Doing What Other Sims Games Aren't- Life by You

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Simmer Erin

Simmer Erin

День тому

first inzoi and now paradox's life by you: this upcoming sims like game is making statements about two major ways it is going to distinguish itself from the sims franchise- but there's also been a recent development that makes me a little concerned for life by you.
Stay tuned for news, updates, gaming commentary and reviews about sims inzoi, paralives, life by you and other games like the sims in 2024.
www.pcgamer.com/games/life-si...
www.pcgamer.com/games/life-si...
www.paradoxinteractive.com/ga...
Music Credits
Royalty Free Music from Tunetank.com
Track: Cinematic Indie by Musicstockproduction
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Frequently Asked Questions (Taken from Life by You Blog)
What is Life by You?
Life by You is a brand new life-simulation game brought to you by Paradox Tectonic. It is designed to be one of the most moddable and open life-simulation games, where you are in total control of the humans that you create, the towns that you build, the stories that you tell.
When will Early Access be available?
Early Access will be available starting June 4, 2024 on the Epic Game Store and the Steam store fronts.
Where can I pre-order Life by You?
Pre-orders are not available at this time. All previous EPIC pre-orders will be refunded.
Where will Early Access be available?
Early Access will be available for purchase online wherever Epic Game Store and Steam games are sold.
How much is Life by You?
Pre-order are available for a special introductory price of 39.99 USD / 39.99 EUR / 34.99 GBP. Prices will change after the Early Access program ends.
Is Life by You an open world game?
Yes! Life by You is aiming to allow you to live life with no loading screens, control anyone anytime, and create your own world.
Is the game moddable?
Yes! Life by You is aiming to be one of the most moddable and open life-sims. We can’t wait to see what you create!
What kind of Creator Tools will be available in Life by You?
There will be a variety of tools, including the Conversation Editor and Object Editor Tool. Learn more about these on our UKposts here, and stay tuned for more Creator Tools breakdowns.
Will Life by You be compatible on Steam Deck?
Life by You has not been optimized or tested for the steam deck.
What other platforms will Life by You be on at launch?
At launch, Life by You will be available on PC for Epic and Steam. We may add additional platforms in the future.
What languages will Life by You be available in?
Life by You hopes to support English, French, German, Spanish, Italian, and Brazilian Portuguese at the start of Early Access.
Will Life by You support multiplayer?
Life by You is currently a single-player experience.

КОМЕНТАРІ: 252
@MagnusItland
@MagnusItland 19 днів тому
Staged play is clearly just an option in LBY. In the gameplay demos we see neighbors doing their own things, coworkers working, and even a pickpocket stealing from a customer at the grocery store. If you like chaos in your games, this seems a better option than Sims 4.
@SimmerErin
@SimmerErin 19 днів тому
Yes, I do agree that they have showed some gameplay and discussed a dynamic nature to the game too. I think it will indeed be more dynamic than sims 4 is. I do not fully yet have a handle on where that balance will be. I note that they often message controlling the game, but footage does showcase other aspects
@lance9249
@lance9249 17 днів тому
Characters have memories in Life by You and will gossip and learn from observing others from what they have seen.
@highfive7689
@highfive7689 19 днів тому
One of the real few things I loved that EA did was their mod policy. We in the community will and do support our mod creators. Yet putting a pay wall on mods (done in anyway they want) can be a pure hell. A $20 here and another over there, for mods that are almost nothing but a tweak and you not realize until you see how they work. But, then find out that they may not support their mods later. Is a game killer for me. I would have to think carefully about this issue.
@normsish
@normsish 19 днів тому
Agree
@SimmerErin
@SimmerErin 19 днів тому
I think imho that EAs policy is actually a great balance: it still allows creators to profit, but has fairly reasonable limitations
@AutobotSimmer
@AutobotSimmer 19 днів тому
Yeah, I kinda wish EA would monitor and go after people who don't follow the 2 week policy but the community argues it's ok for creators to charge to download their stuff months later because the game is crap. With this thinking, I'm curious what the LbU community will think about people who tell people Psy up months or years later.
@SimsXposed
@SimsXposed 19 днів тому
@@AutobotSimmer There is no policy on how many weeks, they just say "reasonable" time period. Early access sounds good in theory, but a lot of players don't even let the good creators have that bc of dedicated websites for pirating early access cc, just bc people can't wait. Some going as far as pirating curse forge cc bc they don't want modders to benefit
@AutobotSimmer
@AutobotSimmer 19 днів тому
@@SimsXposed I thought EA's policy was 2 weeks? I'll have to check. I didn't know people were finding ways to pirate the stuff. I hate how creators don't follow the policy and with the number of creators, it has to be expensive per month. Isn't curse free? At least the few things I've downloaded, I saw an option to donate money not pay to download. 🤷‍♀️
@XVlove
@XVlove 19 днів тому
the comment made about monetizing the game through youtube I think was a reference to a concern raised when D&D company tried to monetize from content creators who make content of their games. It was a whole debacle and the company got absolutely torched, but it does make people wary of the direction these businesspeople are taking the industry.
@SimmerErin
@SimmerErin 19 днів тому
Ooh thank you for this comment, this has me quite interested and I'll look into it
@XVlove
@XVlove 19 днів тому
@@SimmerErin It was about TTRPG Board Game, but the copyright law (or whatever) mainly targeted streamers and UKpostsrs using their content.
@Brenmuffins
@Brenmuffins 19 днів тому
Monetizing mods scares me. Even at a dollar per piece there are people who have 1000s of pieces of cc in their folders. It might seem like a small amount in the moment but quickly adds up to something unsustainable. I think EA actually got it right there
@pietrofattorello
@pietrofattorello 19 днів тому
no one is paying for ALL of their CC, most of it is free or goes free eventually.
@TheDawnofVanlife
@TheDawnofVanlife 19 днів тому
If its overly monetized, less people will just use CC tbh. I honestly think modders will make less money if CC is over monetize. I get it, there time was spent on it. If they want to monetize it, I won’t fight them about it. But I think it will have a negative affect on modding in the long term. Instead of it being a fan community thing, it will become just another form of expensive DLC people start to avoid.
@SimmerErin
@SimmerErin 18 днів тому
it really depends on how people go... I could agree that many creators might have better success sticking with a patreon optional model long term.. reminds me almost of the Watcher situation
@names_are_useless
@names_are_useless 3 дні тому
Not that I'm an advocate for laissez-faire libtertarianism in the real world, but in the modding world: let the "free market" take its course. Just give fans the tools they need to develop CC and Mods at their own leisure and let the communities handle the rest. That's what Maxis did for 1 & 2 and it worked out well for them. EA setting modding policies is dumb.
@names_are_useless
@names_are_useless 3 дні тому
Sims CC Creators were monetizing their CC content back during Sims 1, when CC Artists were all hosting their work on their own small websites. It was a real Wild West on Web 1.0. There were scams, yeah, and there was even a Company that profited off of Sims 1 CC ("That's Life" repacked and selling free content from the Internet for a price). However, overall, I'd say the system worked: Word-of-mouth drove the most popular CC Content (The Sims Resource, 7 Deadly Sims, etc), the scams generally went away and even that company that sold free CC on disks went bankrupt. Hell, you could even argue That's Life acts as an archive for some Sims 1 CC that's lost from the Internet. Let the fans manage their CC and Mods. Let Modders modify the game to their choosing. Those always create the richest fan communities. At most, allow Modders to upload CC to a database the company controls if they want to for archival sake. Of course, the "Closed Source" Software Market generally hates all this as there's less money ("if fans give away quality content, they won't buy our crappy DLC!"), and Games are now a big business. Gone are those days of yore for Community-governed Modding (with some exceptions, Discord has really helped). Paradox, amidst their faults, are one of the better developers for supporting Modders. I will also say they generally release Feature-rich Vanilla Games, which I can't say was the case for EA with Sims 4 (and I doubt they'll do much better with 5).
@Ulriquinho
@Ulriquinho 19 днів тому
Ewww paying for mods. Also the Paradox mods site is a huge complaint among the cities skyline player base who would prefer mods remain on steam like other paradox titles. On the note of the apology, I do think this is leagues better than what EA would ever do. It’s a legitimate apology backed by actions. This should be held up as a model for how gaming companies should take accountability. Imagine if EA made for rent base game and refunded everyone and shelved making DLCs until they fix the game? It will never happen, but it should. I applaud paradox/colossal order for this move.
@evanboeckler9610
@evanboeckler9610 19 днів тому
They can’t use steam workshop as the game is available on Epic Games Store and Steam
@SimmerErin
@SimmerErin 19 днів тому
Very interesting! My bf always seemed to like the modding community, but I'd be interested to hear the complaints about it- I ob. have no experience with it and would be keen on looking into it Yes, some of the apology language is typical, but it does at very least appear that actions are coming.
@Ulriquinho
@Ulriquinho 19 днів тому
@@SimmerErin i wouldn’t know the specifics. I am a casual CS1 player. Just watched some videos from folks in the community who seemed upset by it.
@kashk42
@kashk42 19 днів тому
@@evanboeckler9610 They can still use Steam workshop, it would just be unavailible for people choosing to (tempted to say "make the mistake to..." but that's just my bias) buy on Epic. Anyone would be able to use the Paradox mods-site though. I expect it would be integrated into the launcher as most PDX-games are.
