Juice it or lose it - a talk by Martin Jonasson & Petri Purho

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grapefrukt

grapefrukt

День тому

Try the game here: grapefrukt.com/f/games/juicy-b... (ESC for menu)
Fork us on github: github.com/grapefrukt/juicy-b...
"A juicy game feels alive and responds to everything you do
tons of cascading action and response for minimal user input. "
Big thanks to Niklas Ström for making music and sound effects for us and to Stina for filming.
References:
www.robertpenner.com/easing/
www.game-feel.com/
www.gamasutra.com/view/feature...
sol.gfxile.net/interpolation/
Emily Short - Make it juicy!
emshort.wordpress.com/2008/05/...
12 Principles of Animation
minyos.its.rmit.edu.au/aim/a_n...
The Art of Diablo 3
gdcvault.com/play/1015306/The-...
Easing related:
www.evernote.com/shard/s1/not...
blogs.msdn.com/b/shawnhar/arch...
www.timotheegroleau.com/Flash/...

КОМЕНТАРІ: 294
@shytut
@shytut 5 років тому
I watch this once a year to remind myself how important polish is
@deanvangreunen6457
@deanvangreunen6457 2 роки тому
come back, its been 2 years. "..yaaay.." - juice
@weblure
@weblure 2 роки тому
Oh joy, I can wait for another indie remake of a classic game that just spams a shitton of assests and effects, and then repackages it and ships it off as a pay-to-win mobile game.
@misfire8771
@misfire8771 2 роки тому
I'm doing that right now haha
@pixerpinecone
@pixerpinecone 2 роки тому
@@weblure Yes, along with juice you have to actually have flair to back it up or else that accursedness is what you end up with.
@Alixdkari
@Alixdkari Рік тому
i don't think, historically speaking, polish is a very important language
@MasonVeil
@MasonVeil 9 років тому
I feel like I was just given super powers.
@yupekosi413
@yupekosi413 3 роки тому
as soon as the eyes and smile were added i was prepared to die for the little block guy
@00SmartAss00
@00SmartAss00 2 роки тому
<a href="#" class="seekto" data-time="772">12:52</a> "classic Kyle Gabler trick" For those of you who didn't know: Kyle Gabler is a man responsible for "World of Goo", which, if you'd ask me: 1) is a true masterpiece 2) really proves that adding eyes to things actually works xD
@googleboughtmee
@googleboughtmee 9 років тому
Enjoyed the bottom half of their screen very much
@indikaWijesooriya
@indikaWijesooriya 4 роки тому
Go here and get the full screen : grapefrukt.com/f/games/juicy-breakout/
@haos4574
@haos4574 4 роки тому
@@indikaWijesooriya not showing up
@indikaWijesooriya
@indikaWijesooriya 4 роки тому
@@haos4574 You have to enable flash player permission from chrome. (click the lock icon start of url bar) Also it doesnt work in mobile in flash is not supported.
@senorbill374
@senorbill374 3 роки тому
RiP flash
@EnricoUniverse
@EnricoUniverse 8 років тому
<a href="#" class="seekto" data-time="885">14:45</a> even the real life camera began to shake, I thought everything was going to explode while the guy in orange was enjoying himself
@activatepornforme
@activatepornforme 7 років тому
I really like those guys shorts., I can honestly understand why the camera man focussed on his legs rather than that presentation.
@Autoshotjosh
@Autoshotjosh 7 років тому
He must have liked his shorts too.
@hellschatt
@hellschatt 7 років тому
I like shorts! They're comfy and easy to wear.
@quixoticduck
@quixoticduck 6 років тому
hellschatt Hey! You're not wearing shorts!
@LunarBulletDev
@LunarBulletDev Рік тому
This is 10 years old? What an amazing talk! Just like wine it gets better with time!
@alaslipknot
@alaslipknot 10 років тому
one of the funniest and educative game talk i even seen
@MrZzm88
@MrZzm88 2 роки тому
Is there a curated list for this kind of game-dev talk videos?
@johanrg70
@johanrg70 9 років тому
Great talk, fun to watch. But don't forget to actually make a fun game before adding THE JUICE.
@LucyPero
@LucyPero 7 років тому
^ SO IMPORTANT
@funkychickenwing620
@funkychickenwing620 7 років тому
Breakout isn't fun without the juice. I'd say a lot games aren't fun with out juice. Unless it has something to do with movement (like a platformer) Think about it, a turn based game with two squares and a basic font for HP. When the squares attack each other, they just deduct the HP. Not very fun. Now think about that with the squares being animated characters with swords and armor. A stylish font over their heads for hp. When they attack each other there's blood, some screenshake, sprite flash.
