How To Make Your Game Just Completely Hilarious: The Stanley Parable

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GDC

GDC

9 років тому

One of the funniest and plain silliest talks at GDC 2015 - but no less rewarding for that - The Stanley Parable co-creator William Pugh tries, in his own words, to "desperately attempt to deconstruct The Stanley Parable to find an excuse for its success. Be amazed as he lists pre-prepared top tips for making your game funny. Leave in awe at his complementary speaker pass."

КОМЕНТАРІ: 218
@CJBurkey
@CJBurkey 4 роки тому
1:32 *Starts insulting Valve* *Audio dies immediately*
@RabbitConfirmed
@RabbitConfirmed 4 роки тому
Valve censorship
@florianhaffner3910
@florianhaffner3910 3 роки тому
One shall not insult our true lord and savior GabeN
@voxelverse
@voxelverse 3 роки тому
That was funny
@ramza675
@ramza675 3 роки тому
shut it down
@Feyangel23
@Feyangel23 3 роки тому
for anyone wondering he said: 1:32 "before they were content to make million pieces of shit cosmetics pipeline"
@younlink
@younlink 6 років тому
his presentation is like a example of how the Stanley parable is played
@samwallaceart288
@samwallaceart288 5 років тому
That is to say, not much of a _real_ presentation.
@testicularhypertrophy
@testicularhypertrophy 7 років тому
I emailed this guy back and forth about his level design techniques in the Stanley Parable. He gave me tons of good info and was super nice!
@MrProtjes
@MrProtjes 7 років тому
Could you share it?
@SuperOvidiuMihai
@SuperOvidiuMihai 7 років тому
Cade Mantke just keep them for yourself . But in case u decide to share them put the link somewhere here.
@kingti85
@kingti85 7 років тому
Yeah that's more along my line of thinking.
@Scy
@Scy 7 років тому
Clearly just pretending to be nice.
@GarretsShadow
@GarretsShadow 6 років тому
He didn't give you anything. it was a very formative piece of work and you took a lot of inspiration from it.
@Vegas242
@Vegas242 7 років тому
I'm glad he talked about the Broom Closet ending, that one's my favorite
@miroslavzderic3192
@miroslavzderic3192 6 років тому
I find this concerning
@Kntrytnt
@Kntrytnt 6 років тому
Mine too. It was a really formative piece of work, and I took a *lot* of inspiration from it.
@RecentlyDreaming
@RecentlyDreaming 3 роки тому
We’re you the second or the first player?
@JaytleBee
@JaytleBee 8 років тому
I think we can all agree that this talk was not in fact written by William Pugh but actually done by - you should know by now - the moon.
@BudLeiser
@BudLeiser 7 років тому
I'm not sure what I learned, but it was a fun talk.
@ismellrudolph
@ismellrudolph 7 років тому
In stand up you get told a joke but in a video game you need to be apart of the joke )that´s what I took from it anyway)
@thomasfrivold1380
@thomasfrivold1380 2 роки тому
It's usually like that on GDC imho :D
@FlorianMoncomble
@FlorianMoncomble 8 років тому
Well dude, that was a really formative piece of work, and I took a LOT of inspiration from it!
@tcrpgfan
@tcrpgfan 7 років тому
12:42 So true. The less you make a secret obvious, the more meaning you give it when it is found by a player.
@cachotognax3600
@cachotognax3600 7 років тому
one of the reasons why i truly loved the stanley patarable, was that since i find a secret that feels at the limit of my finding hidden stuff skill, makes me wonder if there's something else hidden, and maybe i'll never know it! I want to leave a game knowing that the devs putted effort in making more things that i can possibly find
@acetrigger1337
@acetrigger1337 2 роки тому
that is just common sense.
@MildManneredBen
@MildManneredBen Рік тому
@@acetrigger1337 You say that, yet many games are afraid to hide their content, or are scared to make content inaccessible to the player as a consequence of their actions. So it's not as obvious as it seems, nor as easy to implement.
@PhilJFur
@PhilJFur 8 років тому
Kinda felt bad for the people who hadn't played The Stanley Parable and attended this talk. I could easily see this whole presentation going right over their heads. I however found it really informative and wish there were more talks like it.
