The Only Video Needed to Understand Orbital Mechanics

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Animations Xplaned

Animations Xplaned

День тому

** Re-uploaded to fix small errors and improve understandability **
Do you find orbital mechanics too confusing to understand? Well, you wont after this video!
In this Animation we're in space! We are going to look at why when navigating in an orbit, to speed up, you need to slow down your spacecraft! But before we answer that question, we will first review what an orbit is in the first place and what mechanical energy is! So grab a coffee and I really hope you enjoy and learn from my latest work! Thanks for passing by and please consider subscribing for more!!
If you enjoy these animations and would like to support what I do, feel free to join me through one of the platforms below. You can support me financially or through viewing pre-released content and giving feedback!
Thank you to those who are already supporting me!
Follow me on instagram: / animations_xplaned
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Discord: / discord
Time Stamps:
Intro - 00:00
What is an Orbit 00:31
What is Mechanical Energy 1:13
Different Burns and Their Effects on orbits 2:48
Trying to Navigate in an Orbit 5:30
Disclaimer Im well aware that the ISS travels around the earth from west to east, I've animated this in the opposite direction as I felt like the concepts are easier to grasp with a top down clockwise motion of orbits.
Note: The physics and their respective principles throughout this animation are in no way faultless. Theories, speeds, altitudes have been simplified for comprehensibility.

КОМЕНТАРІ: 365
@barnymc8416
@barnymc8416 10 місяців тому
Love this, KSP really made me understand orbital mechanics
@8mycereal
@8mycereal 9 місяців тому
Dude yes its crazy watching this and realizing I know most of this stuff already
@Randomguy82934
@Randomguy82934 9 місяців тому
True Bro, Mainly If you play with principia. That game is insane
@shoshuko5504
@shoshuko5504 6 місяців тому
LOL yea same
@sciencecompliance235
@sciencecompliance235 5 місяців тому
Not to be "that guy" but this is just a basic intro to orbital mechanics, and there are things that you probably wouldn't have learned from KSP about orbital mechanics, even assuming everything as a "patched conics" model. In reality, orbits aren't even conics, even if in many cases a conic is a decent approximation for short timescales.
@Swervin309
@Swervin309 4 місяці тому
Orbiter 2016 more accurately depicts OM
@magran17
@magran17 Рік тому
I've wondered about this for 20+ years. Great explanation. You know, this was most of Buzz Aldrin's Ph.D thesis that he never revised.
@ojonasar
@ojonasar 4 місяці тому
He very literally wrote the book.
@animationsxplaned8835
@animationsxplaned8835 Рік тому
After a 10 month hiatus to get married, buy real estate and create this animation, I am back! At the time of my last post, there were just over 13,000 subscribers, and now over 40,000! 100,000 subscribers...were coming for you! I'm so grateful to everyone who has watched my videos and patiently waited for the next one! I really hope you all enjoy this one! Cheers!
@Virtueman1
@Virtueman1 Рік тому
You totally deserve 100k subs. Very high quality, concise, intelligent stuff.
@ryanpeeples6998
@ryanpeeples6998 Рік тому
great video wow
@carlatteniese2
@carlatteniese2 Рік тому
Great video! I’ve watched it several times already and shared it on Kakao, Twitter and Facebook. (I study OM). If you would like to prefect the English in your presentations, to make your work academically bullet-proof, contact me.
@carlatteniese2
@carlatteniese2 Рік тому
Congrats!
@statinskill
@statinskill Рік тому
Without knowing crap about orbital mechanics, you brake to drop lower where you'll go faster. Because the higher you're up the longer your orbit. And you can't go faster in a given orbit than it's speed. If you speed up you go higher.
@starroger
@starroger 3 місяці тому
Great Video and explanation. So to summarize in a nutshell, and to quote Larry Niven, “Forward is out, out is back, back is in, and in is forward.”
@EvilDaveCanada
@EvilDaveCanada 3 місяці тому
That made my head hurt!!
@andieeidnaandieeidna
@andieeidnaandieeidna 9 місяців тому
One suggestion is that towards the end of the video when describing the ISS rendezvous, to start the retrograde burn from the same initial circular orbit starting condition, instead of trying to correct the previous prograde burn. That way, it will be more obvious what the two difference are and how to intercept the ISS.
