The Disastrous Fall of Babylon’s Fall

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Triple-A game publishers have always chased the success of the industry’s latest trends, a phenomenon that inspired the creation of an exorbitant number of Grand Theft Auto clones throughout the sixth and seventh console generations. On occasion, such thinking has born good fruit, evidenced in PUBG’s quick claim to fame influencing everything from Fortnite Battle Royale to Call of Duty: Warzone. But on the flip side, pursuing popular trends runs the risk of stifling creativity and alienating players, a recipe for disaster that has taken many once-ambitious endeavors to an early grave. This Square Enix learned the hard way upon publishing Babylon’s Fall.
The online-only adventure from Bayonetta creator PlatinumGames marked one of Square Enix’s many attempts to broaden its reach in the live-service space, whose persistent revenue streams has significantly boosted many a company’s bottom line. While Babylon’s Fall seemed to feature the hallmarks of a quality service game with its proven development team and compelling gameplay mechanics, it launched with few redeeming qualities, resulting in catastrophic review scores and a rapidly dwindling player base.
Platinum maintained focus throughout the rough start, deploying and developing new content for what should’ve been a lengthy life cycle for Babylon’s Fall on PC and PlayStation. To cut its losses, Square Enix pulled the plug far earlier than anticipated, robbing developers of any chance to salvage the project. Thus, what began as Platinum bringing its signature style to the burgeoning games-as-a-service model concluded with what may go down as one of the studio’s least memorable outings.
This is the tragedy of Babylon’s Fall.
#BabylonsFall
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КОМЕНТАРІ: 747
@thecandlemaker1329
@thecandlemaker1329 Рік тому
The real tragedy is the very existence of "games as a service".
@KenKaneki.
@KenKaneki. Рік тому
Especially if you Charge triple A prices. If babylons fall would be free to play or 10$ Max. It would be better
@ChaosPootato
@ChaosPootato Рік тому
Maybe after so many failures AAA studios will get the message, we can only hope
@soylencer
@soylencer Рік тому
​@@ChaosPootato Square has been greenlighting underperforming trash for almost a decade. They keep trying to tap into their Final Fantasy fans to buy literally anything else, but they've stopped trying to make original products (Power Wash Simulator notwithstanding).
@ChaosPootato
@ChaosPootato Рік тому
​@@soylencer Can you believe the company behind Final fucking Fantasy gets you hyped with hosing down motor homes and skateparks... How low they've fallen...
@soylencer
@soylencer Рік тому
@@ChaosPootato what I meant by that is that is that Power Wash Simulator is something unique, that they took a chance on. That's a good thing. And many people actually enjoy that game; I'm sure I would if I had gotten to play it yet. Sometimes games can just be simple goofy fun. Square is trying too hard to recreate FF with a different franchise and a bunch of janky generic JRPGs.
@Pers0n97
@Pers0n97 Рік тому
The 2015-2025 will be known as the lost decade of live service, the awful business model that sucked up the energy of the gaming industry for far too long and killed a lot of potential great project.
@baalikalalalika402
@baalikalalalika402 Рік тому
MESSAGE
@thechugg4372
@thechugg4372 Рік тому
They will be remembered as the decade of lost game media for a loooong loong time
@Spartacus12Pendragon
@Spartacus12Pendragon Рік тому
Actually this period will be known as the Decade that gaming FINALLY went mainstream. More gamers than ever flocked to Live Service games, and the future is better for All Gamers.
@user-is2mj2ig4v
@user-is2mj2ig4v Рік тому
@@Spartacus12Pendragon if its better why are most of the games shit nowdays
@PenguinDT
@PenguinDT Рік тому
@@Spartacus12Pendragon 'More gamers than ever flocked to Live Service games' reminds me of an old saying; 'Billion flies can't be wrong; faeces must be delicious!'.
@bradley163
@bradley163 Рік тому
I honestly completely forgot about Babylon's Fall. It's amazing how quickly these "AAA" titles from the biggest publishers in the industry make their debut, and disappear just as quickly, if not quicker. Especially so when they insist on centering the entire core of the title around the "live service" model.
@SLRModShop
@SLRModShop Рік тому
Still amazes me how when a new game appears, everyone wants it now as if their life depended on it, and a week later, the game or even outright console is already old news... PSVR2 is a week old and already irrelevant. I'd argue that the SteamDeck is already irrelevant too. The XSX and PS5 too to some extent. Even Dead space, that game just released, it's old news already. In fact, the games that remained in the public consciousness the longest lately are... Fallout 76 and CyberPunk 2077... That's crazy when you think about it. If you want your game to be a cultural phenomenon rather than an "ultra-consumerist want", you need to release it utterly broken. Callisto Protocol was 3 bugs away from staying in the news cycle for 2 entire weeks! If it had no bug, it would have been dead on day 2... He was just buggy enough to be talked about for 6 days... Now it's 60% off on Amazon... Next o Dead Space, which is already 30% off... Crazy times...
