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The next big step for the SNES controller interface is to build the circuitry that allows connection to a CPU. I build the circuit on breadboard and connect it to my homebrew CPU. I briefly cover the code necessary to read from the controller and finish by adding support to my serial terminal game “Snek”.
0:00 Introduction
0:41 Circuit Recap
1:25 Discussion
4:19 Build
12:37 Integrate into CPU Build
13:26 Add Support
17:41 Testing
19:11 Snek!
21:28 Outro
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