr6638
@tmzr6638 5 місяців тому
me too man, cant waittttt
@jarlwhiterun7478
@jarlwhiterun7478 5 місяців тому
What a sad life lol
@NikHem343
@NikHem343 5 місяців тому
@@jarlwhiterun7478 That's extremely rude
@Stonk5331
@Stonk5331 5 місяців тому
The years...
@dividedstatesofamerica2520
@dividedstatesofamerica2520 5 місяців тому
@@NikHem343 Most idiots on the internet are extremely rude.
@radekseky4571
@radekseky4571 5 місяців тому
The insane difference in visuals once the Spiderman 2 comparison shots came in illustrate perfectly the disparity between targeting 30 vs 60fps as default.
@Spoopy_man
@Spoopy_man 5 місяців тому
yeah people can't expect much from next gen graphics if the target is 60 fps
@mpr9564
@mpr9564 5 місяців тому
@@Spoopy_man even if we play this on the future ps5 pro? I mean 4k60fps were supposed to be the standard this gen, right?
@Spoopy_man
@Spoopy_man 5 місяців тому
@@mpr9564 4k 30 or 1440 60 is my bet for this game on ps5 pro and just 1440 30 for standard ps5.
@MegaLoquendo2000
@MegaLoquendo2000 5 місяців тому
​@@mpr95644k60 would've taken up the whole GPU and memory performance increases of the 9th generation when using the same level of graphics from the 8th gen, upscale techniques became a necessity rather than a commodity in order to improve graphics
@RandomGamingMoments925
@RandomGamingMoments925 5 місяців тому
​@@mpr95644K60 standard? No that was never promised, it's a popular myth. These are $500 machines, let's be grateful they can accomplish what they already can.
@shashankkrai4039
@shashankkrai4039 5 місяців тому
That “Yeah” at 27:02 was so in sync like nerds geeking out coming to similar conclusions. Love you guys so so much.
@mmo5366
@mmo5366 5 місяців тому
A sign of true brothers right in sync
@jackiemortes
@jackiemortes 5 місяців тому
YEEEAH
@Archivist42
@Archivist42 5 місяців тому
The crowded beach is pretty amazing. Not to be too macabre, but I actually wonder how the game would hold up in terms of FPS if you drove a car through it with all the collision physics. Someone needs to do that, purely for academic purposes obviously
@salustianoberrios405
@salustianoberrios405 5 місяців тому
It'll be smooooooth.
@forrandomsites3336
@forrandomsites3336 5 місяців тому
If it is as this trailer, im guessing it'll probably be similar to how gta 5 handles on the ps4/xbox one, where the frame rate will be stable but can significantly tank when there's tons of alpha and objects/people ragdolling everywhere. One thing im sceptical about, is how dense everything is, will the ps5/series x(let alone series s) even be able to keep up? Is our storage space able to keep up? Rdr2 was around 160gb, and that game was mostly just vegetation💀
@salustianoberrios405
@salustianoberrios405 5 місяців тому
@@forrandomsites3336 rockstar is fully aware of the cyberpunk 2077 debacle of promises not kept. And yet, rockstar filled their trailer with “impossible” never before seen things… they fully intend to keep those promises.
@gavinderulo12
@gavinderulo12 5 місяців тому
@@forrandomsites3336 what? And what Plattform was Rdr2 160gb? Also, wasn't that an issue with hard drives needing to store assets multiple times incase of a cicle miss? This is no longer necessary on ssds.
@BestGameLoadouts
@BestGameLoadouts 5 місяців тому
@@forrandomsites3336well we have compression engines, SSD’s so less of a need for duplicated assets to help hold things up
@juicemonger3872
@juicemonger3872 5 місяців тому
Regarding the art style. It has an illustration/graphic design quality to the characters. Clean outlines, subtly exaggerated proportions. Very reminiscent of Rockstar's GTA promotional art and posters.
@Disastra
@Disastra 5 місяців тому
Yes, and an extremely specific *type* of illiustration-- those proportions and clean outlines are exactly what you get in the concept art/splash art all over the series. That scene w/ Lucia at the rooftop pool looks more like the illustrations you see associated w/ gta v than anything they've ever done. Really quite stunning.
@weaverquest
@weaverquest 5 місяців тому
Red Dead Redemption 2 had all the pores and blemishes but still also had the illustration quality. We need to stop describing all high fidelity games as photorealistic. Of course they are all illustrations and photorealism is just one style that certain games like Alan Wake II has.
@NeovanGoth
@NeovanGoth 5 місяців тому
Yeah it has this Hollywood "Bigger than life" feeling to it, which probably is precisely what they want to achieve.
@Gr13fM4ch1n3
@Gr13fM4ch1n3 5 місяців тому
Exactly what came to my mind, too. Illustrated. Spot on.
@Ayoul
@Ayoul 5 місяців тому
I don't know about "no pores or blemishes". Maybe on the crowds, but I can definitely see what you're talking about in this trailer especially on the main male character. Perhaps the softer look on the women is to show makeup? but even then she has multiple moles. Other side characters also show plenty of skin imperfections.
@Foxtechconsultants
@Foxtechconsultants 5 місяців тому
What I love about DF is - these guys do not screw around. They talk indepth tech, most of the time second by second/ms by ms, and they consistently (all videos!) remain on topic. They don't go off on 5+ minute off topic rants. This is just pure raw gaming tech and they're so quick to cover the big new stuff as well as retro stuff! Couldn't ask for better content :D
@itizwhatitiz9560
@itizwhatitiz9560 5 місяців тому
The thing I liked the most is that even though it looks better than ever, it all had a GTA look to it. It doesn't look like it's aiming for just realism. It looks fun, it looks expressive in that GTA style.
@C--A
@C--A 5 місяців тому
GTA games have never had a realistic art style for the characters and environments! Games can still look good no matter the art style.
