What Makes a Game Fun? | Big Think

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What Makes a Game Fun?
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People think that their brain is like an iPhone - if they can just unlock it and press a few things in a certain order, then something is sure to happen. That's just not the case, as neuroscientist David Eagleman tells us. While some swear a cold shower helps them think better it's simply a matter of personal preference; what works for one might not work for anyone else. David has a great line: "You don’t have squirrels going to the moon or dogs inventing the internet or cows doing theater plays for one another or any of the gazillion things that we do." Quite frankly, what gets creatvity going the best is actually the most boring: a good diet and regular exercise... but where's the fun (and clickable headline) in that? David's new book is The Runaway Species: How Human Creativity Remakes the World.
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DAVID EAGLEMAN:
David Eagleman is a neuroscientist and a New York Times bestselling author. He directs the Laboratory for Perception and Action at the Baylor College of Medicine, where he also directs the Initiative on Neuroscience and Law. He is best known for his work on time perception, brain plasticity, synesthesia, and neurolaw.
He is the writer and presenter of the PBS epic series, The Brain with David Eagleman, and the author of the companion book, The Brain: The Story of You.
Beyond his 100+ academic publications, he has published many popular books. His bestselling book Incognito: The Secret Lives of the Brain, explores the neuroscience "under the hood" of the conscious mind: all the aspects of neural function to which we have no awareness or access. His work of fiction, SUM, is an international bestseller published in 28 languages and turned into two operas. Why the Net Matters examines what the advent of the internet means on the timescale of civilizations. The award-winning Wednesday is Indigo Blue explores the neurological condition of synesthesia, in which the senses are blended.
Eagleman is a TED speaker, a Guggenheim Fellow, a winner of the McGovern Award for Excellence in Biomedical Communication, a Next Generation Texas Fellow, Vice-Chair on the World Economic Forum's Global Agenda Council on Neuroscience & Behaviour, a research fellow in the Institute for Ethics and Emerging Technologies, Chief Scientific Advisor for the Mind Science Foundation, and a board member of The Long Now Foundation. He has served as an academic editor for several scientific journals. He was named Science Educator of the Year by the Society for Neuroscience, and was featured as one of the Brightest Idea Guys by Italy's Style magazine. He is founder of the company BrainCheck and the cofounder of the company NeoSensory. He was the scientific advisor for the television drama Perception, and has been profiled on the Colbert Report, NOVA Science Now, the New Yorker, CNN's Next List, and many other venues. He appears regularly on radio and television to discuss literature and science.
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TRANSCRIPT:
David Eagleman: There are many books that exist on creativity and it’s about, “hey, do this,” “take a hot shower” or “take a long walk in nature,” “be in a pink room,” or something.
What my coauthor Anthony Brandt and I really strove to do here was to figure out what is below all of that.
What is the basic cognitive software that’s running in the human brain that takes ideas in and smooshes them up and crunches them-and it’s like a food processor that’s constantly spitting out new ideas.
The key is that humans are really different from one another, and for one person taking a hot shower might work and for another person a cold shower. One person works well in the morning and another person at night. For one writer they should go and sit in the coffee shop where it’s loud, and for another writer, it works better for them to sit alone in their quiet office and write.
So I suspect there’s no single piece of advice that’s going to apply to everyone, and that was our-that’s what we wanted to avoid, was that sort of thing.
Instead, we’re trying to understand what is it that’s special about the human brain that allows creativity to happen?
Because when you look at us compared to all the other species on the Earth-we have very similar brains. I mean, you know, obviously we’re cousins with our nearest neighbors and all throughout the animal kingdom, it’s a continuous family tree.
But there's this one species that has gon...
For the full transcript, check out bigthink.com/videos/david-eag...

КОМЕНТАРІ: 48
@christopher6267
@christopher6267 4 роки тому
I did my best to summarise the 4 points, though they're not totally clear to me: *4 types of fun - most successful games have 3 out of 4* 1. Hard challenge - frustration - personal accomplishment and pride 2. Easy fun - Its fun just to do, exploration, the mechanic without goals 3. Serious fun - brain training, DDR, express the values of the player (music, eco /political interests) 4. People fun - laughter, friendliness, “poking”, ranking, creates social bonds, trade from player to player ( eg. health pack )
@robelso5646
@robelso5646 3 роки тому
That was really good at summarizing things up and makes it easier to remember thanks!
