Do Artificers REALLY belong in D&D?

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Ginny Di

Ginny Di

День тому

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► INDEX
0:00 Intro
0:55 The problem with Artificers
4:20 The Alchemist
6:16 The Armorer
8:25 The Artillerist
10:25 The Battle Smith
11:28 Outro
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КОМЕНТАРІ: 2 300
@AwesomeWookiee
@AwesomeWookiee 13 днів тому
My Artillerist was an old lady that knitted spells, and her Eldritch Cannons were just crocheted beanie babies of D&D monsters. A beholder that looks like a deflated soccer ball, rolling around shooting beams. A dragon flamethrower. A Unicorn that defends people with rainbows. Honestly it was SUCH a fun character. Adelaide Clydesmare, what a legend.
@bebgab1971
@bebgab1971 13 днів тому
That’s beautiful and honestly one of the coolest character concepts I’ve heard of. My table would love this, would you mind if I used her as an NPC (maybe shop vendor) in the game I run?
@IanFiebigwi
@IanFiebigwi 13 днів тому
ME TOO! Constyance ran a knitting store which was home to a rather energetic knitting group. But then her niece and nephew got caught up (literally) with the wrong crowd. I played at cons mostly so Constance would hand out +1 sword cozys and knit caps at the start of the adventure. She had a yarn ball holder on her belt and threw out yarn like ray of sickness.
@xGhostCat
@xGhostCat 13 днів тому
My Artillerist makes Bard Instruments!
@xGhostCat
@xGhostCat 13 днів тому
I really think this video was missing the big part that Artificer can cast from ANY infusion. Bag of holding magician pulling things out a hat! Instrument of Illusion casting musical spells and with artillerist turrets can be other instruments Boots of flying allowing spells to be fired from the feet!
@ccibinel
@ccibinel 13 днів тому
Personally I love the steampunk style and find it doesn't need to contradict swords and scorcery. I got into 3d printing so I could make my own vision of the eldritch cannons and they are on thingiverse (including the dragon flamethrower). Its been a few years and I decided to run a tabaxi battlesmith and it is similarly a custom mini of my design.
@thatcactus5451
@thatcactus5451 13 днів тому
Damn, that eyeshadow with those earrings? Slay sis.
@SilentSooYun
@SilentSooYun 13 днів тому
Really feeling the Jem vibes
@andrewszigeti2174
@andrewszigeti2174 13 днів тому
And the flawless pale skin makes it REALLY stand out!
@ninshjok
@ninshjok 13 днів тому
LOL was disctracted by these for the first 2 min of the video XD
@ColumbiaBeet
@ColumbiaBeet 13 днів тому
@@SilentSooYun YES! Very very Jem and the Holograms!
@GinnyDi
@GinnyDi 13 днів тому
Thank you!! EDIT: The bad news is, I have been hoodwinked by an “artist” at a local flea market. The good news is, you can get these at Walmart. And for less than I paid!! 🥲
@Zayfod
@Zayfod 13 днів тому
"clockwork things are too steampunk" In 1515, Leonardo Da Vinci was commissioned by Pope Leo X to design and construct a golden mechanical lion to present to the king of France, the lion is recorded to have strode forwards, roared, and then it's chest sprung open spilling lilies out at the feet of the king. If you need an artificer that fits the wonky, indistinct, perpetual late-medieval to high-renaissance fantasy theming of D&D, then Da Vinci is a pretty solid shout.
@Zayfod
@Zayfod 13 днів тому
There's also the "Antikythera Mechanism" which is a clockwork astrological computer thought to have been built some time around the 2nd century BCE!
@weylins
@weylins 4 дні тому
Also, look into the inventions of Heron of Alexandria. He lived around 60 CE. And his inventions were amazing. He even invented a very basic steam engjne.
@icantafford
@icantafford День тому
The 1500s saw the proliferation of effective personal firearms as well, pushing the time period into that Renaissance, shot and pike era. So that's still pretty late for a truly medieval swords, knights and castles vibe.
@thejinxedplatypus
@thejinxedplatypus 11 днів тому
I'm glad you realized that the flavor is just that. There's tons of ideas for how to flavor the Artificer for an LOTR style setting. 1. Armorer- Old man or lady that is too infirm learns how to enchant armor to act as their body. They could be missing limbs that the armor replaces or just simply need additional assistance due to age. 2. Artillerist- Toymaker that brings their toys to life. You could get a whole quasi santa type vibe going where his turrets are animated toys that do things. Small wooden or lead toys soldiers with bow and arrow, a small animated dragon that flies to the target for the Scorching rays and fireballs, etc. 3. Alchemist- The witch is pretty straightforward, or you can make a master crafter of high Quality alcohol. The experimental elixirs are new recipes that are being tried out and are kept in their own brewing batch. Potion and booze could have enough similarities to make a natural connection point between the 2 and you could have the healing potions you make be high qaulity mead that the party likes more because it tastes better than a normal healing potion. 4-Battle Smith- One of the smaller races tried joining a knightly order but was rejected because they were too small to effectively mount and control a warhorse, so they devoted themselves to study to show up the knights and made their own smaller warhorse out of stone. If you make it an uncontrolled mount you could flavor the character similar to Sir Diddymus from Labyrinth while keeping the defenders attacks, or just have it use it's mobility to get around faster and stand watch while sleeping. The options are plentiful and it's only a lack of imagination that keeps the artificer in the steampunk setting. **Edit** You can get a little wild and crazy with multiclassing too. Bard+Battle smith= your defender is an animated set of instruments that play while you sing. Battle Smith + Paladin= You become a holy knight on your animated steed. battle Smith allows you to use your Int instead of strength allowing you to leave that at minimum requirement. Barb+ Artillerist= You fashion healing totems that you can carry with you into battle to make you even more durable. Rogue+ Alchemist= You make your own poisons and disguises and are very good at it. Minimum int is all that needed, burn spell slots to make more potions that you can pick what the effects are for a little flight, shape shifting for disguises, etc.
@Lexaegis
@Lexaegis 13 днів тому
My girlfriend played in a campaign recently where she was a Thri-Kreen Artillerist Artificer, and since shes an irl entomologist, she themed everything around bugs and grafted bug parts, with some runic magic mixed in! Her eldritch cannon was a beetle that latched onto her back like a backpack and it was so cute
@crimsonpresents
@crimsonpresents 13 днів тому
That idea is awesome!!!
@SueDonym-qx7or
@SueDonym-qx7or 13 днів тому
Stealing this
@LifeofCDM
@LifeofCDM 13 днів тому
Ohh I like this
@trixus4768
@trixus4768 13 днів тому
Baby Tyranid!!!😂😂😂
@SusCalvin
@SusCalvin 13 днів тому
It makes me think of the artillery bugs from Starship Troopers that vomit or shit plasma that melts people. But small and cute.
@thomaswilson9925
@thomaswilson9925 13 днів тому
I think it’s worth pointing out just how well the Artificer can be reflavoured as a witch. All the infusions feeling like witchy trinkets, the alchemist brewing potions in a cauldron, the eldritch cannons walking around with Baba Yaga’s hut’s chicken feet, the steel defender being a reanimated familiar, the armourer’s armour just being a heavily enchanted apron. Tools required can allow for an alchemist supply, herbalism kit or cooks utensils to be used as a focus, all of which could just be pulling spells out of a cauldron.
@GCWeber
@GCWeber 13 днів тому
oh damn yeah, that's perfect, I love it
@FireallyXTheories
@FireallyXTheories 13 днів тому
Not to mention your infusions can outright be the cauldron magic items
@wizrad2099
@wizrad2099 12 днів тому
For almost all of the same reasons, you could reflavor them as a necromancer/witch doctor, using bones and hides to create constructs or cast spells.
@thomaswilson9925
@thomaswilson9925 12 днів тому
@@wizrad2099 that’s such a shout
@TheTrueFeleas
@TheTrueFeleas 10 днів тому
Literally what I did with my Winged Tiefling Hexblood alchemist artificer when Hexblood was released.
@trequor
@trequor 12 днів тому
Tbh EVERYONE should be reflavouring their spells, not just artificers. Non-mechanical theme changes are tons and tons of fun. My very first character was a genasi fire mage evocation wizard. When he cast "Fly" he used flame jets to propel himself because i thought it would be cool. The table loved it
@ArtGuyCharlie
@ArtGuyCharlie 9 днів тому
I’ve never had a problem with standard Artificer flavor but a prominent character on the list of ones I’d like to play sometime is a “deflavored” artillerist artificer who’s a witch. She channels her magic through earth and stone and all her spells and abilities are flavored as using them. Her cannons are constructs of rock and ground shaped like tiny dragons shooting fire/beams as though they were breath weapons. She infuses items by taking rocks with runes carved into them and trying them to the item. Her bag of holding is always half full of dirt she’s picked up along the way and whenever she pulls an item out it looks like she’s pulling a vegetable out of the ground. When she cast Firebolt she taps a rock with her staff causing it to launch towards her target and catch fire along the way. And as a Vuman she picks up Magic Initiate- Druid for Mold Earth and Druidcraft for extra nature-y flavor.