@greatwhiteevox1008
@greatwhiteevox1008 5 місяців тому
Clouds and Weather weren't mentioned, but looked like a Hurricane rolling in on the shot of the gas station. Having insane weather will add so much to the authentic Florida parallel.
@user-qu6be7yf1g
@user-qu6be7yf1g 5 місяців тому
Red dead 2 had great cloud simulations etc so I imagine gta 6 will look insane.
@YungRamo
@YungRamo 5 місяців тому
Even tho it will be hard to implement, extreme weather like hurricanes would be so sick
@Electrifize
@Electrifize 5 місяців тому
Hopefully, the next trailer shows more of the weather
@Greybell
@Greybell 5 місяців тому
There is no doubt everything the trailer is recorded directly in-game as seen in previous Rockstar trailers. Even 2kliksphillip jokingly made a video pointing out the flaws of the graphics, proving it's not pre-rendered CGI. I'm truly impressed with the hair physics the most since we've never seen anything like it, and it's even more impressive that the game will be able to render NPCs hair physics as well (as seen in the trailer). I can't wait to see how well the performance is when rendering a lively environment with NPCs around.
@Pointman11111
@Pointman11111 5 місяців тому
Forspoken had good hair physics on Frey but we only see it in the beginning Tbf it doesn't have nearly as much NPCs Alice Madness returns also has good hair physics
@RezTechTube
@RezTechTube 5 місяців тому
Eh, hair physics like that is already present in the Tomb Raider Trilogy games.
@derekfurst6233
@derekfurst6233 5 місяців тому
Its not pre-rendered, but its curated. Choreographed. It happened in gta 5 too. NPC's doing behaviors they may not do in-game. But still great
@floppa9415
@floppa9415 5 місяців тому
yeah on a 4K Display its easy to spot a very FSR-ish look overall. Especially in the shot where a plane flys across the sky and it leaves a trail of pixel noise. Great to see the honesty.
@kukuricapica
@kukuricapica 5 місяців тому
This game is pretty but nothing mindblowing just like GTAV was. Remember this is going to release in 2025 which is presumably end of current generation just like with GTA V. Cyberpunk and other PC centric games will be much better. If rockstar decides to release the game for PC then if they could implement full path tracing then it could be one of the best looking games, but I believe their material pipeline is outdatet to be hones. Game has this art/comics feeling to it.
@powerpower-rg7bk
@powerpower-rg7bk 5 місяців тому
The type of realism I think you are describing at 24:00 I would call un-uncanny valley. I think they had the opportunity to go for photorealism and decided to pull back a bit to avoid facing that problem head on.
@John-996
@John-996 5 місяців тому
Yeah it is stylised like GTA5. RDR2 was Photo real but mixed with a photo real painting style so they are good at finding the Right Blance.
@atmatey
@atmatey 5 місяців тому
So...the canny valley?
@gears244
@gears244 5 місяців тому
I find they spend much more time creating realism on the environments, nature and overall materialistic things. The NPCs look much better than previous titles, but ya they still have that cgi cartoony look to them and I don't mind at all. I prefer seeing realistic attention to details and stuff like animations etc.
@sub-jec-tiv
@sub-jec-tiv 5 місяців тому
Yeah there’s also something compelling and attractive about the cartoony look… if you look at the main characters their eyes are slightly too large, and that makes them more lovable, it subconsciously triggers our responses to children, whose facial proportions are similar (it’s why Disney/Pixar characters have huge eyes). The un-uncanny valley girls are looking smoking in this trailer, tho
@MegaLoquendo2000
@MegaLoquendo2000 5 місяців тому
​@@sub-jec-tivweeb
@ReachTea
@ReachTea 5 місяців тому
I absolutely want more zooming into the corners of a single frame, no one else does it, don't let parody Foundry get in the way!
@crazzy24kane
@crazzy24kane 5 місяців тому
When Rockstar revealed RDR2, the visuals were incredible, especially for an open world game. I had my doubts that the final game would be a reflection of the trailer. But no, R* managed to deliver, managing to squeeze the most out of the last gen consoles. I have no doubts they’ll deliver another technical masterpiece once again, especially with much improved specs of the newer consoles
@gavinderulo12
@gavinderulo12 5 місяців тому
You can actually see an improvement over the course of the trailers up until release. We saw something similar with gta 5.
@bentai4496
@bentai4496 5 місяців тому
In retrospect it’s wild they got RDR2 running a ps4/Xone
@gavinderulo12
@gavinderulo12 5 місяців тому
@@bentai4496 yeah. It completely blew me away playing it on a xbox one x at native 4k at launch. The jump from previews games of that generation was massive. I remember thinking that AC odyssey, which launched around the same time, looked like a mobile game in comparison.
@crazzy24kane
@crazzy24kane 5 місяців тому
@@gavinderulo12I have no doubts GTA6 trailers will also improve
@crazzy24kane
@crazzy24kane 5 місяців тому
@@bentai4496right, considering how bad the Jaguar CPUs were
@bauer9101
@bauer9101 5 місяців тому
I can imagine when it released early Richard going into a minor panic trying to message the rest of the team😂
@AdamMi1
@AdamMi1 5 місяців тому
The release date of the trailer was announced a few days ago
@bauer9101
@bauer9101 5 місяців тому
@@AdamMi1🤦‍♂️
@user-qu6be7yf1g
@user-qu6be7yf1g 5 місяців тому
Sir whichard
@twinsnakesNT
@twinsnakesNT 5 місяців тому
He’d betterlead
@peteparker22
@peteparker22 5 місяців тому
​@@AdamMi1it was leaked early so they had to release it early
@markcoggins1405
@markcoggins1405 5 місяців тому
You had so much fun breaking down this trailer! Awesome to hear the analysis from you guys
@clrum9427
@clrum9427 5 місяців тому
Can't believe you guys didn't mention the water, it looks amazing.
@MJC-yo5kj
@MJC-yo5kj 5 місяців тому
I’m excited to see the car physics and how it will work
@tylermartin7245
@tylermartin7245 5 місяців тому
I hope it's more like GTA IV than V.