@RageQuitRQ
@RageQuitRQ 8 років тому
+PhilJFur I played the old stanley parable back in 2010 but I still hardly understood this.
@SirNightmareFuel
@SirNightmareFuel 8 років тому
+Rage Quit Most of the people who HAD played The Stanley Parable barely got this. It's still an entertaining talk even without the background info.
@gimyohan9549
@gimyohan9549 6 років тому
I found this talk a really formative piece of work. I'm taking a lot of inspiration from it.
@vladimir_ckau
@vladimir_ckau 6 років тому
Do you think that both Stanley Parable and Beginner's Guide can be brought to one simple formula: a) make something no one can clearly describe, understand or explain; b) pretend as it can be clearly described, fully understand and be explainable media. Both via media itself and in the bubble around the media. Not to say that that's not brilliant. And that that does not require a huge amount of thought-work and investigation into cognitive science. But honestly, if you look up close - both the games, the talks and the ideas of Pugh and Wreden are simple and flat. It's the presentation that overwhelms the public - which is quite enjoyable, for sure, but can be easily ignored and deconstructed if you wish. Not to say that that's not brilliant, again. But simply put - the brilliance of one may be just an artifact of the stupidity of the others and vice versa. And in the case of talking about cognitive tricks and stuff - abusing such simple technique as "I will not show you what I've got in my fist, but I will describe it to you" in such a powerful way as they did in both Stanley's Parable and Beginner's Guide... it just genius, on one hand. On another - it's such a cheap trick, that it's just embarrassing how many people are buying it!
@cptmiche
@cptmiche 6 років тому
I love you.
@JRichard112
@JRichard112 8 років тому
This was a truly formative piece of work, and I took a lot of inspiration from it. *No I did not steal from Florian Moncomble's comment below. I am a creative individual. And as you well know, no idea is unique, and all great artists st-cop-... take inspiration from each other's work.
@mohammadhijazi4498
@mohammadhijazi4498 8 років тому
that's why I took a lot of inspiration from the Stanley parable and didn't steal it *copies it and sells it as a different game*
@samwallaceart288
@samwallaceart288 5 років тому
I like to wait two years before copying things. By then there's enough buffer for it to count as "groundbreaking" again.
@WasntmeNed
@WasntmeNed 8 років тому
hahaha the cencorship at 1:33 unbelievable
@SirNightmareFuel
@SirNightmareFuel 8 років тому
+Andrew Elie Valve is watching... Valve is always watching.
@DJ_POOP_IT_OUT_FEAT_LIL_WiiWii
@DJ_POOP_IT_OUT_FEAT_LIL_WiiWii 7 років тому
Technical issue? The irony is strong.
@Merthalophor
@Merthalophor 7 років тому
Half Life 3 confirmed
@OmniCasper
@OmniCasper 7 років тому
That steam has turned to a shit loading pipeline for half made games? (Somewhere along those lines I belive)
@Eunostos
@Eunostos 6 років тому
er... they would have had to be much more thorough than that if censorship had been a goal. His diss was still clearly conveyed.
@devinmcbay3451
@devinmcbay3451 4 роки тому
I’ve noticed in a couple different talks now that as soon as anyone makes any negative joke about valve/steam their mics get cut... happened here, happened in the spiderweb software talk and I think the “how to survive in indies 11 years without a hit” or whatever
@the_god_killah
@the_god_killah 2 роки тому
True
@starcubey
@starcubey 6 років тому
For those of you who didn't understand the talk, he was comparing the games that just told you scripted jokes to The Stanley Parable. If the Stanley Parable was just made of scripted jokes, it would be really boring to play. However, the interactive jokes in the game were the only thing that made the game fun in the first place. I also think it is cool how the first decision in the game is a choice between two doors because that is literally all you need to make an interactive joke.
@Imperia96
@Imperia96 9 років тому
Mad props to Mr William for being so down to earth in this talk, truly an inspiration XD
@WtbgoldBlogspot
@WtbgoldBlogspot 2 роки тому
Just like playing the stanley parable, I can never tell when something is profound and when he's just ****ing with me.