@DieMaskeDerVielenGesichter
@DieMaskeDerVielenGesichter 13 днів тому
I got inspired by Luz from the Owl House to make an artificer who casts with their painter's supplies, I took an alchemist artificer and re-flavored the potions as glyphs, I still had the alchemists tools to "make paint". This character felt very different from what you expected an artificer to be like. I only wish we got more subclass options.
@eddiemate
@eddiemate 12 днів тому
Ooh, that sounds like a fun reflavour. I'm a little curious, did you end up designing any glyphs for this?
@DieMaskeDerVielenGesichter
@DieMaskeDerVielenGesichter 12 днів тому
@@eddiemate No, but in hindsight I probably should have, it would have been a fun exercise to get into character.
@GinnyDi
@GinnyDi 9 днів тому
Three subclasses does feel very restricting!! If I'm starting from level 1 it is nice to know that I have options for where I take my class specialization.
@user-pi8pi3wj7h
@user-pi8pi3wj7h 3 дні тому
Hopefully with the 2024 rules we get more subclasses, did you try any of the magical painting items that let you create stuff with them (don't know the names specifically)
@catherineelmore2004
@catherineelmore2004 13 днів тому
The “classic blunders” gag had me nearly spitting out my soda I was laughing so hard! Love The Princess Bride so a reference is always welcome!
@relaxedfantasyreview
@relaxedfantasyreview 13 днів тому
Came here just to say this 😎
@EmethMatthew
@EmethMatthew 13 днів тому
Never get involved in a land war in Khorvaire! 😂 So true! 🤣
@SeanBlader
@SeanBlader 13 днів тому
"But only slightly less well known is this!!" OMG Ginny, absolutely brilliant. I had to back up because I missed what the "this" was because I was giggling too much.
@ivanheffner2587
@ivanheffner2587 13 днів тому
A The Princess Bride reference? Inconceivable!
@ashwinnmyburgh9364
@ashwinnmyburgh9364 13 днів тому
I need to watch that movie, keep hearing it pop up all over the place. I do need to say though, isn't Khorvaire from Eberron? Am I just stupid?
@Jarliks2012
@Jarliks2012 8 днів тому
Armorer: HAUNTED ARMOR PUT GHOSTS IN THE ARMOR, INFUSE YOUR ARMOR WITH THE SOULS OF THE DAMNED, PUT GHOSTS IN YOUR DAMN ARMOR
@DarkVeghetta
@DarkVeghetta 13 годин тому
Metal af.
@jennabradford282
@jennabradford282 13 днів тому
I genuinely appreciate how you approached explaining the Artillerist since it is a wonderful archetype. I played one myself that I worked with my DM to make sure wouldn't break the world setting. My artificer was a kobold who used to salvage and repair discarded items like lamps and vices because she found them fascinating. As a result, she was highly gifted at essentially transforming items into other items. She was eventually imprisoned and released as part of a work program in a form of rehabilitation. Her Eldritch Cannon were actually her prison manacles which she imbued with runes and added additional segments into. The runes would essentially use arcane energy to give the manacles a new shape, acting as an arcane amplifier for her abilities. Her Arcane Firearm was very similar. If you can imagine a metal rod looking like gun-shaped stick that a child would play with, it was essentially that. It didn't have the capability to fire on its own but acted as a condenser for energy, allowing her to generate more energy with her spells without expending anything additional. Her whole gimmick was the transformative nature of magic and how it could enable new items and ideas to be given shape and life. I think this was a fun way to approach an artificer in a high fantasy setting because it isn't too unlike a wizard going out and developing their own unique magic after years of study and practice.
@marichka-mulligan
@marichka-mulligan 13 днів тому
The thing about Artillerist is that their primary set of tools (every artificer subclass has one bonus tool proficiency) are woodcarving tools. Those cannons are absolutely meant to be wooden!
@ittyandpocky
@ittyandpocky 13 днів тому
I think the woodcarving tools are mostly for the wands and staves they make for arcane firearms, but yes, cannons too.
@jaspermooren5883
@jaspermooren5883 13 днів тому
Yeah making the cannons literally says woodcarving tools or smiths tools. It says woodcarving tools first, that's the default!
@stumbling_
@stumbling_ 10 днів тому
Yeah they’re just carved up objects with magical runes. It isn’t a firearm, it’s just a base for the time to fire through.
@simianbarcode3011
@simianbarcode3011 13 днів тому
I love the idea of a Druid Artificer who reshapes plants into living constructs, weaving gems into them for arcane powerups, now and then mixing in the blood and bones of animals and monsters to imbue the constructs with their natural abilities. Some are covered with moss to be sneaky, some are huge lumbering trebuchets for a siege, some are used like a terrifying but expendable "zerg-rush", and some are even made of root and used to burrow like snakes underneath castle walls...
@RichiePootle
@RichiePootle 12 днів тому
I had an idea for a Firbolg Artillerist from a druidic community. He nurtures the spark of nature magic that once filled the item’s raw materials. His ‘cannon’ is a staff with a carved wooden dragon’s head
@ravencorvus7903
@ravencorvus7903 12 днів тому
Amazing concept
@astrithaurelia
@astrithaurelia 11 днів тому
i played that in a game, my battle smith steel defender was a wood and stone golem, she was a moon elf, raised by druids of moonshae, but never found a connection with nature, yet in her learning, she still kept a cultural flair to her artifice, and then avernus happened... poor girl had never killed anyone and suddenly there was this object trying to make deals with her... (if you know you know, if you don't?, play the module)
@garyasselstine9186
@garyasselstine9186 11 днів тому
Might as well reference Poison ivy from Batman and any Harry Potter fanfiction featuring Neville Long bottom as a central or significant character.
@ObiwanNekody
@ObiwanNekody 10 днів тому
At level two you get access to an expendable, reusable Pot of Awakening. A druid flavored Artificer can be extremely game breaking, given a couple months prep time.
@drummerguy438
@drummerguy438 7 днів тому
As for battle smith, I played a retired ships cook who fought alongside their mechanical cast-iron stove. A guardian during the day, cooking delicious meals at night.
@DarkVeghetta
@DarkVeghetta 13 годин тому
Love the concept. Delicious and dangerous!
@bigggamer4399
@bigggamer4399 9 днів тому
I take inspiration for the artificer from a light novel called "Let this grieving soul retire". The alchemist is the richest in her party from selling her potions, but in battle, she uses essentially a flesh golem to fight, her steel defender.
@tsifirakiehl4250
@tsifirakiehl4250 13 днів тому
Almost anything can be reflavored to fit into almost any campaign. That’s one of my favorite things about D&D-it’s so easy to change the flavor details and end up with something that feels completely original. I’ve actually been floating a campaign idea around in my head where the PCs are dolls and stuffed animals who fight to protect a child from the monsters under the bed. Mechanically, it won’t be any different from a traditional D&D campaign, but the flavor will give it a completely different feel. Imagine a teddy bear healing their comrades with a hug, or a fashion doll using their accessories as weapons.
@TheRawrnstuff
@TheRawrnstuff 11 днів тому
Yeah, I really can't wrap my head around someone getting stuck at "but it's a _steel_ defender, it needs to be _steel."_ The pseudo-steampunk flavor, IMHO, is only there to make it easier to communicate the concepts behind the class. One _could_ write a theme-agnostic version of the Artificer rules, but that would be *a lot* harder to read and understand.
@catherineelmore2004
@catherineelmore2004 10 днів тому
Oh my gosh this campaign idea sounds amazing and I hope you get to do it cause that concept is gold! I’m especially loving Fighter Barbie using accessories as melee weapons!
@viktormadzov5286
@viktormadzov5286 9 днів тому
And not even that sometimes. You can even have all the metal and mechanics of the class and still fit any setting, just by changing the esthetic. From the constructs like the giant Talos and the vareous works of Hephestus from Greek mythology, to the silver hand of king Nuadha of irush mythology, to the dwarfs of Norse sagas crafting magical itams, to the clockwork Nightingale, Golems...... There are so many examples of what look like technology and high crafting that date back to well before the middle ages in world mythologies that fit perfectly well within the high fantasy worlds of said mythology's. The real problem is the whole modern/stempunk esthetic, or rather the perception that the artefiser, and for that anything that even the slightest bit mechanical,artificial or highly advanced in fantasy must obviacely be done with this kind of flavoure, when that just plain rediculas.