@SOLIDSNAKE.
@SOLIDSNAKE. 5 місяців тому
If the wanted system isn't on point this game is dead
@gotworc
@gotworc 5 місяців тому
​@@SOLIDSNAKE.You say that as if in GTA it was bad
@blaynestaleypro
@blaynestaleypro 5 місяців тому
@@tylermartin7245 GTA5 had far superior car physics that GTA4. GTA4 felt like you're on ice. I hated it.
@play875
@play875 5 місяців тому
@@blaynestaleypro and V felt like cars were glued to the Ground xD i'd say a mix of these 2 between would be it
@8bitmalfunction242
@8bitmalfunction242 5 місяців тому
The draw distance is insane, the shot flying over the high rise buildings you can see so so far in the distance, objects seem to be in a decent quality LOD aswell struggle to tell due to compression. The view distance is stunning. Also body physics all around on the beach scene you can see multiple different body movement physics. Hopefully we see a PC version and hopefully it will have the options for a full suite of ray tracing options such as AO/shadows
@cube2fox
@cube2fox 5 місяців тому
They seem to have some very realistic muscle physics or something like that. Also the fidelity of the characters is surprisingly high for an open world game with large crowds, at least on the beach scene. I wonder whether they invented some special sort of rendering technology for their engine that makes this possible.
@gavinderulo12
@gavinderulo12 5 місяців тому
The draw distance reminds me of red dead 2. But more impressive since it's a dense urban setting.
@NeovanGoth
@NeovanGoth 5 місяців тому
@@cube2foxKeep in mind that this is all cutscenes, so we don't know how well character animation will hold up during game play.
@Transport4ThatDumpTruck
@Transport4ThatDumpTruck 5 місяців тому
I might get a pc for this game later cause damn if looks this good on consoles I can only imagine
@BryceCzirr-jz7ju
@BryceCzirr-jz7ju 5 місяців тому
30fps lol
@alejomiranda95
@alejomiranda95 5 місяців тому
The fact that we are discussing if the trailer is real time or is it CGI just shows how amazing this game will be graphically. It will be a real leap.
@Reds-Retros
@Reds-Retros 5 місяців тому
The biggest compliment the devs could receive about the visual design of this game, honestly. Imagine how good it would feel being one of the people behind the game right now and witnessing people in complete disbelief that what you made is even possible.
@tylermartin7245
@tylermartin7245 5 місяців тому
@@Reds-Retros Same happened with the Fable trailer. R* is simply in another league.
@sidewinder86ify
@sidewinder86ify 5 місяців тому
@@tylermartin7245 of overhype the product, yes.
@infinitespace2520
@infinitespace2520 5 місяців тому
​@@sidewinder86ifyFalse, they didn't hype a thing, it all came from the fans. And Rockstar's games have always surpassed the trailers in graphics quality.
@turningmememachine7256
@turningmememachine7256 5 місяців тому
@@blitzwing1 I think even people who don't enjoy sandboxes or Rockstar games get GTA at like a discount for like 10-15 bucks years after release because you can just drive around and shoot stuff. Easy 6-12 hours of fun. GTA V was free for a month in 2018 on epic store.
@NeoShameMan
@NeoShameMan 5 місяців тому
The main problem with hair is particles dependency from root to tip for simulation, and then self collision of the hair volume. Root to tip is best achieved by packing all particles of a strand inside a single compute unit, and interpolating strand particles on a spline, and strand group to create more volume. The inter collision is hold by a density texture, like fluid dynamic, where each strand read and write, such as past a certain density, the cell of the 3d texture simulate self collision, this texture look up is what unlock hair simulation. But that's a standard for interactive gpu particles nowadays. The hard part is the hair compute having to read and write to the density texture.
@kusturucu1015
@kusturucu1015 5 місяців тому
Could you reduce it to the layman's terms pls?
@NeoShameMan
@NeoShameMan 5 місяців тому
@@kusturucu1015 hair particles in a strand of hair are organized like a bunch of fixed length pendulum in series, which mean calculations happen in a certain order, because you can't process a particle without processing the previous one with the first one being at the root and the last one at the tip. But gpu being massively parallel you can process a single or many strands, which is a series of particles linked together, on a single parallel calculations. To help reduce calculations, you can interpolate fake particles in a single strand between real particles to give more details, using a curve called splines, there is many type of spline but any type can do it. To help further, as there is a huge number of hair strands, you can use selected group of strands and interpolate fake strands between them. But this doesn't give collision between strand, because you will have to test every strands particles against every other strand particles, which mean dependency between all strands, which is why games don't really have real hair even now, too many calculations, that would take day. Instead we use a 3d texture that acts a dynamic look up array for strands, it use big cells with value in it. When computing a strand particles, we read the values to see how much a cell is occupied at that particle position, depending on that value we push the particle that overlap the cell, then once we find the position, the particles add values to that cell. The texture values are called density because it keeps track to how dense a region is, and depending on that density, it influences the calculations at one particles to simulate collision, instead of testing all particles for every particles calculations, we only look at the texture once. This is simular to calculations for fluid simulation like water. Another solution for low end machine, is to do regular bone based simulation on polygon, pass the motion vector to the vertex, and in pixel, group pixel region and use the motion vector to calculate displacement using a spring like calculations, with the motion being the input force into the region applied to the center of the region, and interpolated between region. It will add jiggles per pixel on top of the bone base simulation.
@tomatosbananas1812
@tomatosbananas1812 5 місяців тому
Now on Star Citizen last update, we have new hair sim awesome !
@blaineturner1434
@blaineturner1434 5 місяців тому
Would love to see you guys have a rockstar dev on to talk about their engine and the trailer
@SuspectedCheater
@SuspectedCheater 5 місяців тому
What i find interesting is that a lot of the cars shown are cars that has been added GTA Online over the years so there will be a interesting comparison to make here when this drops.