@exysa2798
@exysa2798 Рік тому
Cyberpunk 2077 is the biggest. Everyone hates Cyberpunk and No one is playing it too.
@Vesperitis
@Vesperitis Рік тому
You know what games I'm still playing years later? Dead Cells, Slay the Spire, and Hades. Great games created by great indie studios. Can't put them down, and won't need to because the challenge and game design are practically perfect. I see a AAA live service and I avoid it like the plague.
@MrEp5
@MrEp5 Рік тому
the flow of information is too quick. the markets saturated. how do you keep people engaged in these times?
@canadademon
@canadademon Рік тому
It used Epic Online Services and EAC. Instantly a miss for me. Squeenix needs to go get a life.
@Dr.Strangelewd
@Dr.Strangelewd Рік тому
"Cheap-ass looking $60 live service game with cash shop, battle pass and other microtransactions? SIGN ME THE HELL UP!" - expected reaction of an average gamer, according to Square Enix
@Aggnog
@Aggnog Рік тому
They would have succeeded if it had NFTs.
@GetsugaTensho85
@GetsugaTensho85 Рік тому
@@Aggnog NFTs gotta be the dumbest thing created, the fact that there was genuine forethought and afterthought (at least initially) put into it just seems to make it worse.
@Vianyte
@Vianyte Рік тому
@@Aggnog LOOOOOOOOOOOOOOOOOL
@StateOfTheMind11225
@StateOfTheMind11225 Рік тому
You can say that but have you seen the apathetic casual audiences especially for FIFA and COD?
@awdrifter3394
@awdrifter3394 Рік тому
@@Aggnog Bored Ape DLC.
@offlinegamer6756
@offlinegamer6756 Рік тому
every time a "game as service" is falling , a gate to hell is being closed !
@admiralkaede
@admiralkaede Рік тому
not all live services are bad some are really good this just wasnt one of them
@offlinegamer6756
@offlinegamer6756 Рік тому
@@admiralkaede you are a part of the problem so !
@ihatecabbage7270
@ihatecabbage7270 Рік тому
@@admiralkaede There is only a limited amount of people in that market pool. Online Only Garbage is best when is dead.
@admiralkaede
@admiralkaede Рік тому
@@ihatecabbage7270 your opnion but I don't really enjoy single player only games as well
@DevilOfRoses
@DevilOfRoses Рік тому
@@admiralkaede You can have multiplayer games that aren't live services though.
@Marinealver
@Marinealver Рік тому
All these live service games have been giving Nerd Slayer a lot of content for his Death of a Game Series.
@Mintcar923
@Mintcar923 Рік тому
OMG I was just thinking of that channel
@nosherkhan3232
@nosherkhan3232 Рік тому
Looks like we're all going to be playing detective for a while.
@Zaczac111
@Zaczac111 Рік тому
At this point, it’s like a old style gangster rolled up in front of the restaurant all these live service games were eating at and unloaded a Chicago Typewriter into the store. So many deaths, with only a few escaping relatively unharmed.
@0uttaS1TE
@0uttaS1TE Рік тому
@@nosherkhan3232 I can hear the Detective Conan theme already
@roahnosh
@roahnosh Рік тому
Fiscal year
@SourRobo8364
@SourRobo8364 Рік тому
This is why I despise online only games. They eventually die and are lost to time. They can be good, they can be bad, but eventually no one can play them.
@fabledorchid8410
@fabledorchid8410 Рік тому
I find that online only games deserve to exist alongside offline games just as well, as long as developers intend and plan to open source or allow for private servers when the service gets shut down.
@admiralkaede
@admiralkaede Рік тому
i dont i mean warhawk was only online but the fanbase has kept it alive with even fan servers when the official ones shut down I only really play online games myself never played this one tho
@trk1b28varianrhesa4
@trk1b28varianrhesa4 Рік тому
it's just a normal evolution of media. most people play games with their friends so it's only logical that free to play live service games became popular.
@experience_point6233
@experience_point6233 Рік тому
I don't play online only games.
@admiralkaede
@admiralkaede Рік тому
@@experience_point6233 cool i do
@thenegromancer4695
@thenegromancer4695 Рік тому
The fact that the combat in the CLOSED BETA version of Babylon's fall didn't even look like the first gameplay trailer I knew it would fail miserably.enemies barely react to attacks as well making launchers non existent.
@mattm7798
@mattm7798 Рік тому
Yeah, the combat felt like an action mmo rather than a single player game with multiplayer elements...and mmo can get away with this because of the mmo part...a GaaS game can't.
@bkslsh
@bkslsh Рік тому
1 concurrent user has to be painful to see as a AAA developer with so much time and money invested in the project. TBH, I had never heard of this game until this video. Completely flew under my radar.
@A1stardan
@A1stardan Рік тому
Good
@mrxcs
@mrxcs Рік тому
Imagine the mood of the company, 4 years, million of dollars, 1 person playing. Basically no one would want to work with them anymore. This game may kill Platinum.