@BastrdGod
@BastrdGod 8 днів тому
💡🤯 Teddy Bear Tank!! I neeeeeed to play a teddybear tank now!
@catherineelmore2004
@catherineelmore2004 8 днів тому
@@BastrdGod I'm picturing a paladin bear - named Paddington- that does lay on hands with hugs. This needs to happen now!
@kayleyanna3164
@kayleyanna3164 13 днів тому
I love that you pointed out that a lot of the game's constructs already come from wizards. I totally get having trouble seeing past flavour and aesthetic, but at the end of the day an artificer building a steel construct and a wizard animating a golem aren't as different as they may seem.
@LupineShadowOmega
@LupineShadowOmega 13 днів тому
I've even run the Steel Defender as an iron elemental. You summon this thing to fight by your side. And the idea that its this shifting iron sand that takes different shapes to move about...was a lot of fun.
@thebreadbringer9522
@thebreadbringer9522 11 днів тому
@@LupineShadowOmega Hell, there's shield defenders in the standard Monster Manual before Tasha's Cauldron of Everything released to integrate artificer into 5e outside of Eberron.
@intoontown
@intoontown 13 днів тому
This video feels so helpful, and not just regarding artificers! But also in general, finding ways to bring in flavor through different interpretations of the mechanics you're using. It was something that just hasn't come up for me personally in tabletop gaming... But a case of reflavoring the Arcane Trickster subclass in Dimension 20's current campaign really sparked my interest. So it was awesome to see this!
@VictorLHouette
@VictorLHouette 12 днів тому
I loved the discussion about the Alchemist because everything described is pretty much exactly what I did with a recent character of mine! They were an army medic, and had settled down as a local doctor in a small village before getting involved with the adventuring party via an old soldier friend (the party's fighter.) I flavoured all their spells via herbs and concoctions, and described them carrying a big thick medicine bag everywhere with them. Things like Acid spells were them pouring peroxide on enemies, healing spells were salves, temp HP was bestowed using painkillers, things like that. It was great fun playing them, and I discussed with my DM about what "components" I could get from monsters we slew, or scavenging plants, etc. to add extra roleplay after every combat encounter.
@freelancerthe2561
@freelancerthe2561 10 днів тому
Goblin Alchemist with Investigator background. Apprenticed under an alchemist who was routinely "community serviced" as a forensics specialist, to identify methods of various crimes around the city. After training became a wandering potion maker, who occasionally investigated crimes.
@EugeneGM1
@EugeneGM1 13 днів тому
Sauron was an Artificer. Always made sense to me as a high fantasy class.
@riven5544
@riven5544 13 днів тому
Sauron, Feanor, Celebrimbor ( the dude who made all the other rings) the swordsmiths who made Narsil and other "magic" weapons. (Anduril even seems to light on fire in the books, though I think that's more a paladin courage/fear aura than damage buff.) Galadriel since she makes the phial and probably her mirror. Artifcers are everywhere in Tolkien.
@nealenthenerd399
@nealenthenerd399 13 днів тому
Which subclass would you give him?
@orsolyafekete7485
@orsolyafekete7485 13 днів тому
@@nealenthenerd399 Sauron is Armourer for me. Feanor and Celebrimbor... I'm not sure, they mostly make jewelry, that doesn't feel specific to any subclass. Galadriel is Alchemist. And Saruman multiclassed into Artillerist
@SusCalvin
@SusCalvin 13 днів тому
There are no PC wizards in One Ring. And no full magic system. There is some dozen people in the world who can use magic. They are more like a force of nature than a neat package. All magic recedes as the world becomes more banal.
@EugeneGM1
@EugeneGM1 13 днів тому
@@nealenthenerd399 Oh man, probably a homebrew class revolving around gift giving or cursed items. Honestly, they don't support the class enough for a good answer to that one. Good question though.
@matthewhollenbeck1083
@matthewhollenbeck1083 13 днів тому
Artificers are so much fun to flavor! I like to pick a set of artisan's tools to specialize in (not necessarily linked to the subclass) - my dragonborn alchemist is a master of cook's tools and candymaking, and takes advantage of her fire resistance to directly handle molten sugar and create magically-infused confections. I ended up getting into candy-making IRL and passed out sweets in game when I cast spells on my allies.
@GinnyDi
@GinnyDi 13 днів тому
This is amazing!! And you must be the most popular player at the table 😍
@JDub-TV
@JDub-TV 13 днів тому
I have an (as of yet unused) idea for an Artificer who's a scribe, and uses papers, inks, blotting powders, etc for their spellcasting. Like if they want to cast Detect Magic, they make a quick sketch of the area, and magical items light up on the paper like a treasure map. Or toss a quill at an ally to sprout giant feathery wings to cast feather fall. You can make so many fun flavors over the mechanics. And really that could apply to Artificer or ANY class.
@famseymour
@famseymour 13 днів тому
That's SWEET! I love it.
@famseymour
@famseymour 13 днів тому
​@JDub-TV I like the concept, but quill throwing sounds painful. On the other hand, if it protects them and hurts just the littlest bit, then why not.
@MagusAgrippa8
@MagusAgrippa8 13 днів тому
This. This is exactly what I like about them. Sure, the traditional artificer is very steampunk due to its inclusion in the very steampunky Eberron, that doesn't mean they all have to be. Tool-based flavoring is the best way to make an artificer your own unique thing.
@pwners4u
@pwners4u 7 днів тому
It’s funny because critical role is the biggest D&D livestream yet they have had a guy who used guns, a guy who built a mechanical golem (as an artificer) and a player playing a construct built by someone else. So it is up to players to build the world and decide for themselves
@smokedbeefandcheese4144
@smokedbeefandcheese4144 День тому
lol you will get a dm into high fantasy gun control if u keep playing long enough not sure how many people you played with but many worlds have no guns even when it makes no sense
@MoiraMcGill
@MoiraMcGill 12 днів тому
Left out a part of the artillerist that most people over look which is the fact that the cannon can also give temporary hit point *every round*. That means that if you position your party correctly then you can gain a damage buffer that's constantly refreshed.
@willbrashear
@willbrashear 13 днів тому
I started RP with Artificers and also played with Pathfinder. So, Artificers from Ebberron was fun. We didn't play it as guns. We played it as they are the people who make all the magic items you are buying magic items. That seemed to work well.
@SusCalvin
@SusCalvin 13 днів тому
How easy should it be to churn out magic? If you can apply industrial logic to magic you have Eberron.
@ittyandpocky
@ittyandpocky 13 днів тому
Good you didn't use guns, because guns don't exist in Ebberon.
@appletree13
@appletree13 13 днів тому
@@ittyandpocky So you can't homebrew in stuff even if you wanted to?
@luketfer
@luketfer 12 днів тому
@@ittyandpocky Not STRICTLY true, the author of Eberron has come out and said that guns DO exist as a GM option...sort of...but they'd mostly used by the goblin tribes, they're noisy, unreliable and sort of ramshackle traditional black powder weapons, they're inherently less reliable than the go to for most people...which is wands. Wand of magic missile are easily made on Eberron and are used in place of firearms because they A) Always hit and B) deal enough damage to kill most folk in one or two hits (remember commoners have 4 hit points). So when you have what is essentially a magical gun with auto-aim built in, why use a gun? Especially when most people would carry 3-4 wands of magic missile on them and use them like pirates used flintlock pistols, carried in a brace and once one was depleted, sheathe it and go on to the next one.
@disgustof-riley8338
@disgustof-riley8338 10 днів тому
I thought that was obvious
@Hunterdog
@Hunterdog 13 днів тому
notes on using battle smith for Geppetto and Pinocchio: 1. steel defender is a creature. 2. magical tinkering allows a creature to tap on the imbued object to play a short pre-recorded message. 3. that message can be "I'm a real boy"
@Eramiserasmus
@Eramiserasmus 12 днів тому
I'm glad you got the chance to talk.about this. I'm playing an Artificer right now who's focus is more on the tool side of the class. Mastering crafting techniques and finding the latent magic in materials to then combine into spells, infusions, or whatever!
@daanopdebeeck2312
@daanopdebeeck2312 3 дні тому
Exactly! I came to the same conclusion while I was prepping for my Planegea campaign (prehistoric fantasy/stonepunk) in the beginning of this year. One of my players decided to play as a Dwarven Battlesmith Artificer. Luckily for him, there's lots of potential for crafting with stone and bone and it's easy to reflavor the Artificer's Infusions as stone age objects. We reflavored the Steel Defender to a stone golem ;D
@Swimavidly
@Swimavidly 13 днів тому
And the even less known saying is "Never go in against a Basalt caecilian when death is on the line." (Campaign 3, episode 73)
@retrobot-wm4ed
@retrobot-wm4ed 13 днів тому
I was thinking, "There's no real way not to think of Armorer as anything but Iron Man" but as soon as I heard Shardplate I immediately forgot about Iron Man's comparison
@jaspermooren5883
@jaspermooren5883 13 днів тому
I've literally never thought of the armourer as Iron man, and I've played 2. Iron man is so far removed from fantasy that it didn't even cross my mind. The armour I've been using as an armourer was full of runes and protective wards. 1 of them I played didn't even have metal armour. It was a rogue armourer multi class that used studded leather armour and the stealthy armour type of the 2. The other was a dwarven rune smith in full plate.