@forrrrestjohncave
@forrrrestjohncave 5 місяців тому
The most impressive elements to me are the character animations and the weather effects. The way the sky looks during the storm at :50 in the original trailer is incredibly realistic.
@Lylucca
@Lylucca 5 місяців тому
Yes, weather effects in RDR2 were already very impressive and that’s on PS4.
@gotworc
@gotworc 5 місяців тому
The best shot in this trailer is the street with all the cars and colorful buildings imo. The lighting and level of detail looks amazing.
@maxpayne69.
@maxpayne69. 5 місяців тому
I bet there are localised water spouts forming during storms & hurricanes which is gonna be a first in the history of these games too. The tropical storm/hurricane weather system was already tested out in RDR2 & the clouds in that one shot give me a heavy vibe that we gonna see addition of new & dynamic weather systems. 🌪️🌊
@alexsilva28
@alexsilva28 5 місяців тому
Agreed on the weather effects but many of the character animations look uncanny to me. They are way too smooth imo
@Lylucca
@Lylucca 5 місяців тому
@@alexsilva28 they look very rockstar to me
@Leomerya12
@Leomerya12 5 місяців тому
The only suggesting I have for this super-informative video is to either: 1) Have a lower-third explaining all the jargon AND/OR 2) Say the abbreviation AFTER saying the full phrase. For example, you guys kept saying "SSR" and it didn't click with me that it was "screen space reflections" until one of you said it.
@rufus5208
@rufus5208 5 місяців тому
A nearly 36 minute discussion on a 90 second trailer. I'm here for it!
@nox2889
@nox2889 5 місяців тому
You guys are the biggest nerds. Never change. I'm here for it
@Xavierstuvwxyz
@Xavierstuvwxyz 5 місяців тому
Its great to see Lester alive and well
@StonerHAS
@StonerHAS 5 місяців тому
Later that night during the release of this GTA VI trailer I went back and watched a few rockstar trailers and I realized the graphic fidelity and textures improved from Trailer 1 of RDR2 vs Trailer 3 of RDR2. I do think that this game may get more polished by the time it releases. Comparing the first trailer of RDR2 to the finished game kind of just proves to me that they do a lot of work up until they’re ready to release their titles and the game will most likely be even better by the time it release whether it’s minimal improvement or a lot.
@posterblue
@posterblue 5 місяців тому
Regarding ya'lls comment about stylized photorealism, I think R* hit the look perfectly where if you squint, scenes could pass as photoreal. But they perfectly implemented the right amount of style so on close inspection the character models do not approach the uncanny valley of weirdness.
@irecordwithaphone1856
@irecordwithaphone1856 5 місяців тому
Am I the only who feels like Jason and Lucia's models look a bit less realistic than NPC models? Maybe I'm just crazy
@realscrumpus
@realscrumpus 5 місяців тому
@@irecordwithaphone1856i don't think they look *worse* but they just look *different* due to them being the main characters and their models are gonna differ a bit. it's like how in rdr 2 there are some npcs that really do look like they're detailed enough to be a part of the main crew LMAO
@PVentura
@PVentura 5 місяців тому
the mud scene always gets me whenever an Instagram media page posts it, and even if you're just looking at it without squinting or scrolling by its super impressive
@ketaminepoptarts
@ketaminepoptarts 5 місяців тому
@@irecordwithaphone1856 maybe theyre more stylized so that they stand out more and show more personality through their looks
@TheGaluMoD
@TheGaluMoD 5 місяців тому
I think the hair rendering in Resident Evil 4 Remake was incredible if you set the hair setting to high on PC. However the fact that this looks as good as it does with so many characters on-screen at any given moment is truly impressive
@mat.phoenix
@mat.phoenix 5 місяців тому
True... But the best character to date is Jill Valentine in Re3... The amount of detail and motion capture acting was and still is top notch.
@theninjamaster67
@theninjamaster67 5 місяців тому
@@mat.phoenix Personally I'd say best character rendering in my book goes to the tech demo that was The Callisto Protocol say what you will about the gameplay and story but the graphics were insane in that "game" also I personally think there has yet to be a hair system that has surpassed TressFX 2/Purehair in Rise of the Tomb Raider AND unlike Hairworks by Nvidia that shit was wayyyy less computationally heavy so it barely impacted performance while giving Lara Croft beautiful flowy hair.
@mat.phoenix
@mat.phoenix 5 місяців тому
@@theninjamaster67 it was a great tech, callisto, I admit.
@theninjamaster67
@theninjamaster67 5 місяців тому
@@mat.phoenix Yah that game still impresses me with it's graphics it just sucks that the studio that made it seem to be doing badly so they can't make something better using the same tech.
@realMGPRODUCTIONS
@realMGPRODUCTIONS 5 місяців тому
Glad to see three of you for this breakdown such a treat! The hair physics are crazy in this trailer
@richardtucker5938
@richardtucker5938 5 місяців тому
I lean heavily towards it being 30fps, given the life cycle of GTA 5 and how I assume Rockstar and Take-Two think about the whole product financials/life cycle in longer terms than most games. It needs to stand up for many years to be the kind of product investment they put in. And I would think that having 30fps means they get to push the fidelity and simulation of the world, so that it stands up for a long time, of what we assume would be a decade or more.
@xtr.7662
@xtr.7662 5 місяців тому
Thats more than obvious especially with the outdated cpus on console
@Chrisallengallery
@Chrisallengallery 5 місяців тому
I think the PS5 Pro may get 45-60fps.
@richardtucker5938
@richardtucker5938 5 місяців тому
@@Chrisallengallery yeah maybe
@xacvhFAs
@xacvhFAs 5 місяців тому
It’s fine if you like 30FPS but also give the option for 60FPS even if there is no raytracing at least give the option to people how they want to play their game 30 or 60FPS or at the very least a 40 FPS option for 120hz display users like many other games on ps5 and series X.