@somedude4805
@somedude4805 5 місяців тому
Cool video, great animations! I learned orbital mechanics playing Kerbal Space Program, and I love it so much I'm in college now to become a physicist and hopefully work somewhere like SpaceX. Love that you used the Dragon capsule as your ship!
@zenithperigee7442
@zenithperigee7442 5 місяців тому
@somedude4805, I've never played KSP. Sending well-wishes on your endeavors to become a Physicist & hopefully work someplace like SpaceX! I've never had any schooling on physics principles etc., so I'm a "n00b" at these things just gathering bits and pieces of information over time. I think the video was very helpful with the animations in demonstrating the differences in kinetic/potential energy and the orbits expressing how spacecraft behave in relation to the Earth's gravity, inertia and any applied forces such as the "burns" initiated by the vehicle's engines. He didn't demonstrate the "anti-normal burn" but I assume it has the opposite effect of the "normal burn leading to an inclination of the orbit." I know he's a "commercial businessman" but I would've thought Elon would be working on the "artificial gravity" aspect more than ironically "Starship." I'll admit I'm a fan of the "Star Trek" series and have always dreamed of a day when we would have some means of creating that artificial gravity environment without the need for "spinning."
@ImThe5thKing
@ImThe5thKing 4 місяці тому
@@zenithperigee7442 If you want to grasp orbital mechanics better, KSP is a really great way to do it. I highly encourage you to give it a try. I never knew anything about orbital mechanics and just tried out KSP while waiting for Starfield to released because most other space games I had already played at least a little. It was very hard to learn at first but now I can transfer to other planets and dock with other spacecraft pretty easily. To your point about artificial gravity, I'm afraid we wont see it in our lifetime. I would even go as far as doubt it'll ever be possible. Considering most of Earth's gravity is caused by the core, you'd need either an unimaginably large craft or some kind of technology to basically break the current laws of physics. And if either of those things were possible, then you'd need some way to keep that gravity ONLY on the ship and as soon as you go out the airlock, you're in zero-G again. Otherwise, having a gravity generator that large and that close to any planets would throw off the orbit of either the planet around the sun or the moon of the planet. Imagine an earth-sized gravity field at the altitude of the ISS. If we were on that ship and in the right spot, we could send the moon into a more elliptical orbit and either slingshot it away from Earth or closer to Earth. Plus, that gravity field could cause Earth to get pulled away from it's current orbit around the sun and have HUGE repurcussions for the entire planet. We'd be the sole reason the world ended. Kind of a cool premise to a sci-fi "end of the world" movie, though.
@Randomguy82934
@Randomguy82934 9 місяців тому
You want to understand orbital mechanics ? Just buy kerbal space program and start playing. At the end you will be a master
@sciencecompliance235
@sciencecompliance235 5 місяців тому
There's probably a lot you won't understand about even Keplerian orbital mechanics simply from playing KSP to be honest unless you approach the game very scientifically. I'd guess 95-99% of KSP players don't do that, and the ones that do probably already learned more about orbital mechanics elsewhere. And real orbits aren't even Keplerian (which is the model KSP uses).
@decract
@decract 25 днів тому
Or juno new origins when on phone
@Randomguy82934
@Randomguy82934 25 днів тому
@@sciencecompliance235 If you play with mods like Principia and Real Solar System, you will have a very realistic orbital mechanics simulator. Even the vanilla game has some basis; it's just rescaled, and the physics work only within the same sphere of influence. Like... you know... real-world orbital mechanics is not beginner-friendly. As I said, in the end of your journey through the game, you will be a master.
@Randomguy82934
@Randomguy82934 25 днів тому
@@sciencecompliance235 I learned a lot from KSP, especially using the Principia mod and RSS. I learned about Lagrange points, geostationary orbits, orbital periods and SMA, transfer windows, Holman maneuvers, rendezvous and docking, orbital maneuvers, gravity assists, delta-v and efficiency, reentry and spacecraft design, efficient landing maneuvers and trajectories, precise landings, and much more. I believe that the game covers a good portion of real orbital physics. You don't need to do complex calculations and equations, because the game does that for you. Nevertheless, if you're using the Principia mod, you can complete an entire mission using only equations and calculations.