@sgtNACHO
@sgtNACHO 13 днів тому
I started thinking of a Kamui from Kill la Kill
@Martell364
@Martell364 13 днів тому
My armorer is basically a metal bender, like in Legend of Korra (although in game I'm calling it ferromancy). It's really fun and fits neatly into fantasy, since my flavor is that she has magical abilities, but for some reason can only influence metal with them.
@ZenFr0g
@ZenFr0g 13 днів тому
That's kind of a funny comparison because while reading those novels i thought, "Oh, it's fantasy power armor/Iron Man suit."
@LupineShadowOmega
@LupineShadowOmega 13 днів тому
Mine was always biomancer that created a venom style symbiote. The longer it stays on a host, the more it grows and develops. It can shapeshift between modes, it can bond to new armor types, it creates it own weapons and develops magical abilities based on the stimulus you give it.
@emanouelakr
@emanouelakr 2 дні тому
The artificer in our campaign is a trash loving racoon that finds new things to tinker in the trash (Mechanically he's a battlesmith). He is the heart of the group, honestly. He created his own spider vehicle from trash parts, and called him Sp1d3Я. He also used one of his magical tinkering tricks to convince an NPC he was cursed (the item was a jar with three pickles, one of which could talk and glow and say "yes" to the NPC, confirming they are cursed). He fits in perfectly if you ask me.
@Tharrel
@Tharrel 13 днів тому
Honestly this is one of your best videos I’ve seen. You really made me think about this class differently
@GinnyDi
@GinnyDi 9 днів тому
Glad it helped!!
@milankoole2826
@milankoole2826 13 днів тому
Other characters an Artificer could be: - A dwarven runewriter, an elvish magewright, a goblin shaman, a nonmagical medical doctor, a warsmith, those hobgoblin dudes in ebberon - the whole shaman class in WoW, the apothycary's from WoW, the antiquarian from DD, a witcher, a mandalorian - Crescent moon, Trap, Saw, Spears, Blinkblade and demolitionist from the *haven series - The tinkerer class in gloomhaven is a pretty neat example of what a fantasy inventor might look like, same for like Kehli from Descent
@GinnyDi
@GinnyDi 13 днів тому
Love these ideas!! Hope someone uses them
@SusCalvin
@SusCalvin 13 днів тому
Esoteric Enterprises had a non-magical doctor class. No reskin or anything, just a literal black market doctor with scalpel and sutures. Or non-magical amphetamines. You got a trauma care ability to press hp into people fast and a high Medicine skill. WFRP has plenty of non-magical Renaissance medicine with amputation, syphilis and cancer. They can't fix cancer so you die.
@markstruckmeyer9193
@markstruckmeyer9193 13 днів тому
An ork alchemist called Steve Orkle. When drinking a certain potion he becomes Stefan Orkel.
@lukamurphy2021
@lukamurphy2021 14 днів тому
Re: The concept of the Eldrich Cannon - in One Piece, a certain character's cannon 'ate' an animal-transformation type Devil Fruit, and subsequently transformed into a Dachshund that shoots explosive baseballs. It makes no more sense in-context except that it's absolutely ridiculous and fun at the same time. The sky's the limit when it comes to flavour!!
@GinnyDi
@GinnyDi 14 днів тому
"My weapon of choice is the sword. What's yours?" "Oh, me? I favor the explosive dachshund artillery."
@FNashYT.Twitch
@FNashYT.Twitch 13 днів тому
This was posted like 12 minutes ago how is ur comment from like 10 hours ago?
@GinnyDi
@GinnyDi 13 днів тому
My patrons get early access to watch my videos before they come out on UKposts 😊 You can join here if you're interested! www.patreon.com/ginnydi
@avengingblowfish9653
@avengingblowfish9653 13 днів тому
@@GinnyDiI had an explosive dachshund… and that’s why he doesn’t get human food anymore…
@famseymour
@famseymour 13 днів тому
​@@GinnyDi I was going to say he was ahead of his time, but I guess I'm late to the party ;)
@KeeperOfTheXia
@KeeperOfTheXia 2 дні тому
I am so glad you did this and pointed out how many flavor possibilities are available for this class. My first Artificer was a goblin Battlesmith with a frankensteinian riding dog for her Steel Defender. "He's a rescue dog! No wait, I was a little late to call it a proper rescue. Salvage. He's a salvage dog." :)
@skaldkonur9978
@skaldkonur9978 13 днів тому
This really made me think differently about Artificers! Great video as always ~ And I would love to see your unique take on fighters :3
@GinnyDi
@GinnyDi 9 днів тому
ooh boy. Maybe making a video about it would help me reframe my approach to fighters. I know many people love them and there MUST be a reason for that!
@zigorously
@zigorously 13 днів тому
I knew the INSTANT you mentioned Armorer that The Stormlight Archive would get brought up! Can confirm Shardplate is literally magical power armor, and it's one of my favorite examples of how to make something like that feel more fantastical and less factory-made within a fantasy setting.
@tacitakoe5004
@tacitakoe5004 13 днів тому
11:22 - "You could play Geppetto and have Pinocchio be your Steel Defender." So... I actually do kind of have a character I've been working on that fits this description. They're not literally Geppetto, but it's very much that vibe - and I did even consider doing this exact thing of making them an Artificer with a reskinned Defender, but I had talked myself out of it because the class a whole still didn't QUITE feel like it fit the flavor I was going for with them. I have been struggling with how to mechanically represent what this character had become for a while now - and as much as the thought of trying to homebrew something for them myself feels daunting - I cannot manage to be satisfied with any of the core class or multiclass options I have considered for making them function the way they do in my head.
@atsukana1704
@atsukana1704 13 днів тому
Describe what you are going for? Maybe some help can be given
@DragonElixion
@DragonElixion 13 днів тому
Creation Bard??
@SusCalvin
@SusCalvin 13 днів тому
Wood has lower AC than steel but is probably cheaper and easier.
@tacitakoe5004
@tacitakoe5004 13 днів тому
@@atsukana1704 What originally started as an idea for a 'creepy bard' became a old halfling man who lost his family to a tragic accident and went full Geppetto making puppets in their likeness in his grief until one day one od them came to life, seemingly possessed by the soul of his daughter. I feel like the concept has landed in this middle ground between a Bard, an Artificer, and a Warlock flavor-wise, and I'm stuck in that deadlock not sure how to make a proper build out of it.
@thanesgames9685
@thanesgames9685 13 днів тому
Exactly. The class is just badly designed.
@ares540
@ares540 12 днів тому
Hey Ginny, really appreciate how you look for the fun in roleplaying, even when it's something you don't think you'll care for (fighters are a really fun blank slate to me, you can learn to love them ;) Currently working on lore for a civilization of wizards that shape plants and flesh, and this video is perfectly timed to remind me how well Artificers will fit into that!
@blinkingeyetheatre
@blinkingeyetheatre 6 днів тому
Your eye makeup is on point in this video! So fun! And always valuable, hugely educational content
@aqacefan
@aqacefan 13 днів тому
Love the cassette earrings 😊 And when you mentioned a wand with legs, I immediately had the mental picture of a walking stick insect!
@GinnyDi
@GinnyDi 13 днів тому
Thank you! 😊
@LyzLocked
@LyzLocked 13 днів тому
Holy crap, the Pinocchio comment made me think about flavoring Lies of P Pinocchio into an artificer. So easy too, he's literally just an Artillerist who's eldritch cannon is a prosthetic arm. Doesn't even have to be a fully articulated arm either. I love this idea now, oh my God, i need to make it happen
@isellcabbages7143
@isellcabbages7143 5 днів тому
I remember when I was DMing a campaign based off of Darkest dungeon’s aesthetics (which in all fairness does have guns) we had two artificers. The one was a Yaun Ti alchemist that took the looks of a plague doctor, and he used his natural resistance of poison to help him make different concoctions to help the party, and it worked with the theme super well. The other was a Dhampir Battle smith, and her “steel defender” was a stone gargoyle she named Sampson (we loved him). She has a very Van Helsing vibe, using a magical crossbow and different gadgets that were specialized from being a monster hunter while allowing Sampson to just lunge at creatures and be kind of the party’s off tank. Both of these characters are ones that I loved (though I just enjoyed that campaign and the players entirely anyways) and were fun and creative ways to go against the mold of what an artificer may be!
