The Most Controversial Enchantment In Minecraft

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XayXay

XayXay

Рік тому

How did this one enchantment split the Minecraft community in half? What made it so controversial?
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КОМЕНТАРІ: 5 400
@XayXayYT
@XayXayYT Рік тому
Corrections: - Axes can't be enchanted with Fire Aspect and Looting. - Sharpness does (0.5/0.75/1/1.25/1.5) hearts, it actually adds a *quarter* heart per level. With that said, I hope you all enjoy this new series where I cover the controversial stuff about Minecraft!
@topramen3795
@topramen3795 Рік тому
More videos plz idc just keep uploading
@PlayerOfCeleste
@PlayerOfCeleste Рік тому
Moyang> Mojang
@valer_ioo
@valer_ioo Рік тому
actually sharpness does +1/1.5/2/2.5/3 damage, with each level increasing damage by a quarter heart per level, except for the first level which adds half a heart of damage
@Bloonsmonki
@Bloonsmonki Рік тому
Personally, I think the point of Minecraft is to have fun, without grinding. I think mending does not discourage exploration, but it discourages grinding for ores. For example, in terraria there is no durability, but you need to explore so much more. Minecraft is adding new, extremely rare resources into the game, which encourages exploration, just like terraria.
@XayXayYT
@XayXayYT Рік тому
@@valer_ioo yep that's what I've said, it gets a bit confusing with damage and hearts terminology in the wiki sometimes. But yeah 1 to 3 damage, 0.5 to 1.5 hearts.
@Rpground
@Rpground 7 місяців тому
The problem isn't with Mending itself but the Anvil. You CAN repair weapons and armor with resources...but it takes exp and it costs more and more to repair the same weapon over and over again. If it was a flat rate depending on the resource, the Anvil would be the go too to repair your items. It wouldn't feel like you had no choice to get mending since it wouldn't have to exist in the world.
@spider-man5544
@spider-man5544 5 місяців тому
Even if they fix those issues you would still go to mending because you can simply fix your durability with just xp sure it takes an exp farm to do it but the long term rewards for is even greater than what mojang will do if they fixed the anvil
@Rpground
@Rpground 5 місяців тому
@@spider-man5544 If you had that, you wouldn't need mending and it could be safely removed from the game because the alternative would be more then viable. Or, if that still is too much to remove it outright, make it so any and all EXP gains are absorbed by mending so you can never gain exp with it equipped. Combined with the previous fix to anvils this is also a valid path they could take.
@number3766
@number3766 5 місяців тому
That and after 5-6 uses your tool is "too expensive" to repair
@Nukestarmaster
@Nukestarmaster 5 місяців тому
Yeah, remove the janky exponentially increasing anvil exp cost and nobody would care if mending existed. Mending is a band-aid fix on a fundamentally broken game system.
@DarkSeraph351
@DarkSeraph351 4 місяці тому
Plus the Anvil *breaks!* Has Mojang never seen an Anvil in real life? A nuke couldn't break one. I've even had one break after only like 3 uses! That's 31 Iron every time, fuck that
@Pacca64
@Pacca64 Рік тому
I never seriously invested in tools before mending. Now that it is in the game, I love naming my items, and actually maxing them out. Makes the game a lot more fun and personal when you can keep the same items around indefinitely.
@colbyboucher6391
@colbyboucher6391 Рік тому
What I don't get about this is, like, great! You have such nice items now! What are you *using* them for, even? What's the point, you've got your Mending-enchanted gear, your Iron farm, you're playing Creative mode. Why not just do that in the first place?
@Bxlt.
@Bxlt. Рік тому
@@colbyboucher6391 Thats kind of the point of progressing though? Making life easier by putting in a lot of effort once. Thats how almost the entirety of minecraft singleplayer works, e.g xp farms, food farms, anything that can be automated. The game becomes incredibly repetitive if you have to do the same things over and over, also leaves less time to do anything else. The difference between this and creative is honestly pretty obvious to me, satisfaction from putting in the effort to automate an item and now always having that item in large supply so I can move on to doing something else instead of having to go back to get more of it all the time
@Kyezie131
@Kyezie131 Рік тому
@@colbyboucher6391 It's called game progression lil bro
@lissleepy4525
@lissleepy4525 Рік тому
@@colbyboucher6391 Have you ever spent hours and days, maybe even doing all nighters on a school project and when you turn it in, you get an A+? That’s the difference. One is just getting an A+, one is working your butt off for it and getting the results befitting your work
@colbyboucher6391
@colbyboucher6391 Рік тому
So, all y'all who are replying to me about just liking the W+M1 grind, what separates that from pre-Mending gameplay that makes not having Mending "boring"?
@alphacentauri3069
@alphacentauri3069 8 місяців тому
I’ve literally never heard of mending being a controversial enchantment
@raydhen8840
@raydhen8840 4 місяці тому
Same, why complain about QoL? Like, we don't complain about mobile phone existence because it makes communication easier in modern time, do we?
@ducksongfans
@ducksongfans 4 місяці тому
@@raydhen8840 making the game easy and life easy not the same
@Adam-tu1qx
@Adam-tu1qx 4 місяці тому
@@ducksongfanshow is brainlessly sitting in front of farm for a long time to get the xp to anvil repair your weapon difficult? Its not.
@ducksongfans
@ducksongfans 4 місяці тому
@@Adam-tu1qx i dont use xp farm but i guess it would be fun to make
@pikminman13
@pikminman13 3 місяці тому
@@raydhen8840was kinda said already, but you cant directly compare anything in a game to real life because games are intentionally balanced to be fun and the real world cannot be. even when games try to be realistic they often have some type of compromise to favor fun or suffer as a result. the real issue is how fast you can get it (and the best gear in general) (not that i really care because i have played exclusively modded for over half a decade and often ignore vanilla mechanics).
@mountainmanxyz
@mountainmanxyz 3 місяці тому
With the new armor trims and netherite upgrades, along with the cost of books and experience, you're actually very invested in your tools and armor. To lose them is kind of devastating. You can still lose things to the void, and it's happened to me on multiple occasions with a shulker full of full enchanted netherite tools. It's literally days of work to replace. Mending is a vital key to long-term gameplay, and i couldn't imagine the game without it at this point.
@AwoudeX
@AwoudeX 3 місяці тому
pro tip: instead of bringing your shulkers loose in your inventory, bring your shulkers in your ender chest
@knight_lautrec_of_carim
@knight_lautrec_of_carim 3 місяці тому
Yeah I think this is the main issue with the durability system: People are fine replacing stone and iron tools but as soon as you get diamond, let alone netherite gear and enchant it, you don't want to lose those items because they become less and less easy to replace. I think there needs to be a new boss that is hard to beat but allows one item to become truly unbreaking everytime you beat it so you can turn you legendary gear into true artifacts at some point.
@mountainmanxyz
@mountainmanxyz 3 місяці тому
@@knight_lautrec_of_carim I don't hate that idea, but the majority of the Internet seems to like punishing themselves for playing video games instead of enjoying themselves. It's gotten to a point where people playing for nostalgia have forgotten how basic the game use to be. Mending brought us out of the Dark Ages and allows us to do more with our time.
@mountainmanxyz
@mountainmanxyz 3 місяці тому
@@AwoudeX yeah that's a no-brainier. The last time it happened, I pulled out my tool box from ender chest in the end before getting knocked off by an enderman (pulled my pumpkin off to mine end stone) while constructing a shulker farm. Point being, shit happens.
@RainbowDashShadesOfApproval
@RainbowDashShadesOfApproval Рік тому
One additional point I'd like to add is that you can only repair items a limited number of times with an anvil. Using a ton of exp levels to make a god pickaxe and to know that all of that work and levels you used will go to waste eventually cause you can't repair it anymore make you not use it unless you need to, which isn't the point. Mending fixes that and makes it so you don't have to worry about losing the best pickaxe you've ever made.
@Malam_NightYoru
@Malam_NightYoru Рік тому
making the game boring too. Part of the fun WAS worrying abt the item durability. Now this is gone.
@infinitewisdom8400
@infinitewisdom8400 Рік тому
@@Malam_NightYoru Well the thing that I don't see a lot of people talking about is, if grinding for resources and worrying about durability is something you consistenly want to experience then it is not like you have to use mending. It ultimately depends on what type of Minecraft player you are and how much value Mending brings to the table, for your own playstyle, if you decide to use it or not. I would prefer to keep Mending in the game in order to have the choice of being able to grind for resources when I want to, but to also choose when I don't want to to prevent worring about wasting time on resource gathering.
@Qualicabyss
@Qualicabyss Рік тому
@ItzRealNiKz yes because it's fun watching hours of work go down the drain, really love that part, oh and then you get to go strip mining for diamonds again
@Malam_NightYoru
@Malam_NightYoru Рік тому
@@infinitewisdom8400 i do not use mending lol
@Malam_NightYoru
@Malam_NightYoru Рік тому
​@@Qualicabyss yes because i'm not only saying meding is bad, i'm saying anvil system is bad and should have a fixed xp to repair items. but yeah, mending is, indeed, bad for the game. People are getting really lazy those days... dayumn. "Oh, but the creators and art makers-" cmon, people made art in minecraft back in 1.5.2, why do they NEED mending now? Bc they're lazy?
@Nyerguds
@Nyerguds Рік тому
The main issue I have with the durability system is that you can't repair infinitely. If repairing on an anvil didn't increase enchant costs, there would be no issue, and mending wouldn't be so vital.
@Subject_Keter
@Subject_Keter 11 місяців тому
Even if Mending was a Slow but constant fixing of your tools it would be solid. It just a bandaid to fix a system appearently NO ONE wanted to fix.
@peeblekitty5780
@peeblekitty5780 10 місяців тому
This! I'm reminded of Tinker's Construct tools, that aren't totally lost when broken and can be repaired infinitely with the material used to make them. It allows you to keep a tool you love and dedicate lots of thought and effort into perfecting it, without removing the need to keep finding resources for it. It's the best of both worlds. Love that mod.
@Pie_Romancer
@Pie_Romancer 10 місяців тому
We definitely need a reworked anvil system
@infinityheart_tm9270
@infinityheart_tm9270 10 місяців тому
@@peeblekitty5780The funny part with that argument is remembering the auto repair and unbreakable modifiers.