@fransmith3255
@fransmith3255 19 днів тому
@@evanboeckler9610 What?? Many games are available on BOTH platforms and have mods on BOTH platforms. Epic is just smaller than Steam, and so has fewer mods. The use of the Paradox mod site might have been chosen so that all platforms have access to the same mods.
@canariawing
@canariawing 19 днів тому
i truly hope that life by you modders (at least a majority of them) choose not to put their mods behind a patreon paywall or any other kind of paywall. most modding communities (including modders themselves) tend to have an overall negative view of paid mods but the life sim modding community (aka sims 4 cc creators) tend to be overly greedy and unwilling to budge on putting their stuff behind a permanent patreon paywall so i'm pretty worried about this. i'd sooner learn to make the stuff myself than buy mods for a video game i already paid for the apology from paradox in regards to cities skylines actually surprised me tho, and in a good way. you could say that it's just a business strategy but regardless of how you look at it, they gave refunds to all those people and willingly *lost* money to make things right. this was a great move and honestly makes me even more hopeful for life by you's future
@SimmerErin
@SimmerErin 19 днів тому
I suspect it'll be a mix- I may look into what the modding community in general is like across paradox games you know, paradox is imperfect and messy at times, but I will say that they strike me as exhibiting a bit more humility and willingness to adapt and respond to their consumer base
@Bridenbrad
@Bridenbrad 18 днів тому
Personally I really hope that a lot of these life sims coming out give the sims a run for their money. Not because I want to see the sims franchise fail (because like a lot of simmers the sims was my childhood/teen experience and I have a lot of positive memories and experiences tied to the franchise) but because I feel like the sims franchise has gone unchallenged for far too long and it’s allowed them to really dial things back and rest on their laurels. I want these life sims to really put the screws to maxis and the sims franchise so that it pushes the franchise and future games to be BETTER than their competitors, not so they fall to the competition because that would genuinely bum me out.
@SimmerErin
@SimmerErin 18 днів тому
I agree, absolutely. I may not love all the games that come out- no idea now- and I certainly don't like it because I have some desire to see sims fail. I mostly just want to see improvements in the genre
@itscyberqueen13
@itscyberqueen13 19 днів тому
3:50 I don't want a "Stage Play" feeling to the game. This sounds like TS4 to me. I want a game where the npc characters and characters I make are intelligent and have personality. I want them to use a bit of A.I. and learn from the choices I make as a player. For example if I make my sim get up each morning and follow a certain routine of brushing her teeth, making her bed and sitting down to a healthy breakfast before leaving for work on time each day, I would want the game to register that my sim is hygienic, tidy, eats healthy choice meals and is responsible when it comes to her being on time. If A.I. is somehow used in the game then when I come back to play this character I should not have to take control of her but instead sit back and watch the character live her life based on the character she HAS BECOME. I could say the same in the opposite that a character who never cleans, eats poorly and is always late should remain that way even when I do not play as that character. The problem The Sims 4 has is that all the characters LOSE their character "personality" when you are not directly controlling them. 😒 I just want a game that I can sit back and watch after I have spent hours and sometime months creating characters for it. I want to sit back and laugh or cry when the characters are living their lives making choices (A.I.) based on the characters I designed, rather than watching sims walk around empty headed and cookie cutter with no personality. Why would I see a lazy character at the gym, unless he/she is there but really clearly not having a good time at it 🤣
@canariawing
@canariawing 19 днів тому
it's only an option, not the basis of the game. watching the videos on the lby channel you can see that other characters are going about their lives doing their own thing without player input. they only said that you CAN direct it like a stageplay, not that you could ONLY direct it like a stageplay
@SimmerErin
@SimmerErin 18 днів тому
can def understand not wanting that. I will say, a lot of their footage indicates- and they have shown- npc living their own lives. so I feel the message is heavy on staging, design choices- yet there is evidence there will be dynamic elements too
@itscyberqueen13
@itscyberqueen13 18 днів тому
@@SimmerErin I sure hope so. I am hopeful. It's looking good. Can't wait to play it.
@nightengalenorth6881
@nightengalenorth6881 19 днів тому
Sims 4 had a delayed release. So did Skull and Bones. Delays did not work out for them and definitely do not always signal good things for games. However, since it does kind of seem like the people making Life By You is paying some attention to feedback, I'm still pretty optimistic for this one. So far, I've only seen a short from James Turner with the extra early access. It looks promising. As for monetizing mods, I'm generally in support of the idea, especially if it means that they won't go after streamers, UKpostsrs, people setting up a Patreon for support, etc. I do have concerns about people pricing things, especially for mods that lose support from the modder that created it, don't work well, unknown quality, etc. This area does seem like it could get pretty exploitative rather quickly. For a Sims 3 example, I would be perfectly happy paying for the Nraas mods (now anyway. Broke college me likely wouldn't have been as happy), as they were great, well made mods that had support until the end of Sims 3's lifespan, where game updates wouldn't break them anymore. Truly dedicated modders are really worth the money, though a lot of them often have a Kofi or Patreon account, or something else where people can donate already.
@TheDawnofVanlife
@TheDawnofVanlife 19 днів тому
I don’t inherently have a problem with Modders making money. For every person who donates to a modder for either early access or just cause they want to support, there’s probably 30 other people using the mod for free and there could be an argument that isn’t fair. There are modders with proven track records and excellent support of their mods and I think they deserve whatever they make from mods, but for every one of those there are 30 throwing up crappy recolors of not only EA stuff but things they stole from other modders. Because there are a few mods that are amazing, doesn’t mean every Mod is great and litterally anyone can call themselves a modder. At the end of the day, Modders…good ones ARE making money via just voluntary community support. I just worry about where we will get once people get into mods FOR money from the begining. I am a fan of not copyright striking people making videos about your game or even going after modders that perma paywall (heck, if people wanna be behind that wall, let them). The free advertisement is worth its weight in gold to the publisher in the end anyway. To mod your game people have to first buy your game…even modders have to have the latest packs and up to date code to keep their mods working. BUT I do think we are getting in a murky place with mods and monetization. Like once mods are in this ‘expectation of income zone’ what rights do I have as a consumer over the life of the game? Right now you have none with mods. And that’s because it is basically a voluntary donation space. Does that change when Publishers are not just looking the other way, but handing them a price sticker to display! I am honestly ok with folks who also have a free version of a mod they want to share with the community but maybe a bonus version they put some extra stuff in for supporters. But what I love most about modders is the ones who feel inspired to share because they love that interaction with the community, not money.
@SimmerErin
@SimmerErin 18 днів тому
sims 4 had a bit of a delay, but not nearly enough- and yes, you are correct that it doesn't not always mean positive things.. but rushing something rarely does, I'd say
@misscoolblue16
@misscoolblue16 19 днів тому
So far, neither life by you nor inzoi sound appealing to me. I think that's an unpopular take, but nothing about these games is particularly gripping. This may be just me, but I need these games to knock it out of the park to even consider purchasing them. So I really hope it delivers. Because if the game comes out buggy with mods behind paywalls, it's going to put me off the games forever.
@emileenix6311
@emileenix6311 18 днів тому
I agree. I’ve been trying to like LBY but something just doesn’t feel right. The over abundance of customization in the game is making me worried that the amount of customization will affect game performance significantly. I’m not going to pay for mods lol
@ValandisValley
@ValandisValley 18 днів тому
inzoi and LBY seem like the better options so far, for me paralives seem even worse than The Sims series. None of the games seem perfect, but I hope to see them evolve into good games and The Sims franchise finally get some good competition.
@misscoolblue16
@misscoolblue16 18 днів тому
@@emileenix6311 I agree. I'm tired of being in control of everything. I want the game to do things on its own.
@misscoolblue16
@misscoolblue16 18 днів тому
@@ValandisValley i prefer paralives. It's got a long way to go before it's finished, but the creators seem to have clarity with what they're going for. Also, the goals they've set for the game feel far more realistic. They're upfront about what's possible and what's not. Also, on a shallower note the aesthetics of paralives are much more relaxing. LBY has leaned so far into realism it's kind triggering uncanny valley reactions. But that's just my personal take.
@lenblake4752
@lenblake4752 18 днів тому
@@misscoolblue16 I think it's a little unfair to compare what is realistic for Paralives team to deliver with LbY or even Inzoi. Both of the latter are backed by established gaming companies and as such have significantly more resources and can achieve a lot more in the same amount of time. Of course, that doesn't mean these will be better games in the long run or these will be deployed in an effective way to make a great game. I've been playing Paradox games for over 10 years and as a company I've seen them have some big hits (eg. Stellaris) and some big misses (eg. Imperator Rome, CS2). The most hit and miss thing with Paradox though is DLC (which they make a lot of), although I can't personally think of one I've used that I'd describe as 'essential'. One big advantage to me is they do offer really long support and improvements to games. For me the biggest concern with LbY is the aesthetics, which I completely agree with you on.
@quedotelancine1685
@quedotelancine1685 19 днів тому
I am interested in LBY but it is still really ugly but it seems very fun
@iwantapool7945
@iwantapool7945 19 днів тому
They said in an update post about the delay that they are going to work on character art and graphics. I personally don’t think the characters look bad but their animations are kind of giving Sims FreePlay.