@meaninglez100
@meaninglez100 Рік тому
Going through this, witnessing the cancellation of many live service games at once, and how few of these styled games actually survive in general. It's surprising to hear that they want to try it again. It's like the MMO boom a while back. Everyone wants a piece of the pie, but most of it's already been eaten
@LordKilmir
@LordKilmir Рік тому
The MMO boom is a good example because despite WoW's initial dominance, there were still plenty that do very well. Black Desert Online, FFXIV, Runescape, Lost Ark, Elder Scrolls Online are all happily trudging along and beating WoW numbers these days. The studio stating the areas they want to fix and try again gives me hope they'll come up with a genre defining game.
@acupoflatte8594
@acupoflatte8594 Рік тому
​@@LordKilmir Those aren't plenty, when you take into account the sheer amount of MMORPGs, MMOLites, MMOesque etc etc that barely make it off the ground, if at all. If we were to liken it to a war, the amount of deaths would rival the worst of genocides.
@lelagrangeeffectphysics4120
@lelagrangeeffectphysics4120 Рік тому
@@acupoflatte8594 and that just shows most of "boom games" only have space for maybe....3-4 titles in their space, its basicly a tug of war for winner takes it all
@losbloontas
@losbloontas Рік тому
​@@lelagrangeeffectphysics4120 if you can have a realistic scope of not having everyone play your game, you can make a much better game people will want to play
@lelagrangeeffectphysics4120
@lelagrangeeffectphysics4120 Рік тому
@@losbloontas Another thing i saw is that most if not all mobile devs urge others to use GLES2 instead of GLES3, do you know what the % of phones dont support GLES 3? 10% Mobile game devs are willing to lower the quality of gameplay of almost everybody so that they can get another 10% playing their game and watching ads. The mobile game industry essentially follows the motto of "the star the lives half as long burns twice as bright", aka make a trendy viral game, get your week of fame and then fade out.
@shiroblack8666
@shiroblack8666 Рік тому
Imagine working on a game for 4+ years, then having it be completely destroyed and totally unplayable after a few months, yesh.
@khanhnguyen-tt3ff
@khanhnguyen-tt3ff Рік тому
Lol you just describe 60% of the gaming industry
@yaldabaoth2
@yaldabaoth2 Рік тому
Is that your first time hearing of Square-Enix' practice?
@DinoDave150
@DinoDave150 Рік тому
I really hope that Platinum gives up on trying to make more live service games.
@creatorsfreedom6734
@creatorsfreedom6734 Рік тому
Plat is a Game Developer , SqeNix was the one that wanted another Live Service game
@jahjoeka
@jahjoeka Рік тому
Platinum never makes their own games
@DinoDave150
@DinoDave150 Рік тому
@@jahjoeka No, they never publish their own games.
@jahjoeka
@jahjoeka Рік тому
@@DinoDave150 that's what i said
@DinoDave150
@DinoDave150 Рік тому
@@jahjoeka No, you said that Platinum don't make their games when they are developers. It's other companies like Sega, Nintendo, Square Enix, etc. that publish their games.
@psyhodelik
@psyhodelik Рік тому
Babylon’s fall was a Pretty accurate name after all ^^*
@flouserschird
@flouserschird Рік тому
A self fulfilled prophecy
@kenshigo3833
@kenshigo3833 Рік тому
Best documentaries in gaming, period! Always spot on, great voice, research done and always something to learn even if you already know the story. 10/10, should be on other streaming plattforms as well!
@jimpatterson1111
@jimpatterson1111 Рік тому
I agree! Especially the voice. I like Triple Jumps coverage but they need a new narrator.
@w415800
@w415800 Рік тому
Spot on what? all that fixation of Live Service, what about the absolute debacles on Graphic Design and Gameplay Mechanics?
@fedoratipper6992
@fedoratipper6992 Рік тому
@@w415800 9:53 and 11:42. Watch the fucking video next time.
@neliaironwood7573
@neliaironwood7573 Рік тому
Remember that the State of Play 2019 trailer lied that you can pull Zenon's sword away with the Gideon Coffin. In the final game, you can't even do that because that scene was actually scripted
@Jajalaatmaar
@Jajalaatmaar Рік тому
They always lie in pre-production trailers. It's dumb to assume they won't.
@specialnewb9821
@specialnewb9821 Рік тому
​@@Jajalaatmaar okat look, pre-production is always what they want to do but no plan stays the same
@trustytrest
@trustytrest Рік тому
@@Jajalaatmaar "its okay for them to lie to your face about the product theyre advertising" bruh what
@Jajalaatmaar
@Jajalaatmaar Рік тому
@@trustytrest No it isn't, but they do anyway but you're dumb if you don't distrust them.