@AndaraBledin
@AndaraBledin 13 днів тому
My Artificer's eldritch cannons are all constructed of wood, twigs, and vines and typically perch on her shoulder, as until she got roped into being part of an adventuring party, she was a lone traveler, refining the maps of the region. The Artificer is a fascinating utility class with so many ways to flavor them, they can fit in just about any setting you'd like.
@jacobturner4815
@jacobturner4815 13 днів тому
My first play in DND 5e I ran an artificer because it was new to me. But when I talked with the GM about how I would flavor the guy, we came to the idea of being a runesmith. I carved my spells in to items, rather than building items out of odd bits. We even ended up deciding that the languages I based my etching in would impact the damage types for some homebrew selections, which led me to take the Eldritch Adept Feat and pick up Eyes of the Rune Keeper. Not exactly a typical pick for your one Invocation on that one I imagine. So, my character had a motivation to travel around looking for lost ruins to uncover lost languages, and to study the languages of all types which still thrive in the world. Perfect hook to get out and adventure with the team. And my flavor all naturally fit the world aesthetic of typical high fantasy flawlessly.
@eberron_arch
@eberron_arch 13 днів тому
Your initial feelings around Artificers is completely understandable - I obviously have a background with Eberron, But I too have issues with how Artificers have been incorporated into 5e by art and flavour - I agree that the artillerist is the biggest flavour hurdle for the class. Eldritch Cannon and Arcane Firearm definitely needed different names and more varieties of illustrations to make the 'guns' feel only being one option of many. I am glad this book got you in a new mindset about the class!
@Ziergon
@Ziergon 13 днів тому
There is the one art piece that has the kinda basilisk robot looking cannon, and it was responsible for my decision to make my Eldritch Cannon be a little frog sculpture. Having a walk/climb speed fits a little tree frog perfectly, and it actually makes a ribbit noise when it opens it mouth to breathe fire or spit out a "force ballista" shot. All any class takes to fit the flavor of a campaign is a bit of refluffing.
@LupineShadowOmega
@LupineShadowOmega 13 днів тому
To be fair, they also pushed wands as guns and I really love that flavor. Wandslinger feels like a thing that a combat mage would focus on. Even having wands that can attack without you present. It would be a lot of fun to be an Artillerist cowboy.
@TheClergyGamer
@TheClergyGamer 10 днів тому
@@LupineShadowOmega You just sold me on Artificer with the Artillerist cowboy!
@RoadsideRoamer
@RoadsideRoamer 11 днів тому
You made me seriously consider two things today: 1) trying out an artificer someday (maybe even think about multiclassing my current wizard, eventually) 2) rekindle the desire I had to experiment with eye makeup
@RichiePootle
@RichiePootle 12 днів тому
A few high fantasy ideas I’ve come up with: Aasimar Artilerist who gives mundane items a touch of the divine. They carry wooden staff topped with their god’s symbol, which produces a protective aura or holy fire Hobgoblin Battle Smith who covers a metal framework with clay and bakes it to produce a goblinoid version of the terracotta army Kalashtar who weaves dreams into mundane items Battle Smith who grew up in a monastery. Instead of learning martial arts they learnt to project their ki into objects, and even animate statues
@anonymousname5860
@anonymousname5860 13 днів тому
One of my favorite tropes is where technology has started to advance and disrupt traditional fantasy settings. It plays with an interesting dynamic of magic vs science as opposed to magic or science vs humanity. It’s a conflict between the mysticism of the past and innovation of the future. I’ve never had an issue with the artificer for that reason.
@GinnyDi
@GinnyDi 13 днів тому
That sounds super interesting! Artificers are great for science vs magic plots - especially when you have traditional magic users in the party!
@anonymousname5860
@anonymousname5860 13 днів тому
@@GinnyDi everything from Sanderson’s Cosmere, to Joe Abercrombie’s Circle of the world, going back to Lord of the Rings deal with this theme. It’s almost baked into fantasy as a genre. I’m working on a campaign set in a MTG world where this exact question comes up.
@tsovloj6510
@tsovloj6510 13 днів тому
You should check out the Shadowrun RPG sometime.
@darienb1127
@darienb1127 13 днів тому
Final Fantasy 6 and 7 come to mind for this, and even some of the more recent Zelda games
@ozpin8329
@ozpin8329 13 днів тому
Honestly, a fantastic example of this would be Seto Kaiba in YuGiOh, especially in the Dark Side of Dimensions movie. The stuff he pulls off might as well be magical, but it's all tech based with no real explanation except "roll with it." I mean, he quite literally at the end of the movie creates a stargate tunnel to astrally project himself to ancient Egypt to finally duel the Pharaoh one on one.
@icefang111
@icefang111 13 днів тому
Oooo as someone whos fav class is artificer the "its all just steam punk :/ it doesn't fit fantasy" mentality has always been one of my biggest pet peeves, and I'm so glad you made this video to convince others how untrue it is! If your setting has any magic items it HAS artificers! Dwarven runecraft, enchanted items, elven craft, living rugs as you said, there's so much you can do and is done by artificers in a high fantasy setting, and I really wish WoC had done more to illustrate that when bringing artificers over in Tasha's. Either by putting more effort into outlining at least a few non-steampunk options in the flavor text or putting in one or two more subclasses that focused on other kinds of artifice: like a charm/ward maker or something more elvish/druidic. I had one artificer who was more of a gardener, growing their little companions from specially curated seeds that released pollen of different effects; they were an artillerist and usually used the healing 'bot'. I had another who did glasswork and each 'bot' was a windchime with a magic scroll hanging from its chimes that activated on the ting. I've heard others make living dolls and more vodo esk artificers, I've heard of people having 'armor' that's like the venom symbiote but as a homunculus, or others that choose to give it all the flavor of blood magic carving runes into their own skin! Taxidermy necromancers, magical food, literally weaving the weave, magical jewelry, it just goes on and on! I just AHHHHHHHHHH once you take that half step to considering the possibilities of what an artificer actually is, there's SO MUCH cool stuff you can do, and its tragic to me that to so many the artificer is just the mechanical sparky sparky boom man...
@Tallus_ap_Mordren
@Tallus_ap_Mordren 7 днів тому
The first Alchemist I played was in a Theros 5E game, using the Mastermaker subclass from Keith Baker’s Dread Metrol supplement. He ended up becoming a mystical pugilist. After being horribly maimed while rescuing people from a fire, the god Purphoros blessed my character with a bronze prosthetic arm, and the ability to create prosthetics for others. His calling was to rove across the war-torn lands, crafting limbs for amputees.
@valeriekhall
@valeriekhall 7 днів тому
I found a homebrew subclass for the Artificer Armorer, called the Clothier, which used non-armor clothing/costume instead of the Heavy or Light options. Unfortunately it's not balanced/workable as-is, but I *LOVED* the idea of it for flavor: *A Changeling Artificer Armorer- Infiltrator flavored as a Clothier, who essentially could change both their physical appearance AND their garments/light armor at will, as the ultimate schneaky-schneak. With Spy/Investigator background, depending on the campaign. *A High Elf Artificer Armorer/Alchemist flavored as a Clothier, a wealthy noble renowned among all the upper classes for her exquisite hand-woven, hand-embroidered garments she wore & sold. Her work as a councilwoman for the guild had garnered her enough respect, in addition to her popularity/fame as the source of THEE finest fashions, to travel as a diplomat. Her own clothing was always impeccable for the occasion (she could secretly change/prestidigitate at will), & her magic was discreetly & literally woven into the items she made. She could conceal a sewing needle & silk thread within the embroidery/hem of her outfit to always have her "tools of the trade" at hand to cast, w/o even needing to be IN her hands. I'd thought about leaning into the elves-w/-bows fencing-nobility bit to make her an archer/duelist whose rapiers & arrows acted as gigantic sewing needles as she fought, weaving uncannily through her enemies defenses to find their weaknesses, should she be attacked & not wish to reveal her casting ability. PLEASE, SOMEBODY, MAKE THIS A LEGIT SUBCLASS!!!
@boxturtlebruce6110
@boxturtlebruce6110 13 днів тому
The artillery artificer in my current game it's in eberron Had a great line in our last game " I cast gun prepare to meet god" when he said this the whole table ERUPTED in laughter and has been a campaign highlight so far
@SusCalvin
@SusCalvin 13 днів тому
Industrial standards means Joe and Jane Orc at level 0 can man a mortar and shoot the PCs. I like the random artillery in Only War.
@Obstreperous_Octopus
@Obstreperous_Octopus 13 днів тому
It's always a great feeling when a joke really lands and everyone at the table laughs out loud!
@The_Blazelighter
@The_Blazelighter 13 днів тому
What's a gun?