@quedotelancine1685
@quedotelancine1685 19 днів тому
@@iwantapool7945 It’s giving 2006 graphics. It just looks horrible. The Sims 3 looks better and that game did not age well. I won’t bother with early access but I’m definitely interested
@iwantapool7945
@iwantapool7945 19 днів тому
@@quedotelancine1685 Yeah it does look a bit funky, but I think it will get a major glow up like Sims games from their betas. If they do flop maybe the cc community will come through 😅
@SimmerErin
@SimmerErin 18 днів тому
I do know graphic are a WIP and that's good... my issue is not as much that it is ugly as that is lacks visual identify and any warmth or charisma? particularly the faces
@simssaves4980
@simssaves4980 17 днів тому
The team came out and said "sorry we messed up, have some refunds"? 10000000% better than EA
@TheDawnofVanlife
@TheDawnofVanlife 19 днів тому
I have not heard good things about Paradox Mods. I remain on the fence about life by you. Especially considering the terrible launch of CS2. Some things seem great (I thank Humble for not tracking data), but if I want to write a script, I’ll go write one without ‘playing’ LBY. I do like to ‘set up’ stories (backgrounds for my characters, lives they had before I made them in the character creator, etc etc) but AFTER that I want the game to happen and I am still unsure how much I will be into LBY gameplay. In general, I don’t like so many games coming out the gate (not just LBY) where people are looking for/expecting Mods to ‘transform’ the game. Mods use to be something you indulged in like a spice. When you’d done vanilla play a few times but still loved the game but wanted some new challenges, Mods!!! Now not only is monetization of Mods becoming a pre-launch conversation, people don’t even want to play the game as is first before they start worrying about how they can change it. And LBY is heavily leaning into this which is what is swaying me away instead of toward them. Despite all their good intentions (and I do believe they have the best intentions). Like how much can I get out of this game that I am paying money for without worrying about how soon I can mod it? And what is essentially a sales pitch to modders and streamers (about the freedom to make money from LBY) also makes it seem like they are pitching this game for social media use more than just playing for fun.
@SimmerErin
@SimmerErin 18 днів тому
now I'm very interested, cause I have heard positive things- but its seems like one of those decisive things where people have strong opinions and I myself would like to see where both sides are coming from. Yeah, I have mixed feelings too. I think Humble is a great producer, but I also feel uneasy= and oddly disconnected increasingly from the production too so idk
@TheDawnofVanlife
@TheDawnofVanlife 18 днів тому
@@SimmerErin The one good thing I will say about Paradox Mods is if there is a console version of LBY in future, it “should” work on console if I am not mistaken. I think that was part of the pitch for Paradox Mods in CS2 over Steam Workshop, which was what most people used for CS1 mods.
@garthst.claire3459
@garthst.claire3459 19 днів тому
Thanks for mentioning the current problems with Paradox. Unfortunately they go beyond Cities II...several (but not all) of their recent games and DLC have had mixed reviews when compared to several years ago. One of the recent games they published (Star Trek: Infinite) even has been canned after five months, even though the initial promise was for it to receive updates for years to come and now exists in an unfinished state with, apparently, game breaking bugs, and from what I can gather on the forums, people are not getting their money back on that. However, at the same time, LifeByYou is developed by a different team from those other games, so it's still possible that at least that game will still have good quality (just like Age of Wodners 4, another recent Paradox-published game, which is excellent) Kind of liking the idea of being able to create a stage play. And yes, I have the feeling LifeByYou will still have all that Sims 3 randomness (which is actually a minus for me, as a Sims 2 fan, haha, that's how tastes are different) Really hating the idea of them endorsing permanent pay walls. Yes, people deserve something for their creativity, but with mods and CC for existing video games permanent paywalls just don't compute with me.
@SimmerErin
@SimmerErin 18 днів тому
of course. I think it's good, when possible, to have a wide POV and understanding of possible pitfalls. too often, I do see people latching onto one possible game or another- but it's important to see the flaws and understand we don't really know yet how things will turn out. I think of paradox a bit better than EA but alas I see a lot of QA issues are becoming increasingly concerning and common
@pixy-onewing
@pixy-onewing 19 днів тому
Say goodbye to free CC.... LbY just got infinitely less affordable.
@XVlove
@XVlove 18 днів тому
The Free CC community seemed to be doing just fine years prior to EA banning paid CC so I don't know what you're talking about
@SimmerErin
@SimmerErin 18 днів тому
it really depends on what route creators decide to go. I do think there will be many that may stick with a model; of patreon optional- which for many actually is a better strategy for long term support
@The8bitbeard
@The8bitbeard 17 днів тому
Free CC will be fine. Even back with CC locked behind a Patreon paywall with The Sims, most creators only locked their most recent stuff behind the paywall and released everything else for free. There will be more than enough for everyone.
@Stephen-Fox
@Stephen-Fox 19 днів тому
Yeah, the likening of it to a stage play, while definitely a valid way of playing The Sims - and I've seen some people use The Sims to help create works which requires being able to pose characters fairly specifically - does make me... Nervous... since it pulls into some concerns I was having about the early reveal of 'switch to anyone at any time' and if there would be enough push back so that I'm not just using the game to essentially write a story. Which... I already have tools for that. I want there to be ways for people who use Life Sims to hijack the simulation and turn it into essentially a 3d set creation and screenshot posing software for illustrating comics and illustrated prose, but I don't want that to be the primary way the gameplay works as 'think of it as a stage play' implies. (though... Maybe he didn't mean it in the way both of us seem to be taking it - The Sims has been compared to directing your own soap opera since at least Sims 2)
@SimmerErin
@SimmerErin 19 днів тому
I have seen them talk a fair bit about the world feeling alive around you, and such- so I'm hoping this is weird messaging. But yes, I too don't want a game for set design or things in my control
@Elwaves2925
@Elwaves2925 19 днів тому
Even outside of modding, I can see the built in customisation being a big factor to me that will set it apart from the other games. That along with world creation tools are hugely appealing to me. While on paper giving folks permission to do paid modding is a good thing, I can also see it getting a degree of negativity but also, shouldn't modders be allowed to get something back for their work? I generally fall in the latter category and they should be able to get something but I also won't pay for mods myself.
@SimmerErin
@SimmerErin 18 днів тому
I have heard some pretty positive things about their easy mod integration
@Ikwigsjoyful
@Ikwigsjoyful 19 днів тому
Personally, I think the “stage play” idea is great. One of things I love about the Sims 3 is how much it tends to spark creativity for me, and I often started games with a storyline in mind, and then appreciated it taking a new and unexpected direction when random things happened in the game. I anticipate LBY doing similar work for me, where I may nudge a conversation or event in one direction, but then just sit back and see where it goes. As far as the stuff about monetizing mods go, it doesn’t bother me. If they’re giving us the tools to make whatever we want, I’m going to create my own mods if I feel I need them. I think it’s a nice gesture on their part to say “go ahead and charge for them if you want; you don’t owe us anything.” But I’m not sure how lucrative that would be; how many players will spend money on something they could make themselves? So to me it seems mostly like getting some good press and thumbing ones nose at EA more than anything. 😁 Interesting topic! I watch the videos they put out, but haven’t really searched out interviews or other information p, so this was very useful!
@SimmerErin
@SimmerErin 18 днів тому
glad it was helpful! I figure since I got way behind (and overwhelmed) with their videos, it might be cool to look behind the scenes some and cover what isn't as immediately obvious. They def are focusing a lot on customization and tools
@tawksick8190
@tawksick8190 18 днів тому
I dont like monetizing mods. I have over 280 gb of mods rn if I had to pay for them I would go broke 😭. I would rather them make a platform where they pay modders through the ads and subscriptions (that are optional) like Nexsus does. Otherwise it will become like second life and I won't be participating.
@SimmerErin
@SimmerErin 14 днів тому
it's hard to say- since I think paradox does this generally, it'd be interesting to see the portion that stick with the patron model
@NoDecaf7
@NoDecaf7 19 днів тому
Definitely keep bringing on the news updates. I love your coverage of the Life Sim genre ❤❤
@SimmerErin
@SimmerErin 18 днів тому
thank you! I appreciate you
@james64468
@james64468 19 днів тому
I am excited to see what they do. I am willing to give Paradox a big chance. I like City Skylines. But I haven't brought City Skylines II yet. I have been tired of mediocre games.
@SimmerErin
@SimmerErin 19 днів тому
understandable. I think there's been general fatigue about how AAA games are launching lately
@junerussell6972
@junerussell6972 19 днів тому
The entire world of AAA game companies has become very toxic. Someone I know who currently works for EPIC games (Paradox's parent company, along the same lines that EA is the parent of Maxis) has related some horrible management problems (that has them job hunting to hopefully get away from that sort of thing.) And the complaints that they've mentioned are not confined to where they work, unfortunately. I hear the same from people who work in other AAA game companies. Basically, it comes down to insane pressure to put out games even when they're not ready, conflicting orders on how to do that (which seem to change from day to day, and really interfere with productivity), etc. It sounds like chaos! As to mods, it's going to be interesting to see how little is available for free with LBY. With tools like the color wheel, it won't be too difficult to do without some mods. But if they're not doing analytics to pick up game problems early, some mods may be essential. It will be more like TS3 where I used very little CC for my game, but the game is still problematic if you don't have mods like NRAAS' Overwatch and a few others of theirs. The game literally freezes up and won't run without them. LBY looks *very* much like TS3 in many ways, and that worries me when it comes to potential problems in the game. As a player, I much prefer EA's attitude of "modders need to release their content for free after an early access period not to extend beyond X time." The "you can put it behind a paywall as much as you want" leads to sites like SimsDom which gets the content and then puts it behind its own paywall. It will also lead to more concerns about plagiarism from what we've seen before when modders are allowed to keep things behind paywalls.