@goldglovegrappler1382
@goldglovegrappler1382 Рік тому
Babylon's Fall was for a few years my most anticipated game. I guessed early on that Kenji Saito would direct, and assumed the ARPG experimentation in Transformers Devastation would be applied to a Dungeon Crawler, on top of the great armor designs in the teaser trailer. I had a lot of faith in this project even during radio silence since Platinum has made some of my all time favorites. Babylon's Fall is one of the worst games I've ever played. The combat is dull with a more limited version of W101's Multi-Unite being the only thing going on mechanically. The filter over the visuals is one of the worst I've ever seen. The quest system and hub are a shameless rip of MH World. The loot was boring and mostly worthless. The story was horrid. Assets reused from Square titles destroying what little identity the visuals had. The composer for the first two Bayonetta games not even turning in his best work for this instead of writing for Bayo 3. Season Passes that were shilled to you in the DEMO. A 3/10 on the back of the enemy designs and music that managed to stand out and it technically functioning. Platinum's other two 2022 games were good, if not for them I would have really lost faith in the studio.
@SlyRyFry
@SlyRyFry Рік тому
hey at least they canceled scalebound, if they couldn't pull this off that was gonna be atrocious. definitely to the point where they knew theyd get sued for false advertisement
@crystalwings4520
@crystalwings4520 Рік тому
Still couldn't believe that he's the same director of MGR and Devastation.
@goldglovegrappler1382
@goldglovegrappler1382 Рік тому
@Crystalwings It goes to show that a game is more than its Director, but Babylon is the only black mark on Saito's career so I don't blame him. Combat in MGR was designed by Takahisa Taura (Automata lead design, Astral Chain director) who is good at polishing one single mechanic to perfection even if the totality of the combat isn't super deep, and Devastation had Hiroshi Shibata, lead designer on Okami, Bayo 1, & Wonderful 101. Babylon's Fall had a lead designer with very few credits to his name (Isao Negishi), his only prior Leading role being on Platinum's Korra title.
@crystalwings4520
@crystalwings4520 Рік тому
@@goldglovegrappler1382 I mean, Babylon Fall is not a bad game, just... it was executed poorly.
@Alexander-nr5tt
@Alexander-nr5tt Рік тому
@@goldglovegrappler1382 Many of the designers, programmers, and co-director Takahisa Sugiyama on Babylon's Fall were new hires that previously worked on Fifa Mobile.
@miragespl
@miragespl Рік тому
This is also region locked by the way. As if the quality wasn't enough, they had to limit their reach too. It was born to die. I was so curious about it too.
@Ahairball
@Ahairball Рік тому
"The tragedy of Babylon's Fall, then, is that whatever live service Platinum builds next will have been laid on a foundation of broken promises and one publisher's refusal to learn from past mistakes." 100% truth
@Mick2K
@Mick2K Рік тому
You can still buy it in the electronics store in my German town for 60 Euro. I pity the fool who buys it without knowing.
@DANNYonPC
@DANNYonPC Рік тому
Babylon's fall has fallen and can't get up
@archstanton9073
@archstanton9073 Рік тому
I've never even heard of this game. I had assumed, before I watched the video, that this was an older game.
@StriderStryker
@StriderStryker Рік тому
Platinum Games made a game for live service. Probably the worst decision they ever made.
@shadowangel2235
@shadowangel2235 Рік тому
The decision to change it from a online multiplayer game (what Platinum wanted and originally developed) to rip-off pay to win shit was made by Square Enix, one of the all-time shittiest, most useless companies in gaming history. Blame them.
@RecentCobra
@RecentCobra Рік тому
@@shadowangel2235 SE is hardly the shittiest or useless game company. But they are bad, which is annoying since they made so many games that I like.
@supersayan1962
@supersayan1962 Рік тому
​@@shadowangel2235 platinum games opened a new studio to focus in making gaas, It's very likely that it was their idea
@thegamingprozone1941
@thegamingprozone1941 Рік тому
​@@RecentCobra meh I never liked final fantasy.
@RecentCobra
@RecentCobra Рік тому
@@thegamingprozone1941 And??????
@ViolenVaymire
@ViolenVaymire Рік тому
Its deeply tragic that so much work went into a game that was doomed before it even launched. "Live Service" Is the definitive *Do not buy tag* It's the company's job to understand market trends, in this aspect they failed spectacularly, It's just to bad they had to drag all this talent through the mud with them.
@LTPineapples
@LTPineapples Рік тому
Thank you for making my morning. It’s been a rough one and this gives me something to just zone out and listen to
@DirePanda
@DirePanda Рік тому
Hope things get better soon.
@boynextdoor1951
@boynextdoor1951 Рік тому
I don't care about your morning
@charmingpeasant9834
@charmingpeasant9834 Рік тому
The more these AAA 'live service' games fail, the better. It's absolute cancer that canibalizes games that could've been solid single player experiences.
@randomxgen6167
@randomxgen6167 Рік тому
"The experience taught the developer a valuable lesson." "For one, creating fun through core mechanics was a must." If this was some other developer, I could almost accept this as a learning experience. However, this is Platinum Games, who made bayonetta and nier, but also made that one avatar and that one bad turtles game. They know this, so the fact that they say this is a lesson is either outright disingenuous or indicative that someone grossly unqualified spearheaded the project. And considering it's Inaba, who's been around since platinum was clover studios and gave us God hand, not to mention the earlier games of Wonderful 101, and Metal Gear Rising, the answer has to be Inaba being disingenuous. Which is a damn shame.