@Inoka01
@Inoka01 7 років тому
BUT WALL-E WASN'T OUT IN 2006 I CALL YOUR BLUFF MR. WILLIAM PUGH YOUR TALL TAIL WON'T FOOL THE GENIUS THAT IS MY LOGOS, MY MIND, MY INFALLIBLE LOGIC!
@kawaiidere1023
@kawaiidere1023 4 роки тому
Wall-E was the best movie of this year
@AngelBolt
@AngelBolt 3 роки тому
The genius that is my legos.
@firatozbay
@firatozbay 3 роки тому
I stumbled upon this talk today, and I checked my Steam library to see that it's been exactly 5 years since I have "Gone outside" and stopped playing this game. Well, the achievement really works :D
@Palozon
@Palozon 7 років тому
tough crowd for act 1
@techdocd9074
@techdocd9074 6 років тому
This is the greatest GDC talk of all time.
@matka5130
@matka5130 Рік тому
yes
@TraumKiller
@TraumKiller 9 років тому
I wanted to make a joke about joke repetition but then i took an arrow to the knee.
@r.pizzamonkey7379
@r.pizzamonkey7379 8 років тому
I wanted to play skyrim but then I took a steam sale in the wallet
@SirNightmareFuel
@SirNightmareFuel 8 років тому
I wanted to steam sale but then my hand was impaled by an arrow.
@SirNightmareFuel
@SirNightmareFuel 7 років тому
Whoa, forgot about this thread! Demonism Oh, hey. How's it going?
@RylanEdlin
@RylanEdlin 7 років тому
I wanted to make a joke about joke repetition but then I changed my mind and decided that it should be a meta joke instead.
@naphackDT
@naphackDT 6 років тому
I wanted to make a joke about joke repetition but then I made a joke about joke repetition.
@JamesBedford
@JamesBedford 8 років тому
Played The Stanley Parable - absolutely loved it! This talk was incredible!!!
@MrSiloterio
@MrSiloterio 8 років тому
In my opinion the most useful youtube channel for me.
@SandwichConsumer
@SandwichConsumer Рік тому
10:41 that line hits differently now lol
@JetBalrog
@JetBalrog 6 років тому
The line about "repeated content" really hit home with me on one of my favorite games in the past few years: Dragon's Dogma. Every single time the pawns would repeat a line I'd already heard really got old after a while...
@Kntrytnt
@Kntrytnt 6 років тому
As someone who is playing through that now, I agree 100%. Once they start repeating I would go to the Knowledge chair and change their talking parameters
@lonelysorrowknight
@lonelysorrowknight 2 роки тому
HARPIES
@mmmlinux
@mmmlinux 4 роки тому
I wish i could play The Stanley Parable. but I'm still waiting out that one achievement...
@tzisorey
@tzisorey 7 років тому
Don't underestimate Jeff the coffee-guy
@josh8901
@josh8901 Місяць тому
This even better of what I have expected. Wonderful talk
@theguardian8317
@theguardian8317 7 років тому
Remember when Valve used to make videogames?
@knifeyonline
@knifeyonline 6 років тому
their business model has been really informative, and I hope to take a lot of inspiration from it in the future.
@Dot-e
@Dot-e 4 роки тому
wait they make games?
@Dadaskis
@Dadaskis 4 роки тому
I think yes
@NemoNautilusEra
@NemoNautilusEra 4 роки тому
@@Dot-e Well they did... however, where is Half-Life 3? That's just for the meme, I still haven't finished Black Mesa, so I don't need HL3 yet. But Black Mesa is kind of a proof of concept of what Valve means. They let people create upon their work, and this is why fans are able to make the 'HD Remastered GOTY' (and whatever other popular name it is in 2020) versions of their games. And this is why 22 years later there are some people that are still waiting for the next part of the story. As Joseph Stoot (can't seem to find how to tag someone on UKposts except by reply...) said, they have a really interesting business model, and there are a lot of things to learn from them.
@DoubleDHarvey
@DoubleDHarvey 4 роки тому
@@NemoNautilusEra *cough* *cough* half-life: alyx *cough*
@viezure10
@viezure10 8 років тому
So funny, listened it twice! :D
@GelidGanef
@GelidGanef 7 років тому
JOKES ARE ONLY FUNNY ONCE!!! D:
@rib_rob_personal
@rib_rob_personal 6 років тому
They can be funny twice if there's a call back.