@PanPrezeso
@PanPrezeso 5 місяців тому
​​@@xacvhFAsif its gonna run on series s then we will probably get 60fps mode, time will tell
@eanarchygle
@eanarchygle 5 місяців тому
Loved every second of this. Yall making fun and actually leaning into being a parody of yourselves is just gold. Cant wait for more breakdowns lol
@brendanconaway
@brendanconaway 5 місяців тому
If DF is becoming a parody of itself - it's a parody of the best out there! Keep it up you amazing dorks!
@mattmaas5790
@mattmaas5790 5 місяців тому
This video is very solid. Even with some funny or awkward moments these guys are geniuses and the content is super good.
@michi84o
@michi84o 5 місяців тому
You can tell that it's realtime just from the inconsistent frame rate. Some scenes have noticeable stuttering and framedrops. Pre-rendered scenes wouldn't have that.
@brett20000000009
@brett20000000009 5 місяців тому
I'm suprised they didn't point that out but no frames are actually dropped, however the framepacing is borked it's stuttery because the camera isn't moving a consistent distance per frame like it should be.
@hfjtrytry9216
@hfjtrytry9216 5 місяців тому
It means it was rendered using the game engine. It does not mean it was in-game footage, or that the game is actually going to look anything like that. I mean, look at Valve's Source Filmmaker. It's a tool that lets you make video's using the Source engine. All of the TF2 "meet the..." video's were supposedly made using that (or a much earlier version of it, anyway). They're all in-engine. But do they look like the game? Not at all.
@robpz448
@robpz448 5 місяців тому
Watch York reacts review. He is a previous employee of Rockstar who worked on Gta5 so you get to hear a review from the perspective of an x rockstar employee. The main thing that was interesting to me was him explaining the difference between cinematic and in game experience. He stated that the trailer uses in game experience which Rockstar always does. He said that the trailer is pretty much exactly how the game is going to look. Even him being an x rockstar employee is excited to play the game and cant wait. No surprise there as we all are excited to play.
@AlbertoFortuny
@AlbertoFortuny 5 місяців тому
Probably the most fascinating developer when it comes to graphical techniques/decisions. The best episode would be a tech deep dive with them. They seem to have so much proprietary tech that id be super interested to learn more (as im sure the DF crew).
@fearlessjoebanzai
@fearlessjoebanzai 5 місяців тому
The beach shot at 25:51, is incredible. If that is from ordinary, free-roam gameplay, then this world is going to be ridiculous! Besides the absolutely amazing rendering of all the different skin tones (not to mention materials) and effects like the lady getting sun lotion applied, the whole setting where most of the people are either filming, being filmed or otherwise engaged by their phones and the hyper real vibe that could suggest and play to, is very enticing - especially knowing how well Rockstar satirises the world (I still haven't finished GTAV! Last time I played I ended up sitting on Michael's couch watching the TV for so long that I had to go to bed in the real world!!!) Good luck to them and to any other game producers who are going to have to compete with them!
@tylermartin7245
@tylermartin7245 5 місяців тому
Cynberpunk could've come close but greed got to CDPR. R* is the only dev in the industry that continues to push limits.
@azca.
@azca. 5 місяців тому
The thing most open world games are missing is high density NPCs and wildlife to make the world feel alive. Cyberpunk is the biggest loser in that regard. I'm glad to see GTA6 is increasing the NPC count.
@carl8790
@carl8790 5 місяців тому
​@@azca.What they (Rockstar) have learned from making RDR2 ecosystems, we'll definitely see here, which makes me excited cuz the simulation of the ecosystems in RDR2 were very impressive. I'm also looking forward to their dynamic weather simulation and see how they'll do tropical storms and even hurricanes!
@berkk29
@berkk29 5 місяців тому
There is not a single developer trying to compete with Gta lol. They just play around with their release dates to not be around Rockstar's
@RandomGamingMoments925
@RandomGamingMoments925 5 місяців тому
This game justifies 30fps. If they targeted 60fps, they would have to compromise on game complexity, which would carry over to the PC/ps6 versions. This is what happened to GTA 5. Even on PC you can tell that it's a PS3 game based on the AI and physics. In other words, current gen console owners must make this sacrifice so that the game turns out to be better for all of us in the long term.
@ISAFMobius18
@ISAFMobius18 5 місяців тому
i think what blows my mind the most is that this trailer showcasing gameplay and cutscenes that were made months ago. Most people know that when trailers are made, they're made from footage captured in development and by time its all edited together and ready for release, its been a while and the game has already progressed since then. So the fact it looks this good already, and we still have over a year before it comes out means it'll only look even better by release.
@yahboispoods4906
@yahboispoods4906 5 місяців тому
thank you for this, i had such a hard time convincing the homies this was real time and not in engine and even i was shocked at most of it being real time its just crazy how the cut scenes of last gen became the games of today im hyped to see it
@StreetComp
@StreetComp 5 місяців тому
Forgot to mention I love that you guys dig so deep into graphics and explain what devs are trying to do 😍
@Wicked_Sushi
@Wicked_Sushi 5 місяців тому
The back and forward on the Florida Man crotch grab in an attempt to focus on the tow truck in the background... Digital Foundry - you've peaked. 🤣
@HollowPoint_762
@HollowPoint_762 5 місяців тому
As much as I have been waiting for gta6, this has thrown a wrench in my plans. I was wanting to upgrade and build a new pc maxed out with the latest and greatest when they come out with the new Intel sockets and cpus. But now I'm thinking about waiting the extra time for the pc release and upgrading to the latest hardware then. Still undecided on if i want to pick up a console for the day one release though. Part of me wants to play day one, the other part wants to wait for the pc experience. Great breakdown of the trailer guys.
@matteogilles4238
@matteogilles4238 5 місяців тому
Good job on the zooming in guys, you really had me focusing in on some of those details!
@NeovanGoth
@NeovanGoth 5 місяців тому
A thought about the hair simulation: I bet it is pre-calculated in cutscenes, but uses a simpler real-time simulation during gameplay (which hasn't been shown in the trailer).