@Shinzon23
@Shinzon23 Рік тому
Yeah as soon as I Saw actual game play, I was like "is this from 2012? Because it sure as shit looks like it!"
@Walamonga1313
@Walamonga1313 Рік тому
2012 the good era of gaming, before walking simulators got popular
@videotape2959
@videotape2959 Рік тому
@@Walamonga1313 Good era is 2004 and before.
@ZarinuLoren
@ZarinuLoren Рік тому
Lmao I always thought that Babylon's Fall and Godfall is the same game and only today I realized that it's two different games. Welp. Rest in peace, Babylon's Fall, I hope you won't take Platinum Games with you. After all they're still made some of my favorite games and it would be sad to see them go because of this yet another "live service" failure.
@SalivatingSteve
@SalivatingSteve Рік тому
Don’t forget Greedfall, Outer Wilds, and Outer Worlds! So many games with such similar names.
@DebbieDickens
@DebbieDickens 7 місяців тому
So despite the many telltale signs that gamers, especially fans of Platinum Games, are not interested in playing live service games from them. Their CEO's take away from it flopping is to continue making live service games. No wonder Hideki left this potential sinking ship of a studio.
@BrianStuf
@BrianStuf Рік тому
i remember the reveal trailer for this. i remember going by, frame by frame, to read the lore it was establishing. and i also remember with my interest growing with each new bit of the lore i read. i thought everything about it was going to be so fucking good. fast forward to last year. I haven't been keeping up with BF because of how busy i've been at work. Lo and behold; when I was checking my sub feed, i saw a few videos talking about BF. I had no idea at that point that BF even got a release date. so after work, i was researching BF to see if i should buy it, and then i see the trashfire that BF ended up becoming. it's truly a shame. It seemed like the writers had some really interesting ideas and had a great world/lore design.
@acepedro12
@acepedro12 Рік тому
Since we're talking about online Platinum titles, you could talk about Anarchy Reigns, maybe even Mad World.
@WEZBEKILLN999
@WEZBEKILLN999 Рік тому
Anarchy Reigns deserved better
@carpemkarzi
@carpemkarzi Рік тому
Yeahhh…the myth of constant economic growth via live service has been busted so many times but companies are still chasing it.
@orangeapples
@orangeapples Рік тому
Games as a service works when the games are inherently fun. The problem is that in order to maximize profits they have to drag out how much fun you can have so you think you should pay. They don’t realize that if people aren’t having fun they’ll just leave and find something else.
@TFSned
@TFSned Рік тому
I only beat this game so that I wouldn't miss out a Platinum game forever. After the first few missions I was forced to use heavy weapons like the axe and hammer because my swords did 0 damage. I hope Platinum think carefully about what kind of game would make their fans happy.
@Kenshin6321
@Kenshin6321 Рік тому
I remember when the trailer for launched at E3, and as soon as I saw "live service" I knew immediately it was going to be crap. If live services games died, none of them would be missed.
@Spartan-yq4qp
@Spartan-yq4qp Рік тому
Will Platinum Games survive? Tune in next year to find out
@joesantoro4964
@joesantoro4964 Рік тому
The Devs should have done something to allow this to be played on Private/Dedicated servers. The fact this game no longer functions should be a crime.
@Quick-Silver206
@Quick-Silver206 8 місяців тому
The reason I hate games as a service is because I'm someone who does more than just hyper focus on one game. I hate when I put a game down for a month and come back to it and can no longer access old content. Like so many games nowadays expect people to only play one game.
@martinramirez9647
@martinramirez9647 Рік тому
Also, don't forget they wanted us players to buy this game at 60 dollars, it should've been a free 2 play, and maybe it would have lived a little more, but just a little.
@oppenz3723
@oppenz3723 Рік тому
Man Platinum really needs to find itself a good publishers. One that doesn't saddle them with stupid live service or underwhelming hardware.
@Khalith
@Khalith Рік тому
I wonder how much more successful it might have been as a multiplayer game set in the nier automata setting where you could create your own yorha operative?
@trustytrest
@trustytrest Рік тому
Because they haven't milked Nier Automata to death already...
@damienlee1165
@damienlee1165 Рік тому
This game highlights the problem of devs getting to comfortable making a single type of game and can't break out the mold. Forspoken/Final Fantasy and most new pokemon gams come to mind as well.
@theotherohlourdespadua1131
@theotherohlourdespadua1131 Рік тому
It works for FromSoft. They get praise for making a single type of game...
@crystalwings4520
@crystalwings4520 Рік тому
If only Forspoken wasn't written terribly like that... The combat is decent, but the world is kinda empty.