@MeRenegade
@MeRenegade 3 роки тому
Me too
@Gorro_Rojo
@Gorro_Rojo 9 років тому
This is awesome
@jonathanrodriguez2410
@jonathanrodriguez2410 4 роки тому
What a brilliant piece of art 😂👌
@xdevantx5870
@xdevantx5870 5 років тому
This talk was one of the best GDC talks I've wanted and I hope all the people who hadn't played it yet went out and played it afterwards. I don't know how you'd even understand what he was talking about this whole time. The whole talk was a meta-joke aside from like 30 seconds of real advice.
@Smokecall
@Smokecall 8 років тому
@8:30 is where it actually started to feel extremely informative
@bigbangman99
@bigbangman99 7 років тому
Smokecall It started to feel informative at 29:07.
@davidmolina9732
@davidmolina9732 Рік тому
This is the best GDC i have seen so far
@_vallee_5190
@_vallee_5190 3 роки тому
Best talk of all of GDC.
@musikSkool
@musikSkool 6 років тому
These words will make sense later, trust me, I'm a comment.
@reaktorleak89
@reaktorleak89 6 років тому
So you're not allowed to badmouth Steam at GDC. Interesting...
@Flyborg
@Flyborg 9 років тому
Well, that was amazing.
@sebynoone4228
@sebynoone4228 4 роки тому
I wonder why this video is in landfall's TABS playlist
@syzer3921
@syzer3921 6 років тому
Awesome!, even Q&A is great :)
@thereisnospace
@thereisnospace 8 років тому
very funny and awesome talk. im not a nativ english speaker but his (british) accent sounds similar to the one of russell brand. or does it?
@stumbling
@stumbling 7 років тому
Well, sort of but not exactly. They both have southern English accents, but that's as close as it gets. We have LOTS of accents.
@isabella-a-a-a
@isabella-a-a-a 2 роки тому
I agree!
@FullBitGamer
@FullBitGamer 6 років тому
Best GDC talk.
@squidgychurch
@squidgychurch 2 роки тому
The Stanley Parable is an amazing example of a funny game. This talk is an amazing example of a funny talk.
@stephenfwadsworth9565
@stephenfwadsworth9565 5 років тому
Off to a "Game Jam" tomorrow, thanks for inspiring :) Gone "Back to the Roots.", 8bit, humour the focus. :) "There are no new ideas, only old ideas re-invented" :)
@Werewolf906
@Werewolf906 7 років тому
Somebody's a fan of Stewart Lee's comedy routine...
@andyb1858
@andyb1858 7 років тому
He's a very formative comedian who provides a lot of inspiration, I'm sure.
@retrx4236
@retrx4236 5 років тому
Great Talk!
@skilllmatic
@skilllmatic 5 років тому
holy f***, this guy is brilliant
@0002pA
@0002pA 6 років тому
27:10 "I'm a creative individual" - Too bad nobody stood up and said "No, I'm not!". Totally original joke there.
@janinipizzicato
@janinipizzicato 4 роки тому
0002pA i smell someone life of Brian here
@cousinbryan3007
@cousinbryan3007 2 роки тому
This was great
@LORDSofCHAOS333
@LORDSofCHAOS333 2 роки тому
this was the most entertaining video
@Parodox306
@Parodox306 6 років тому
Five-and-a-half minutes in: "FUCK! It all makes sense! Make the game around the jokes, don't force the jokes to match the game!"
@Apsilon778
@Apsilon778 2 роки тому
1:31 I wonder why it is muted and what he really said about valve lol 😂
@nomukun1138
@nomukun1138 4 роки тому
Gabe said that, and he's like, WELL smart.
@-Poka-
@-Poka- 2 роки тому
They literally even made a absurd presentation like in the game xD
@zynix27
@zynix27 5 років тому
I came here for Tim Schafer. You catfished me!
@invoguesqa3
@invoguesqa3 9 місяців тому
they chose the perfect person to present a comedy genre game. this guy is HILArious and it hurts my soul that people are not clapping like mad at his every joke bcz all his jokes are so funny
@stephenfoster884
@stephenfoster884 7 років тому
He's a genius.