@cookies23z
@cookies23z 10 місяців тому
100%
@Dazzle_Novak_
@Dazzle_Novak_ 6 місяців тому
I sometimes play with tinker's construct and I feel like it does "enchanting" better than vanilla: 1. Different materials give different properties, so you don't just do diamond for everything in life 2. Each enhancement takes a slot, even different levels of the same enchantment, so to make your tool really overpowered you need to grind for them slots for things like notch apples and nether stars 3. No random. You need speed - you grind that redstone, you need fortune - go look for some lapis. You don't need to build xp farms to re-roll enchantments. 3. Repair is also free. No, it takes a resource of your tool to repair, but you don't need an increasing amount of xp to repair tool on the anvil, how is that even makes sense in vanilla? 4. Mending is cheap and obtainable early game. But it is slow and only works in certain condition, you have to be in the sunlight, so you can't live in that cave forever. 5. Everything is elytra - it can't be permanently broken, you can fix your tool if you accidentally broke it.
@jacktheomnithere2127
@jacktheomnithere2127 5 місяців тому
wait a minute... if the Elytra runs out of durability, it breaks... but it won't be removed from the game, it just won't be able to let you glide? you keep the Elytra even if it breaks? is that what you're saying with point 5?
@zakharafonin1023
@zakharafonin1023 4 місяці тому
@@jacktheomnithere2127 that's precisely what happens
@jacktheomnithere2127
@jacktheomnithere2127 4 місяці тому
@@zakharafonin1023 well in that case i only have to worry about dropping it accidentally (i always play with Keep Inventory active).
@zelda1571
@zelda1571 4 місяці тому
I personally love the idea of enchantments taking up slots, maybe if tools could only contain a certain amount of enchantments making us choose what effects are more important and it would make the choice of having mending or more power an interesting choice. Of course the repair system needs to be fixed to make this work.
@im8bit99
@im8bit99 4 місяці тому
​@@jacktheomnithere2127same dude, i dont like to waste my items = time
@funkyflame7037
@funkyflame7037 4 місяці тому
My thoughts: In reality, the anti-mending crowd are not nearly as affected by mending as the pro-mending crowd, because whether or not you use it is up to you
@FireFoxie1345
@FireFoxie1345 4 місяці тому
I usually stay with unbreaking unless I roll mending from a villager or find a book in the wild.
@thatoneannoyingtornadosire8755
@thatoneannoyingtornadosire8755 3 місяці тому
Yeah, mending is completely optional. I can understand the anti-mending folks when it comes to online servers and other people using it there, but for offline users it is entirely choice.
@someoneelse4811
@someoneelse4811 3 місяці тому
The problem is that you're obligated to use it because it is the most effective strategy available with no downsides. Even if has an overall negative impact on the game.
@funkyflame7037
@funkyflame7037 3 місяці тому
@@someoneelse4811 You're not obligated to use something just because it's the best option. Creative mode is the best way to not die, but I'll bet you're still mostly playing survival
@someoneelse4811
@someoneelse4811 2 місяці тому
@@funkyflame7037 Creative's a sandbox and Survival's an RPG. Effectively different games.
@Link9058
@Link9058 Рік тому
I think the real problem actually lies in the mechanics of the anvil above all else. It’s as if Mending serves as a “temporary fix” to the anvil’s repair cost catastrophe, except they never bothered to go back and fix it for real. In order for mending to work, anvil repairs need to be reworked
@colbyboucher6391
@colbyboucher6391 Рік тому
Indeed. There's a mod called Fabrication & Forgery which, among many other things, specifically removes Mending and makes anvils not suck.
@Kokonutzlz
@Kokonutzlz Рік тому
@@colbyboucher6391 I would download a mod that just fixed anvil repairing. I've been looking through all the tweaks that F&F does and it's a lot. Configurable it seems, but that's a lot of testing
@Gravity_304
@Gravity_304 Рік тому
Anvils have a built-in system and once you understand it, it all makes sense. Basically, originally, you werent supposed to use the same tools forever. Tools broke when they broke, anvil repairs only meant that you could use the same tools for a little longer, but it was never meant to be forever, they'll still inevitably break at some point and you'd just need to make craft new gear. This was just how the game gear economy was designed. Your tools were supposed to die at some point, anvil never needed a fix because it wasnt broken. When mending was added, this whole thing simply changed. Thats also why diamonds used to be a lot more "useful" back then, because despite having very little amounts of recipes that contain diamonds, they were the best tools and you needed a constant supply of them so you could always have the best gear nonstop. After mending was added, diamonds become pretty much useless because you only needed less than a stack of diamonds in your whole playthrough because the first set of diamond armor and tools you craft would be all the diamond stuff you'd ever craft. Mending is the sole reason why they had to add new uses for diamonds in the last update in order to make them not useless.
@accelerationquanta5816
@accelerationquanta5816 Рік тому
There should be no XP cost for repairing in the first place. That’s just fucking dumb. I have to use a mystical “experience” thing to switch out the heads of an axe? Fuck off.
@accelerationquanta5816
@accelerationquanta5816 Рік тому
@@Gravity_304 “Basically, originally, you weren’t supposed to use the same tools forever” Why? There’s literally no genuine reason or justification for this. Oh no, people aren’t strip-mining enough! Fuck off.
@chasemytaillights
@chasemytaillights Рік тому
Mending definitely made the game better. The ability to upgrade a weapon you really care about, with it never breaking on you is invaluable. It’s a small change, but it changed the game for me.
@mariansalam
@mariansalam Рік тому
“It’s a small change, but it’s game changing” Typical mending enjoyer argument
@chasemytaillights
@chasemytaillights Рік тому
@@mariansalam it’s a simple spell but quite unbreakable
@OrionOreo101
@OrionOreo101 Рік тому
I can’t believe it’s tough for people to just let others play the game. Is this person you? No? Then IT DONT FUCKEN MATTER. Let people have fun with what they like, you don’t like it? Throw it in the trash, or sell it to the person who does want it for diamonds, emeralds, gold, whatever currency you decide.
@SunnyExMusic
@SunnyExMusic Рік тому
It’s goated I had mending on some diamonds boots
@SunnyExMusic
@SunnyExMusic Рік тому
@Darkwizard that makes sense.
@HeyItzRaiderZ
@HeyItzRaiderZ 6 місяців тому
The thing I find with Mending is, even if you have an op exp farm to repair your tools and such, you're still not immune to dying, and your tools are not invincible. You can have all the enchants you want, slap on mending, and still die to simple things like a zombie or fall damage. or lose it to a cactus, void, lava or breaking.
@glowstickqueen7139
@glowstickqueen7139 4 місяці тому
Enchantment: Prickle Protection Slap it on your stack of netherite blocks and it'll never die to a cactus!
@realchiknuggets
@realchiknuggets 3 місяці тому
I feel dumber for having read this slop
@sebastianreeve9167
@sebastianreeve9167 Місяць тому
I mean, there is the keep inventory option to prevent that entirely, but the downside is that you can't get achievements if you want them
@DarkShard5728
@DarkShard5728 Місяць тому
​@@sebastianreeve9167what?
@Dagger-th2ik
@Dagger-th2ik Місяць тому
What about Hardcore?
@aarvlo
@aarvlo 4 місяці тому
the best fix to mending would be making it harder to obtain and buffing the anvil, making it so repairs are cheaper and they don't count towards price increases as well as removing the level cap and making it so order doesn't matter
@Gamerad360
@Gamerad360 2 місяці тому
You shouldn't buff the anvil too much because it's easy to obtain, but definitely make mending much harder to get.
@stock_movie1875
@stock_movie1875 Місяць тому
The issue is the realism. If you craft a tool IRL inevitably it will break beyond repairs
@Styfalled
@Styfalled Місяць тому
@@stock_movie1875 this is Minecraft. The game where you can go through a portal into hell where strange pig people await you and will discriminate against you if you don’t have gold. This is is not a realistic game.
@mechanical_squid4047
@mechanical_squid4047 Місяць тому
​@@stock_movie1875 bad argument, realism should not be the point of the game
@TheConvexDR
@TheConvexDR 21 день тому
@@stock_movie1875 where can I get an elytra so I can fly anywhere in the world m8
@archieharrodine3925
@archieharrodine3925 Рік тому
When playing modded worlds, I find mending especially useful; when you have enemies halving your armor durability each fight, knowing you wont need to spend decades attaining that armor again is really really nice.
@user-tr2li3vu6u
@user-tr2li3vu6u Рік тому
Techguns gameplay be like:
@azunkor422
@azunkor422 11 місяців тому
RLCraft especially since getting certain enchants is extremely difficult
@jukesdtj656
@jukesdtj656 Рік тому
Mending is the only permanent way of maintaining equipment. Repairing them in an anvil costs levels and that cost increases fast and eventually to a point that the game stops letting your repair. The only answer to this prior to Mending was to simply make a new tool, which sucks. Mending may be bad to some but honestly it has been so long since people have been without Mending that they've forgotten what the alternative was, which would be *suffering*
@yautl1
@yautl1 Рік тому
Especially because of how slow and painful it is to build new gear with good enchantments if you aren't actively farming xp with a mob grinder. Maybe you get lucky and hit that Efficiency V Fortune III Unbreaking III pick on your first enchant, but most of the time it's going to take many tries and/or combining several items to actually get good gear and that eats xp fast.
@Thesamurai1999
@Thesamurai1999 Рік тому
I think it’s better to remove mending but allow the option for infinite repairs in the anvil. This also give diamonds more of a meaning.
@pryloot
@pryloot Рік тому
@@Thesamurai1999 diamonds and netherite are finite resources, it would be better if there was a way to trade for them (I don't mean the tools as it would still reset your enchants)
@B463L
@B463L Рік тому
Infinite anvil repairs would honestly be more balanced. You'd still get indefinitely-usable gear, but at the cost of consistent iron & netherite usage. Granted, I duped like six shulker boxes' worth of anvils when we had an End gateway gravity block dupe, so I might not be the most objective source.
@jukesdtj656
@jukesdtj656 Рік тому
@@B463L I do actually think you're mostly right. But I think that specifically repairing an item at an anvil shouldn't take xp at all, and just the resource itself. That would make it infinitely repairable and not annoying to constantly get materials and levels to repair your equipment. The Infinite Anvil repair system also would make Diamond Armor a useful alternative to Netherite when not taking on extreme challenges, because it's still more than enough for most of the game and Diamonds are much easier to acquire than Netherite, making Diamonds useful again and needed in large amounts for repairing equipment.