@SufferDYT
@SufferDYT 5 років тому
But boring is universal.
@Zodiacman16
@Zodiacman16 5 років тому
@@SufferDYT There are lots of people who think grinding in MMOs is super boring, but other people think it's relaxing and fun. Different strokes for different folks.
@ScbSnck
@ScbSnck 5 років тому
wdy mean. Brakeout is FUN, it's classic. And its so simple, it is easy to teach on.
@Dnobagav49
@Dnobagav49 7 років тому
Excellent!!! I learned more about indie game development in fifteen minutes than from most of those game dev vlogs that last for hours!!! So glad you guys uploaded this =)
@risingdevelopment6635
@risingdevelopment6635 4 роки тому
Pretty cool how much simple things improve the sense of personality and art in a game, it's awesome!
@matthewwillox7338
@matthewwillox7338 7 місяців тому
2023 and I still reference this talk
@jakubsmolewski7027
@jakubsmolewski7027 7 років тому
What a stunning presentation! Great work guys!
@Jimmarxd
@Jimmarxd 8 років тому
The eyes thingie made me clap, all alone .. in my room .. yeah ..
@boredspaghettisquid6050
@boredspaghettisquid6050 7 років тому
YEEEE-
@GameRocker
@GameRocker 4 роки тому
hahaha I did that too man
@shahabdullah4265
@shahabdullah4265 4 роки тому
Same here :D
@JamesMcManusOnline
@JamesMcManusOnline 10 років тому
That's nice that your computer can run Crysis. Can it run JUICY BREAKOUT?? :D
@WebDesignSEOChannel
@WebDesignSEOChannel 9 років тому
i still find myself watching this over and over. all the rules still apply 110% great job guys!
@TheComfy
@TheComfy 3 роки тому
I remember watching this talk a long time ago, tbh it changed my life.
@d-landjs
@d-landjs 4 роки тому
Amazing effect, sounds, etc!! It´s was amazing !
@thomsip1990
@thomsip1990 10 років тому
Awesome presentation! thanks a lot for this guys.
@damionmurray8244
@damionmurray8244 9 років тому
I wish they gave props to Robert Penner. He was one of the first(if not the first) to break down tweening into a series of easing equations. Most tweening engines out there are based on his work.
@grapefrukt
@grapefrukt 9 років тому
He's first in our list of references on Github! Sadly, there wasn't time to mention it in the talk.
@castleblack6941
@castleblack6941 8 років тому
An handful of tits is better than bigger.
@DoubleBob
@DoubleBob 6 років тому
I wish they gave props to whoever did computer graphics and invented the laptop and the one who invented beamers and particle effects and the one who designed break out and the one, who brought us the mouse and the one who made their pants... Isn't giving props far more important than delivering information?
@wanghaifeng7998
@wanghaifeng7998 4 роки тому
So much useful information in such a short amount of time. Thank you for this.
@cardsofsurvivaltheisland5094
@cardsofsurvivaltheisland5094 Рік тому
Wow... This video is absolutely pure gold. Thank yo so much
@noicenoise8718
@noicenoise8718 2 роки тому
Learning gamedev this 2021, tweening now is the thing and it's the one of the easiest way to improve game feel for beginners less artistic like me. This is video is timeless. Very awesome
@SizzlerWA
@SizzlerWA 10 років тому
Superb presentation! Congrats.
@idle.observer
@idle.observer 8 місяців тому
Just a wonderful content for that short amount of time!
@PeopleThatPlayGames
@PeopleThatPlayGames 11 років тому
That was an awesome presentation! Never thought before that such simple things could matter so much!!
@MaisieSqueak
@MaisieSqueak 12 років тому
Great presentation guys. Some great initial inspiration for my degree this year. Truly cannot wait to start from the ground up in the industry and contribute something great.
@menglish83
@menglish83 12 років тому
Excellent presentation!
@HoppingFun
@HoppingFun 12 років тому
Thanks for posting-great talk. I want to add eyes to everything now.
@lolaldanee2743
@lolaldanee2743 Рік тому
one of the best talks on game development ever held
@musicrocks0138
@musicrocks0138 8 місяців тому
Wow, that was amazing. The best part is that it is applicable to all types of games, and not just to a certain genre.
@solarpm159
@solarpm159 8 років тому
I am a DeVry University student studying Game & Simulation Programming, currently enrolled in GSP381: Graphics Programming I. This tutorial was recommended in our online class announcement. At first glance I was put off by having to sit through a 15 minute tutorial of something not of my choosing. I sat through it and never once got bored. Found it very informative and have got to give thanks and praise for uploading this. I cannot wait to play your game!
@AbyssTheory
@AbyssTheory 8 років тому
+solarpm DeVry University. . .good luck getting a job, broski.