@Mernom
@Mernom 4 роки тому
The only real way to make a talk about The Stanly Parable, is to make the talk it self a joke. Rules of nature.
@The1Wolfcast
@The1Wolfcast 2 роки тому
he reminds me of ordinary things lol
@rensborkent22
@rensborkent22 4 роки тому
Lord gaben will be respected at gdc
@TheZenytram
@TheZenytram 2 роки тому
This guy is a narrator genius.
@perigosu8449
@perigosu8449 4 роки тому
Alright, Russell... take it easy...
@RiorXD
@RiorXD 4 роки тому
Uhm 13:09 the quote is wrong. Its the more you try and push players not less. Gave a double negetive.
@PatrickMCroft
@PatrickMCroft Рік тому
What I learned - If you want to be a valve superstar just write for Old Man Murry
@thatwasacooltrick5627
@thatwasacooltrick5627 6 років тому
Why doesn't gdc have good audio?
@user-pw5do6tu7i
@user-pw5do6tu7i 4 роки тому
21:00 dude thats skyrim, i have no idea what most of my quests are for
@TheBirdThatWhistles
@TheBirdThatWhistles 7 років тому
They trademarked that Line.
@ThomasGiles
@ThomasGiles 4 роки тому
The Stanley Parable of talks.
@MANS4ON-Ce137
@MANS4ON-Ce137 7 років тому
This is the first video I ever see showing an actual result of the brainstorming session that took place at Valve!
@Ichinin
@Ichinin 5 років тому
If i ever make a game, there will be a door 430 in it... #meta
@chariolarios2797
@chariolarios2797 5 років тому
"Funny Guy"
@GarretsShadow
@GarretsShadow 6 років тому
Discount Russel Brand?
@floorpuncher3280
@floorpuncher3280 5 років тому
Am I the only one who thinks William is sorta like Edgar Wright?
@TonkarzOfSolSystem
@TonkarzOfSolSystem 2 роки тому
That joke "stolen" from the Simpson's isn't really stolen IMO because it's a different joke. The thing that makes it funny is fundamentally different. Or is it?
@Fluxikator
@Fluxikator 2 роки тому
I think it's the same joke but the delivery is different. In both cases it's a joke about those visitor walking lines. The Simpsons do it to place a line in a place where it isn't really necessary and quite dull. So it's useless. And in the game it's placed in a way you couldn't even follow So it's also useless
@DarkHalmut
@DarkHalmut 7 років тому
The thumbnail for this video is really dishonest.
@Flaeren
@Flaeren 3 роки тому
This guy is the Russell Brand of game designers.
@dominicparker6124
@dominicparker6124 4 роки тому
Mighty Boosh must have been a formative piece of work, because he took inspiration from it in this talk :)
@g2ltt733
@g2ltt733 5 років тому
Is this totally accurate battle simulator?
@kekohokko7213
@kekohokko7213 2 роки тому
12:45 Shouldn't that be "The more you try [...]" instead of "The less you try [...]"?
@pixsaoul1494
@pixsaoul1494 4 роки тому
ok this is just a masterpiece :') more informative than many talks and more funny than many standup commey show :D
@Potatinized
@Potatinized 6 років тому
are we actually in a workshop or a stand up comedy? I dont believe I've learned anything except just steal jokes but I am enjoying this. It's R&D session at work, btw. I'm practically working. Maybe. help. what am I gonna tell my boss what I learned today?
@paulunga
@paulunga Рік тому
12:44 Wait, "the less obvious, the less special"? I don't think that's right, even in the context of this jokey speech that's confusing on purpose.
@MildManneredBen
@MildManneredBen Рік тому
He probably just mispoke. The point he was making was the more hidden a secret is, the more it will be valued by those that discover it.
@faded_taco1816
@faded_taco1816 2 роки тому
Did anyone else put their hand up and raise it in the air at 19:00 ukposts.info/have/v-deo/qHyToZCLbmaj1XU.html or am I just weird.
@RemKingston
@RemKingston 6 років тому
"THANKS FOR LISTENING TO MY TORQUE"
@yangyang6140
@yangyang6140 5 років тому
I have a question: What did you say?