@lindaunderling4637
@lindaunderling4637 7 місяців тому
I think the fact repairing tools keeps getting more expensive is also part of it. And the 40 exp cap. Its easier to just not worry about it
@ainaka0001
@ainaka0001 5 місяців тому
Alpha 1.10 player here! I really relate to how you explained that diamonds once held a "legendary status". Back then, the player was much weaker to everything in the game like mobs and lava. I remember being so excited whenever I found diamonds, and how powerful they felt. The game was so different back then.
@realchiknuggets
@realchiknuggets 3 місяці тому
diamonds are still exciting to find, I’d argue moreso. such a non-issue
@anonymousnekokamikannakamui
@anonymousnekokamikannakamui 3 місяці тому
don't like the new stuff go back to alpha 1.10 then. its still there on java you can go back anytime you wish not like mending go back to 1.8 its pre mending its still there on java stop trying to make diamonds more important they wont be and never will be the way you remember them to be because 1 you've learned how to play minecraft better over the many years we all have i can go back to older minecraft versions that came out when i was 13 14 15 and play them much better than i did being 25 now and having 10 plus years i joined java the update before jungles were added when ever that was like 2012 2013 ish some time around then but if i went back to those old versions of minecraft id have full diamond enchanted gear no problem by day 50 maxed out gear on 1.2.3 is something id not have trouble getting like i did as a kid its not because the game got easy its that i'm better at the game i've played for 10 plus years sure the game has some things that have made things easier but are you really going to ask to have things removed no one like a spoil sport or negitive nancy go back to early minecraft to get your rose tinted glasses broken go back and play old minecraft so you can realize the game hasn't gotten too easy you've just gotten so good it feels too easy i mean lots of us have like 10 plus years on java so of course we'd get so good at the game hard mode and mobs aren't give us a fight its easier to avoid dead in minecraft when you've already learned all the hard leason's to learn 10 years ago '
@someoneelse4811
@someoneelse4811 3 місяці тому
​@@anonymousnekokamikannakamuiBut you then lose out on the new stuff that's actually good.
@Skulldozer.
@Skulldozer. Місяць тому
Yikes, someone's salty.@@anonymousnekokamikannakamui
@Savariable
@Savariable Рік тому
The problem with mending to me is that there's no good alternative. If repairing tools with their raw materials (what I mean is like using diamonds to repair diamond tools, though netherite I feel should use something like gold or diamonds instead of needing a netherite ingot to repair) didn't get more expensive every time, I wouldn't have an issue with mending. But as it is now it basically railroads you into getting a villager breeder as soon as possible with no good alternative.
@coffeepot3123
@coffeepot3123 Рік тому
Nah man, books trough fishing.
@SkyLordPanglot
@SkyLordPanglot Рік тому
Exactly what I was going to say. Its ridiculous to reach "Too expensive". I farmed and build to make the perfect pickaxe and I cant repair it? Why? The increasing cost was simply ruining the game for me before mending. If they delete mending and just rescale the levels needed to repair an item based on enchantments, but make them fixed instead of increasing, Im OK. Without this change Im ok having mending on everything and focusing on building instead of farming.
@rogoznicafc9672
@rogoznicafc9672 Рік тому
@@SkyLordPanglot setting up a easy xp farm and getting countless of lvl 30 enchants is sooooo easy. It Wasnt even hard back in the day when all 30 lvls were used up instead of only 3
@Savariable
@Savariable Рік тому
@@coffeepot3123 how tdo you think that is a good solution do you KNOW how rare that is? How many hours you'd have to spend just FISHING for hours for a single mending book?
@SussyTalk
@SussyTalk Рік тому
yeah we also need an alternative to efficiency ya know "fast mining 5" or "break blocks faster 5"
@SnowyBoi64
@SnowyBoi64 11 місяців тому
Anvils punish you for repairing by adding to the repair cost, making your tools and armor less enchantable due to the anvil’s level cap. So if they fix that, then mending might have some competition if it’s means of obtaining is altered.
@dertroller8793
@dertroller8793 9 місяців тому
at that point you could remove mending bc than mending woudl be still way better bc you dont need diamonds to repair a diamond pockaxe
@Xeconis
@Xeconis 8 місяців тому
@@dertroller8793 With how farmable iron is from golems, people would just swap to iron for anything that doesn't need diamond mining level unless they were rich, oh wait you can buy new diamond picks from villagers and multiple recent changes have made finding diamonds easier than ever
@vicenteperez2136
@vicenteperez2136 8 місяців тому
yes honestly repairing tools with the anvil needs to be buffed and anvils need to stop exploding when i use them too much i know iron is renewable but its annoying maybe if anvils had a mechanic where if a repair was made it buffed the tool to work faster, last longer and maybe gave levels for the player to actually use the repair mechanic more
@mac1991seth
@mac1991seth 8 місяців тому
Move the repair option to the smithing table and make it so the repair cost is always the same. gold - free (+golden ingot) wood - 1 lvl (+planks) stone - 2 lvls (+cobblestone) iron - 3 lvls (+iron ingot) diamond - 4 lvls (+diamonds) netherite - 5 lvls (+diamonds +gold) And if you repair some diamond pickaxe 5 times, it always costs 4 lvls.
@mclovin2408
@mclovin2408 8 місяців тому
This I can get behind since I don't like mending and I refuse to use mending, Anvils do need to be balanced since there should be a real reason to not use it other than me simply thinking its overpowered because right now it is. I think mending could be made better by nerfing it to repair your tools much slower so your tool can be broken over time if used consistently, and the repair could be made cheaper due to the mending enchantment in the anvil, speaking of the anvil would lose its too expensive to repair "feature" and wouldn't punish players for repairing a tool multiple times and ease up on repairing penalties on enchanted tools. Mending would serve better as a way to mitigate damage rather than remove it this making unbreaking useful again.
@fin3662
@fin3662 5 місяців тому
if you hate mending, dont use it. Let the rest of us have fun while you sit there and mine more netherite 58 hours into your playthrough.
@seanparker4461
@seanparker4461 2 місяці тому
You're so entertaining I forgot why I even clicked on this to begin with! Great video and I hope to see a ton more of your stuff!!
@mikechad27
@mikechad27 Рік тому
That Mending-Not Mending chart has to be one of the tier charts of all time.
@XayXayYT
@XayXayYT Рік тому
It's true though
@panadocoughsyrup
@panadocoughsyrup Рік тому
I love that you phrased it like that
@herlax2
@herlax2 Рік тому
I'm pro mending and I think it's perfectly balanced. Durability is still a good mechanic for early game and pvp scenarios, while mending allows you to do bigger projects and have "unique" tools that stay with you for a long time. The only problem is that diamonds are now less valuable but this could be fixed by adding more non tool crafts with diamonds.
@shawermus
@shawermus Рік тому
Uhhh, that's the whole problem of mending. Tbh, mending just symbolizes the modern Minecraft. Boring, unchallenging and too casual. It just breaks the game balance, and contributes nothing to survival aspect. "Oh, it's good for builders🤓" JUST PLAY CREATIVE THEN. The only viable part is unique tools and etc, but even then, mending would be better replacable with some kind of non afk method of repair. Even then... Why should good stuff have infinite durability in the first place? Convenience? Why. Making stuff too convenient and forgiving makes the game stale, and as result boring. When your unique extremely good sword has 24 durability, it starts being actually meaningful item, not a tool. Maybe you decide to take it to it's last fight, like taking an old friend to last journey. Or place it into item frame as a memory. Or use it up if you don't value it as much. Problems create so much more interesting situations than convenience. Mending really represents modern Minecraft, with all it's mistakes and problems.
@herlax2
@herlax2 Рік тому
@@shawermus nah I don't agree. You still can loose your tools. And it's not infinite you still have to have some kind of exp farm. Creative is too easy, mending is perfect. I mean I see your opinion
@shawermus
@shawermus Рік тому
@@herlax2 exp farms require like, thirty minutes of playtime (following a tutorial), then you do absolutely nothing.
@markxnex973
@markxnex973 Рік тому
@@shawermusjust dont use it the n
@recycledwaste8737
@recycledwaste8737 Рік тому
​@@shawermus If you think the game is boring, stop playing it. Having to grind is not the same as overcoming a challenge, and tool durability is one of those annoying grindy features that is nice to not worry about by mid-game. If you want more challenge turn off natural regen, play hardcore, or install mods.
@FriendLee.133
@FriendLee.133 8 місяців тому
Now with armor trims there is a heavy price for diamonds which makes me even more pro mending
@IceColdEmber
@IceColdEmber 3 місяці тому
Incredibly funny and well edited video, subscribed and I'm excited to see what else is on your channel. Keep up the great work! C:
@pixelmanminecraftplayerseenow
@pixelmanminecraftplayerseenow Рік тому
The issue is that this boils down to how you view it. The same sentence "you don't have to mind for diamonds again" is viewed by some as good because they hate the grind and terrible by others because they want the grind and they also feel it devalues the resources. No one is right, they just hold a different mindset.
@noorashrafhaikal2947
@noorashrafhaikal2947 Рік тому
Thats right bro. Nice speech btw :D
@LazerDisk
@LazerDisk Рік тому
In regards to game balancing, it's a horrible addition. As you grow in the game, things like better equipment should make the gameplay easier, more fruitful, or evolve it in some way, not outright remove the need to engage with it. If mining, gathering resources, etc is annoying, a resource gathering survival game should not sacrifice balance to please you.
@MirrorHall_Clay
@MirrorHall_Clay Рік тому
@@LazerDisk as noted in the video, it doesn't change the difficulty at all. It reduces grinding, something very few people actually like. You still have to gather resources for other things, just not to replace tools you already spend lots of time making and enchanting.
@krel7160
@krel7160 Рік тому
Simple solution: Remove the "Too expensive!" from anvils, and make it so that repairing tools (and armor) with anvils doesn't increase the cost of future repairs or enchants.
@jer6579
@jer6579 Рік тому
​@@MirrorHall_Clay I only really end up using it after beating end dragon anyway so I've never understood why so many people want it gone. It just grind build materials, grind diamonds, grind build materials, grind diamonds eventually. Exploring to find stuff for my builds has always been my exploring motivation while i strip mined for diamonds, the game is much less exhausting now as i pretty much never have to strip mine.
@adscomics
@adscomics Рік тому
I think one of the issues is that diamonds just don’t do anything aside from tools and a couple blocks like jukeboxes and enchanting tables. Iron’s an early game resource but it’s used consistently throughout the entire game and is arguably the most useful item. Diamonds should follow a similar route if they want to maintain their use.