@kashk42
@kashk42 19 днів тому
I think you are confused. Life by you is produced by Paradox Tectonic, which is a subsidary of Paradox Interactive, a publisher with several studios under it (such as Paradox Tinto and Paradox Development Studio), who *also* publishes some games from non-related studios on a per-game basis. So Paradox Interactive is the parent company, and it has nothing to do with Epic. Paradox Tectonic is equivalent to Maxis, with Paradox Interactive being equivalent to EA if we are making comparisons.
@junerussell6972
@junerussell6972 19 днів тому
@@kashk42 Apparently, I am confused. I had been told in the past that EPIC was over Paradox Interactive when they were selling Cities: Skyline. (I knew my friend had no interaction with Cities: Skyline or LBY, but now I know why. We had only discussed what they'd been doing currently with the company. When they were looking at possibly working for EPIC, I had encouraged them to do so because I thought they were associated with Paradox and they didn't correct that assumption. I suspect they ignored it since it wasn't going to have any impact on them either way.)
@kashk42
@kashk42 19 днів тому
@@junerussell6972 I mean, they sell their games on the Epic store, but that is about it. But I know it's confusing for someone who don't know the company since most people just say "Paradox", when there is Paradox Interactive (the Publisher) as well as Paradox Development Studios, Paradox Tinto and Paradox Tectonic, since Paradox is both a publisher and a developer. In fact, City: Skylines wasn't developed at all by Paradox, they only published it, so for that game they are like EA, but for LBY it's one of their own development studios who is creating the game.
@SimmerErin
@SimmerErin 18 днів тому
Thanks so much for sharing this. empty as these words are, I am really sorry they endured that./ It's very sad and brings me no pleasure to say that the more I research, the more increasingly aware I am that toxic work environments, poor QA, bad working conditions, rushed games and more are quite common in the gaming industry I do agree on the mod policy- I actually find EAs to be reasonable
@livliv2384
@livliv2384 13 днів тому
I don't care about the graphics of Life By You, all I want is the quality of gameplay. I can't wait for Life By You!
@Riu-bw4bl
@Riu-bw4bl 10 днів тому
The paying for mods is a deal breaker for me. I actually liked how EA handled mods
@SimmerErin
@SimmerErin 9 днів тому
I do agree that EA actually has a mostly decent policy. Now, I do also think a fair few creators might stick with a patreon like model that isn't permanent paywalls. Strategically, you could even end up better financial with the early access model
@fransmith3255
@fransmith3255 19 днів тому
I very much suspect that LbY owes it's two release reprieves to the ridiculous stuff up that was City Skylines II and is VERY lucky that Paradox stupidly screwed up with CitySkylines II's early release prior to LbY's release. Otherwise LbY could have been the game that was released more ridiculously early than it is now. Let's hop that Paradox has learned it's lesson, at least for the meanwhile... With regard to the modding, that's a very smart move. They are directly trying to steal The Sims community modders. As I said some time ago. The modders are very important - players follow modders. If modders from The Sims jump ship to LbY, the players will follow them. And together with publicly giving modders free reign to mod whatever mod they like plus publicly allowing them to monetise is a very good way to encourage just that. And this rubbish about "modders shouldn't make money" sounds more like something EA put about, an attitude that players just accepted without thinking about it, because modders would be very likely to take money from EA's coffers - particularly since a lot of the modders for The Sims put out MUCH better content than the half-baked official packs EA put out for The Sims. Why shouldn't modders be able to make money from their efforts? Modding takes hundreds of hours. And if people buy them, than that's a viable market. Why shouldn't they make money, particularly if their product is better than EA's? And if modders jump ship enmass, the players will follow them. This move alone has the potential be a defining feature that turns The Sims into a vacuum. Although modders will only jump ship if the graphics are good, so LbY needs to get their graphics up to speed fast to encourage modders across, particularly the character models, which I'm sure they are working on.
@alanarama
@alanarama 18 днів тому
It's so tricky isn't it because some modders do have to abandon mods and there isn't always some one to take it over (I know a lot that get left, do get picked up) but even so would that mean we pay again for the mod so the new keeper gets paid as well as the creator. Are they one off payments or subs and update payments etc? I haven't dabbled too much in the world of paid mods because I don't use them all the time just when I fancy a bit more finesse/random ass shit in game. So I guess I'm curious about the regulation of modders and protection for purchases if they get abandoned within a certain time or don't function properly. I'm going to be earning a lot through this game I think 😂 *learning not earning
@fransmith3255
@fransmith3255 18 днів тому
@@alanarama Yes, you raise some very interesting and important points, points that really aren't addressed because mods kind of aren't really moderated much, particularly with respect to money issues like these. But you could say the same about games, too. Games and software are also abandoned by companies sometimes, leaving customers in the lurch for their paid product that isn't supported any longer, but they still use. And companies often do this purposefully, trying to force people into buying the latest version. Games in particular do this in recent years. A planned obsolescence. As for mods, well I guess it's luck and judgement by the consumer, I guess. There's no regulation, and that would be difficult anyway because games are global. I'm of the opinion that if a piece of software or media isn't available for sale any longer, by any person or company, it should be automatically made public domain and made freely available to everyone (but that's getting into our disgusting global monopolies on copyright that companies inappropriately use in order to force consumerism, so I digress). I don't know what the solution is for mods. Only that mods are add-ons, and so aren't absolutely required for a game (although this is arguable for The Sims 4 since the mods are better than the packs in many/most cases!), so if the mod breaks and doesn't get updated, you just don't get to use it any more, but that doesn't mean you can't play the game. If I were a modder and I didn't want to update a mod any longer, I would make it freely available for anyone, but it's really the modder's choice, isn't it? One possible fix to your question of how to pay modders for taking over mods: I reckon that there might be room in the market for a type of subscription service, where people can subscribe to various modders for small amounts of money - say "20c - $1 a month or something to make it easier for modders to sell their products. Perhaps that's already in the market. I just use Steam mods if I use mods (obviously I don't play The Sims 4).
@SimmerErin
@SimmerErin 18 днів тому
very interesting. it's really hard to say, especially because it's hard to know the level of involvement of paradox in its various studios- though I do suspect they may push for certain release dates. Humble did push it back, at least once, I believe, before the CS backlash, but I'd have to check timelines
@fransmith3255
@fransmith3255 17 днів тому
@@SimmerErin Have a look at Paradox's up and coming games. Since the debacle that was City Skylines, Paradox has (after City Skylines II) pushed back a bucket-load of other games. I'd say that they got a little taste of what happens when they force a game out waaaaaay earlier than it should have been. City Skylines was a guaranteed hit in the market, had it been released when it was ready. It was immensely popular. And now it's basically dead - both City Skylines I and II - particularly after they immediately started releasing DLC for the game when it hasn't even had it's core game stablised yet - the DLC has 5% approval on Steam, lol. And how Paradox is giving most people their money back on the DLC and giving it away for free they're so sorry about being such idiots. They actually issued a formal apology to the gaming community! And it is almost ALWAYS the publisher, rather than the devs, who is to blame. The publishers are the one's who hold the purse strings - they're the one's who make the decisions. Devs put a lot of effort into their games. No dev says, "Well, it's not finished yet, but let's just dump our last 3 or 5 year's work on the market unfinished". It's greedy CEOs and shareholders who do that. Publishers. City Skylines was a Paradox stuff up, and they're paying dearly for it in publicity, I suspect. And it wasn't the only one - this year there are apparently a long list of games Paradox have forced out waaaaay earlier than they should have. The comments on various forums are pretty damning about Paradox lately. Paradox is getting absolutely ground in the dirt in the forums. They're being compared to EA, lol!! Their reputation used to be good, but their reputation has taken a complete and utter dive this year. There are a string of games that have just recently, after the City Skylines II release, that have suddenly been pushed back. I wonder why...
@GXSimmer
@GXSimmer 19 днів тому
Hey Erin. I'm looking forward to Life by You. I love what the Paradox team is doing and the transparency that they demonstrate. I'm looking forward to playing this. Hope all is well with you.