@kaldo8907
@kaldo8907 7 років тому
The education will be valuable regardless. Degrees really only get you into AAA studios at the low level, doing crap work anyway. If you wanna open your own studio or work indie, then that will be more than enough.
@sagitswag1785
@sagitswag1785 4 роки тому
@@AbyssTheory Way to be elitist. Education only gets you in the door. Once he works some in the industry as a jr dev he will be on the same page as someone who graduated with a 4.0 from standford. Employees dont look at your university if you have work experience
@AbyssTheory
@AbyssTheory 4 роки тому
​@@sagitswag1785Yes, obviously work experience trumps education. However, DeVry is a for-profit university that has been consistently investigated for consistently misleading their students about their job placement rates while simultaneously charging roughly double per credit hour compared to public universities. I'm far from an education elitist. There are plenty of good alternatives to traditional schooling (and predatory businesses like DeVry) such as MOOCs in combination with strong online portfolios.
@JustDaZack
@JustDaZack 8 місяців тому
This is so important. Great talk!
@BrodyBaddis
@BrodyBaddis Рік тому
Super talk. Thank you for the archives. Game Design professors writing for publications are ok, but making examples like this - for the visually geared developers - is priceless. Going to go read and watch their other references
@rosse119
@rosse119 8 років тому
That talk was awesome!!!
@AlexVoxel
@AlexVoxel 5 місяців тому
This was a great presentation
@c.k.worrell9671
@c.k.worrell9671 10 років тому
Really great talk. Good use of flash as a teaching platform also. Bravo!!!
@Chr0n3
@Chr0n3 2 роки тому
Keep sharing this video to my artists in 2021 Great job!
@bitmeister
@bitmeister 9 років тому
So much awesomeness in one video!
@AnshMehraa
@AnshMehraa 2 роки тому
What a brilliant talk
@Luis-Torres
@Luis-Torres 6 років тому
This was awesome to watch!
@himatako
@himatako 12 років тому
Very good talk and really great and clear example of how juicing a game can make a dull game much more interesting without making any modification to the game mechanic.
@carlomontoya
@carlomontoya 3 роки тому
Perfect example of 'a picture is worth a thousand words.' Wonderful demo of 'game juice.'
@asboll
@asboll 9 років тому
PEGGLE is the perfect example of this
@juliodiaz7778
@juliodiaz7778 Рік тому
THIS WAS AWSOME AF
@Carlmdb
@Carlmdb 12 років тому
love it! Best talk I've seen in along time most are really dull and monotone.
@simoprdev3517
@simoprdev3517 7 років тому
Awsome ! I was looking for this kind of features to add
@AFChannelX
@AFChannelX 2 роки тому
Marvelous explanation! 10/10 :) .
@smuphix
@smuphix 9 років тому
I just love this talk! :) Once a while I watch it and enjoy myself.
@Roxfox
@Roxfox 10 років тому
This is exactly what made DX-Ball work so well way back in '96. All it really had was flair, but that flair was done so well it became an instant freeware hit. Another recent example of Breakout taken to an extreme, and done so very juicily, is Shatter... which I'm gonna have to go reinstall right now. Good talk, guys!
@PhilippeMesnildrey
@PhilippeMesnildrey 5 років тому
Awesome 15 minutes spent watching this, thanks guys! Thumbs up
@JGoLabs
@JGoLabs 12 років тому
Very cool - thanks for sharing!
@influencer20XX
@influencer20XX 4 роки тому
this is amazing
@Lithethos
@Lithethos 12 років тому
Strangely enough, "it lacks juice (or meat)" is used informally in different cultures denoting similar things. Being a game artist myself, I knew of the "juice", which I think saying "make a game livelier" would be a more easy to understand term, but "juice" or "meat" are, of course, somehow appropriate and understandable :) This is a wonderful, delightful, entertaining, inspirational, and a very useful talk! I did not know how quick it would be to program such stuff.
@AlSweigartDotCom
@AlSweigartDotCom 2 місяці тому
I still recommend this talk to programmers getting into coding and game dev.
@jimanz1
@jimanz1 10 років тому
Awesome video
@DoisKoh
@DoisKoh 9 років тому
"Juicing" is great but evidently this *isn't* what is missing from the industry.
@artjom5617
@artjom5617 4 роки тому
true
@ahmedsiddique9782
@ahmedsiddique9782 3 роки тому
true its missing its roots
@Lvl9chao
@Lvl9chao 8 років тому
This helps a bunch! I'm gonna apply this to my next project :D
@RonanMcCabe
@RonanMcCabe 3 роки тому
I think a lot of this can be applied to apps too. Great stuff.