@photogagog
@photogagog 7 місяців тому
Very well done! Have you considered a similar explanation for planetary slingshots? I think a lot of sci-fi writers and even news outlets get it wrong.
@zenithperigee7442
@zenithperigee7442 5 місяців тому
@photogagog, I admit I enjoy "sci-fi" but I would love a quality explanation/animation of "planetary slingshots!" IIRC this was the principle used to help the Parker Solar Probe travel towards the Sun nearing an unbelievable ~400,000 mph by the time it would reach it's orbit.
@dewiz9596
@dewiz9596 4 місяці тому
I too, would love to see that!
@photogagog
@photogagog 4 місяці тому
It seems like in a sligshot, the gravity that pulls the object in will be the same as the object leaves, so any gains in speed would be lost. The only thing that adds (or reduces depending on relative direction) is the speed of the planet's orbit around the Sun?
@harriehausenman8623
@harriehausenman8623 3 місяці тому
Oh yeeezzz! 🤓
@piadas804
@piadas804 4 місяці тому
Nice KSP tutorial
@jayrussell3796
@jayrussell3796 4 місяці тому
That was pretty EASY to understand...and it IS rocket science. I'm impressed !!!!
@sparkelstr2418
@sparkelstr2418 8 місяців тому
Kerbal space program players: **I AM 9 PARELLEL UNIVERSES AHEAD OF YOU**
@gobluevette
@gobluevette Рік тому
OMG! Just watched two of your videos. These are totally awesome - such a great channel!
@sfguzmani
@sfguzmani Рік тому
Your channel is gold mine for a simpleton like me. Good job and keep it up.
@patricktilton5377
@patricktilton5377 Рік тому
The only thing I would change is to show the planet inside the orbital paths rotating about its axis, showing how the suborbital position -- the Earth coordinate -- moves with respect to the orbiting body. Depending on the orbiter's inclination, the North (or South) Pole would be in the center of the spherical planet when the craft is orbiting above the Equator, but would be offset from such a vertical position when the craft is orbiting in an inclined plane relative to the Earth's equatorial plane, with an Ascending Node and a Descending Node associated with this inclined orbital path. Also, depending on the period of the orbit, there would be certain times when the craft would appear above the same point on the Earth below, say, if it orbits 16 times per sidereal day, once every 89 minutes 45.25 seconds. If a spacecraft orbiting above the Equator were to be above 0 deg N, 75 deg W at one point, then after 16 such orbits it would again be above that spot, one sidereal day later. Animating the spinning Earth -- and including a terminator, with a Day side and a Night side -- and having a red wavy line representing the Ground Track as the planet wobbles like a top, now THAT would be cool to see. Maybe a later video could depict these things . . . ? 😎
@vibhavsamaga1693
@vibhavsamaga1693 8 місяців тому
Absolutely amazing VIDEO with beautiful visuals! LOVE IT
@animationsxplaned8835
@animationsxplaned8835 8 місяців тому
Thank you! Much appreciated!
@imagineexp8183
@imagineexp8183 4 місяці тому
Wow, this video is amazing! Iam in my first year studying physics where we already talked a bit about orbital mechanics but this video is an absolutely gem to get a better understanding of what is really happening… Thx for the effort, you got my sub!
@procrastinatinggamer
@procrastinatinggamer Рік тому
At least for orbital mechanics, I think Douglas Adams was right - the trick to flying is throwing yourself at the ground and missing. :D
@Amdraz
@Amdraz 4 місяці тому
Absolutely excellent, thanks for making it!
@nicholasspicer5171
@nicholasspicer5171 4 місяці тому
really helpful if you are struggling to rendezvous while in orbit on KSP, thank you!
@birukgossaye2187
@birukgossaye2187 Рік тому
Exactly what I needed and exactly like the title. Thank You!!
@stevef.8708
@stevef.8708 4 місяці тому
I’ve watched quite a few videos, each attempting to explain orbital mechanics. I kind of got what was being instructed but, not to a complete understanding. This video however, explains the concepts perfectly. Thank you!!
@S.G.F.I23
@S.G.F.I23 Рік тому
Great video, it is fun and really informative
@hellorsanjeev11
@hellorsanjeev11 Рік тому
This channel deserves more subscribers. What an amazing animation. Just subscribed !!!