@SimmerErin
@SimmerErin 18 днів тому
thank you! life has bene hectic as you likely can see from me answering comments late- I hope you've been well! I do certainly appreciate transparency too
@GXSimmer
@GXSimmer 18 днів тому
@@SimmerErin I understand. I think you’ve earned a break. Things have been good. Thanks for asking 😊
@syddlinden8966
@syddlinden8966 17 днів тому
Good apology backed by action. But idk how interested i am if this is so close to real life. I want realism in building and weird in the interactions. I love the weird stuff in sims like cow plants, trash plants, wafting stink clouds, over the top animations for lovers embracing and giving passionate kisses, the list goes on. What i would want from a Sims competitor would certainly have environments that look this crisp. But i would also want it to bring back every feature Sims lost over the years as each base game came out. I miss the fireworks being pulled out of thin air from Sims 1, I miss building on hilly property in sims 2, sims 3 had the color swatch that NEEDS to come back and so so so so many other features that never should have been cut for Sims 4. And I want all the build items we've lost to come back too. There are wallpapers and flooring from 1 and 2 I want to use in an updated state all the time when building. Furniture too. I want Sims 4 to keep all the stuff we have and give us everything that was cut over the years back. And I'm not sure how i would feel moving to a different game given all the cool building items we have that another dev wouldn't be able to simply port for fear of legal action..... And where I'm sure LBY will look amazing, i certainly worry about performance and goals of the gameplay given things like the reports we saw about them INDIVIDUALLY RENDERING ALL THE TEETH IN THE SIMS' MOUTHS. That's ridiculous and stupid and doesn't bode well for performance imo. Put that computing power toward more realistic fabric draping and motion (cause the fits in these demo clips look like ass)
@SimmerErin
@SimmerErin 17 днів тому
can understand that/ I personally love a balance of realism and whimsy. You know, kind of silly lore, or things that would not happen irl. I do also like occults etc occasionally
@potts995
@potts995 19 днів тому
I’m blinded by Rod Humble though. 😂 I feel like the man has had too much experience with the Sims to let us down with Life by You.
@SimmerErin
@SimmerErin 18 днів тому
he def has the experience and I'd say seemingly enthusiasm
@lance9249
@lance9249 17 днів тому
I'm so conflicted on the CC thing. I don't think I'd ever pay for cc so I will be excluded from content, but I also don't feel entitled to others work.
@SimmerErin
@SimmerErin 17 днів тому
which is fine too, I see why people feel different ways about it. I personally feel EA's policy is a good balance
@dizzylemongaming2175
@dizzylemongaming2175 16 днів тому
02:07 I think she forgot how Nintendo went through a period where they wouldn't let players stream their games without getting a cut of the profits.
@SimmerErin
@SimmerErin 16 днів тому
You mean me as in she, I assume? I don't follow Nintendo much at all, so I just was comparing against EAs policy. I presume different companies have had different policies over time. Thanks for the information- do you know how long that period lasted?
@dizzylemongaming2175
@dizzylemongaming2175 15 днів тому
@@SimmerErin Second reply, the previous response looks to have been deleted. I included a link to the source. Nintendo had a Content Creator Program that lasted 3 years, they needed creators to give 30% of their ad profits to Nintendo and follow certain guidelines in the way they present Nintendo content. That was when I stopped buying games on that platform unless it was an exclusive title I really love.
@nathanielplacide4119
@nathanielplacide4119 5 днів тому
Yeah the graphics are pretty much set in stone, I had a feeling that they couldn’t do much without changing the core of the game. I’m here for this, this game could do what cities skylines to Sim City, in the way of letting simulation simulate. I wish them massive success so they can work on improvements down the line, even in another installment.
@mezbarb5827
@mezbarb5827 19 днів тому
Omg they made a huge mistake, enabling pay content mods will literally make this game second life 2.0 with life simulation mode
@SimmerErin
@SimmerErin 18 днів тому
It sounds like it's widespread for paradox, so I'd be interested in looking at the community and seeing how it is for their other games
@oroontheheels
@oroontheheels 19 днів тому
Reassuring your fans that they can freely monetise letplays and patreons is a good thing. I remember few years back companies like Nintendo would demonetise and remove videos of people playing their game. Same was with small studios like the studio that made Acrana visual novel for mobile phones. I haven’t checked in a while, maybe situation got better.
@Cibbic
@Cibbic 19 днів тому
No it's not. Out there there are those that keep CC's behind paywall permanently
@oroontheheels
@oroontheheels 18 днів тому
@@Cibbic just don’t support them financially if you don’t want to. I don’t. It’s your choice. Nobody forcing you.
@Cibbic
@Cibbic 18 днів тому
@@oroontheheels true but it isn't cool to keep mods behind paywall permanently. Imagine just because of this if majority of mods are pay to play and pay to update it. This is something yall were complaining about for Sims 4 before they changed the rules but now that it's this game, opinions are changing huh?
@oroontheheels
@oroontheheels 18 днів тому
@@Cibbic I’m not the part of “y’all” you are talking about. I don’t play with mods or CC. Yeah it kinda suck when those are behind pay wall. But nobody forcing anyone to buy those. It’s not as much of a dick move as what EA does with Sims 4. Like locking the WEATHER behind paywall. Or DANCING.
@Cibbic
@Cibbic 18 днів тому
@@oroontheheels that's the problem then, the fact that you don't play with them. Many do play with them and it isn't right to lock something like that permanently. Sure have early access to get your money but this thing of a permanent paywall isn't right. Like I said, there is potential that the fact that people are allowed to do this hear, it would be misused and there will barely be any free mods out there for those that want to use it.
@Warbandit100
@Warbandit100 13 годин тому
I can accept any Sims contender, as long as the toxic Sim player community stay with the Sims, i don't even play the Sims anymore due to how toxic and/or judgemental the community was, happy to hear it will be a private experience, maybe this will keep most toxicity at bay. Paying for mods is understandable, the sims modding community created a precedent so accepting it as a reality is the only viable option, even though i do remember having problems with paradox modding site back when i used to play "Paraworld". As stated by the video, we don't necessarily need one game to triumph over another but each of them should distinguish themselves, but we do need these other new sim games to be better in one aspect, at least personally I need a better community, i can't play a game and feel physically sick each time i try to look something online about said game.
@SimmerErin
@SimmerErin 8 годин тому
I think def moire games can be positive and I def also don't believe in the zero sum mentality
@Warbandit100
@Warbandit100 8 годин тому
@@SimmerErin I might have been too harsh on those people, but as a player who saw a game I enjoyed since TheSims1 going in a worse direction compared to its initial potential, having my voice continuously muted and opinion ostracized when expressing my concern on the matter, I think my repulsion towards said community is justified, as it gives negatives more than positives, limiting themselves in the process and producing less and less innovations. As a reminder, this is true for many communities, but even more extreme in TheSims players and some modders, and with everything in life, an extreme of something is always the absence of other things, a certain kind of balance is required in order for progress and civilized people to thrive.
@eatham.
@eatham. 19 днів тому
I hope Life by You is good. I think the fact they aren't doing any data collection is pretty interesting, I know the game doesn't look the best but it does seem they want to just make the best experience they can.
@SimmerErin
@SimmerErin 18 днів тому
yes respecting privacy is about the opposite way most games are going ha, can appreciate that I do agree the graphics are not the best. They are a WIP though I do not know how much they will improve
@eatham.
@eatham. 18 днів тому
@@SimmerErin yeah that's true, i guess it makes sense why paralives went a more stylized approach now
@snurfbee58
@snurfbee58 19 днів тому
Nah, I wont pay for mods. I do like the privacy though. Thanks for always keeping us updated.
@SimmerErin
@SimmerErin 18 днів тому
welcome! sorry I have been hopelessly behind. Yes I do very much appreciate no data collection
@snailispail
@snailispail 19 днів тому
I'm really not worried about Life by You's mod policy. I think it's more indicative of how the team/paradox will interact with potential community copy right infringement and I appreciate it. A lot of modders are very invested in being a part of a games community and wont have their stuff behind a permanent pay wall. Bad actors will be called out. If TS4 is the only game you've experienced mods through, you should know that it's the second biggest modding community and is YEARS old. Life by You is going to be very different.
@SimmerErin
@SimmerErin 18 днів тому
I do think there will be modders who still adhere to a reasonable policy. Long term, for many, it may be better- better good will, more support. could even do better long run financially if you have enough patreon supporters
@peterlewis2178
@peterlewis2178 6 днів тому
How do you know that the Sims modding scene is the second biggest? is there actually data on this, or is it just your impression. Honestly, I would be surprised if it's bigger than either Minecraft's or Skyrim's modding scenes.
@SimsXposed
@SimsXposed 19 днів тому
Great Video, Erin! TBH I don't see the issue with them allowing modders to monetize. It is still work at the end of the day, people can pick and choose who they want to support or what they want to buy to suit their game. EA's early access policy seems great in theory, but a lot of sims players don't respect it and result to leaking early access mods and cc on dedicated piracy websites.
@SimmerErin
@SimmerErin 18 днів тому
my hope would be that there will be modders who care about their reputation and want genuine patreon supporters and may continue a fair policy, some will not
@midnitethedsixl4601
@midnitethedsixl4601 18 днів тому
Paying for mods is gonna go down horribly I'm sure. What happens with mod updates? Will people have to pay again to get the update? This will be interesting to see. And LBY doesn't look appealing to me at all, those animations are super janky and awkward, hopefully they'll improve them.