@TheComfy
@TheComfy 2 роки тому
Legendary
@peterschreuderr
@peterschreuderr 5 років тому
Very nice!
@thomasmolby
@thomasmolby 12 років тому
What a triumph of an ending!
@Michael_H_Nielsen
@Michael_H_Nielsen 8 років тому
So brilliant :)
@greencubegames
@greencubegames 3 роки тому
legendary video for gamedevs
@reopucino
@reopucino 12 років тому
what a nice video... great work, and thank's for the lesson :)
@compscistudio
@compscistudio 8 років тому
So much Juice!
@JohnhaighS
@JohnhaighS 11 місяців тому
THIS IS THE ONE I:VEEEEEEN LOOKING FOR
@MichelledeHaan-Pitman
@MichelledeHaan-Pitman 10 років тому
great stuff. Thanks
@NickShvelidze
@NickShvelidze 11 років тому
The eyes thing is wonderful
@kuwala
@kuwala 11 років тому
Thank you this is awesome and made my day. :)!!
@demosthenes7847
@demosthenes7847 7 років тому
Super interesting!
@rickloyd8208
@rickloyd8208 4 роки тому
Who came here by Will's recommendation (Masterclass)? Awesome demo and very motivational!
@kombosabinho
@kombosabinho 4 роки тому
How did I miss this video
@puckoster
@puckoster 10 років тому
amazing video! :D
@magni319
@magni319 2 роки тому
brilliant
@dmitrvy
@dmitrvy 10 років тому
Genius!
@unlightenment
@unlightenment 2 роки тому
wow, so cool!
@TheEddiePleasant
@TheEddiePleasant 11 років тому
We miss you Coe
@SkelleRok
@SkelleRok 4 роки тому
Color Tweening (in-betweens) Squash and stretch Sounds and music Particles (smoke, shatter, trails, etc.) Screen shake
@am_n_n
@am_n_n 11 років тому
It says in the video, they make the yScale and xScale of the paddle inversely and directly proportional (respectively) to the absolute difference between the paddle's x position and the mouse's x position.
@nodros1
@nodros1 3 роки тому
Wow, I wish I watched this 8 years ago.
@44r0n-9
@44r0n-9 Рік тому
Gonna juice up all my future games
@ATCraiger
@ATCraiger 8 років тому
That's pretty cool stuff.
@encryptonz
@encryptonz 11 років тому
Totally agreed. I would definitely take out the screen flashing (hurts my head), but otherwise, really cool stuff.
@Quicksilvir
@Quicksilvir 5 років тому
Been playing Yakuza 0, the combat system in that game is all about the juice. When you use a heat attack, the visual and audio effects go up to 11.
@paddykelly6338
@paddykelly6338 10 років тому
Excellent! Obvious but true.
@gonzalorosario1278
@gonzalorosario1278 5 років тому
they rock!!!
@sfrdmn
@sfrdmn 10 років тому
really nice, thanks :)
@FerdinandJosephFernandez
@FerdinandJosephFernandez 12 років тому
I can see their point, but I believe there's a point where its too much already. In Bayonetta, one of my problems were, at intense fights, for brief but still important moments, I couldn't tell anymore where enemies' attacks are coming from, because the particle effects cover the screen too much. Some people don't find that a problem though.
@gardrek
@gardrek 12 років тому
"A juicy game feels alive and responds to everything, yo."
@jojobigfoot
@jojobigfoot 10 років тому
FUCKIN EPIC! best game talk I've ever seen.
@renx99
@renx99 10 років тому
F'ing brilliant
@MrZzm88
@MrZzm88 2 роки тому
This is epic...can't believe it's 9 years ago. Is there a curated list for this kind of game-dev talk videos?
@AzuKDDK
@AzuKDDK 12 років тому
I love the mouth effect :) it makes the game so much more appealing :)
@smiechu47
@smiechu47 10 років тому
That's how Call of Duty games are made
@xXDJLEE02Xx
@xXDJLEE02Xx 9 років тому
your picture annoys me ;( must scroll away
@kannanblangla610
@kannanblangla610 9 років тому
xXDJLEE02Xx
@DoisKoh
@DoisKoh 9 років тому
This is how Shatter was made.
@skypenguingames_6396
@skypenguingames_6396 7 років тому
That's how JUICY BREAKOUT was made
@MAFiA303
@MAFiA303 6 років тому
What a fun informative talk. Laughed my ass in the train
@vgvisionary
@vgvisionary 12 років тому
You guys are the gods of Juiciness
@retsapb6319
@retsapb6319 4 роки тому
this should be an obligatory watch for any game developer
@JuneTreeDraws
@JuneTreeDraws Рік тому
I screamed with joy when they made the eyes bigger
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