@corntastrophy
@corntastrophy 11 місяців тому
I agree. Although realistically I find it weird that you need to spend one whole diamond when a real life a record player needle is smaller than a hair strand.
@creativeusername3408
@creativeusername3408 11 місяців тому
@@corntastrophyIt’s even weirder to only use 2 diamonds for an entire sword
@corntastrophy
@corntastrophy 11 місяців тому
@Creative Username I remember some mod 10 years ago that made Swords more realistic to craft where you needed to make handles and the blades separately and I enjoyed it as a kid
@RafaelMunizYT
@RafaelMunizYT 11 місяців тому
lapis lazuli used to be useless until they updated enchanting tables, gold used to be nearly useless before they added piglins, I think diamonds need a revamp. we have traders on the overworld that take useless items (emerald), in the nether and they take useless items (gold), now we need traders in the end. the end is empty af and end cities are lacking, they should have traders, maybe some sort of endermen that take diamonds, but the issue is that end cities are post endgame so moiang will have to be creative with those trades
@HellishSinner
@HellishSinner 10 місяців тому
Lol i bet you regret this comment now.
@abdurehmanmalik2980
@abdurehmanmalik2980 2 місяці тому
8:03 Infinity is the only thing stopping Mending from total domination.
@staringcorgi6475
@staringcorgi6475 10 днів тому
It doesn’t matter if you have a chicken farm or any other feathered animal if playing mod packs
@abdurehmanmalik2980
@abdurehmanmalik2980 10 днів тому
@@staringcorgi6475 Inventory Space go brrr
@swangahdoun1611
@swangahdoun1611 6 місяців тому
The best part of Minecraft is that you can do nearly anything and can set your own rules, go on a journey with your own objectives. The good thing about this kind of game is that you are free to use every single features it offers or on the opposite side restrain yourself to make the game harder or different. And so I think mending is a good thing to the game since players will have the choice to weather use it or not, as well as any feature they don't like ! (sorry if I made English mistakes, im French).
@G59forlife.
@G59forlife. 4 місяці тому
You’re English is better then mine
@AdamGaffney96
@AdamGaffney96 2 місяці тому
Yeah exactly this! I love using Mending on my tools, but I make it a rule that I don't want to kill animals or kidnap villagers. So food becomes tricky as I need to get a farm going quickly, or else find a source of mushroom stew. Plus for villagers, what that means is either I move into a village which isn't always a nice building location, or I only get villagers by curing spawned zombie villagers. It's so easy to add your own fun rules and challenges to make things harder, so why can't people just rule "I won't use Mending". In fact as someone who really likes Mending, I do have a world where I don't use it, just because I want the extra challenge of running out on a tool. Minecraft is and always has been a sandbox, and sandbox games should always be additive since you can so easily pick and choose what you want to do.
@guitartruong3981
@guitartruong3981 11 місяців тому
As a new player, having Mending doesn't stop me from wanting to explore, because everything is new. Every structure also has some kind of unique loot that I'd want for my projects, so I don't understand that point against mending. The most painful part of Minecraft for me was trying to find materials for armor and tools.
@Qwlett
@Qwlett 9 місяців тому
back when i was young and didn't know much about minecraft, i made 2 full sets of diamond armor and tools, one for me, one for my dad. but i never ever used them because i was so scared of them breaking. now i can use my netherite stuff without the anxiety and i can progress
@wasquash
@wasquash Рік тому
bro imagine without mending finally creating a perfect enchant set after days and days of hard work only for it to all eventually break
@kiattim2100
@kiattim2100 Рік тому
Imagine not knowing that you can repair items witnout mending.
@PotatoMan211
@PotatoMan211 Рік тому
​@@kiattim2100 you get to a point where the game doesn't let you repair your stuff anymore because it's "too expensive"
@adrianwong69
@adrianwong69 Рік тому
@@kiattim2100 Imagine not know that you can't repair items anymore because it's too expensive
@ImDaRealBoi
@ImDaRealBoi Рік тому
@@kiattim2100 hardcoded repair limit.
@jebronlames987
@jebronlames987 Рік тому
@@kiattim2100 And what happens when you hit the repair limit?
@iamspikefire5127
@iamspikefire5127 4 місяці тому
5:53 That transition after you said blaze rods SENT ME LMFAOOO
@y.ilhantekin5248
@y.ilhantekin5248 5 місяців тому
Mending is definetely needed in my opinion when the xp price for repairing tools on the anvil gets continously higher till it says "too expensive"
@Fiucha8893
@Fiucha8893 Рік тому
I think the problem with Mending is that it doesn't feel like an improvement for your tools an armor, it feels like a necessity. If you repair your stuff if the anvil, you can only do it a few times before the "Too expensive!" message shows up. If you could repair your things in the anvil indefinitely, that would be perfect. That way, resources -especially diamonds- wouldn't lose their value because you would need them for repairing, and Mending would still be a very useful enchantment, but not as essential as now. Because now it feels like something you can't live without.
@Minty_Meeo
@Minty_Meeo Рік тому
Exactly my thoughts. The repairCost mechanic is too suffocating to make anything other than mending on everything worth it.
@clashofclanplayer4962
@clashofclanplayer4962 Рік тому
Un my opinion if too expensive not exist we dont need mending (due to easy way to optain resorses un less it netheriye
@Fiucha8893
@Fiucha8893 Рік тому
@@clashofclanplayer4962 You wouldn't need Mending as much as now, but it would still useful because it allows you to repair stuff without consuming any resources, which would be useful especially for netherite tools and armor, like you said.
@xewii
@xewii Рік тому
It would also be better if the repair cost didn’t go up every single time so that it would stay at a fixed level depending on how many enchantments there are instead of elevating to obscene levels and then going ‘too expensive!’ Maybe the anvil could have a rework where the xp number is only a requirement and the actual cost is much less, like the enchantment table.
@chewy99.
@chewy99. Рік тому
You know you can get more xp right? It’s not too expensive if you have the xp.
@egilsandnes9637
@egilsandnes9637 Рік тому
I think it would be cool if you had to "teach" the villagers how to make the different enchantment books by giving them a book of that type. You would have to go to some structure, like a library or whatever, to find a mending book. Then you could go back home a give one of your villagers that book, and they would add it to their trades. (Preferably the last trade)
@thewildyak8130
@thewildyak8130 Рік тому
that's a good idea, and to make it fair you would have to max out a villager first
@JapaneseMusicArchive
@JapaneseMusicArchive Рік тому
Oh my, I would LOVE that! As someone who deals with villager trades regularly and sprints for the endgame gear, this would make getting specific trades so much more fun and probably still take less time. I know a lot of people dismiss cycling villagers as it makes getting good enchantments "too easy," but many don't know just how loooooong it takes. I mean, take mending, for example. In my experience, you're lucky if you get mending after a half hour of just cycling, and even that's an ordeal. So yes, this is a very good idea.
@maremaralte1296
@maremaralte1296 Рік тому
getting a block that can extract enchantments from tools into a book also seems like a QoL addition
@seegui1971
@seegui1971 Рік тому
Right now they get the knowledge from a bunch of sugar canes turned into 3 blank pages lol that would be cool
@TheAbsol7448
@TheAbsol7448 Рік тому
This is such a good idea that would take away so much painful grind.
@Mantibladee
@Mantibladee 8 місяців тому
Case in point, mending obtainment IS getting nerfed in 1.20.2, as they will ONLY be traded by MASTER SWAMP VILLAGERS. Basically ALL of the librarians are getting nerfed to the ground.
@user-tv6sw3vt9q
@user-tv6sw3vt9q 8 місяців тому
I've played the game for a while (long before mending was added) and I have to say that although I like its functionality, I believe it disrupts the balance of the end-game. Resources which were once rare and difficult to stockpile have become readily farmed or even looted at the beginning of the game (e.g. shipwreck loot). The charm of survival and hardcore continues to erode as updates sprinkling more of these cheap resources roll out. Mending, which is relatively easy to farm with villagers, does have its benefits (chiefly in reducing grind), but due to the nature of experience, becomes more or less overpowered with further advancement. Most enchantments don't scale this way, and neither does the challenge of survival. The addition of mending, though welcome, touches on deeper balance issues, which players have disparate views on; it can only be expected that its existence is at least somewhat controversial. I generally play modded Minecraft, partly for this reason. I appreciate the new materials and some of the features. Yet the charm of the game, of scraping by through simple labor, discovering little things along the way, has gone - partly with age, partly with change. At least through mods, I can balance the game in a way that makes continuous challenges feasible and entertaining.
@TrueThanny
@TrueThanny Рік тому
It's the repair system which makes Mending mandatory. If you could just repair your equipment using the same resources required to make it, it wouldn't be as big a deal. But you can only repair an item a few times at most, and then it's done. You have to make an entirely new item, find all the books required to re-enchant the new item, and grind out the levels to actually apply the enchantments. If anything, Mending makes for _more_ exploration, because you're spending less time grinding out levels. Digging a tunnel for an hour to find more resources does not constitute exploration.
@cornxx3
@cornxx3 Рік тому
The biggest gear grinder I have about all these people complaining about mending and how it takes away from exploration is, theres really nothing insane to go exploring for... theres no dungeons to face with spawners we everywhere in them, theres no castles to take over with troops defending it, theres no random boss fights while out and about, theres no overworld dragons to scare the hell out of you when you're riding a horse across a plains... theres nothing to see. When you've seen one plains, or one ice spike biome or one desert, so on and so forth, you've seen them all. There's nothing exciting to MAKE you WANT to go out to explore. So what are they complaining about? The only real reason to explore in this game is to find the most suitable location for your base. In a game with practically an infinite sandbox, theres really not much to do. Complaining that diamonds have no use because of mending is an asinine comment. Its useless now not because of mending, but because Mojang hasnt given anything new to do with them. Dont even get me started on the trims. Took a perfectly working mechanic and added forced exploration to find the templates to make even the most basic trimless netherite armor. I could understand that some people are really wanting this for a purely cosmetic standpoint, but I'm not excited in the new direction. This is just making more of a grind again. And then use 7 diamonds to duplicate the template? It's just lazy implementation for how to use diamonds. Why not rework the beacon... using iron grants the current range (dependant upon what the size of the beacon base is), and using the higher tier resources grants an even further range dependant on which one is used. Or make it so the more resources you shove into it amplifies the effect. Make diamonds an ingredient for a new potion effect that let's you combine up to 3 different potions into 1 potion that has all the effects into one bottle. You could even go as far as to require the top tier potions and when you combine them it drops them down to the previous tier and you have to use another diamond to increase it back up. What I'm getting at with all this is mending is perfectly fine, exploration sucks and trims are lazy cosmetic bullshit.