@ahmedh5361
@ahmedh5361 2 місяці тому
This is one of the amazing explanationsI've ever seen. Thanks for your effort
@jobaecker9752
@jobaecker9752 4 місяці тому
Exceptionally well done!
@mototoki
@mototoki 3 місяці тому
Probably the best video on UKposts I have ever seen. Amazing. Subscribed
@animationsxplaned8835
@animationsxplaned8835 3 місяці тому
Thank you! 🙏🏼
@Stabruder
@Stabruder 10 місяців тому
Wow! Extremely helpful video! Thanks a lot
@birbeyboop
@birbeyboop 5 місяців тому
I would add that when you do a normal or anti-normal burn, you also add a small bit of prograde velocity to your new orbit at the new inclination, slightly raising your apoapsis
@sciencecompliance235
@sciencecompliance235 5 місяців тому
Not if you keep your craft pointed precisely in the normal direction during the entire burn. If you park your craft in an orientation and then do a normal/antinormal burn, though, it will instantly start to have a prograde or retrograde component of the thrust vector that will increase as long as you keep firing your engines, since you will no longer be perpendicular to your orbit once you start changing its plane.
@ImThe5thKing
@ImThe5thKing 4 місяці тому
@@sciencecompliance235 It will no matter what. Depending on how long the normal/anti-normal burn is, you can get the apoapsis back to it's original altitude, but that's usually not the case
@sciencecompliance235
@sciencecompliance235 4 місяці тому
@@ImThe5thKing You need to retake orbital mechanics class and/or vector math.
@hazelnut11022
@hazelnut11022 Рік тому
Heureka! Finally found an explanation which helped me understand this! Big thanks!!
@brucethen
@brucethen 2 місяці тому
That was brilliant, very well explained, and very informative. Thank you
@markriley24
@markriley24 Місяць тому
Never mind I just subscribed and saw you did a video on that exact question! Good job!
@ConnorAustin
@ConnorAustin 26 днів тому
Thank you this helped me visualize the xyz vectors of orbits and really helped with a physics project
@TonyTheYouTuba
@TonyTheYouTuba 3 місяці тому
Definitely earned the sub. Amazing visual explanation thank you 🤩
@Nonas63
@Nonas63 7 місяців тому
Great video, and great, understanderable explanation!
@rack11
@rack11 2 місяці тому
This is really well done, thanks!
@iamjsullivan
@iamjsullivan 5 місяців тому
Subscribed due to the nice graphics and good explanations 👏🏻👏🏻 keep it up
@animationsxplaned8835
@animationsxplaned8835 5 місяців тому
That means a lot! Thank you!
@slow-mo_moonbuggy
@slow-mo_moonbuggy 10 місяців тому
Do a video on the 3 body problem.
@scootndute579
@scootndute579 6 місяців тому
I'm not sleepin on that text animation at 4:59 .. that was so smooth
@WilliamRWarrenJr
@WilliamRWarrenJr 6 місяців тому
Thanks! Your explanation is excellent, elegant and accurate! I tend to get technical when I explain it to non-scientific types, but Buzz (he actually changed his name) used to be called "Dr. Rendezvous" because he could figure orbital mechanics in his head, and he is one of my heroes!
@robertmontague5650
@robertmontague5650 Рік тому
You truly have the best graphics out there.
@SJR_Media_Group
@SJR_Media_Group Рік тому
*_Former Boeing... your videos are well thought out, easy to understand, even for non-engineers..._* The ISS loses altitude due to friction with Air Molecules. Even at 250 miles up, some Air Molecules remain. NASA has to change speed and direction of ISS to get it back in it's normal orbit. *_ISS experiences 90 percent of Earth's Gravity even at 250 miles altitude..._*
@nathan2084
@nathan2084 5 днів тому
Why former? Something happen there?
@SJR_Media_Group
@SJR_Media_Group 5 днів тому
@@nathan2084 Thanks for comment. I got old and retired...
@JonStoneable
@JonStoneable 2 місяці тому
Wow. Great explanation and animation
@JoshDownin
@JoshDownin 3 місяці тому
I now have more questions than I did before this video, but that's exactly what I was looking for. Thank you for this video
@alanmcrae8594
@alanmcrae8594 4 місяці тому
Superb presentation! Liked & subscribed
@frankmueller25
@frankmueller25 6 місяців тому
Nice explainations and graphics.