@andrebenites9919
@andrebenites9919 Рік тому
At first I was confused how the #1 and #3 were different. But I guess #1 talks more about the struggle to get, rather than the study of the game
@MrGagason
@MrGagason Рік тому
Thanks!
@broceedwin
@broceedwin Рік тому
Thanks 👍
@Borzogo
@Borzogo 11 років тому
29 views in a year... what the hell !? I feel privileged to be one of them.
@insertyourfeelingshere8106
@insertyourfeelingshere8106 4 роки тому
P. Spit Brah what were you on
@kranthostv
@kranthostv 3 роки тому
You were so lucky.
@TricoliciSerghei
@TricoliciSerghei 5 років тому
Wonderful video, thank you for the insight! Will use these teachings in my future games, and spread to other people ;)
@brittstorey9915
@brittstorey9915 10 років тому
Anyone wanting to make a successful game should watch this video because these things are all true. It's also amazing that she has discovered why social media is so successful, it's because people feel accomplishments, similarly in games. Does this mean that the root of what humans want in life just challenge, friendship, and a sense of accomplishment?
@LakevusParadice
@LakevusParadice Місяць тому
Accomplishment can sometimes be a substitute or a “sense” of self esteem.
@sapphicquartz
@sapphicquartz 4 роки тому
Thank u, this helped w my future ideas
@altruren3215
@altruren3215 5 років тому
Incredible video. I'm glad I watched it
@UmzGames
@UmzGames 9 років тому
It's important to try and understand as much about the whole things as possible to improve the games, and user experiences.
@arcadejester8543
@arcadejester8543 4 роки тому
I want to make something amazing. and I will use this advice to help me. thank you for this wisdom.
@exon878
@exon878 3 роки тому
Same
@dragonofthewest8305
@dragonofthewest8305 3 роки тому
Thank you
@arcadejester8543
@arcadejester8543 4 роки тому
I want more amazing games in the future! so im gonna share this video around in hopes that the newer generation of game developers, might get to hear something in this video, that could help them make something amazing as well. Like if you will too👍
@jasomega2446
@jasomega2446 10 місяців тому
1:08
@myaray14
@myaray14 2 роки тому
When I saw this thumbnail I though it was Snape from Harry Potter 😂
@1luarluar1
@1luarluar1 5 років тому
3rd book from the series WOR(L)DS, a project by Raul Gubert ''CONFUSED AND BADLY WRITTEN IDEAS FOR VIDEOGAMES BUT UNDOUBTEDLY BRILLIANT'' www.scribd.com/document/387580494/Confused-and-Badly-Written-Ideas-for-Videogames-but-Undoubtedly-Brilliant
@ThePizzadone
@ThePizzadone 5 років тому
I liked how this video described gaming in ways I usually don't unpack. Where can I read the original study and see the exact 'emotion' data?
@EdmundAlynJones
@EdmundAlynJones 6 років тому
I want to meet her!!!!!
@Cherem777
@Cherem777 Рік тому
It's amazing hearing her talk about social media from ten years ago. The clueless optimism
@HandleDisliker
@HandleDisliker Рік тому
Ain't that the truth. That time when it was mildly celebrated as a way to get closer to our fellow man. If only they/we realized how bad a path that sentiment would lead us down.
@Cherem777
@Cherem777 Рік тому
@@HandleDisliker Yeah they're doing the same thing with the Metaverse
@bazzboyy976
@bazzboyy976 9 років тому
can anyone tell me what makes bouncing a ball fun? Like the mental processes that support this?