@SimmerErin
@SimmerErin 18 днів тому
it's not a given you'll have to- but it does lend itself to more creators going down that route
@midnitethedsixl4601
@midnitethedsixl4601 18 днів тому
@@SimmerErin That's what's most concerning to me, it'll be too easy for modders to monetize every mod update to the point the mods will cost more than the game itself. Idk, allowing perma-paywalled stuff is a bad idea and I can tell they're doing this as an unprofessional jab at EA's policy on paywalled mods. I guess we'll have to wait and see what happens down the road
@yasminheskey8981
@yasminheskey8981 19 днів тому
The graphics and art style in LBY are still terrible
@SimmerErin
@SimmerErin 18 днів тому
they aren't great, but for me, graphics are low tier or priority yet for me it's about overall how well is the game coming together. I think what concerns me is it lacks a cohesive artistic direction, and the animations likewise
@JCB194
@JCB194 13 днів тому
I am nervous that this policy will be taken advantage of. I think EA policy about only paid early access works well. I am excited about this game because I stopped playing sims but I am worried if it sounds to good to be true 😅
@SimmerErin
@SimmerErin 9 днів тому
I think it depends on expectations- but none of these games are going to be perfect or do everything better so to speak. for the policy: I do actually think EAs is a good balance. I do however anticipate some creators or maybe many will stick with patreon models- because it does impact fans, and their overall reputation
@henrylo6773
@henrylo6773 15 днів тому
The big difference is Sims 5 is going to be a mobile game while life by you and paralives are PC games. Id rather play on PC for these heavy duty games.
@SimmerErin
@SimmerErin 15 днів тому
sims 5 will have a mobile crossover, but it won't be a mobile game ; Pearson also said different platforms may have different features- which could mean that mobile only has some features like building but now the full game. So I would not classify Renee as a mobile game no
@p.bckman2997
@p.bckman2997 19 днів тому
Sims 4 already have modders that exploit the lax system of EA and monetize their mods. It's really not all that much EA can do about it. I think Life By You have just realized trying to police modders will be a ln utter pain in the backside, and the benefits of doing it is far too small compared to the effort.
@SimmerErin
@SimmerErin 18 днів тому
yeah, it is true that a lot of modders get by with stuff. they could technically get banned, but on external sites it's sort of out of EAs ability.. though it may prevent others from doing so by not wanting to risk it
@kashk42
@kashk42 19 днів тому
Regarding the modding stuff... speaking as someone who have followed PDX-games for a long, long time, one of their truely distinguising features is that they are genuinly supportive to modding. For example, Crusader Kings 2 had a mod that changed the entire game into a world of vampires instead of humans, based on "the World of Darkness" roleplaying game. It just so happens that Paradox actually *owns* the rights to world of darkness, so they let the team who did the mod for CK2 have a preview version before the sequel was even released so they could deliver a sequel to their mod the same week CK3 was released. They just see mods as good business. With another mod for the same game they have to walk a lot more carefully, but there are mods that converts the game into the world of Game of Thrones, or the elder scrolls from Skyrim, and since they don't *own* those they can't use them in marketing, or they'd get sued, but they do know that many fans only buy their game to play those mods, so they know they make money off them. And no mod have ever been monetized either. Of course the modders who make mods for their traditional titles might not make the switch as LBY is very different, but that "hustle"-culture that the Sims modding community have have never really existed among PDX-modders. Everything have always been hosted on their forum, or the Steam-workshop, not on a thousend different sites like with the Sims, so I think anyone who would try to wall off their stuff on a paid third-party site would be starved as that simply isn't where PDX-players will go for their mods. Of course... All this might change when new players who aren't the traditonal players arrive so I guess we just have to see.
@SimmerErin
@SimmerErin 18 днів тому
genuinely appreciate your perspective on this, and the ins and outs of what you have experienced. thank you!
@apparentlyawesome1
@apparentlyawesome1 19 днів тому
I like them not collecting data and I'm personally ok with monetizing mods. As long as the company who owns the game is okay with it I don't care. More than likely I won't be paying for mods anyway and I'm sure there will be modders who do temporary and free mods still. As for the apology from Paradox, I'm with you. What they do next is going to be what matters but I loved that apology. I wish they'd made it from the start but it's pretty early in the games lifecylce, so if they stand by their word and put in the work I think it's redeemable. If only other game companies would do that.
@SimmerErin
@SimmerErin 14 днів тому
Yeah, the apology itself does seem I'll say better crafted them many I have seen
@NerdyNanaSimulations
@NerdyNanaSimulations 18 днів тому
I'm a little worried about the paid mods as someone who barely makes ends meet right now. To me this says if you are challenged financially you might as well forget using mods, and I kinda feel this is unfair, however I can also see it from modders side. They spend a lot of time and energy making these mods and it's not fair they have to give them for free. Hopefully we can find a happy medium. With Cities 2 I don't think it was poorly made, I think it was unfinished and forced out. It's much easier to fix before release, but not impossible to do after, it's going to take more time. So what might have been delayed for a year might now take 2 to get it where it needs to be. Provided CO puts the work in. I've given up on The Sims 4 and moved on, but still keep my eye on it just in case they get their act together. I always like your breakdowns as you do them fairly and logically. Be blessed
@SimmerErin
@SimmerErin 18 днів тому
def a fair concern. I am hopefull there will be still modders who go the early access route to keep good faith and reputation, but I am not sure what the balance will be
@PigeonPlays-zf3mq
@PigeonPlays-zf3mq 19 днів тому
I still wanna play it first before making judgments, since idk much about Paradox just yet
@SimmerErin
@SimmerErin 18 днів тому
A fair bit is known about paradox, but LBY of course has lot of questions still- really any of these upcoming games have potential to be decent or flop
@abdulearrington6572
@abdulearrington6572 7 днів тому
I was so excited for this until I discovered inzoi but gonna get this for sure I hope it will run on steam deck if not make room on pc
@westanimesims
@westanimesims 19 днів тому
No data tracking is probably a good thing, after all I don't find Sims actually do anything useful aside from making those annual stats of how many kids per family or how many woohoos. All in all I think doing things that are different than others is always a good thing, as there isn't one single path to a successful game. Perhaps Sims players are so conditioned to believe whatever EA is doing is the standard but it is way further from the truth. Also yes, no single life simulation game is perfect but I do welcome the different approach to each game and each game tries to bring something to the table.
@SimmerErin
@SimmerErin 18 днів тому
def welcome no data tracking. guessing they do it to report hours played and other metrics to stakeholders, potentially see how people spend their time in game and so forth - but it would be refreshing to not have data tracked
@jmelovesGod
@jmelovesGod 18 днів тому
I'm ready to check out LBY when it hits early access, I wonder how much it will be
@sirducksworthythe3rd842
@sirducksworthythe3rd842 17 днів тому
You don't have to be online to play sims 4 if you console player, were pc has kinda became that way, mine not, cause my pc version is still very early version, cause I reduced to update to do mds breaking and having to re-download overtime, but console ps version is supported, even if they messed up the controls Ober all, were they were great before January las6 year when they first change the console controls, sickly their mostly back to normal on olaystation, but still different sadly😢
@SimmerErin
@SimmerErin 17 днів тому
it's a live service game, and you have to be connected - for everyone- to get updates and access everything and yeah, I will never understand why they chose to change the controls :/
@francoisfournier30
@francoisfournier30 16 днів тому
I think there is a lot of good stuff in this game, but I cant stand how everything looks... some people says you can get over it over time, which I understand, as I experiment this in the past for some games but also the opposite, like the sims 3, I never ever liked the art style and never liked it and stop playing for performance issues mainly and also the look of the game, mainly the sims themselves... right now live by you look just like the sims 3 and they feel lifeless overall, even though there seems to be so much possibilities... so I think I will pass on this one unfortunately, also performance wise, I hope for the sake of everyone that it wont be a mess, but its not looking like it is going to run 60 fps... It always depend on your system, but not only on it obviously.
@SimmerErin
@SimmerErin 14 днів тому
I think some people can and some can't, and that's both fine. But I'm noticing that I- who generally is not fussed about graphics much (I like 3 just fine!) am noticing a certain kinda.. disconnection/ I think it's that it's not feeling cohesive or like the game has a clear identity, and that ties into things like facial expressions, animations, proportions but also a lack of humor, wacky things, etc- that is, some of the features sound good but I've been less drawn to this game than I want to be?
@francoisfournier30
@francoisfournier30 14 днів тому
@@SimmerErin I agree with you and as I said too, I am able to both going over “ugly” graphics sure but not for all games. For instance I can do it for games that are directed, unlike the sims or simulation life that don’t have a story to busy yourself and intense fight mechanism that make you forget about graphics. For instance dragons dogma 1, the graphics were not great but the challenging and fun fight mechanism and story made me want to play the game and forget about the graphics. I don’t think I can for simulation game. Because of experiments that have failed lol like Vivaland, I downloaded the demo and I don’t like the graphic at all and it’s topped with controls that drives me crazy lol.
@_Maryjane5014_
@_Maryjane5014_ 11 днів тому
I completely support paywalls . In my opinion, if the creators are willing to "slack" on a game then they shouldnt be telling modders how much to charge for their time and effort . Ive seen so many modders save their butts time and time again lol .
@HeroismGaming
@HeroismGaming 11 днів тому
looking forward to this. Ive not bought a released game just like that before. Wish it was on steam first though? Maybe im wrong. Hoping though
@SimmerErin
@SimmerErin 9 днів тому
it is/ will be listed on steam
@HeroismGaming
@HeroismGaming 9 днів тому
@@SimmerErin nice! def gonna buy! Been missing a more open styled Sims game like this! also told a friend who had seen it and joked "have to get a rtx now" XD
@RSProduxx
@RSProduxx 18 днів тому
0:50 nice to read that in this day and age...