@Jongo1
@Jongo1 4 місяці тому
I love this kind of insight. Picking up on the detail no laymen possibly could.
@ExpanderDJ
@ExpanderDJ 5 місяців тому
I have been waiting for this video so much! With all the progression in GPU rendering and CPU calculation technology, I think especially with Cyberpunk 2077 - the way such a gigantic city is presented, with all of it's density and details and accurate material rendering, Rockstar just had to step up it's game and deliver us the next big thing that I'd like to remind you - will be played for decades. Thank you for the amazing breakdown.
@Cogglesz
@Cogglesz 5 місяців тому
I noticed in some of the fast or high up camera pans, you can notice a slight judder in a good few of the scenes. Just with R*'s history? I can't recall a big announcement trailer that used pre-rendered stuff. Since IV i've been confident in what i'm looking at. Based on the debug hud in a lot of the leaks using 2070's? It scales up decent to ps5 levels of fidelity. It's just so dense, I feel they've done some coding magic to get such a dense and diverse character count. Very impressed with the tech and i can't wait to see people dig into it in a few years.
@HorseheadNebula85
@HorseheadNebula85 5 місяців тому
I've watched it probably 25 times at this point. Everything is ten levels above what we've seen so far in this gen. Rockstar knows how to make me feel like a kid again, that's for sure.
@evilmoffintop6081
@evilmoffintop6081 5 місяців тому
Just 25? Rookie numbers
@defaultdefault812
@defaultdefault812 5 місяців тому
​@@WhyDoINeedOneOfThese???
@joerocket5.
@joerocket5. 5 місяців тому
You're not going to see these visuals because the Xbox Series S will hold everything back
@XiLock_Alotx
@XiLock_Alotx 5 місяців тому
Seriously. 35years old and I’m geeking like I did waiting in line at the GameStop midnight sale for GTAV.
@uncleurda8101
@uncleurda8101 5 місяців тому
@@joerocket5. The footage is in-game homie. The visuals will most definitely be paired back for Series S but will definitely be closer to the trailer on the higher end machines, and then probably fully realized on PC.
@tuc5987
@tuc5987 5 місяців тому
It's high time you three explain how come you know so much about all this "tech stuff", oh boy would I love to know more of all your backgrounds.
@ytjaymz-x
@ytjaymz-x 5 місяців тому
Loved the raytraced crotchgrab and the occlusion artifacts on the jiggly boob! Haha this was hilarious and so insightful as well, thanks!
@sinistan1002
@sinistan1002 5 місяців тому
I believe scripted cutscenes that look cinematic or animated/cgi are rendered in real time just like they have been for a while, this has certainly been the case since at least gta 4 or 5, one thing that's funny is that sometimes in scripted scenes in both V and RDR2 you can get funny glitches to happen as part of the live game play that get rendered into the cutscene itself
@OtavioFesoares
@OtavioFesoares 5 місяців тому
Yeah. That’s what I think, too.
@guywholikesthesnarkies1435
@guywholikesthesnarkies1435 5 місяців тому
The trailer is certainly rendered in-engine, as usual. Which isn't necessarily a representative of actual in-game quality in motion, just a proof-of-concept type of render. Only RDR 2 imo managed to deliver what was presented in the first few trailers in the most faithful way but like, that was just too obvious.
@OtavioFesoares
@OtavioFesoares 5 місяців тому
@@guywholikesthesnarkies1435 GTA IV, GTA V, RDR 2 delivered the same visuals as the trailers.
@guywholikesthesnarkies1435
@guywholikesthesnarkies1435 5 місяців тому
@@OtavioFesoares Nah, GTA IV was notably different compared to the trailer while GTA V on PS3 and X360 just didn't hold up to the supposed "target render" of the reveal trailer (understandably). Only RDR 2 here, being the most faithful to its own initial target render.
@guesswhosgoing2jail2nite78
@guesswhosgoing2jail2nite78 5 місяців тому
@@OtavioFesoaresnot really and I played GTA 5 across 3 platforms. It was close tho.
@ajayvailaya2091
@ajayvailaya2091 5 місяців тому
Awesome video as always… thank you DF.. missed Rich’s opinion. Looking forward to next weeks DF direct
@SomeDudeDan
@SomeDudeDan 5 місяців тому
I hope that DF is going to make an interview with some of the devs once the game releases, I would love to hear how they managed to make the game look this good on this scale. Thanks for the trailer analysis, I loved it!
@kinshukruparelia5753
@kinshukruparelia5753 5 місяців тому
Hey you guys were talking about Ray Traced Reflections and that seems true, if we look at the pink car’s boot in the high roller scene we can clearly see the yellow reflection from the next building and how it is angled the right way towards us, at least when eyeballing it.
@TheBroz
@TheBroz 5 місяців тому
Really great video, I appreciate how light it is and self aware you are being.
@SHHitsOVER254
@SHHitsOVER254 5 місяців тому
I truly agree, this is the one time it’s ok for all creators to cover the same thing.. I’ve seen about 30 brake down videos since yesterday. They all kinda have the same information… but somehow I’m watching them as if I didn’t know Lmao.. the media coverage for this game alone is outrageous.
@Darkn3tMag1c
@Darkn3tMag1c 5 місяців тому
Of all the UKposts channels posting about the GTA VI trailer, this is the one channel I was waiting for, and looking forward to. Thank you guys! I love your tech overviews! 😊
@rano12321
@rano12321 5 місяців тому
the most impressive thing I saw from the trailer was the fact they are using strand-based hair instead of card-based hair which is common in VFX and makes it more accurate for sim as well, of course, they aren't doing the exact same as CGI movies like avatar 2 but they are definitely doing something in between as well. Also about the skin shader, it's def a bit stylized, less SSS more plasticy and more specular.