@krumpits
@krumpits 13 днів тому
Does he happen to be a clown named chuckles?
@SproutingBeans
@SproutingBeans 13 днів тому
Mad props for the Princess Bride reference!! Yet another reason to love Ginny Di and her sense of humor ^_^ Keep it up, Ginny!!
@hasalmenot1011
@hasalmenot1011 12 днів тому
Really fun episode! I havent seen the books in local stores but then again, didnt know to look for them. Im not a big fan of the Steampunk vibe so I gave my Artificer a "Bedknobs and Broomsticks" feel. This worked on so many levels, so to speak. We really enjoy your varied subjects and cosplay creations. Hope you and yours have a good summer.
@pawelekqwert
@pawelekqwert 10 днів тому
my battle smith was summoning golems from stone and sand, while siphoning magical energy from magical weapons to be able to swing with twohanded sword masterfully and putting part of own soul to fuel magical runes in artificers infusions. I love that class
@atomicpho
@atomicpho 13 днів тому
And this is why Artificer is one of my favourite classes: It so open to flavouring of everything. In fact, the flavouring it already suggests is that the spells cast have different flavouring from all the other classes. Their whole thing is that even normal spellcasting is done by channeling energy through stuff. With a plant-based homebrew subclass (that frankly could mostly be re-flavoured as something else), I have a character I made that uses the Spelljammer-related Astral Drifter background, and mentally to me her spells are all flavoured as being derived from a bunch of exotic plants from different worlds, either in seed form or cuttings, just waiting for a bit of magic to awaken their unusual properties to create the spell effects.
@ElementalDAR
@ElementalDAR 13 днів тому
I made a Battlesmith crossbow user for a dark fey wild campaign I was in. Longest campaign I was a part of. Over the course of a year his story evolved and I turned him from an artificer, to a wizard, to a different type of wizard. As his story changed I tried to change his class to match it. For my final arc I planned to return to artificer (sort of like him accepting who he is, long plot story) and giving his wizard powers to his familiar so she can keep herself safe and help out. Basically become an artillerist artificer and my "familiar" becomes the turret. So imagine a little bird person casting fire bolts and shielding everyone. Unfortunately my time in that campaign is over, and I never did get to learn how my characters story ended. I really miss P'wish.
@tealeyesdragon2917
@tealeyesdragon2917 9 днів тому
I’ve got an artillerist artificer named dusk. She’s a Dhampir that’s been around for over 700 years. In her travels along with her sisters she met a dragon named Aurixarion the Golden (Tinkering Ancient Gold Dragon). After a while he took her under his wing and taught her a lot of his knowledge. Her eldritch cannons are flavoured to be small mechanical dragons that she has spent most of her lifetime along side her master to make out of some of the rarest ever materials. They even contain some souls of animals or pets that her master put in them to make them be actually alive. They are so cool.
@mxpplrsk
@mxpplrsk 12 днів тому
I came up with a homebrewed Artificer as one of my first D&D characters: a wandering dwarf bartender who took their knowledge of mixology and channeled it into making "supplements" for the rest of the party. Less of a mad scientist in a laboratory with vials, and more of a wandering nomad collecting various reagents and... experimenting. He has an exceptionally high CON stat.
@costanzafaust
@costanzafaust 13 днів тому
I'm playing a Tortle Artificer/Wizard, treating it more as a hedge wizard natural scientist. He uses calligraphy tools to draw up plans, experiments, and notes, and that works as his spellbook. He inks runes and glyphs onto objects for things like infusions, and does some papercraft/origami for spell effects like conjuration. Going to make him a BattleSmith/Abjurer eventually, with a Steel Defender like a clockwork coconut crab.
@Modo1984
@Modo1984 13 днів тому
Not gonna lie; I am totally obsessed with the idea of the moonshiner artificer now! I'll be rolling that one up later today!
@DJBlackNGold
@DJBlackNGold 9 днів тому
I played a necromancer/artilerist multiclass. I called him a bonesmith- he used disease and plague to melt the flesh from his enemies and use their bones to create arcane artillery and flavored his cannon as fireworks made in bone casing and if they moved it was me commanding the skeletal hand base to crawl it around. His familiar was just a skeletal hand that rode on his shoulder.
@zeterzero4356
@zeterzero4356 12 днів тому
This is such a good video. Thanks for bringing it up. Artificer is one of my favorite classes and it bugs me when people say it doesn't fit in when it totally does. Inventors and innovators have always been a thing, and in the world of fantasy this could be even more interesting. Most of my artificers use magic runes, slapping them on items or using them with their tools to get effects. But you covered stuff like that in the video so I won't ramble more than I have. Thanks for sharing and God bless. Also you hair is AMAZING.
@rapidLupine7687
@rapidLupine7687 13 днів тому
As far as the artificer's armor, it's pretty much a transformation mechanic, you could have it be an armor made of bones that protect you as a necromancer or that your shadow materializes, or that it's made of starlight, or that it's some kind of living thing you fuse with, etc...
@tafferinthedark
@tafferinthedark 13 днів тому
I had thought about making the armor be magical armor that you can summon and dismiss (like the shadow that materializes you mention) but I think that is not RAW. RAW would mean that your armor has weight and a physical presence if you take it off (that could be stolen or otherwise tampered with if left unattended). It's similar to when i wanted my shield to be made of magical energy because I hate the thought of my character lugging around the thing at all times but also not wanting to surrender that +2 AC.
@NageIfar
@NageIfar 13 днів тому
The thing is, the 5e implementation shits the bed with this little line: > As an action, you can turn a suit of armor you are wearing into Arcane Armor, provided you have smith's tools in hand. It tells you to use Smith's Tools for no reason.
@rapidLupine7687
@rapidLupine7687 13 днів тому
@@NageIfar True but it doesn't really define what counts as smith tools for you, that is up to your interpretation, if you're going to re-flavor that ability you should also re-flavor the rest. It's also important to note that while the ability requires an armor of some kind it doesn't specify what happens to the armor after.
@rapidLupine7687
@rapidLupine7687 13 днів тому
@@tafferinthedark That is true yes the armor has to have weight and a physical appearance but that does not impede you, the magical shadow thing can be tied to a a rune in an actual piece of armor, the bones could become a bone armor once you don it off, etc... The mechanics suggest you do something some piece of armor but it doesn't say what, only that it takes an action . You could say for example that your shadow covers the armor changing it's color, the armor must still exist but you don't have to think of the magical effect as being as directly part of the armor.
@NageIfar
@NageIfar 13 днів тому
@@rapidLupine7687 That's just not true. From XGE: Components. Smith's tools include hammers, tongs, charcoal, rags, and a whetstone. There's nothing up to interpretation. WotC consciously chose to tailor these subclasses to the engineer/mechanic archetype, and they made the wrong choice. It's their responsibility to print proper content, period. Every experienced DM worth their salt will of course allow this to be replaced with any other tool, but that's besides the point of WotC creating an unnecessarily limited image for their class.
@laughingpanda4395
@laughingpanda4395 13 днів тому
My opinion on artificers has varied over the past few years. I really didnt want them in my game at first but one of my players brought me his artificer Rony Krats and talked me through the flavor and characteristics of the pc and I was immediately convinced. Watching him play the pc over the next year or so helped cement my new opinion. So yes. Artificers belong in D&D and I'm a little bummed they wont be a core class in the new PHB for 5.5e Thanks to my charismatic friend Sean, I have seen the light and it is glorious.
@Nikotheos
@Nikotheos 13 днів тому
Fantastic video! I got those books for my (honorary) nephew, who I started DMing, but I’ll have to take a closer look at them. Either way, great breath of life into a class that I want to love but never quite hit it off with. Thanks! ❤
@Byeuji
@Byeuji 12 днів тому
Your eye makeup is on fire in this video Ginny! Reminds me of my BG3 character. I loved the cassette earrings too!
@austencline8500
@austencline8500 13 днів тому
So happy to see someone talking about how artificers can fit into any setting. I've been playing a high fantasy artificer for a while now. My Kenku Artillerist, Graverobber has always aspired to be a powerful necromancer but lacks a certain talent with channeling raw, unfocused, magic. As a result they use parts from exhumed bodies to craft their magic items. Their eldritch cannon is a spider crafted from two skeletal hands attached at the wrist and a skull serving as the abdomen. The skulls mouth opens to reveal a gem that fires bolts of magical energy.
@user-kt4to5xs9l
@user-kt4to5xs9l 13 днів тому
When she described the artillerist my mind went to 40k and it’s daemon engines. Where the technology it started as changed into biological matter. I can imagine a campaign where as other artificers slowly become more machine while you and your cannon become more alive
@mattbriddell9246
@mattbriddell9246 13 днів тому
As far as the "Steampunk/Science-based magic", like you pointed out, the artificer was introduced into 5E by way of the Eberron book, which revolves around many of those themes. I still hold that there's room for an "artificer/tinkerer" class in a more standard high-fantasy setting, but one that's more based around an alchemy/apothecary background rather than a mechanic/engineer one would probably be a better fit for that kind of setting. Also, those earrings are WILD!