@alfredoa334
@alfredoa334 3 місяці тому
Wow!!! Great video!!! Thank you very much.
@eddiethomas5658
@eddiethomas5658 Місяць тому
❤Top tier explanation.❤ KSP has taught me a lot about rendezvous and docking. This stuff is really cool.
@crazydougthewolf
@crazydougthewolf 4 місяці тому
That was excellent, thank you!
@StereoSpace
@StereoSpace 4 місяці тому
Awesome explanations.
@dreamfoodandvlogs7690
@dreamfoodandvlogs7690 9 місяців тому
amazing,keepup the space side!
@wortwortwort117
@wortwortwort117 2 місяці тому
Ive never felt so smart. At one point in school our teacher played this video in class. After hours of KSP, orbital mechanica are just so simple to me, yet my entire class was completely dumbfounded that you cant just apply force in the direction you want to go.
@Lamprolign
@Lamprolign 4 місяці тому
Great explanation
@philmiller681
@philmiller681 7 місяців тому
Kerbal Space Program taught me this, but your explanation is great too.
@user-lw7ss7to8l
@user-lw7ss7to8l 5 місяців тому
You explained orbital mechanics in 10 minutes that my physics teacher can't in 2 and a half hours.
@sciencecompliance235
@sciencecompliance235 5 місяців тому
I don't know your physics teacher, but this explanation is VERY basic and provides no actual equations for calculating the precise character of these effects.
@user-lw7ss7to8l
@user-lw7ss7to8l 5 місяців тому
The science teacher was great, but the idea wasn't quite selling to the students @@sciencecompliance235 🤣
@baileylunn2215
@baileylunn2215 6 місяців тому
Sweet video! Just FYI, your animation actually has dragon burning the wrong way. It doesn’t use the super Draco’s for orbital maneuvering, but the Draco engines facing more towards the top of it
@elysiafag5867
@elysiafag5867 Місяць тому
thanks! I can now understand how to make perfect orbit in spaceflight simulator
@harriehausenman8623
@harriehausenman8623 3 місяці тому
So good! Where is the rest of this 20 part series? 😆 Srsly though: Please more of these. Hohmann transfer, actual docking maneuvers, orbital injection, all of it. pleeeeaaase 🥺
@stayconnectedoc
@stayconnectedoc 4 місяці тому
Thank you! Visualizing math is pretty cool.
@diamondaforce
@diamondaforce 2 місяці тому
"Well cant you just fire your engines at earth instead of a prograde burn? Well lets do it and see what happens" I cant stress enough how important this is and how schools should be taking notes from this guy.
@MrGaborseres
@MrGaborseres Рік тому
For n average person like me 🤓 this all was super clear and understandable 👍 Thanks 👏 👏
@paultoensing3126
@paultoensing3126 2 місяці тому
Fantastic!
@thewinddb
@thewinddb 6 місяців тому
Great video. Great job.
@johnkeck
@johnkeck 2 місяці тому
Great explanation, and the animations are super helpful! Is this the actual procedure they use to dock with the ISS?
@condor5912
@condor5912 Рік тому
I think this guy is criminally underrated.
@ikarimisu0184
@ikarimisu0184 Рік тому
Yay you're back
@hupsou4237
@hupsou4237 6 місяців тому
Just a caution for those looking to understand more carefully. There is a difference between absolute velocity and angular velocity. By doing a prograde thrust to apply force you are increasing the absolute velocity of the craft and decreasing the angular velocity. Another term used in the space industry is "ground trace" that applies here. If you take a straight line from the center of the earth (this gets more complicated as the earth is an oblate spheroid rather than spherical, but that is another topic) to the spacecraft at any given instant the point on the ground (earth's surface) that intersects this line will "appear" to speed up or slow down relative to time. This is a depiction of angular velocity. By increasing the area of the ellipse, the spacecraft must increase absolute velocity, which will expand its total distance from the earth short of escape velocity. In other words, prograde will always increase absolute velocity and decrease angular velocity (even if it does reach escape velocity--i.e. no longer in orbit) and, conversely, retrograde will always decrease absolute velocity and increase angular velocity (up until the point that the orbit remains outside of other physical forces--particulates of atmosphere, space junk, solar winds, and electromagnetic drag, etc.). For reference, geosynchronous and geostationary orbits are much "faster" and "higher" than other orbits, but the angular velocity is nearly zero (it appears to stand still in the sky from the ground. Much higher orbits are still possible, but they will then appear to go "backwards" (negative angular velocity). In other words, the earth's rotation will progress farther than the rotation of the satellite orbit, from an angular or ground observational perspective.