@lebendystraw3683
@lebendystraw3683 4 роки тому
I'm well out of my depth for even trying this, especially 4 years out but I kinda wanna take a stab at it. Games cannot exist without 3 essential paramenters: mechanics, rules, and an objective. Every single activity that can be interpreted to be a game fall under this umbrella. For instance, tag would be M. You must not be touched by a specific, isolated player, and if you are, you must touch another player; R. You can do so by any means afforded to you via locomotion; O. Be "it" for as little time as possible. The failstate in tag is being tagged, so players are naturally encouraged to run and dodge as well as they can to avoid the failstate, because we inheritly play games to achieve some description of victory. Using these guidelines, bouncing a ball can be broken down the same way: M. Bounce the ball however long and however proficiently you can; R. You must bounce it (simple doesn't always mean stupid); O. Bounce the ball for as long as you can, as skillfully as you can. Because the failstate is not bouncing the ball back to your hand or foot or what have you, you instinctively challenge yourself to obtain an almost universally self-defined "winstate", despite how simplistic it may appear to someone more accomplished in the game. The fun is derived from the challenge of avoiding the failstate. TL;DR - gamez r fun
@RobertoGattoArt
@RobertoGattoArt 4 роки тому
Almost a year late again but I'd like to point out that a bouncing ball is a toy not a game. What you described are games that involve a bouncing ball, that's done through introduction of rules, mechanics and goals (like you mentioned already). The bouncing ball by itself is a toy, something that is fun to interact with because it provides rewarding feedback to the user, in this case the bounciness and unpredictability of it
@HandleDisliker
@HandleDisliker Рік тому
Seven years out myself, but here's my take: Feedback. For me at least, the fun comes immediately after the ball is bounced. I hear the sound, the ball seems to be instantly heading back towards you (which I'd argue isn't the usual rule of nature), and if you stand on certain floors you'll feel the bounce of the ball. Compare this to the screen saver with the logo that bounces around. The same principle is there in the "bounce." The difference (a) is the bounce is not created by player input (it only becomes fun when we wait for it to hit the corner), and (b) there is no sound "dinking" the edge. This isn't to say that developing games should initially start with things like sound in mind, but live feedback sells well.
@LakevusParadice
@LakevusParadice Місяць тому
@@lebendystraw3683I think this is true but not wholely true. Just image an activity that you don’t do to win at all. Like bouncing the ball. Is it really about avoiding losing or winning? Or is it about the feeling and flow itself that makes it “fun”. Something about just the act itself absent of win or loss makes it fun
@lebendystraw3683
@lebendystraw3683 Місяць тому
@LakevusParadice I actually agree, and after rereading my explanation I left out self-gratification in that entire wall of text.
@saltysnot
@saltysnot Рік тому
Who is this person I think the summary text is wrong?
@robot7759
@robot7759 4 роки тому
Playback speed: 0.75 😾
@insertyourfeelingshere8106
@insertyourfeelingshere8106 4 роки тому
That would be because of settings you changed, playback speed is 1 by default
@QooperG28
@QooperG28 11 років тому
Wow... She actually knew what she was talking about AND she played the games (at least some of them)..... WHY CANT POLITICIANS DO THAT?
@biggSHNDO
@biggSHNDO 4 роки тому
They already do play us
@rayganthetheremind1216
@rayganthetheremind1216 5 років тому
Nothing makes a game fun.
@rayganthetheremind1216
@rayganthetheremind1216 4 роки тому
I am a kid (Or almost a teen)
@SachielxLAEx
@SachielxLAEx 7 років тому
most useless video ever. safe your time guys the only thing she is saying is "we measured in a complicated scientific study the faces of players to determine their emotions and what we can conclude is, ...challenging games are fun! games with fun gameplay are fun! playing with other people is fun! we cracked the code you guys, you welcome"
@JusayinGamin
@JusayinGamin 6 років тому
Then why did you click on the video?
@justabout6979
@justabout6979 6 років тому
JusayinGamin you act like this person can tell these things just by judging the thumbnail and title.
@shamansprout4394
@shamansprout4394 4 роки тому
Concasser LaRoux Hey it’s been 2 years since you’ve made the comment, hows your life been?, do u still even use UKposts?, do u feel differently than u did 2 years ago about the video or do u still feel the same?, this is my first time commenting something like this, I don’t know why, I guess I just wanna talk to someone and u seem like the one, wanna talk?
@brok6962
@brok6962 Рік тому
@@shamansprout4394 Adding onto this guy. Concasser LaRoux Hey it’s been 5 years since you’ve made the comment, hows your life been?, do u still even use UKposts?, do u feel differently than u did 5 years ago about the video or do u still feel the same?, this is my first time commenting something like this, I don’t know why, I guess I just wanna talk to someone and u seem like the one, wanna talk?
@shamansprout4394
@shamansprout4394 Рік тому
@@brok6962 lol this i too funny, i had long forgotten i even left that comment, prob just stupid i wrote when i was lone and feeling all sentimental, but damn ifs already been 2 years, anyways thx for doing something so cool appreciate if
@insertyourfeelingshere8106
@insertyourfeelingshere8106 4 роки тому
Here’s a fun game: Take a shot for every stutter
@myaray14
@myaray14 2 роки тому
When I saw this thumbnail I though it was Snape from Harry Potter 😂
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