@saulgoodman9449
@saulgoodman9449 Рік тому
@@cornxx3trims suck yeah, especially when you can just get better looking armor with texture packs or just get a texture pack that lets you choose the trims lol i mean the amethyst netherite texture pack is absolutely beautiful so i’m not gonna craft trims, ima use a texture pack
@jujoya
@jujoya Рік тому
And anyway isn't the most broken mechanic, you can get a new pickaxe and all the enchantments from your cured villagers. Total cost: 10 emerald, you even get the exp from trading with them so you can enchant and make you tool again. (talking about diamond, netherite stuff yes, mending it is)
@pupip55
@pupip55 Рік тому
The same about XP. other then mending, XP has no real use. They could rework the XP system so choosing to use mending is a sacrifice.
@CalebTRBLX
@CalebTRBLX Рік тому
I hate how the game charges you XP to repair items, so you can only do it a few times and then it becomes impossible. Mending becomes the only option
@user-hu8hv2cg4p
@user-hu8hv2cg4p 7 місяців тому
i always setup a village breeder at my main base because they will passively generate iron golems i make an iron golem farm not to get iron but to prevent iron golems from becoming a pest that is like cockroaches making you nervous about taking a step as an iron golem spawned by a villager will kill you for a single miss click that causes you to hit them
@JustNoOne001
@JustNoOne001 4 місяці тому
Great video! I'm fairly new to Minecraft. What finally made me get it was the aspect of creating massive machines and stuff. So I did not experience the pre Mending era. But I experienced the being still noob era and not using mending right away. IMO, not super fun for what I want to do. I can see it devaluated diamonds. But on the other hand, comparing it to iron and gold is comparing 2 different things completely. I can build massive iron (one day ill check a stupidly big build for them haha, for now it's simply a few automated ones at 0/0, always working even if I'm doing other stuff) and gold farms (used Ilmango's build for my first one) and getting absurd amount of it, to the point I have no clue what to do with it (like if I kept going afk leaving the game open, I could easily have quickly several double chests filled to the brim with shulkers full of gold or iron blocs xD), versus diamonds that I MUST mine if I wanna have some to make some build more shiny. I don't think mending eliminate mining, I still will need deepslate a lot in my builds (I LOVE the bricks, they look super cool) and even if diamonds are quite useless, it will always be fun for me to get a 8 vein while strip mining or doing my monster 50 k away mindless zombie mind mining to reach a place I spawned initially nether portal, farming shulkers of deepslate and a metric ton of ores of all kinds for later use (most likely keeping them as ore for shiny things in builds). In the end, you can buy redstone and lapis from clerics (well not the ore version of them tho), you can make massive gold and iron farms (again not the ore version of them), you can trade a infinite amount of emeralds with trading loops, you can make cobblestone generators and finally you need to hit the mines if you want diamonds, ores of any kind and deepslates. 🙃There is always the option as someone said in the comments to not play with Mending if you don't like Mending.
@imbadatusernames6295
@imbadatusernames6295 Рік тому
Mending is simply so rare that it’s either use villagers or don’t use mending, like any pre 1.16 enchantment but worse because you have to endure boring, low rng structures
@rogoznicafc9672
@rogoznicafc9672 Рік тому
Its not rare. You can get armor and tool with mending in End cities EASILY, only "hard" part is getting book for elytra. Its too op and takes a lot of purpose away from the game
@imbadatusernames6295
@imbadatusernames6295 Рік тому
@@rogoznicafc9672 maybe, I don’t go to the end except for the elytra and shulkers; however, enchantments are variable and the only option is to either just deal with suboptimal enchantments (or a curse even) or use a grindstone… and also delete the mending
@anon1963
@anon1963 Рік тому
@@rogoznicafc9672 balancing SINGLE player game is something so horrendous it has to be eradicated. server admins can disable what they want anyway.
@rogoznicafc9672
@rogoznicafc9672 Рік тому
@@imbadatusernames6295 well you just loot cheats in a place you already are... And not many have any curses. Its an end game enchantment and it shouldve been obtained in the end game for more determined and hardcore players. If your everyday Joe has this enchantment it takes away the work but also feelings of acomplishment (you get one for making mending gear but it fades away very quickly) and its kinda similair as using creative in singleplayer even for Just one small thing.
@rogoznicafc9672
@rogoznicafc9672 Рік тому
@@anon1963 True. But players use it and dont think of the "consequences" bcz they dont know any better even tho their experiance is hindered. (+ last part of the other reply applies here)
@Memezndreamz
@Memezndreamz Рік тому
Honestly, I don’t think mending is even bad. The bad part of Minecraft is, you guessed it, diamonds and their lack of use. The problem with diamonds is that nerfing their spawn rate changes nothing, so the only way forward is more recipes. Edit: wow this is the first time I’ve got a like count of this much. Thank you!!
@nnnik3595
@nnnik3595 Рік тому
Which is why the Armor Trims are such a huge addition.
@viniciusgoulart5077
@viniciusgoulart5077 Рік тому
@@nnnik3595Trims don't fix diamond's lack of use though. After you trim all your armor, diamonds loose value once again
@nnnik3595
@nnnik3595 Рік тому
@@viniciusgoulart5077 Until you want a new trim or need a new set of armor.
@projekttaku1
@projekttaku1 Рік тому
@@viniciusgoulart5077 still a cool feature that adds variety to armor designs. Honestly something I've been wanting for a long time, unique armor designs. I would've preferred it with leather armor as more of a aesthetic thing, but still cool.
@silverash896
@silverash896 Рік тому
@@nnnik3595 average players can have stacks of diamonds so i doubt armor trims are going to make a dent tbh.
@jacobtridef48
@jacobtridef48 2 місяці тому
If repairing your gear wasn’t such a pain in the balls, with the costs flying sky high/ending up irreparable, then mending wouldn’t be necessary. But sadly mending is very necessary tbh
@bryceosborne4357
@bryceosborne4357 4 місяці тому
I never wouldve thought this would be a controversial topic. Some things are not so great, others absolutely great. Having mending has changed my playthrough alot in the best of ways.
@antoniszlazak
@antoniszlazak Рік тому
As a person who watches a lot of Minecraft videos since childhood but hardly ever plays survival, I can proudly say that finding diamonds for me causes a lot of excitement.
@leafplays5990
@leafplays5990 Рік тому
As a survival builder, I absolutely hate spending my time in the mines (especially with how hard it is to get diamonds now), so putting effort into obtaining mending is worth it for me.
@imppunkdv4175
@imppunkdv4175 Рік тому
Trying to find diamonds is a nightmare now
@jayvct
@jayvct Рік тому
@@imppunkdv4175 pretty easy imo
@dexterjettster8875
@dexterjettster8875 Рік тому
/gamemode creative
@leafplays5990
@leafplays5990 Рік тому
@@dexterjettster8875 I’d like to reiterate “As a survival builder”
@dexterjettster8875
@dexterjettster8875 Рік тому
@@leafplays5990 my bad /give @p diamond 1000 👍
@user-ps4zj5gy9q
@user-ps4zj5gy9q 8 місяців тому
to balance out both sides arguments mojang could add a small number of items that require diamonds to craft that are useful with no connection to mending, making diamonds still a valuable resource outside of acquiring tools and armor
@vendetta9348
@vendetta9348 8 місяців тому
It's the best enchantment, it doesn't make the game easier, it just give more reasons to continue building your character, if mending didn't existed i wouldn't bother myself looking for netherite or enchanting, i would just use regular diamond and use it until it breaks
@TheGreatOwlMaster
@TheGreatOwlMaster Рік тому
Hear me out, but I have a good idea for fixing mending. First of all, remove the "Too expensive!" message after repairing your tools at an anvil a few times: that way, you have more of an incentive to repair your gear with materials instead of using mending. To make librarian villagers less overpowered, maybe they could only offer mending books (or maybe every treasure enchantment like frost walker as well as high level enchants, like efficiency V) if you put one on their lectern
@Bloonsmonki
@Bloonsmonki Рік тому
Or, don’t do anything and just add extremely rare stuff to encourage exploring
@TheGreatOwlMaster
@TheGreatOwlMaster Рік тому
@@Bloonsmonki It would make those items a pain to get (in a bad way) since without more biomes, exploring is bland and repetitive. They would also increase your world size a lot and those items would be unrenewable and not farmable which would make a lot of people mad
@Bloonsmonki
@Bloonsmonki Рік тому
@@TheGreatOwlMaster who said they have to be not renewable? Maybe the warden could drop it. Abut the biomes, add more biomes then, no problem
@ninjashoe2158
@ninjashoe2158 Рік тому
@@Bloonsmonki The warden is meant to not drop anything useful, so people aren't incentivized to fight it. And more biomes do help, but too many adds a different pain of getting a good place to build.
@CalebTRBLX
@CalebTRBLX Рік тому
To balance mending more, villagers could only trade mending books or treasure books unless you level them up to expert/master. I think that would balance the game more instead replacing a lectern a bunch of times
@mazda9624
@mazda9624 Рік тому
My friend and I were just talking about Mending the other day. I've been playing Minecraft since the beta days in 2011 (before any enchantments were added to the game), and I personally *love* Mending. Back in the days before Mending, I'd *never* want to use my good tools because I was too worried about using up their durability. I'd make a Fortune III diamond pickaxe, but then *only* use said pickaxe when I absolutely needed to (such as for diamonds or redstone), and then carry a bunch of iron pickaxes around for everything else. I'd also never want to wear my diamond armor around and ended up just keeping my valuable stuff in a chest. I'm glad that Mending allows me to actually *use* all of my diamond/netherite tools without having to worry about losing them and having to grind them out all over again (ESPECIALLY when it comes to netherite).
@cabudagavin3896
@cabudagavin3896 8 місяців тому
This. Me thinks people who are anti mending have forgotten they used to do this...