@hupsou4237
@hupsou4237 6 місяців тому
Also, just for reference, spacecraft maneuvers typically do two prograde bursts to go from one near-circular orbit to a higher, "slower" (less angular velocity/greater absolute velocity) near-circular orbit. As shown in the animation, it creates an initial highly elliptical orbit plane and then an alternative highly elliptical offset at the "highest" point above earth that "rounds" out the orbit. (There is a lot more involved in mathematics, physics, rocketry and chemistry to this than simple calculations of perfectly frictionless pool table physics, but that is the gist of it.)
@hupsou4237
@hupsou4237 6 місяців тому
Another confusing part of this is it is all relative. If you have a polar orbit (where the angle of rotation is closer to north-south orientation than equatorial orientation), the ground trace gets much different and complicates the discussion. However, similar physics is involved, but the ground trace, launch characteristics and orbital dynamics require different sets of skills and typically different teams of people.
@hupsou4237
@hupsou4237 6 місяців тому
Finally, there is a retrograde orbit which is contrary to the earth's rotation, but that is much more a theoretical concern than practical.
@hellogoodbye4728
@hellogoodbye4728 3 місяці тому
Amazing!
@kevint1910
@kevint1910 2 місяці тому
"forward takes you out , out takes you back . back takes you in , in takes you forward"
@dlrabin
@dlrabin 2 місяці тому
I was thinking about this, and got this video recommended
@mrzorg
@mrzorg 2 місяці тому
Well done.
@maxmccann5323
@maxmccann5323 4 місяці тому
Watching this knowing full well I still need to learn integrals and differential equations for my exam tomorrow
@lightryder6675
@lightryder6675 5 місяців тому
very well explained
@animationsxplaned8835
@animationsxplaned8835 5 місяців тому
Thank you!
@RoySATX
@RoySATX Рік тому
I'm not sure if I would have flung myself far away first or not, but for sure I would have definitely ended up a brief fiery ball of beautiful brilliance streaming somewhere over Tajikistan, or maybe Texas! Can we have a moment of silence...
@slevinshafel9395
@slevinshafel9395 9 місяців тому
Awsome explanation and graphics. Briliant!!!! I wish you add something about rich ISS or any other object in space. I mean is not like cars break and accelerate to rich others. With orbits this dont work. Bside you rich the speed of ISS if you are not in time you can caught ISS*that is why need retrograde and prograde acceleration but when?) I would like see how to cach up the ISS and dock not just fallow it. And about launch (orbital inclination and diference betwen launch shoot and launch orbit with the same amount of fuel.(when go 90º up and nothing tangent speed))
@MaximumBan
@MaximumBan 4 місяці тому
KSP veteran here. Best gate to understand O.M.
@uunders
@uunders Місяць тому
Great video! Very insightful and helped me understand the physics. I am curious what software you used to animate this?
@mxn5132
@mxn5132 Рік тому
That was beautiful
@nijarabayan4700
@nijarabayan4700 9 місяців тому
Thanks sir, I seen many video but no one could reached me , I finnally understand this 😢
@MAzizMedhioub
@MAzizMedhioub Рік тому
very underrated channel!!!!
@shahzadaslam384
@shahzadaslam384 2 місяці тому
last part was so cool
@hypeboi3
@hypeboi3 Рік тому
How is this guy have 42.6k subs when his vids are amazing
@Stellar_Nathan
@Stellar_Nathan 3 місяці тому
SFS made me understand orbital Mechanics but this is good!
@Bitterrootbackroads
@Bitterrootbackroads 8 місяців тому
I don’t do Kerbal, but keep up with ISS position for viewing opportunities. Can you post a video of the ISS orbit mechanics? Theres something else going on there besides just the earths daily spin causing apparent westward movement of ISS orbit.