@samansinaei1426
@samansinaei1426 10 місяців тому
I can’t believe how bad and useless this video was!!! So weird!!! I only waited to the end to see if he says anything useful!!!!!!!
@YannPicardFX
@YannPicardFX 5 років тому
did you guys learn something?
@samansinaei1426
@samansinaei1426 10 місяців тому
I only learnt you can waste others time with no effort
@harrysanders818
@harrysanders818 6 років тому
LooooooooL !!!!!
@TheBackstreetNets
@TheBackstreetNets 8 років тому
I don't feel like I learned anything from it, but then I don't really give a shit cos it was an awesome talk.
@ivanjelenic5627
@ivanjelenic5627 6 років тому
Then you didn't pay attention.
@narbacularblu6779
@narbacularblu6779 5 років тому
1:32 Shots fired.
@baconeggsandstuff
@baconeggsandstuff 3 роки тому
Wow, where is the freedom of speech, GDC? Or that 1:32 cutout was a comedic bit?
@jango8472
@jango8472 2 роки тому
There is alot I'd good advice. If you can discern it from the story
@michaeladams3762
@michaeladams3762 6 років тому
rip no one laughed at his human beings or gamers joke
@ulilulable
@ulilulable 7 років тому
"The less you try to push players towards hidden jokes via obvious design decisions the less special it is for them to discover them." So the more I push players towards hidden jokes, the more precious they will become? #LogicFail
@Shrooblord
@Shrooblord 7 років тому
It's called a typo. He explains it the way it was meant to be on the Powerpoint in the talk itself.
@ModeratelyTrumpet
@ModeratelyTrumpet 4 роки тому
What was said at 1:35? Disliking video until we get answers
@slik321
@slik321 4 роки тому
So this is what Russel Brand looked like as a young man.
@MackNNations
@MackNNations 9 місяців тому
I picked up The Stanley Parable: Ultra Deluxe Edition for Nintendo Switch. It had been recommended by a Brit friend. The look of It reminded me very much of SuperLiminal. So, I was interested. I soon figured out the changing nature of it and mostly enjoyed it. I got frustrated after many bad endings and with the "defuse the impending destruction" scene. I never knew if there was an actual solution. Also, the additional "ultra deluxe" content felt like a trick to make the player feel like they were getting some additional interesting content, but in fact it was just more jokes with nothing but rubbish references to additional content. The disappointing part was the shrine area where the developers put lots of self-congratulatory content and endless (and seemingly bitter) ramblings about bad reviews of the game. At that point, things really changed for my perception and enjoyment of the game. I figured perhaps the developers are really butt-hurt and immature. It was no longer a game of jokes and enjoyable, but some kind of sick dreaded journey the player is dragged along by the developer in retribution for bad reviews. I stopped playing because it seemed too much of inside jokes by bitter, self-absorbed developers. There seemed to be an unknowable number of endings - mostly bad, although, I never really finished the game. I felt a bit cheated and somewhat disappointed that I actually paid for this humiliation. If I was at a comedy club and I rudely spoke out and the comic hit back with an acerbic response, I would expect that humiliation. Was there an ending or was that all part of the joke? I want to say I don't know, and I don't care, but in truth, I would like to know. I'm hoping someone might be able to explain where I went astray.
@Qutoe
@Qutoe 2 місяці тому
You clearly didn't get it lmao
@MaruskaStarshaya
@MaruskaStarshaya 5 років тому
First I thought the message is "change gameplay with user expierience" but instead it is just "make a game with stupid jokes". ORLY?
@GunTech
@GunTech 5 років тому
I don't know. If you don't have humor professional on your staff, you'll make a funnier game by keeping unintentional jokes, like leaving glitches or design errors in, or have someone who's terrible at English write them. If you try to make someone who doesn't write jokes for a living provide scripted jokes, it actually makes the game revolting to play for everyone. If the jokes aren't perfect, it's a very effective way of turning players away from your game.
@davecarsley8773
@davecarsley8773 4 роки тому
The act went on way, way too long
@lveronese
@lveronese 4 роки тому
censorship is just lame..
Made Out Of Meat: Health Systems In Video Games
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