@cookieaddict5956
@cookieaddict5956 17 днів тому
Im very very wary of paying for mods, i do not want to have to pay like 10$ for good mods
@SimmerErin
@SimmerErin 17 днів тому
I wouldn't
@hangupanddrive
@hangupanddrive 8 днів тому
Sure, but can you monetize it as well as Second Life? Content creators are able to make money by selling items though in-game vending machines, and get in-game currency as payment. And the in-game currency can be extracted back to IRL currency.
@SimmerErin
@SimmerErin 8 днів тому
No, I do not see any indication they are going into the model, thankfully
@Catloverplayer
@Catloverplayer 2 дні тому
I can't find the preorder option on epic game store.
@tonyabouye1854
@tonyabouye1854 10 днів тому
OMG I can't wait I will never plat my sims 4 ever again.
@SimmerErin
@SimmerErin 9 днів тому
we'll have to see how everything turns out
@pandaonsteroids5154
@pandaonsteroids5154 19 днів тому
I love customizability in a world. Life By You is not my most excited upcoming life sim game, but if I cannot remove houses, add lots, place down families, edit neighbor's houses and who lives where.. I have limited interest in a game. It's why I won't ever be a Sims 4 player.
@SimmerErin
@SimmerErin 18 днів тому
world customization is certainly a plus, for many reasons
@valerielee9875
@valerielee9875 19 днів тому
Hi Erin. Wow! I'm here FIRST? Lol. Anyways. I have been watching the LBY videos and I think they seem to be doing some pretty good stuff so far. I think their new modd tool idea is pretty cool and what they are doing with it. I think it can be a good idea to have a modd tool actually IN the game. I honestly can NOT wait to play this game. I have high hopes for it to be a great game especially with all the great people they have as team. You really can tell that Rod and everyone on the team CARES about the game as well as what people think about the game too. I just HOPE they don't have another set back where they have to put the game off yet again for people who WANT to have and play the game. That said though, I also DO understand that sometimes it happens. But the team seems ptetty hopefull for June re-lease aka Early access. So i guess we'll see. I also thing their create a sim or humans part has and IS improveing more and more with how they make the their human characters (as the team calls them). So that a good too. That all said, I really feel the team is going down a good path with their game and will continue to make as great as the possibly CAN and KNOW how too. I think people will be impressed when early access is out. I know I will be so far I am impressed by what Rod and the Tech Tonic is doing. Again I am very hopeful for the team as well as their LBY game and can NOT wait to finally play it and expierence everything they are doing to make it a great game. Are you lookking forward to playing it as well? Anywho ty for this post and hope you are doing well too. Take care Erin and have a nice week. Also ty for all you do for us to keep us all in the loop on what going on with ANY news weather Sims 4 or LBY and paralives. What you do means ALOT to everyone. So ty so much. Your the BEST. Take care Erin. 👍✌💖❤🤩😍😁
@SimmerErin
@SimmerErin 18 днів тому
Oh I def agree, he seems to really care about what he is making! in game tools could also inspire more people to mod who otherwise would not very much appreciate you, always/ take care
@htgusell
@htgusell 19 днів тому
This life simulator is so complex that I got a feeling that I'm gonna get really confused... But I'm hyped!
@SimmerErin
@SimmerErin 18 днів тому
the customization aspects or especially the modding do look complex
@zomaru3
@zomaru3 19 днів тому
I dislike paid/paywalled mods a ton. It's way to early to say how that attitude will effect the modding community overall but I'm not looking forward to it.
@SimmerErin
@SimmerErin 19 днів тому
yeah it depends. I am sure there will still be some creators that remain open to making mods free - but the portion of that, I am not sure
@mojohosavich
@mojohosavich 19 днів тому
You actually make a good argument I'm glad for the delay.
@SimmerErin
@SimmerErin 19 днів тому
thank you yeah, the delay was no doubt messy, but I also think it in some ways is a good sign. It shows at least he seems to care about what he is producing. he also did address a lot of concerns and seemed fairly humble
@SweetLala25
@SweetLala25 19 днів тому
Just no with modders being allowed to charge. I payed for a game and will not pay for third party addons so EA does have the right idea by that at least. I don't like the lax attitude when it comes to allowing people to charge for remade content that is in the game. I like to mod my games but I guess this is just one that wont be modded or I find the cool creators that just make stuff for others to enjoy as well.
@SimmerErin
@SimmerErin 18 днів тому
my hope is that some modders would remain good faith and want to keep a positive reputation and I think some will, but the balance of which I am not sure
@isabeli.9481
@isabeli.9481 19 днів тому
I honestly don't like the graphics at all, this kind of realism gives me the icks. Wish Sims 5 isn't taking this direction
@SimmerErin
@SimmerErin 18 днів тому
for me it's more that it lacks a cohesive visual identity.. it feels a bit confused
@warzshadow9701
@warzshadow9701 18 днів тому
Hmm. It being pay for mods oriented, I think I will try to tinker doing my own mods. Tweaking the base game myself to what I want added in.
@SimmerErin
@SimmerErin 18 днів тому
that's some good Inspo! have you made mods before
@warzshadow9701
@warzshadow9701 18 днів тому
No, but LBY did say their tutorials will be easy to follow. So I will start small, change woo-hoo spots and conversations here n there.
@RitoReyes2033
@RitoReyes2033 19 днів тому
Vivaland is also coming out thus year I early access
@SimmerErin
@SimmerErin 18 днів тому
yeah, that one I always felt a but uneasy about it. I think you are right that it's this year
@Theescapist_87
@Theescapist_87 19 днів тому
Life by You won't need as many mods as Sims 4 since alot of the stuff people want to add is pretty easy to create yourself with the in game tools. Also the pirates will definitely come with people locking mods behind paywalls. So I'm honestly not worried.
@Cibbic
@Cibbic 19 днів тому
Are you sure about that?
@Theescapist_87
@Theescapist_87 18 днів тому
​@@Cibbic Yes. Alot of the in game modding tools are literally typing in an override or click and drag something here to change X. Even CC should be relatively easy with some patience to learn and a bit of determination. They showed modding a sofa last week and the way to add scripts are literally look for the script in a premade list and attach it to your new object. Then your done.
@SimmerErin
@SimmerErin 15 днів тому
hard to say for now, and it all depends on the person. I don't use or feel I need mods
@manderz5220
@manderz5220 19 днів тому
There's also another sim game called Alterlife. There's not much info out about it. But it is on Steam.
@SimmerErin
@SimmerErin 19 днів тому
yeah.. it has even less info than InZOI far as I can tell. I have some suspicions they also may be using premade assets. If that is true, it is not unheard of, but I am a bit wary of it for now for a few reasons. I do also know- if I am recalling the correct game = that it's focused somewhat on a mp experience. I think it is for now only planned for windows too.
@manderz5220
@manderz5220 14 днів тому
@@SimmerErin Is it on Steam though So I'll thought I ask about the game.
@angeladela4769
@angeladela4769 19 днів тому
I am just not liking the current graphics... more so the look of the "sims." At least there will be choices, and I am willing to give a different game my attention I just haven't decided on which one yet. There are parts of them all I wish could be combined together to make one great game as to me each has flaws. All I really want to make me happy, and content is Sims 2 gameplay and customization combined with pretty graphics and immersive worlds.
@SimmerErin
@SimmerErin 18 днів тому
while graphics are low on my priorities, I admit I am not fond of the characters. I think mostly it lacks a cohesive visual identity, and the characters don't have much warmth or life to their expressions- that is the best way I can say it. I do know graphics are WIP, as a caveat, and one reason why EA was delayed too and yeah.. I am honestly unsure how I feel about most of them, but for various reasons
@CozyCreationsYT
@CozyCreationsYT 13 днів тому
I could have sworn I saw a girl flipping a guy off.... 🤣 Well well this isn't your kid's game anymore I guess. 🤣Good for you, Rod... hahaha. I'm all in with LBY. Gawd I hope they fix the toon's faces and animations though. Also, I'm not too worried about modders charging $$. My favorite cc creator is one of those that gets trashed alot because she doesn't always go by EA rules. It's annoying but what I am to do... she's the only one who does French cc really well so I pay her.
@SimmerErin
@SimmerErin 12 днів тому
you may have. I know that it's not a game intended for kids, though not to the maturity level of GTA, so something in between
@rosemarynoir000
@rosemarynoir000 19 днів тому
I actually think that it's cool that LBY wants to leave it up to community discretion. Whenever I see a mod behind a paywall that I dont think is worth it or can't afford --- I just dont buy it. I think people overlook how much time and work goes into creating the mods/cc that make our gaming experiences better. I hope this decision brings more creative minds to the community
@TheDawnofVanlife
@TheDawnofVanlife 19 днів тому
The thing about mods is literally, modders can just get tired of it and disappear into a black hole never to be seen again. Many of them never even share their full or real names so there is no one to find if something goes wrong, two there is what a Mod says it does and what it actually does, some modders have terrible documentation on how their mod even works and get angry at you for asking questions, third some modders actually advertise better quality then there stuff actually is, and forth experience levels are literally all over the place. Which is fine as a free hobby someone is tinkering with in there spare time...a lot of codders and game designers started there career modding their favorite games. But with people coming in not as a fan wanting to learn things, but as someone looking to profit out of the gate. It is very very different. You can work long and hard on something that looks terrible and is terrible...or that was great until a game update messed it up. About 10-15% of modders are actually truly exceptional talents and have made game defining mods. There's plenty of Modders I have supported after a proven track record or with a donation or trying to be on Patreon for a few months, but it was after a proven track record. The murky area pay-up-front mods get into is it's not about even starting at a love of the game and desire to expand/improve it. It's about 'how can I profit' first. The same problem we have with AAA companies. There are plenty of Modders ONLY sticking around to mod because they make decent money doing it. But at least most of them started as fans just tinkering to improve the game they love.