@newdivide9882
@newdivide9882 Рік тому
I think this is more so people being sick and tired of live service games than anything else. They would’ve hit some bumps and upset many people, but I feel like Platinum still would’ve had a better time breaking the mold with something single player and offline. And Square’s problem with Forspoken is that it just sucks in general. It has the worst issues an open world game can have paired with genuinely awful writing
@ElOsoMarino
@ElOsoMarino Рік тому
This game felt like platinum was pressured into making a game they didn't want to, in reality they just didn't executed their vision properly
@lutherheggs451
@lutherheggs451 Рік тому
OR the Platinum games cucks could actually open their eyes and grasp that Platinum isn't that great, is highly overrated just like their short ass 3hr games and their best selling title was a Metal Gear game that was already written and all they had to do was make gameplay.
@ragnoel1
@ragnoel1 Рік тому
@@lutherheggs451 "all they ad to do was the gameplay" You make it sound like that´s the least important part of a game
@trk1b28varianrhesa4
@trk1b28varianrhesa4 Рік тому
@@lutherheggs451 nah it isn't.
@FluffyAbsol
@FluffyAbsol 8 місяців тому
"Square learned this the hard way.." Again. And again. And again.
@chancepaladin
@chancepaladin Рік тому
I hope you'll do 'Dawngate' one of these days, it was an absolutely lovely, streamlined moba that deserved way more than it got. :(
@mrxcs
@mrxcs Рік тому
I played the Closet Beta, I thought it would be free to play PC/Mobile hybrid, but then launch at $60 + Battle Pass, I couldn't believe my eyes.
@Crota0100
@Crota0100 Рік тому
There was ~100 people playing by the time the first DLC dropped lol
@AzariusR
@AzariusR Рік тому
I think this Live service was so insignificant that everyone forgot it existed at all. Not to mention releasing it in the window of Elden Ring's massive success lmfao.
@CybershamanX
@CybershamanX Рік тому
(17:20) Sad GVMERS end of video music is especially sad sounding today. It's never a good time when a game dies these days. Especially since it more than likely means that something that many people worked on for a long time, regardless of how bad the end result was, will simply fade into the aether, never to be played by human beings ever again. Support and encourage digital preservation. Even for games meant to be played via servers. 😎🤘☮
@zombiefriend
@zombiefriend Рік тому
A real shame. I feel like in another universe, this could have been a really cool game.
@bounceycake1
@bounceycake1 Рік тому
As an Avid FF14 player I guess I can understand the attempted collab there with Yoshi P. People on the internet warped the story, saying that Babylons Fall actually stole assets from FF14, but it was really Yoshi P and his team helping them with the project. I mean, Shadowbringers has a whole ass Nier questline/raid, only difference there is how FF knocks it out of the park with how they did there's
@RyanParreno
@RyanParreno Рік тому
It really says something when you realize that Square Enix did PlatinumGames dirtier than Activision did
@MukiMuki688
@MukiMuki688 Рік тому
Publishers can't seem to tell certain games are successful *despite* having mtx, not because of it.
@-pressxtostart-
@-pressxtostart- Рік тому
When some are making billions and you are making millions what are you gonna do?
@SlyRyFry
@SlyRyFry Рік тому
worst part is not only has this made it 10x harder to get great new IP's, but it's influenced so many established IP's that used to be legendary to attempt the same things with no real ideas of how to maintain it viably. I know it gets old repeating but I sure do miss the variety of awesome games from N64 to the 360/ps3 era, truly feel bad for anyone that wasn't there to experience it. And shame on every developer of a legendary IP that throws their reputation down the drain with a half baked "live service", you deserve every bit of the failure and loss of profits with the shameless cash grab
@Arunnejiro
@Arunnejiro Рік тому
Should have named the video "Babylon's Fall's Fall" This game, I downloaded, actually liked the character creation ssytem. I wanted to play it to see what it was about and it ended before I got the chance.
@karannashine9526
@karannashine9526 Рік тому
Studios making games as a service need to realize that the game needs to match the level of a finished AAA game on day 1 to retain player base. They cannot wait for season 231 to have enough content.
@infamousincubus2888
@infamousincubus2888 Рік тому
7:46 "The over-the-top hack-and-slash combat, mixed with footage of a larger-than-life boss character left quite the impression on viewers who still knew next to nothing about the adventure." Sounds exactly like FFXVI today
@ameri7260
@ameri7260 4 місяці тому
Now i think about what yoko taro said as joke in one of his meetings: "we are just square Enix-sama's slaves we do what they tell us" I no longer feel its just a joke ...
@omegaminoseer4539
@omegaminoseer4539 Рік тому
I finally get to hear Steve Petitt's beautiful voice once again. The video was informative and seems to be a grim foreshadow of FORESPOKEN as Platinum and SquareEnix seemed to have lost sight of what made their IPs so innovative when drafting new ones.
@karlimo4034
@karlimo4034 Рік тому
Babylon's fall, the game that is falling.
@isamuominae
@isamuominae Рік тому
Many stores in Japan refused to drop the price of this. I found several times for $25 used, but since the disc will be useless after the server shutdown I refused to pay that. I wish I could get the plat paying a fair price, too bad that is too late.
@unattain4773
@unattain4773 Рік тому
Was really hoping this game was going to end up being a single player action adventure or rpg...had so much potential...