@peterwilkinson1975
@peterwilkinson1975 5 місяців тому
I was watching a video with a former rockstar dev and he was saying they would never release a trailer if it wasn’t running in realtime. He was saying how ever good the trailer looks that how good the game will look when you have it in your hands. Apparently they go through a lot of effort to make sure that happens.
@Wobbothe3rd
@Wobbothe3rd 5 місяців тому
Even if that's true actual gameplay isn't going to be as high fidelity as the cutscenes even in game. Amd it's been TEN YEARS, a lot of policies could change since he or she left. Obviously there are still 2 years left to optimize and polish.
@dud324
@dud324 5 місяців тому
​@@Wobbothe3rdrdr2 proves that wrong.
@Zveebo
@Zveebo 5 місяців тому
I think it’s worth remembering that most of the senior development team left Rockstar in the gap between V and now (including Benzies), so heck of a lot will have changed, including potentially policies around this kind of thing. Doesn’t mean it’s not RT necessarily, but I wouldn’t put that much stock in what was done there in the past.
@Choteron3
@Choteron3 5 місяців тому
The game looks stunning. Rockstar always push the technology foward. Cant wait for the PC version
@phant0mdummy
@phant0mdummy 5 місяців тому
And yet, you must.
@terryhaircastle5702
@terryhaircastle5702 5 місяців тому
​​@@phant0mdummyhow long do you reckon? I've got a 4090 here polishing its nails 💅
@MGsubbie
@MGsubbie 5 місяців тому
@@terryhaircastle5702 Going by the previous games, at least a year unfortunately. But we might be on RTX 6000 by then.
@ChaseSchleich
@ChaseSchleich 5 місяців тому
It's kind of insane that they're not doing PC day one. It isn't 2005 anymore. PC's are a bigger market than ever and they're just ignoring it. Hell, Rockstar even has their own launcher so they wouldn't need to share revenue with Steam and Epic which means there's way more profit with a PC version. Sony, Xbox, Steam take 30%.
@JuffMan99
@JuffMan99 5 місяців тому
​@@ChaseSchleich it's nothing to do with them not caring about pc players, the opposite in fact. Whenever devs like rocksteady go all in on consoles or cdpr go all in on pc, the other thing suffers. R* simply makes them one at a time, to give a quality final product
@R4ZORLIGHT
@R4ZORLIGHT 5 місяців тому
I am honestly very very glad, that the picture quality isn't pixel perfect, another hint, that this is true ingame graphics. Well, not a single GTA/RDR trailer was non ingame graphics though.
@imadubsfan1
@imadubsfan1 5 місяців тому
One thing i'm really excited for that I feel is a little underappreciated is the car meetups shot. If you think about it, GTA 5's random events were cool and all but small and less dynamic. GTA 6's car meetup looks huge and if that's a dynamic random event/encounter...imagine what else is in store!
@aurabless7552
@aurabless7552 5 місяців тому
The stylized look kinda seems like spiderman or horizon forbidden west, not quite real but acid trippy hyper-real with promiment features like the eyes and butts stand out and the hair physics is great for all the different nationalities
@DarkPST
@DarkPST 5 місяців тому
Also at the naked man running scene in 13:11 some of the machine went disappear when the man ran in front of it. So the reflection might partially be SSR?
@nicoli8437
@nicoli8437 5 місяців тому
It's very difficult when you want your game to be revolutionary and you don't have new hardware in consoles , But I'm sure Rockstar Games can do it.
@PanPrezeso
@PanPrezeso 5 місяців тому
They managed gta 5 on 512mb of ram and outded cpu/gpu (x360/ps3) They are optimization kings these days, so lets hope for the best
@applehazeva2739
@applehazeva2739 Місяць тому
I mean RDR2 launched on Base PS4 and XB1 and I think it took till Alan Wake II since we got an modern Game that absolutely rivals its graphics
@JudgeFudge57
@JudgeFudge57 5 місяців тому
The hair stuff is the thing I focused the most upon rewatching the trailer. They're not the best looking hairs in gaming but I think they definitely have the best physics which to me justifies the aliasing.
@Fyorad
@Fyorad 5 місяців тому
And it’s the best strategy, because while playing, from a distance or in motion you don’t notice the micro reflections on your hair, but their movement, physics in relation to their movement
@Bernard1127
@Bernard1127 5 місяців тому
Your video guys, just as amazing as the trailer itself, excellent work!! Keep it up!
@mirfalltnixein.1
@mirfalltnixein.1 5 місяців тому
I think the "tiktok" videos are probably rendered to videos by the devs for use in the game directly, I expect that to work kinda like the internet used to in GTAV, so they need you to be able to scroll through videos without loading all the environment for each one.
@sanctum4789
@sanctum4789 5 місяців тому
Somethig I noticed is how in the beach scene if you look at the background NPCs one of the sitting ones seems to be floating and most of the others seem to be in an idle static position.
@Mathadder
@Mathadder 5 місяців тому
12:36 Car in the mirror also has ray traced rendering artifacts that I think you don’t see typically in render to texture
@pixels_per_inch
@pixels_per_inch 5 місяців тому
Surprised they didn't catch that, you don't need temporal accumulation for render to texture, you'll only see temporal lag/ghosting on ray based effects like SSR and RT Reflections
@tessiof
@tessiof 5 місяців тому
Beyond graphics, the animation for me is what looks more stunning in this trailer.
@oneill.onfilm
@oneill.onfilm 5 місяців тому
Could not wait for this DF does not disappoint.
@samirshah5411
@samirshah5411 5 місяців тому
I work in Miami, it is insane how good they have depicted the various neighborhoods of Miami and South Florida. I can’t wait to play this.
@HrabiaKaczula
@HrabiaKaczula 5 місяців тому
I haven't been that excited for a game in years. Amazing work DF.
@CassidyListon
@CassidyListon 5 місяців тому
RIP to those who didn't live long enough for this Digital Foundry analysis video. Years in the making.
@nicoblier6624
@nicoblier6624 5 місяців тому
Been here since the 7th gen gta5 comparisons, drop a 💀 for all those who didn’t make it.