@Cerri22PG
@Cerri22PG 8 місяців тому
Yeah, I remember there was like this rule of having a pickaxe made for exclusively mining diamonds, redstone and maybe coal from time to time and another one enchanted for max efficiency, back then having your normal pickaxe with silk touch was a must, as you take it for mining and leave the fortune one in your base, as you collect the ores then you can safely use your fortune pick on them on your base and not risk loosing both pickaxes
@cabudagavin3896
@cabudagavin3896 8 місяців тому
@@Cerri22PG yup
@brendonw456
@brendonw456 8 місяців тому
​​@@Cerri22PG I mean...you should STILL take the Silk Touch pick mining and just Fortune everything when you get home anyway. Silk Touch conserves A TON of inventory space. If you fortune some blocks, you can end up with them hogging up to 20 to 30 times as much space in your inventory
@Cerri22PG
@Cerri22PG 8 місяців тому
@@brendonw456 I personally carry them both now as fortune is useful for plenty of blocks and with mending breaking it with those blocks is not a problem anymore
@GuigsPlay
@GuigsPlay 8 місяців тому
Mending can be fixed in two ways, keep their exclusivity to structure chests, or keep them accessible by librarians, the only difference being that it removes anvil repair limit, keeping the tools infinite, but also expensive to mantain, given that it needs resources and xp, this would make diamonds valuable again, and netherite even more
@justthat69
@justthat69 8 місяців тому
To ask you're question I maybe use phantom membrane once. but to what I remember I never use membranes to repair.
@DrBildschirmzeit
@DrBildschirmzeit Рік тому
I agree that diamonds are less special, but I think Minecraft is trying to make them more useful. In the new snapshot you need like another thing for upgrading diamond armor to Netherite and you can duplicate that item using diamonds. Edit: thanks for 100 likes Edit 2: WOW 150 Likes. That's the most likes I have ever gotten on a coment
@onemoreweirdo207
@onemoreweirdo207 Рік тому
Which sucks
@snowshower4415
@snowshower4415 Рік тому
I think ppl r upset bc diamonds having more use makes it more.... Average? The exclusivity in diamonds is that it's hard to obtain, and it's only for a couple uses. Netherite is expensive, bc it's difficult to obtain, etc etc. It ruins the exclusivity of the object.
@onemoreweirdo207
@onemoreweirdo207 Рік тому
@@snowshower4415 This exactly! I like keeping my diamons because they are a sign of wealth and progress in that particular world. I can use them for decoration, pile them up, etc. Wasting them like any other resource feels stupid and makes them feel like any other ore.
@DrBildschirmzeit
@DrBildschirmzeit Рік тому
@@snowshower4415 yeah I agree
@derrickmiles5240
@derrickmiles5240 Рік тому
​@@onemoreweirdo207 I can see where you're coming from, but I feel like if the use is epic enough, and not an absolute necessity, you could still enjoy your stack of diamonds while other players use them for something befitting of their value. Make it so you can tame shulkers with diamonds. Put diamond golems in the game. Put a block breaking piston in the game, which has a diamond tipped drill instead of a piston head.
@cycleoverload3798
@cycleoverload3798 Рік тому
Something I'd like to point out is the addition of armor trims. You have to use diamonds to save your trims as you discover what appearances you like, which won't last forever but is still a new source of diamond usage
@ironwolf306
@ironwolf306 10 місяців тому
Especially the netherite upgrade template, cuz it is necessary not just aesthetic
@evil_stevil
@evil_stevil 3 місяці тому
that game theory reference at the end hurts now
@Freytana
@Freytana 5 місяців тому
Thank you for this great video! I think your points are well thought-out. Additionally with Villager trading you don't even need to go get diamonds for your initial set of diamond gear/tools, just trade for what you would use those diamonds to make in the first place and cut out the middle step. One could go from world start -> to paper farm -> Mending enchanted full Diamond gear. The only other thing one would have to do is get enough iron to make the anvil. Not only does it let you skip the grindy part of the game as you pointed out, it lets you skip a majority of the game if you are fore-armed with the know-how and want to spend your time implementing it (which itself is a way a subset of players enjoy playing the game) For the record I am team pro-Mending, I think the durability mechanic is poorly implemented, maybe Mojang could make it so that durability only goes down on productive blocks like ores and such.
@samueldekoning8807
@samueldekoning8807 Рік тому
I love how the new 1.20 update is making diamonds more valuable, I actually feel the need to go strip mining, which is something super nostalgic that I miss.
@stickmouse5002
@stickmouse5002 Рік тому
I don't miss strip mining. Sometimes I'd go minimg for hours looking for diamonds and I'd break my diamond pick because I found a bsolutely none
@samueldekoning8807
@samueldekoning8807 Рік тому
@@stickmouse5002 It sounds like you were mining on the wrong level, I don't know how you could go strip mining for hours and find nothing.
@ElPolloLoco7689
@ElPolloLoco7689 Рік тому
Strip mining is by far the worst thing in this game, wdym ?
@samueldekoning8807
@samueldekoning8807 Рік тому
@@ElPolloLoco7689 We cant say that one individual thing is 'the worst thing in this game', its objective. You might not like it, but I do.
@ElPolloLoco7689
@ElPolloLoco7689 Рік тому
@@samueldekoning8807 So you like holding the mouse button and W for entire minutes ? I mean, good for you I guess ?
@waterwolf982
@waterwolf982 11 місяців тому
As someone who played pre and post mending, I am pro-mending. Imo, mending is one of the keys to the endgame. It would be odd having all sorts of auto-farms, but still having to resort to mid-game tactics once anything breaks. Mining in any way can be tedious, so mending makes it better by essentially making the game more fun. You don't have to stress over your tools and armor any more as long as you have mending.
@dertroller8793
@dertroller8793 9 місяців тому
buff anvil remove mending you have to watch you have to focus that your tools rly dont break but you can repair tham with some diamonds for a griand and some xp bc lvl mending repairs
@DMSBrian24
@DMSBrian24 9 місяців тому
endgame - yes, but rn it's a no-brainer to rush for in early to mid game, this shouldn't be possible
@SnrubSource
@SnrubSource 8 місяців тому
well yeah, the issue is that Mending is way too easy to obtain before you're anywhere near the endgame
@brendonw456
@brendonw456 8 місяців тому
​@@SnrubSource And my counter to this is..... So? The game is an IMMENSE grind if you don't have it. I'm honestly flabbergasted that this is a "controversial" subject. Most survival games have some form of tool maintenance, but most of them also don't restrict how often you can repair your tools. And the tools in most of them, you can repair your tools from your inventory. Repairing via Mending is actually more work than most survival games I've played, honestly. And to repair half your tools, you still have to make the conscious effort to repair your tool...set up an xp farm of some sort to accomplish the task
@SnrubSource
@SnrubSource 8 місяців тому
@@brendonw456 not reading all that
@Zucchurro
@Zucchurro 4 місяці тому
"Medium well for the refined" *_excuse me?_* "For psychopaths like me" *oh, nevermind that makes sense*
@herensugex887
@herensugex887 4 місяці тому
Bro i felt ultra nostalgic after listening to the disc that is being played in the Herobrine mansion adventure map.
@AvrageTurtle
@AvrageTurtle Рік тому
This has such a simple fix. - Remove mending from villager trades - Make repairing tools cheaper
@jimmythornseed8605
@jimmythornseed8605 Рік тому
Honestly, this.
@bathwizard8024
@bathwizard8024 10 місяців тому
best idea
@zelpazz
@zelpazz 10 місяців тому
Noooo villagers are my saviors please no i crave mending from them!!
@dustronyt4565
@dustronyt4565 10 місяців тому
100% been thinking just right about this while scrolled comment section P.s. watched video, here's my thoughts on fixing the problem: - remove mending from trades (as you said) - remove the repair XP cost scaling, so it's fixed. Or make the scaling based on the number of enchants applied? And maybe add material cost scaling? So, instead of paying 999 lvls and one diamond for favorite pickaxe with 4 enchants, we would need to pay, let's say 5 lvls and 2 diamonds (for the same amount of durability) and this price would not increase cause of number of repairs but only if the number of enchants is increased - would also consider making mending to count as 2 enchants in the repair mechanic reworked above, but not sure about this one
@jameswalker199
@jameswalker199 10 місяців тому
If you want to encourage exploration, or at the very least encourage working in other projects, you could also make Mending a function of time: you need to wait for your tool to regrow, so you may as well do something else with your time. It also introduces a bit more risk, because it's night and your sword is low, but you can't rely on killing monsters to repair it, so you have to make a choice: mad dash and hope you survive, sneak past and hope you don't need to fight, or hole up and wait out the night while your sword heals
@jaxregona3028
@jaxregona3028 Рік тому
i appreciate how mending helps give a sense of finality to your equipment, and lets you be finished with what you have. i ALSO appreciate how before mending, equipment management was a bit more of a challenge, and it forced you to prepare backups you would inevitably need. personally, I'm fine with or without mending, though I would like to try a world without it, again.
@yuikeiko8048
@yuikeiko8048 Рік тому
I think you can deactivate mending with a command block but i'm not sure
@jaxregona3028
@jaxregona3028 Рік тому
@@yuikeiko8048 Best thing I know of is a data pack that removes mending trades from librarian villagers
@Argonwolfproject
@Argonwolfproject Рік тому
@@jaxregona3028 Mending's always acquired as treasure (or via trades) so data packs can completely eliminate it from all loot tables if desired. Given the amount of spite toward mending that I'm only now hearing about today but has apparently abounded since its arrival, I can't imagine there's not already a data pack that effectively eliminates it from the game.
@jaxregona3028
@jaxregona3028 Рік тому
@@Argonwolfproject i found one and it's so simple, simpler than my attempt at it. there's no load file and the tick file is like 1 command it's beautiful
@ethanschoonbeck8519
@ethanschoonbeck8519 3 місяці тому
I like mending, having to craft new tools, especially Netherite ones every time your current ones got too expensive to repair would just be super grindy. I don't really see the problem here, you at least have to grind for XP and be super careful while your tools durability is low. If people wanted something a little less broken they could just increase the amount of exp required per durability point. Anyway you slice it, your grinding one way or another to repair tools or replace them.
@SiruyXIV
@SiruyXIV 8 місяців тому
I might be wrong, but we even argue about it? You like grinding? Good, don't use meding. You are tired of grinding? Good, use mending. Let it be, I personally love having the mending option.