@pablovillegasiv9313
@pablovillegasiv9313 Рік тому
Yeah! So they can't even patch out the Live Service aspect and make it a single player game? I could imagine it's not that easy, though.
@ewanhoo
@ewanhoo Рік тому
​@@pablovillegasiv9313 It's so dead, they look at it as sunk cost, spending a single cent more on the dev's OT is unlikely to bring in new revenue. ​
@pablovillegasiv9313
@pablovillegasiv9313 Рік тому
@@ewanhoo Damn... that's really too bad.
@ryuno2097
@ryuno2097 Рік тому
Every gaming publisher / developer wants their own 10 year live service game but they won't put in the love and care it needs/takes to maintain a live service game.
@jf_paes1589
@jf_paes1589 Рік тому
I think what's most insane is that this is a game that Inaba wanted to make, and despite Platinum's fans begging on their knees to focus on what they do best, he wants to insist on pursuing a genre that's the polar opposite of what the fans want and expect from Platinum.
@crypto66
@crypto66 Рік тому
I've personally never understood the "live service" model/scheme/whathaveyou; it's like they want the the consistency of sub-based MMOs, but absolutely refuse to just make a sub-based MMO--instead, they chop and twist the monetization in the worst ways possible.
@mattm7798
@mattm7798 Рік тому
I really wish more games that want to force multiplayer would take the Souls/Borne route and have limited multiplayer instead. Far less overhead
@cmdraftbrn
@cmdraftbrn Рік тому
"your sole job is to make a game that makes me all the MONEY!" -every corporate ceo
@renegeeder
@renegeeder Рік тому
Said it many times, but it's such a shame this turned out this way, the original announcement trailer made it appear like some grand JRPG with a new and interesting setting. Yet, we got this live service trash.
@maxibustos7887
@maxibustos7887 Рік тому
I guess babylon's fall really lived up to it's name
@eW91dHViZSBpcyBjZW5zb3JzaGlw
@eW91dHViZSBpcyBjZW5zb3JzaGlw Рік тому
spot on
@AzureRoxe
@AzureRoxe Рік тому
You'd think developers would understand by now that the best way to retain players long-term is to make the game good and fun rather than grindy and tedious, but it seems that's not the case.
@A1stardan
@A1stardan Рік тому
It's like Russian roulette, they'd rather keep throwing grindy tedious games filled to brim with micro transactions rather than give us something fun. They can't or won't take the blame for it, it's easier to blame gamers, or the economy instead. Well time for them to make a new grindy, tedious game.
@-pressxtostart-
@-pressxtostart- Рік тому
It seems to work for destiny 🤷‍♂️
@512TheWolf512
@512TheWolf512 Рік тому
square enix's bad reputation finally caought up to them. hopefully they'll learn something from this.
@JimC607
@JimC607 Рік тому
Whenever I hear "online only" I'm checking out lmao not gonna pay for a game that essentially gets taken off me when the devs decide they wanna make money off something else.
@Werewolf.with.Internet.Access
@Werewolf.with.Internet.Access Рік тому
This is why I cling to games like Skyrim and Elden Ring I like MY story. If I want to play with friends, I’ll pick up a game that does. But the fact is I like playing games where I’m the hero creating the story. Also, if the game is lacking, *mods baby*
@ZerotheeHero
@ZerotheeHero Рік тому
I cant imagine the pressure of the developers of Final Fantasy and Kingdom Hearts as they are the only AAA ip Square Enix has that isnt a flop. Those two feel like they are the only thing keeping Square in business
@dennisdavidov782
@dennisdavidov782 Рік тому
While not AAA their smaller rpgs like Octopath Traveler (with a sequel that came out a few days ago) and Triangle Strategy also did pretty well.
@SuperRamos619
@SuperRamos619 Рік тому
There are a lot of smaller games that have come out over the years that, while don't make headlines, are considered successes by fans. Just in 2023, we had Power Washer simulator, Tactics Ogre reborn, Harvestella, Dio Field Chronicles. SE just needs to get their big budget games to land well with their audiences, which I admit, isn't something theve been able to do. Forspoken Is a huge disappointment which was preceeded by Marvel's Avengers. On the Horizon though, we have FFXVI, and FF7Rebirth. I do think these games will succeed.
@LuckyBeerCamper
@LuckyBeerCamper Рік тому
No one wanted a live service team from Platinum Games. They need to stick to what they're good at, and it isn't that.
@isamuominae
@isamuominae Рік тому
No one wanted a online only game that would become useless once the servers are gone. Is not about Platinum, this online ONLY crao need stop! Doesn't work, is bullshit and we already saw similar cases before. EA's Anthem or Bungie's Destiny are not far from this. Those developers made noise and promisses about them, they was made for sell millions and keep a huge amount of users playing. Well, is not happening this now. Users got tired of them quickly too.
@bookipzee
@bookipzee Рік тому
excellent documentary
@rhyswong8976
@rhyswong8976 Рік тому
Live service was the reason why I slowly quitting games. There is really not many good games out there any more.