@alexanderflack566
@alexanderflack566 13 днів тому
I strongly encourage you to look up Hero of Alexandria (also called Heron). The things that they were creating more than 1200 years before knights in plate armor, and more than 1500 years before rapiers existed, are absolutely astonishing. Also, don't forget about other well-known figures, such as Archimedes or Yi Xing. The idea that someone might see something like that (or even just a ballista, trebuchet, crane, windlass crossbow, etc.) and decide to improve it by adding magic doesn't seem at all out of place to me. Nor, for that matter, does the idea that a magic user might focus their experimentation on making a wand or staff that improves the destructive potency of their spells, as well as magical objects (a "force ballista" and a flamethrower that emits Greek fire) which have some advantages over normal spellcasting. Unless you expect every peasant (or even just every stonemason and every shipwright) to have a wizard on call for every time they need to lift something heavy, engineers are an absolute necessity to the basic functionality of society. It's inevitable that the same principles which allow them to make cranes and siege engines will eventually be turned toward more destructive pursuits, because that's simply what people do.
@shinra528
@shinra528 12 днів тому
Eberron isn’t really Steampunk or Science-based. It’s more magicpunk or industrialized magic. Unfortunately a lot of the official art conflicts with the actual text of Eberron. For example, a lot of official Eberron art features firearms but canonically Firearms don’t exist in Eberron.
@carlfishy
@carlfishy 9 днів тому
I made an Artificer recently and I have great fun playing a character who is convinced he has discovered something "better" than magic, coming up with utterly implausible explanations of his gadgets (like the musket that uses cleverly arranged magnets to form bullets from all the tiny particles of metal that are just floating in the air), and everyone around him is just too nice to shatter his illusions by pointing out that none of them should actually work.
@lexistential
@lexistential 13 днів тому
this is one thing I really appreciate about the Exandria settings, I think they bake this into the universe extremely well with the whole Age of Arcanum/Calamity/Divergence thing causing a technology reset but leaving behind scraps of old tech
@MadSwedishGamer
@MadSwedishGamer 13 днів тому
I have the exact opposite problems with most martial classes. Conceptually I love the idea of an adventurer who manages to go toe to toe with powerful mages and giant mosters just by virtue of being stronger, faster, tougher, or more skilled than should be feasible. I just don't like how mechanically simple almost all of them are (optionally apply a buff like Rage or Hunter's Mark, then attack as often as possible) and how little they usually get to do outside of combat.
@Raven1941
@Raven1941 13 днів тому
The Princess Bride and Eberron mashup quote made me so happy
@talwin_mossthorn
@talwin_mossthorn 10 днів тому
I've been recommended the occasional video recently, and i've watched and enjoyed them well enough. But that "maybe i'll learn to love fighters... unlikely" bit got me, this is my people, subscribed.
@nloving
@nloving 13 днів тому
My sister is a middle school teacher who isn’t that familiar with D&D. They were selling these at the book fair and she bought one as a sort of beginners guide. She also lent it to her boyfriend when he was just learning D&D. The game and its mechanics and lore and pretty intimidating. I think having an easy-to-digest intro book like this is helpful and neat! Glad you talked about them!
@rickhenderson631
@rickhenderson631 14 днів тому
I had the same feeling as you with Artificers. Thank you for this enlightening view on how they can fit into my homebrew world. I love these little books and agree they look great on my bookshelf. Soon my grandson will be of age where these will be nice to share with him. After all, he's been part of our family D&D games since he was born. Dangling in front of his mom and dad why we adventure! Since our game is posted on UKposts he forever has proof he's literally been gaming since he was born! 😂
@GinnyDi
@GinnyDi 14 днів тому
That is so cute!! 😍 Truly raised in a family tradition, haha!
@LupineShadowOmega
@LupineShadowOmega 13 днів тому
I always just say I'm an "Enchanter" because someone in the world has to be making all of these magical items. And not all wizards are running around throwing fire with their hands, some are working for weeks on Bracers of Defense or making Immovable Rods. It makes perfect sense in most D&D worlds.
@sarcasm6669
@sarcasm6669 14 днів тому
Highly enjoyed your take on the Artificer 🎉
@OldManGamgee
@OldManGamgee 11 днів тому
Great video! I was also in the "artificers feel way to steampunk for my vibe" camp. Thanks for the eye opening perspective!
@ScreamTelehead
@ScreamTelehead 13 днів тому
I actually play an Artillerist called Mason Jekyll. He’s an artificer originally from the noble House of Jekyll, healers and alchemists. He ran away and became an Artillerist rather than an Alchemist. It’s so much fun and he’s my awesome little chaotic man. The neurodivergent kid who didn’t fit with his rich family.
@Pingwn
@Pingwn 13 днів тому
The idea of an artificer always made sense to me. Magic items are very common in most fantasy settings and artificer is the one that makes them. Flavour is just that, flavour.
@jakeryker3751
@jakeryker3751 13 днів тому
A couple of artificers ideas I’ve had that don’t fit the mold. Necromancer pirate: this is a battle smith/ necromancy wizard gish that summons a crew of undead to man his ship and his steel defender is another one of his undead thralls A artillerist wand maker who hopes to collect and make magical wands and staves who hopes to one day get his hands on a staff of the magi. All of his spells and cannons are differently designed wands and staves. A cleric/ shaman type figure that calls upon the powers of nature or divinity to bless the armor or weapons of their comrades to strengthen them and they seek to gain the power and knowledge to be a good leader and guide for their people. A lizard folk battle smith who specifically builds tools and weapons out of natural materials such as wood, stone and bone. His steel defender is built out of the skeletons of beasts and foes he defeats. It’s not morbid, it’s recycling.
@GuilhermeAntonioBorges
@GuilhermeAntonioBorges День тому
I created an armor Artificier whose operator is a fairy that enters and enchants the armor. It used to make trickery in a city using armors for fun until it became an adventurer. To fit the rules, the Fairy is a familiar with the stats of a crow outside the armor, and inside, it uses human stats. It was pretty fun.
@DannehBoi90
@DannehBoi90 13 днів тому
My IRL wife and I made a married Eladrin couple for a campaign. I played Star Druid, she played Artillerist Artificer. For Artificer to not feel like it betrays her marriage to a druid, we came up with a list of ways that it would be changed to be more Primal than anything. She had developed a plant that would produce explosive seed pods. Treating them and ensuring they'd be safe to handle was the cost for production. Her cannon was a bud of that plant she'd magically grow, and any time she fired it a seed pod would grow to be fired off. Then her staff she used for Arcane Firearm was designed after that plant, with the shape of the seed pod at the top. I had been iffy about Artificer before then, but after digging in and coming up with those ideas I had much less of a problem going forward.
@ianschank
@ianschank 13 днів тому
Me: *about to comment asking if Ginny has read stormlight* Ginny: I’m referring of course to shardplate
@StarryEyed0590
@StarryEyed0590 13 днів тому
I don't think she's actually read it, though. She said people travel by horses in that world. I think either she has friends that have read it that told her about Shardplate or it came up in her research for this video.
@jend5806
@jend5806 13 днів тому
I've always seen the Steel Defender subclass as a golem-maker, most of the time, and golems have been in there seen the 1st ed Monster Manual. I had an Artillerist whose mobile "cannon" looked like a small statue of a dragon and the attack was its breath weapon. He named it "Henry" and I RP'd him as spending some of the evening downtime polishing and cleaning Henry, then putting down a small model of a pile of coins. "I know it's fake, but Henry doesn't, and I don't want him to be sad."
@StonedHunter
@StonedHunter 13 днів тому
Ngl I'd read a book about Henry and his wielder going on shenanigans filled adventures ngl
@jend5806
@jend5806 13 днів тому
@@StonedHunter I'm working on my gameworld and books in it, so I'll add them to the list. :)
@gamhuin
@gamhuin 5 днів тому
Excellent video! Re-theming, re-skinning and homebrewing D&D is the key to it's longevity. Also love the earrings. :D
@jeffersonian000
@jeffersonian000 12 днів тому
Fun with Artificers: an Autognome Battle Smith that rides around on their Steel Defender that’s shaped like a pair of pants. Craft a Saddle of the Cavalier and an Armblade, infuse your armor and shield, then a dip into Cavalier, nab Sentinel and Shield Master. Think “Labyrinth” as you ride around stopping people, pushing them back, and giving out disadvantage like you’re Oprah. “You get disadvantage! You get disadvantage! Everyone gets disadvantage!”