@toast1797
@toast1797 Рік тому
The lack of incentives for digging for diamonds is the real issue. Mojang could easily fix that by adding useful or powerful items that require diamonds bringing meaning back to mine and craft of Minecraft
@cement_eater
@cement_eater Рік тому
they literally just did that
@cement_eater
@cement_eater Рік тому
@@ImJustBob what do you have against armor trims? + I was talking about netherite upgrades anyway
@drkclshr
@drkclshr Рік тому
Yeah I wish there was like a more constant need for diamonds because armor templates are a 1 time thing mostly
@UltimateSpinDash
@UltimateSpinDash Рік тому
Prior to Mending, I actually found myself being afraid to use my best tools because eventually the game would block me from repairing them, and enchanting used to be much more grindy. But perhaps Mending trades should be restricted to the master level. So you have a chance to get an infinite supply if you level up enough librarians, but even if you don't get lucky, you can play it in a way that it at least gives you access to every other enchantment, so you can at least easily enchant any new tools you might need. Of course, this only raises the bar to obtaining infinity mending access but doesn't change anything once you have cleared that bar. But that might be a decent compromise.
@joelpetersmedia
@joelpetersmedia Рік тому
True, it would be interesting how they would implement that. You wouldn't want to make the chances of getting Mending at Master level too rare otherwise it just screws everyone over because they would have to grind a villager up to level 5 constantly so it would have to be between like 3 or so options but I can see how that would be an improvement
@lexeleister4618
@lexeleister4618 Рік тому
Wish mending was only exclusive to netherite weapons and tools just for the true endgame minecraft bc mending just completely ruins the early game
@UltimateSpinDash
@UltimateSpinDash Рік тому
@@lexeleister4618 Tbh I'm not a fan of how Netherite gear works. I think Netherite should be one out of a choice of sidegrades for diamond gear, each with unique properties. Then you could also have End or Ocean monument themed gear. But if each new set strictly outclasses the old ones, it will hurt variety.
@lexeleister4618
@lexeleister4618 Рік тому
@@UltimateSpinDash yeah but adquiring diamonds is harder than finding iron and finding netherite even harder than diamonds that's why these outclass each other meanwhile mending is easily obtainable since the start if u find a village
@UltimateSpinDash
@UltimateSpinDash Рік тому
@@lexeleister4618 For those levels thats fine, but any additional gear types should be overall equivalent to Netherite.
@DemonKing19951
@DemonKing19951 8 місяців тому
You know, I'd like to argue the 'fix' for mending is probably a simple one. Introduce a 'weaker' enchantment that repairs your tools from 1/3rd durability to full if you have the proper resources in your inventory, with a short cooldown of course. It'd replace mending's position in a lot of places, making it rarer again and pushing it out to mid to late game, without removing the fix it provides. Combine it with unbreaking if you basically have tools and armor that'll never need repair again. I can even see it being extremely useful when mixed with mending, because its position on armor and weapons would actually be better for pvp. Combine that with an enchantment designed to break shields/weapons/armor by dealing increased damage to them and you get an interesting change to the balance and whole new phobia of zombies and skeletons. Though I actually think this one would be interesting if it was primarily limited to copper, gold, and mob dropped tools to encourage more use. Naturally this would end up restricting Mending only to 'rare locations' like end cities, ancient libraries, and occasionally bastions. With the new enchantment having a considerably higher chance of appearing. For irony's sake I'd almost be tempted to make it so gold tools and armory found in chests started coming with this enchant quite often given how easily they break.
@samlasalle3853
@samlasalle3853 7 місяців тому
I like it because I can become attached to my tools. I use my pickaxe all the time, its probably the most useful tool in the game. I use it so much that I am attached to the tool, its MY pick and I worked hard to get it. With mending, I can make sure that it never breaks so that I can keep using it and investing in it. This is especially relevant with the addition of netherite. Its such a rare resource that not having mending on netherite items feels like a waste because they will eventually break.
@EthansEmporium
@EthansEmporium Рік тому
With the scale of minecraft building constantly getting bigger and bigger with everyone wanting to build the next best thing. Mending is AMAZING. It's by far one of the best things ever added
@AsymmetricalAce
@AsymmetricalAce Рік тому
I don’t really use mending as I like memorializing my old gear, but I think it’s a good addition to the game. It is very beneficial to players who want to avoid as much unnecessary grinding as possible. If you don’t like it? Don’t use it. Minecraft is a sandbox. You don’t have to use something just because it’s in the game. That’s my opinion
@NingenZeroKeikaku
@NingenZeroKeikaku 2 місяці тому
14:03 “Are you the best enchantment because you’re Mending? Or are you Mending because you’re the best enchantment?”
@Joskilani
@Joskilani 4 місяці тому
I think you brought up an interesting point with the Breath of the Wild comparison. What if Mending didn't repair your tools as you used them, but instead waits until the tools break, then uses any experience you gain to repair the tool, and you're not able to use it again until it's fully repaired? But you gotta keep it in your inventory for it to repair, so you have to sacrifice an inventory slot to bring back your god tools
@bobosaurus331
@bobosaurus331 4 місяці тому
With this feature, mojang would (even more) need an inventory update
@Grizzly1506
@Grizzly1506 4 місяці тому
@@bobosaurus331 there really isnt a problem with the inventory, you just need to learn to manage your space more. carry ender chests and shulker boxes during the endgame to have a virtually infinite inventory, add dank storage and sophisticated backpacks to your java world for even more possibilities. (SB can have over 1k blocks per stack with 80 or so slots at its highest, dank storage can have a total of 2.4 billion items with 70 or so slots)
@Capt_Hobbs
@Capt_Hobbs 11 місяців тому
Crazy how I knew exactly what enchantment he was gonna talk about. Mending has become a must and is the main reason to even talk to villagers.
@fusiongamer9795
@fusiongamer9795 Рік тому
For me when mending was added, it was a great fix for a major problem I had with Minecraft. It has allowed me to build more and enjoy the game more!!!!
@islarf5095
@islarf5095 8 місяців тому
After you complete a villager trade you can press Space to auto refill the trade.
@xMaugrex
@xMaugrex 6 місяців тому
I dont personally count "going down into a cave system for an hour staring at the same grey block the entire time in hopes of getting some diamonds to repair my pickaxe for the 80th time" the same as "exploring"
@peaceandloveusa6656
@peaceandloveusa6656 Рік тому
I don't see Mending as a problem. It is one of those things that don't affect you at all unless you use it. I don't pass it up when I see it, but I don't go out of my way to find it, either. I like tracking my progress on massive landscaping projects by keeping track of how many tools I break during the process, but I can see that being tedious to other players, so Mending would be game-changing for them. To each their own.
@kiattim2100
@kiattim2100 Рік тому
Yeah mojang should add gun to minecraft. If you dont like it dont use it. 0 issue
@circa134
@circa134 Рік тому
I mean it sorta would affect you on multiplayer
@evancrow2191
@evancrow2191 Рік тому
That is the way mending was intended for. Not to grind villager trades to get mending.
@peaceandloveusa6656
@peaceandloveusa6656 Рік тому
@@kiattim2100 Incorrect. Adding a gun would change the entire feel of Minecraft. It's very existence would alter everyone's experience with the world because it's presumed such tech does not exist. It would be like adding a car or a mech suit to the game. Enchantments, on the other hand, perfectly align with the spirit of the game. You are comparing apples to grenades in a false attempt to make a point.
@peaceandloveusa6656
@peaceandloveusa6656 Рік тому
@@circa134 How so?
@Lunarcreeper
@Lunarcreeper 10 місяців тому
i think the reason that diamonds don't feel special anymore is that the community has grown and actually learned how the game works and know how to easily find diamonds. also, chests.
@crazy_gentelman
@crazy_gentelman 4 місяці тому
chests what?
@Smertkid
@Smertkid 4 місяці тому
@@crazy_gentelman more structures with diamonds/gear loot so if you really wanted to you don’t even have to mine for diamond.
@reinertgregal1130
@reinertgregal1130 3 місяці тому
Also we played the game a lot. Of course we won't be excited again. We got used to the game lol
@ShiftylittleDemon
@ShiftylittleDemon 4 місяці тому
Honestly, I feel like it's one of those features where it's not a big deal because it's ultimately up to you to decide if you wanna use it If you're pro mending then go ham, enchant all your tools and armor, trade with that villager as many times as you want If you're anti mending then nobody's forcing you to use that enchantment, you can toss it or leave it if you find it That's kinda the thing about sandbox games, you don't have to use what you don't want to use
@Portos_O_1os
@Portos_O_1os 2 місяці тому
"But nobody came" Music starts playing while you raid a village
@metayoshi1712
@metayoshi1712 Рік тому
Mending is one of those books that doesn't discourage me from exploring.. in fact, it led to me willing to explore more and more, especially with wanting a seemingly large supply of blackstone and deepslate. If anything, three of minecraft's biggest punishments is falling into the end's void and/or dying to lava or inside a cactus trap since they just flat out delete all your progress, including mending itself. There's a balance, and the redstoners would probably wail if they have to deal with non-repairable diamond tools since obsidian can only be mined by diamonds or above.. so when all the diamonds are slurped up.. what then? your placed obsidian and enchant table can't be moved and if those are removed, those are now deleted, which means you lost your means to enchant, meaning you're now stuck as an iron or stone "noob." with no way of getting diamonds cause ya ran out aside from going out X-thousand blocks away from base to encounter said same risks of flopping into lava and giving you a big slap to the face in return. It solved Minecraft's biggest frustration that is lava. So if there's a way of giving out renewable diamonds, then perhaps it wouldn't be as hair-splitting as before.
@XayXayYT
@XayXayYT Рік тому
That's an interesting perspective, I do find myself dying to lava pretty often
@nuclearpugg
@nuclearpugg Рік тому
This is why you also bring a water bucket and don't dig straight down lmao. I bring 2 golden apples for emergencies and some ender pearls. The Nether is a beast I don't like to touch for obvious reasons lmao
@GameBreaker1055
@GameBreaker1055 10 місяців тому
The real issue diamonds have is just the lack of uses. With the added armor customization and the need of diamonds multiply your trims for it, you do need more diamonds now, but similar to copper, it could still go with a few more items to built into
@boomertunes9924
@boomertunes9924 4 місяці тому
The problem with the trims is that it's just an ugly cosmetic.
@mountainmanxyz
@mountainmanxyz 3 місяці тому
I like the trims, but I still haven't put one on my armor. It's kind of a useless feature to me, but I still like the concept. I'm kind of glad I don't need to spend as much time looking for diamonds. I have plenty of surface projects to work on, and because of mending, I can mostly focus on mining and producing building blocks and actually building things. Even still, it feels like I'm heavily invested in my arsenal of tools, armor, and weapons, and have spent enough time mining diamonds and upgrading my gear to not feel obligated (or want) to be continuously crafting and upgrading new gear. All that said, a few other practical uses for diamonds would be nice. I feel very little need to mine diamonds at this point in my long term survival world.