@1ordof1o1
@1ordof1o1 Рік тому
awesome as always..... suggestion comandos series ...
@jeannecaelum5167
@jeannecaelum5167 Рік тому
All these years spend on creating a game that was already dead on arrival, its just sad. I always forget about this game, so this video is a welcome last reminder. RIP; SE stop trying to shove life service games out there.
@VetriVade
@VetriVade Рік тому
I actually really enjoyed babylons fall. It had a bad intro which was a major flaw but the endgame content was really fun. Had some great bosses and music with some very unique combat mechanics
@ultraspinalki11
@ultraspinalki11 Рік тому
A shame it had to be a live service game in the first place.
@hirobeez
@hirobeez Рік тому
I heard people say "X game may have a No Man's Sky". They often forget that despite everything, NMS sold a boatload of copies BEFORE having a chance to fix it.
@ewanhoo
@ewanhoo Рік тому
too right m8, there's the brand value to consider, meaning future sales, future fans, future income. Take Fallout 76, they heavily discounted the game to bring in new players that also helped to fund development to retain old players that got angry initially. Besides, MS wouldn't have spent so much if the most recent Fallout title became a ghost town. However, Square Enix doesn't seem to care in this case as they've did it before.
@Chris-vz7en
@Chris-vz7en Рік тому
A time when Steam showed that there was just a single person playing.... I imagine that guy trying to find a coop session to play with others and thinking to himself, "Man, I can't find anyone to play with, am I the only one playing this freakin' game??" Lol, yeah.
@Sheynification
@Sheynification Рік тому
God, working 5 years of project only for it to be dead on arrive. It must be heart breaking for some of these devs.
@CrashOverride332
@CrashOverride332 Рік тому
I had never even heard of this game until this video. I guess the story really is as tragic as it sounds.
@steel5897
@steel5897 Рік тому
Imagine if they pulled the plug on FFXIV early instead of greenlighting A Realm Reborn.
@Rundle77
@Rundle77 Місяць тому
I platinumed this game right before it went offline, it was honestly fun for the most part, but I can see a LOT of reasons why people did not click with the game
@Kenshin6321
@Kenshin6321 Рік тому
Games as a service can be good, but it really does need to die. The idea that it's ok to launch a barely playable game, have people pay for it, and expect them to keep playing after a horrible initial experience is how we got to this spot in the first place. If you made a bad game back in the day, that was it; no second chances. This forced developers to focus on quality over quantity. Nowadays, it's almost expected that games are crap when they first release, and are later drafted into better versions, and that's just dumb in my opinion. I can't help but feel if Babylon's Fall had all the content released in Season 2, and all prior content available on Day 1, the game would have been much better. But instead, they fell into the trap of "oh well just fix it later, let's hurry up and get the game out" and by this time, people aren't really having it. It's almost as if they didn't learn anything from Final Fantasy 14's original launch and Marvel's Avengers :/.
@goidfiog
@goidfiog Рік тому
I've never even heard of this game until now. Or I completely forgot it existed at least.
@noahjester8471
@noahjester8471 Рік тому
That Scalebound was axed, but Babylon's Fall got released is the real tragedy
@Zelldic27
@Zelldic27 Рік тому
scalebound would have been another Babylon's Fall
@SalivatingSteve
@SalivatingSteve Рік тому
I feel like a bunch of devs left Platinum Games after cancellations like Scalebound. Then went to work at Tango Gameworks in secret on projects like Hi-Fi Rush. I don’t own a PlayStation, so I never even heard of Babylon’s Fall before this video. Why is it that so many of Square Enix’s recent games have been total flops?
@trmblingblustar
@trmblingblustar Рік тому
Never heard of this one!
@lenowoo
@lenowoo Рік тому
Usually game falls series talked about game from decade or so ago. . .but right now
@palodus2
@palodus2 Рік тому
"Square-Enix learned..." That's questionable.
@nielsmichiels1939
@nielsmichiels1939 Рік тому
Why did this game fail? *Live* *Service*
@justinambru8529
@justinambru8529 Рік тому
Hope you do a history on company of heroes or men of war.
@seannapier2298
@seannapier2298 7 місяців тому
BF, Anthem, Godfall; I feel all these games would’ve done so much better and would have been better if they weren’t part of the GAAS model.
@senormarston3283
@senormarston3283 Рік тому
"Games as a service" I can't stress enough how much I wait for the day that this trend dies
@ORLY911
@ORLY911 Рік тому
Another example of why games as a service is a flawed concept that's only a net bad for players and the medium as a whole, and only a positive for companies wallets...ASSUMING they actually got a hit in the first place, as we can see, most do not and have been shutting down left and right. All that wasted development time and money. I really hope we get past this.
@douglasfir306
@douglasfir306 Рік тому
Even if it deserved to fail due to its predatory nature as game as a service, it saddens me to see a world with some degree of thought and passion put into it disappear into nothing.
@22freedom33
@22freedom33 Рік тому
Never heard of it, didn't last a single year, probably will forget about it in 2 months
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