@cocobard1928
@cocobard1928 13 днів тому
Gosh your eye makeup is so spot on this video. I feel like Artificers only really "belong" if the DM works with you to achieve it. I don't see why high fantasy should be technologically restricted, but it can feel out of place if the setting makes you stick out like a sore thumb. Overall such a fun class to base characters around in my opinion!
@TheAyanamiRei
@TheAyanamiRei 13 днів тому
I mean Medieval Era was more advanced than a lot of people give it credit for too. We're so used to seeing an ABSENCE of Guns, we forget the term "Bulletproof" was actually CREATED in that Era. Hell there were NINJAS who used Blackpowder Firearms.
@MartinNelson
@MartinNelson 13 днів тому
There is an argument that necessity drive invention, so from a world-building point of view a valid argument that if you have magic that can achieve a goal there's no need for a technological solution. Imagine for example that half the population could cast Mold Earth - would you get the magically inclined person to use that cantrip, or force a person to dig a hole by hand? What use would firefighters be in a world where you have a squad of people who go around using Control Flames as a team to extinguish house fires? In this kind of theoretical worldbuilding context we can see why many worldbuilders don't truck with the idea of firearms or technology in their fanasty. In fact firearms are great examples of this. The earliest Firearms were things like lances and hand cannons that were radically experimental at best. It wasn't until the 12/1300's that we start to see what we would recognise as guns began to emerge. Their spread and popularity were bolstered by the relative ease of use and lack of training required...but even many forces preferred traditional archery and sword. Swords were even being carried and actively used in warfare as late as the First World War! It took until the 1800s for the accuracy and range of firearms to even match or exceed the bow. So, building on this principle...if a large portion of the world can cast even just 'Fire Bolt' as a Cantrip you have something as good if not better than a bow and something that is going to be immensely superior to a firearm for at least the first 400-600 years of technological development. In such a world would someone really bother exploring the capabilities of black powder? The answer many world builders come up with is 'no'. For my own part, my thought is that technology would still be developed, but perhaps more slowly for the same reason that gunpowder and firearms developed - ease of use. You develop something that requires no extra training. The real question that then pops up is when does Fantasy shift from high fantasy to urban fantasy to space fantasy? Unfortunately in that question thar be pedants!
@MartinNelson
@MartinNelson 13 днів тому
@@TheAyanamiRei Medieval period ended around the 1200-1300's...so a little late for the emergence of guns. Likewise, it was the word 'proof' which has it's etymology in 1200's france. Bullet was derived from the french word from ball, entering common usage around the 1500's at the absolute earliest. Bulletproof was well outside of the medieval era sorry to say. Ninjas however, yeah their existance extending into the 1700s still baffles me somewhat. Though, I feel like their most superior skill was the storytelling they managed around themselves, their training, and their perported abilities.
@alexanderflack566
@alexanderflack566 13 днів тому
@@MartinNelson Um, what? The medieval period ended in the mid 1400s at the earliest (and in England at least, it is often considered to end in 1513 with the Battle of Flodden). But regardless of when you consider the medieval period to have ended, D&D is explicitly Renaissance; rapiers did not exist before then. Another thing to consider is that artificers don't need firearms. It can be someone who looks at cranes and crossbows and ballistae and realizes that they can make those better via the application of magic, or who sees a magical construct and works out how to make one for themselves that will accompany them on their adventures.
@cocobard1928
@cocobard1928 13 днів тому
@@MartinNelson While I found the response fascinating and have to agree with alot of points, one thing I would like to point out that the whole theory seems to apply at a more broad spectrum the way you put it. This necessity would perhaps be a reason to act on and invent more technological means to keep up for individuals who are not ablr to cast such spells ; having to develop different means of extinguishing a fire since you as an individual do not wish to be denied the opportunity of being a firefighter (Acting on your example). A player in our current high fantasy setting has become an artificer due to losing his legs and having to make himself mechanical ones as most people were, Para-phrasing "Narrowminded on magics and couldn't make me magical legs." While Artificers and technology aren't a common thing, our DM found a great intrigue and sense in developing different means than "The norm" to achieve these things, therefore also developing out of necessity. Even if most people are capable of casting produce flame, there will still be a crazy exception out there somewhere currently developing his flamethrower due to his lack of magical connection, slowly progressing the technology just like you have previously stated ; which is where my original comment does come in. Not every player may be comfortable in roleplaying those "exceptions" or sticking out like a sore thumb in an otherwise magical world, so I find Artificers to be a class that should be used with tight-knit conversation and cooperation to the DM, as the nature of a mechanic in a world of wizards can be both intriguing and intimidating, and the latter can definetly be worked around. ;p
@auicee
@auicee 13 днів тому
Thank you for that video! Artificers have a lot of potential for reflavouring and it's sad that many people dont see it!
@maybevoldemort8995
@maybevoldemort8995 11 днів тому
My battlesmith was flavoured as a paladin, who had divinely imbued magic items. Their steel defender was an angel, their arcane jolts were mini divine smites. We are in a fairly high fantasy campaign and I think it has worked really well.
@ZackTheLegoManiac86
@ZackTheLegoManiac86 11 днів тому
My DM wouldn't allow guns in our setting so I played a crossbow wielding battlesmith. She used magic to power her creations and defender. Many of her spells were still magical, they were just channeled through flavored items. Most of her support spells (haste, fly, cure wounds) were flavored as short lived magic items that either injected a serum or ironman-esque contraptions that would latch to her companions. I quite enjoyed playing her.
@eddiemarohl5789
@eddiemarohl5789 13 днів тому
(context this is me before watching the video) Oh Ginny I oh so do wonder what you're going to say about my most beloved class. Jk I know you mean well.
@eddiemarohl5789
@eddiemarohl5789 13 днів тому
After watching yeah I completely agree with your sentiment. Personally I loved making tattoo artist artificers or an armorer that commands liquid mercury into armor. Or a weakling half orc that uses this magical armor to be stronger. Or an amputee that uses the armor in the flavor as a magical prothstetic. Made the armorer one of if not my favorite subclass as soon as I picked up tasha's.
@GundalfForHire
@GundalfForHire 12 днів тому
Artificers clicked for me when I saw that eldritch cannon can be fired from anything you choose to designate as your arcane firearm. I did a level 18 mini campaign as an artificer with a Staff of the Magi as my firearm, and the character was effectively somebody who'd wanted to be a wizard when she was young, but didn't have the theoretical mind for it... but she DID have a talent for the more hands on and applied work of an artificer. So she has a collection of magic items that make up the difference, but looks rather like a wizard. A wizard with a breastplate.
@stevenneiman1554
@stevenneiman1554 11 днів тому
One thing this made me think of is how both flavors exist in the setting of Blades in the Dark and can even be played, but they feel very different in many ways despite both making things that generally violate the laws of physics. In the game I played in ages ago, my characters (you can play multiple in that system and switch between them session by session) included both an alchemist/artificer who could make drugs, poisons, alchemical preparations and electropunk gadgets, and an enchanter who could make wards and bindings, as well as other oddball things like magic darts that could free the spirit from a Hull. In Blades, they were a Leech and a Whisper, but in D&D they would both make sense as artificers.
@soulisthegoal96
@soulisthegoal96 13 днів тому
This is one of your best videos Ginny. Fantastic, be proud : )
@bakuiel1901
@bakuiel1901 13 днів тому
Guns not so much but I guess my history with Wizardry and Might and Magic put Artificers strongly in D&D, and MtG artefacts were always my fav when I played
@foldionepapyrus3441
@foldionepapyrus3441 13 днів тому
Functionally what is the difference between a muzzle loader, and a powerful crossbow? And if you have high magic and the catapult spell etc. Really something you'd easily be able to call a gun very naturally fits a high fantasy setting - its the expensive weapon for the rich and powerful who lack the talent for magic themselves, and makes for an easier life for the enchanters themselves. If black powder doesn't fit your setting its absolutely trivial to find another energy source and/or look that fits the world - its the firebolt cantrip in object form...
@heykak
@heykak 13 днів тому
any setting that uses magic items, and magical item crafting as a part of culture, can use artificer.
@briancollis1809
@briancollis1809 13 днів тому
I am playing a minotaur artificer in an Exandria campaign right now, and absolutely loving it! Thanks for this vid though - great points raised!
@riccardobasso503
@riccardobasso503 9 днів тому
i once made my battle smith as an ex forge cleric that learned how to infuse objects with magic (i flavored the creed around taming a lesser fire elemental and placing it in the forge to create magical items) and the steel defender was a ram shaped armor infused with the his lesser fire elemental companion that could be estracted and placed in an anvil/forge to create items. basically the steel defender was an armor moved by an elemental. for the infusion he used the power of the elemental to inscribe magical runes on the armors or weapons of his friends, it was really fun and perfect for an high fantasy setting.
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