@ShyGuyShow
@ShyGuyShow 2 місяці тому
There’s nothing worse than when you’re in the middle of a big project you’re excited about but your pickaxe breaks so you have to spend an eternity getting a new one. That’s why i love mending
@InvertDoge
@InvertDoge 6 днів тому
this channel is hilarious making me laugh out of my chair, easiest subscribe PS: i was fishing in minecraft while watching this and got a mending book almost instantly
@SwagBuro
@SwagBuro Рік тому
I think mending today is good. Imagine re-pairing netherite tools and armor with netherite
@XayXayYT
@XayXayYT Рік тому
yikes, I don't even want to imagine that
@akhil_1210
@akhil_1210 Рік тому
Oh duck!! I just felt that pain in my ass
@TheBenjaman
@TheBenjaman Рік тому
Perhaps it could be those ancient debri scraps or whatever theyre called
@Bloonsmonki
@Bloonsmonki Рік тому
@@XayXayYThmm I think maybe they could make netherite extremely rare, but like still renewable ( for example the warden has 1% chance to drop it) so it would be less of a grind. I play Minecraft to have fun, not to grind 24/7.
@iwky1930
@iwky1930 Рік тому
@@Bloonsmonki there are warden farms also wouldnt make much sense for the warden to drop it.
@peterlewis2178
@peterlewis2178 Рік тому
The thing is, mending didn't remove the need to replace your tools. It just slowed the cycle way down, and made it more tied to player skill. Now you only need to replace them when you lose your items from death or when you accidentally break a tool by not paying close enough attention to the durability. Those are both things that will inevitably happen if you play a world enough.
@MrAnonymouz
@MrAnonymouz 10 місяців тому
If u add unbreaking n just have multiple of the same item (both easy task) those things don't become a problem making mending infinite
@SnrubSource
@SnrubSource 8 місяців тому
That would be true if Mending was incompatible with Unbreaking. Right now, you can just collect a few XP points and keep your tools at max durability forever, since the usage rate is usually way lower than the rate at which you collect XP
@brendonw456
@brendonw456 8 місяців тому
​@@MrAnonymouz ...so you're saying it's not true that people don't need to replace tools...because they can just keep replacements for their tools ready to go? Really?
@zaferoph
@zaferoph 6 місяців тому
Objection: Only Bedrock edition on console kills me because the combat is god awful and also you can just randomly die. Regardless though, you can keep a mending tool for 100s of times longer than a normal tool. The issue people are actually having isn't durability, it's that diamonds don't have any use beyond the 35 needed for all tools and armour. We need more uses for diamonds.
@peterlewis2178
@peterlewis2178 6 місяців тому
@@zaferoph Well, that's remedied a little bit with the changes to netherite upgrades. Sure, you can still have mending on all the things you make with it, but ultimately you're still gonna lose some or want to make variants if you play long enough. But yeah, there should still probably be more uses for diamonds.
@tassaron
@tassaron 8 місяців тому
Mending removed an entire section of gameplay for me, which was tool management. Now tool management is reduced to making 1 or 2 backup copies, where before I had to organize according to how costly repairs would be. I think mending went too far, but it wouldn't be nearly as bad if villagers didn't sell it. Trying to get it from fishing is way harder, which seems more balanced to me.
@Respectable_Username
@Respectable_Username Місяць тому
So, what you're saying is, if we want to fix mending, all we need to do is give diamonds another, consumable purpose! That's... that's actually a super good idea from a game design standpoint, especially now diamonds are so much harder to acquire being buried down in the deep slate layer
@ynirox6356
@ynirox6356 Рік тому
I started to realise that so many people play minecraft in different ways, like I myself build farms and houses, thats mostly what I do. So for me, getting tools with mending without needing to grind for resources and enchantments again and again, is perfect. But i can see how people who like adventuring, and those that see it as too overpowered, do not like it. I have mixed feelings about it, but if its here then ill gladly use for as long as i can.
@colbyboucher6391
@colbyboucher6391 Рік тому
Play Creative mode. You'll enjoy yourself more.
@brunoreis4455
@brunoreis4455 Рік тому
​@@colbyboucher6391 actually nope, since the enjoyment doesn't come from just building, but from the progression to get to that point, so once you automate something, you can mark it out of your checklist of things to do, and slowly focus on bigger and bigger projects And hey let's be honest once you're already explored an area and you're just bulding, its not like the game is hard even if you just wooden tools, it just takes longer to build what you want
@ynirox6356
@ynirox6356 Рік тому
@@colbyboucher6391 I would, but creative mode isnt as fun, I like gathering the tools, knowing I can create something that will automate stuff for me, getting enchantments that makes life easier, upgrading my tools, my gear, going step by step. Thats what I love, feeling the satisfaction of building something "useful" in a survival world that has use, instead of just building something in creative that just stays there that I built for "free".
@archdruidbookwalter951
@archdruidbookwalter951 Рік тому
I do have one big defense for Mending: While Mending does undermine the incentive to mine resources, it majorly increases the incentive to collect XP, since Mending makes collecting it the main way of repairing gear. That leads to the construction of massive and elaborate XP farms, encouraging innovation and creativity.
@jukesdtj656
@jukesdtj656 Рік тому
It did encourage innovation, a lot of it, but nowadays we've got it all figured out and anyone can just look up a build tutorial on exp farms and copy that.
@anon1963
@anon1963 Рік тому
@@jukesdtj656 same as saying we figured out cars or [insert whatever technology here] why dont you go research/engineer something yourself instead just buy it like a lazy man. you should be ashamed.
@jukesdtj656
@jukesdtj656 Рік тому
@@anon1963 You should go back to 4chan. Minecraft is a game that has limitations and mechanics that we can determine accurately and completely. If there is a style of farm that can be made then someone likely has made it, and if there isn't then it's not my responsibility or my duty to find it. I will play this game however I wish to and unless it's a massive project that I know I can't figure out with my experience because I'm not a Minecraft Engineer and this isn't my skill set then I will likely do it myself.
@anon1963
@anon1963 Рік тому
@@jukesdtj656 chill bozo
@PhoenixAce
@PhoenixAce Рік тому
@@anon1963 lmao bozo
@Astonthepunk
@Astonthepunk 8 місяців тому
sigh i wish they gave back the ability to have an infinity and mending bow :c its so tragic cuz its my favourite weapon. reliable, safe, and stronger than youd expect. a power 4/5 bow can 2 shot a zombie at max charge. and its kinda fun to test your aim, and wiping down midnight hordes one mob at a time
@Count_Goatenberg
@Count_Goatenberg 7 місяців тому
Here's an idea: Remove the durability mechanic entirely. Why is it even there? Look, Tools use up duraility but things like Buckets don't despite being just as useful. A flint & steel uses up durability but a fire aspect book does the same things infinetely.... Just get rid of all durability, which would get rid of pointless grind, fix the "too expensive" anvil fixing (while the anvil would still be useful for combining & enchanting tools). 2 less available enchantments (unbreaking and mending) but improved QoL. Alternatively just rework Unbreaking to be a singular lvl 30 enchant that makes the tool it's used on infinetely useable (mutually exclusive with mending)
@Averageguy235
@Averageguy235 Рік тому
I personally believe that mending isn’t the problem but rather that how you fix items is the problem, as for mending, if your tools are about to break, just use your mob farm! I think there’s gotta be a different way to repair these that isn’t as easily replenish-able maybe do a Zelda and put your tools on cooldown, or maybe slowly repair your tools with time
@Shadowdragonart602
@Shadowdragonart602 11 місяців тому
I think mending should stay as is but I do think diamonds should get more recipes to balance it and give them more use
@MonsteryRedery-et6sg
@MonsteryRedery-et6sg 5 місяців тому
"Having plenty of options is like having kids. You will always pick favorites." LOL XDDD
@JordanTheRabbitMonkey
@JordanTheRabbitMonkey 7 місяців тому
Villager: No, I will not give it to you
@sandy_nes31
@sandy_nes31 Рік тому
Babe, wake up, the best Minecraft channel just posted
@topramen3795
@topramen3795 Рік тому
Ikr
@XayXayYT
@XayXayYT Рік тому
Damn, best Minecraft channel? You flatter me, my friend
@ernestofelipoperezprado7395
@ernestofelipoperezprado7395 Рік тому
I know saying "This channel is underrated" is kind of a stretch most of the time, but I mean it for real here, this channel is seriously underrated
@sandy_nes31
@sandy_nes31 Рік тому
@@ernestofelipoperezprado7395 It gets to be criminal how underrated he is
@pyrrhuloxia53
@pyrrhuloxia53 Рік тому
@@XayXayYT you are the best youtuber
@sonicmastersword8080
@sonicmastersword8080 Рік тому
Breath of the Wild’s durability system is absolutely abysmal. Though it is supposed to encourage you to explore, in reality it just makes you mark the closest location with the best items and go there after every blood moon. Factor in the time it takes to travel and how empty the map is and you have an experience that quickly wears out its welcome.
@XayXayYT
@XayXayYT Рік тому
Yeah, personally my favourite system is Monster Hunter's (or at least the old one where I played), where weapons don't break, but they become blunt and you have to sharpen them.
@weeblordgaming6062
@weeblordgaming6062 10 місяців тому
So genshin is better
@danuke8931
@danuke8931 10 місяців тому
@@weeblordgaming6062 what do you think it was inspired by?
@jbombbay6429
@jbombbay6429 23 дні тому
One very interesting things that my friend mentioned was the idea of mending and unbreaking being mutually exclusive. I actually really like that!
@vizthex
@vizthex 7 місяців тому
never used it, but i think villagers shouldn't sell it - and maybe it could spawn more often in Ancient Cities or Bastions or what have you. Just somewhere dangerous to encourage exploration - but it seems fine otherwise. i've never really cared about durability since it's almost a non-issue. Tools have enough to last for a while, and diamonds already lasted a damn long time on their own. at worst, you lose your diamond pick, have no iron, and have to go find some again - but it's not hard to get back to diamonds. anvils also shouldn't increase the repair cost so much. Several mods fix this and i don't know it isn't in vanilla. It should cost more than 1 level - *maybe* 2 - to repair something because it's not a full repair and you have to use materials to do so. The XP is just there as a currency sink.
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