@sciencecompliance235
@sciencecompliance235 5 місяців тому
The westward movement of ISS is called the "regression of nodes" and is due to the Earth being larger at the equator, which puts a torque on the orbit, pulling it westward along its trajectory. If ISS had a retrograde orbit, the pull would be eastward. The effect is in the longitudinal direction opposite the general longitudinal direction of motion of the orbital object. If the Earth were perfectly spherical and there were no other external influences like the Sun and Moon, this westward regression of nodes would not happen. The ISS's orbit would remain fixed in space.
@user-ul5pt1yb8z
@user-ul5pt1yb8z 3 місяці тому
Thanks a lot
@shbarz6303
@shbarz6303 7 місяців тому
So good.
@expensivetechnology9963
@expensivetechnology9963 6 місяців тому
#AnimationXplaned Excellent editing. Clear explanation. I don’t believe you. I’m still going to floor it. #holdmybeer
@Bhairav1256
@Bhairav1256 Рік тому
Hey can you make a video of Mars Orbiter Mission, Mangalyaan?
@varunahlawat9013
@varunahlawat9013 Рік тому
That is an extremely helpful video! I can't wait to master the maths behind all of these. I've independently thought out the retrograde and prograde burn(I came to know the name just from this video) and also the mathematics behind it!
@johnh539
@johnh539 6 місяців тому
If you like maths I for one would love to see what difference it would make if the moon was 25% nearer.😉😱
@sciencecompliance235
@sciencecompliance235 5 місяців тому
Wait until you find out that orbits are chaotic and have no true analytical solutions. :O
@UnclePengy
@UnclePengy Рік тому
I've flown Orbiter Sim and KSP for years, and I don't think I've ever done a radial burn (at least on purpose). They don't seem to be very useful for orbital rendezvous purposes.
@kyanovp1915
@kyanovp1915 Рік тому
manoever nodes are very useful to learn what radial in and out, and normal and anti normal burns do!
@Wesh67300
@Wesh67300 11 місяців тому
They're only useful for last minute periapsis adjustment when encountering a planet or a moon.
@shrodingerschat2258
@shrodingerschat2258 6 місяців тому
Radial burns are useful when you need to move your apoapsis/periapsis to match that of the object you are trying to intercept.
@sciencecompliance235
@sciencecompliance235 5 місяців тому
They're not fuel-efficient, but sometimes due to time constraints you have to do a radial burn to rendezvous with another object sooner.
@catocall7323
@catocall7323 5 днів тому
Radial burns are really useful in KSP, especially when doing midcourse corrections on interplanetary transfers.
@andrewliberman7694
@andrewliberman7694 3 дні тому
Thanks!
@Nightscape_
@Nightscape_ 20 днів тому
I needed more videos.
@Ratlins9
@Ratlins9 Місяць тому
Very interesting, although I’m not quite ready for a job with NASA, this video gave me a better understanding of how spacecraft orbit the Earth.
@cloudyloaf-zi3xt
@cloudyloaf-zi3xt 5 місяців тому
0:50 best explanation ever
@TheDoomWizard
@TheDoomWizard Рік тому
Great vid
@LeoStaley
@LeoStaley 2 місяці тому
Please do a video explaining eh halo orbit of jwst. I don't understand how it orbits L2 the way it does, and I've watched numerous videos on it. I get how it oscillates up and down relative to the orbital plane of earth, but not how it goes faster than earth for a bit, and then slower, for the other part of its orbit around L2,
@jamessimon3433
@jamessimon3433 Рік тому
Love it
@izzynobre
@izzynobre 2 місяці тому
My favorite orbital mechanics game (Space Agency, on mobile) had it all wrong when it comes to radial burns. Now I see why my friends who are KSP nerds didn’t like it…
@Tirelesswarrior
@Tirelesswarrior 7 місяців тому
Is any of these related to hohmann transfer orbit concept?
@Stephenson-2-18
@Stephenson-2-18 7 місяців тому
If we talking about executing a prograde burn to get me to the moon or Mars or Venus but no
@swatbdaim1888
@swatbdaim1888 4 місяці тому
smart people would say that him explained orbital mechanics legends would say that he made a KSP tutorial.
@TimothyMiller2
@TimothyMiller2 5 місяців тому
Larry Niven, _The Integral Trees_: "East takes you Out, Out takes you West, West takes you In, and In takes you East. Port and starboard bring you back." Where "East" is prograde, "West" is retrograde, port is antinormal, and starboard is normal. :)
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