@Midas_kek
@Midas_kek 5 місяців тому
@9:07 😂The self awareness is awesome, love you guys!
@joebloggs1691
@joebloggs1691 5 місяців тому
If Rockstar can make RDR2 work on base Xbox One, they can make GTA 6 work on Series S.
@WT83
@WT83 5 місяців тому
The graphics look crazy. I wonder if some of this stuff will be like a racing game where replays are rendered with noticeably more fidelity and graphical features than the actual gameplay is. If running around really does look like this, it's shameful what other devs are doing. These new consoles are insanely powerful and outside of Insomniac and Remedy, nobody is even trying.
@sidewinder86ify
@sidewinder86ify 5 місяців тому
Ps5 is like a 5700XT/6600XT and Ryzen 3700X, would not call them ''insanely powerful'' its really just a mid tier PC from 2018.. but yes, compare it to a weak ps4, they are ''insanely powerful'' Graphics looks good, but kinda ''meh'' vivid colors and much action is not graphic. It says GTA VI will run in 30FPS, is that insane power? Surely 480P also.. yea, no.. stop hype it.
@rafario448
@rafario448 5 місяців тому
I don't think its completely rtgi, but mostly voxelGI, software raytracing and ssgi for small details, just like UE5's lumen... because there's no way consoles can do full RTGI, with a world that detailed, unless we're seeing unannounced ps5 pro versions in the trailer.
@cube2fox
@cube2fox 5 місяців тому
Yeah. I don't like the term "Lumen", it makes it sound like a single thing. But I assume Rockstar doesn't use virtualized geometry (something like Nanite), given that we only increasingly see software RT outside UE5, like in Alan Wake 2, but nothing like Nanite.
@Tech-is1xy
@Tech-is1xy 5 місяців тому
@@cube2fox Isn't Nanite just UE5's version of mesh shaders. Which a few games have used like Alan wake 2.
@Wobbothe3rd
@Wobbothe3rd 5 місяців тому
Consoles can do full RTGI, but only at lower resolutions. See the Minecraft RTX demo on Series consoles
@cube2fox
@cube2fox 5 місяців тому
@@Tech-is1xy I don't know, but they do seem quite similar. Really strange. I don't even know whether Nanite makes use of mesh shaders.
@Koozwad
@Koozwad 5 місяців тому
34:41 I assume what you mean is creating a rasterised image if RT/PT would be too slow for the target system. Basically all games with RT/PT included have this. It's not only for the Series S, but countless PCs out there, so they will definitely be doing that and just apply it in a certain way for Series S systems specifically.
@bllainerr
@bllainerr 5 місяців тому
An important thing to remember, we are still at least a year and a few months away from the release. Going back to RDR2, we saw in the first trailer that the graphics were not up to the same level and the game is incredibly well optimized. Taking this into account with GTA VI, we will most likely see better looking graphics than what we have seen with this trailer, as well as extremely good optimization for the consoles.
@Hostile2430
@Hostile2430 5 місяців тому
What stood out to me was the beach area so many varieties of npc and they all doing different things I was like simulation of real life Miami beach RDR2 impressed me with details of npc routine this game will take it further i just cant imagine all crazy stuff shown through social media in trailer happening in real time You will need beast of a CPU to run this game
@Wobbothe3rd
@Wobbothe3rd 5 місяців тому
The consoles have Zen2 AMD CPUs. Decent,but not "beasts"
@Yeetus_69AD
@Yeetus_69AD 5 місяців тому
I'm hoping for a 40fps mode.
@phillydavison
@phillydavison 5 місяців тому
Aren't we all.
@CraigTheBrute-yf7no
@CraigTheBrute-yf7no 5 місяців тому
I want 144 fps 4K
@sunkmeisternolsson8308
@sunkmeisternolsson8308 5 місяців тому
⁠240fps 8k
@melu0o
@melu0o 5 місяців тому
Please give us an vrr option atleast 🙏
@xtr.7662
@xtr.7662 5 місяців тому
Wont happen maybe on ps5 pro
@FuriousTartan
@FuriousTartan 5 місяців тому
Cant wait to see it all running with the weather effects. I’ll be watching the next tech breakdown after release and after playing. It makes me appreciate what they have put into it and where my money has gone. Hopefully its a standard price 🤞
@CharlesVanNoland
@CharlesVanNoland 5 місяців тому
I feel like the heads are kinda small - or like everyone is super tall, at least 6 feet, easy. It looks to me like everyone basically has supermodel proportions, in terms of head size to limb length. Of course they've cranked up the thicc a bit, but otherwise it looks like a bunch of supermodel skeletons with varied fleshiness applied. Nobody looks like they're under 6 feet tall in spite of 5'9" being the average male height in the USA.
@posterblue
@posterblue 5 місяців тому
I think it's good and makes perfect sense the devs may be targeting 1440p 30fps gameplay. It gives the game long graphical legs to expand. PS5 and XB1 will be almost a half a decade old when the game releases and no doubt over the next decade R* is planning on releasing enhanced versions for the PC and next 2 console generations where we can get 4k/60fps and beyond gameplay. They'll be milking GTA6 even more than GTA5.
@Transport4ThatDumpTruck
@Transport4ThatDumpTruck 5 місяців тому
Praying for a 1080p 60 mode..if not. i might need to save up for a pro..cause damn this looks good
@bosiorne2292
@bosiorne2292 5 місяців тому
1080p 60 fps Im happy
@user-qg7oq6qw5c
@user-qg7oq6qw5c 5 місяців тому
In 30 fps mode it will be 4k upsampling. Why do you bother with native rendering?
@spaghebbio
@spaghebbio 4 місяці тому
You'll probably need to get a pro. I'm hoping for at least a 40fps mode because going from 30 to 40 is the difference between getting a headache and it being playable. I don't think we have seen any game with a 40fps mode but not a 60fps mode though and rockstar doesnt seem like the type to introduce that.
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