@Theescapist_87
@Theescapist_87 19 днів тому
Yep, if it's behind a paywall I just won't pay for it. Simple as that. Also they are going to make modding so accessible for the average player, that many people will be able to create their own mods. I'm learning how to make CC clothing right now and have no intention of putting it behind a paywall. Alot of people on the discord wanna make CC too and have said it won't be behind a paywall. I think those that do will just get ignored and everything will even itself out.
@SimmerErin
@SimmerErin 18 днів тому
I do think some will continue to have policies that are more friendly towards players- I do not know what the split will be. I do wonder how it could impact motivation to update mods
@cryingwatercolours8127
@cryingwatercolours8127 19 днів тому
ive never really understood the problems of allowing modding monetisation. there have always been scammers, and allowing paid mods won’t change that. a lot of ppl don’t bother supporting modders they download from, since they see it’s free to download on like the sims resource or whatever. there will still be free mods, still be optional monetisation like patreon and kofi, and paid mods behind paywalls. modders are people too and do deserve compensation for their work if they wish.
@Brenmuffins
@Brenmuffins 19 днів тому
Even if we’re talking 1 dollar for piece of cc you have to remember people have thousands of mods and cc in their folders. A pay for mod model isn’t sustainable either
@SimsXposed
@SimsXposed 19 днів тому
@@Brenmuffins But you have to remember that it costs modders to create for us, also. HeyHarrie uses Maya to create their cc and that alone costs $1,875/year for 1 user, also the time it takes to make mods. You don't have to buy everything, you can pick and choose what you want or take up the challenge of learning to mod,. Just like with Sims packs ( just mods are often better compared to sim packs imo )
@Theescapist_87
@Theescapist_87 19 днів тому
Yeah people don't mind downloading stuff for free but screech and demand the mods be updated ASAP when there is an update, like they paid for the mod. I can see it both ways. If you expect me to update my mods as soon as a patch releases, then yeah I would charge too because at that point it's a business and no longer a fun hobby.
@Theescapist_87
@Theescapist_87 19 днів тому
​@@SimsXposedTrue. I'm probably going back to Marvelous Designer to make clothes and it's like $280 a year for one person.
@cryingwatercolours8127
@cryingwatercolours8127 19 днів тому
@@Brenmuffins okay but every single piece of cc was made by a person, who has often made hundreds of mods. for every thousand of pieces of cc i have, probably like 800 people created all that. paying for their own softwares and their own work. imagine being self employed but you only get paid if you can grab a few loyal followers to donate. and then the amount of loyal followers you gain depends on how much reach your mods can get. unless they have a second job- which is usually super stressful on top of modding- there’s no definite income
@TheChocoDoll
@TheChocoDoll 19 днів тому
I think it's a bad idea to encourage modders to monetize and do whatever. Balance is needed for a happy modding community imho. Imagine if everyone would just make permanent pay content, you won't get any mods without paying... Early access type of mod system is the best, and I don't mind it even if it was allowed for mods to be 3 months behind paywall as long as those mods became eventually free. Modding community that is entirely all about money seems very sad. Not to mention you might end up paying for badly made custom content and you wont' get your money back because they are modders and not an official business (me thinks).
@SimmerErin
@SimmerErin 19 днів тому
I personally feel- and it's weird to say- that on this I like something akin to what EA does. That is, allowing for creators to monetize but w/ limits. Granted, I will say, it seems rarely enforced.. and it is kinda hard to enforce
@xhielorei
@xhielorei 19 днів тому
From my point of view, i dont mind having paid mods, because from what we seen of the customization inside the game, like assets, replies and so on, feels like this gane will aso work kinda like a game engine, allowing modders to basically create games inside the game.
@SimmerErin
@SimmerErin 18 днів тому
I don't use mods much (a bit of cc for sims 3) so I don't see it personally impacting me much, but I am wondering how it may impact others or the modding community as a whole. I am unsure
@TheEtherny
@TheEtherny 18 днів тому
I dont think ANY of these competitors are getting it right. I know its too early to tell, but they all look very clunky and improvised, specially life by you, the fact that they make the sims look polished is not a good sign. I hope they give themselves at least 2 more years before publishing it caus eit could use some polishing
@SimmerErin
@SimmerErin 18 днів тому
I get that/ I have some concerns about every upcoming simulation game- I was just thinking about this today, just for various reasons
@voxnihili4960
@voxnihili4960 18 днів тому
Monetizing Mods seems like a dangerous precedent to me. I’m worried the gaming industry will become even more commercialized. It’s basically capitalism at its finest and I hate it. Gaming has become much more expensive, and frankly, less satisfying since it went mainstream. What used to be a niche hobby has metamorphosed into a multi-billion dollar business. Gaming culture is dying for the sake of profit. I hope paying for mods won’t become the norm in future. Mainstream really is the death of everything precious.
@SimmerErin
@SimmerErin 18 днів тому
it's complex, as I agree that this is how I feel about AAA games in general, but in this case ofc it's not money going to the major companies. But yes, I def understand that perspective and I personally much prefer EA's policy
@natalieelizabeth7877
@natalieelizabeth7877 19 днів тому
this game is just so ugly, I just wish it looked nicer but maybe I will get used to it
@SimmerErin
@SimmerErin 19 днів тому
I do know they have acknowledged that graphics- most especially the 'humans' are still WIP./ I don't anticipate it will change loads- more things like character proportions and facial expressions. I don't mind the world much, but I do find the faces of the 'humans' to still be a bit strange
@AutobotSimmer
@AutobotSimmer 19 днів тому
Paradox has showed me the goal is take down EA. No more Simcity and to my knowledge no world building game like Simcity and Cities: skylines. IDK if the DLC truly is aweful. What i saw was people taking the chance to say the BG is crap. Nothing about the DLC so i don't think we should be think how this company realizes they rushed, they're giving refunds, how about you, EA? I think they're getting the wrong message. Oh i forgot as far as i know, mod support isn't a thing for CS 2. It's fascinating but annoying how different people see Paradox vs EA. Whatever the company behind Paralives will be called vs EA. Even with other games; no matter what the other company is muxh better than EA because...Sims 4. So picking one game vs a company. The way people compare is shocking. I'm curious what will the LbU community think about people being free to tepl people $5 a month. ( Or less or more) forever to het their mods/ cv vs EA. The argument being the standard 4 is crap, modders and cc creators are the real developers and deserve to be paid so it's fine they don't follow the policy vs a game already deemed perfect by a caring company. Same with Paralives if they decide monatizing is ok. O don't know about the inzoid ( prob spelt wrong) company. How a kife simulation should be is tricky, but yeah i think 3 did good with the player is in control but the game is still like "hey how about this happens?" With player's Sims and NPCs. I feel like players are still in control but it's mot like 4. I think 4 could adf a few things in an uodste and it'll be like 3 gameplay wise. It's just me feeling like we're just missing little things.
@SimmerErin
@SimmerErin 18 днів тому
Eh, Idk. They created a city game but EA doesn't have a hold on a whole genre of games. I don't think it's about taking down EA, nor could they. Paradox is nowhere near EAs size, either
@AutobotSimmer
@AutobotSimmer 18 днів тому
@@SimmerErin I heard how when LbU was announced, the people presenting the game said how they're not EA. It's definitely the mindset of the potential players that LbU will take down Sims because CS took down Simcity. From what I learned about Simcity 5(?), it was worse than ts4 on launch with the required online playing. Meanwhile we see Sims doing good earnings wise every year. Yeah it's not good seeing their customers being livid, but it seems to be a small percentage who stoped playing Sims. Not even close to the outage during Simcity. I feel like what we'll see is a toxic Life Simulation franchise community even if EA doesn't stop Sims.
@tabby32720
@tabby32720 19 днів тому
wonderful video friend
@SimmerErin
@SimmerErin 19 днів тому
thank you- how have you been
@tabby32720
@tabby32720 19 днів тому
@@SimmerErin yqw friend im still in pain :(
@24yrukdesigner
@24yrukdesigner 11 днів тому
next sims will fail because it's too woke even for the wokiest of woke Life by you looks like a student project. Graphics are 1990's standards, the animation makes you wonder if all the people are robots, the textures and lighting is disgraceful. There will be other similar games coming which look a lot better and aren't woke so definitely a pass on this.
@SimmerErin
@SimmerErin 11 днів тому
Define "woke"
@24yrukdesigner
@24yrukdesigner 11 днів тому
@@SimmerErin also a great explanation ukposts.info/have/v-deo/hIGQYYR6jGhplmg.html
@24yrukdesigner
@24yrukdesigner 11 днів тому
@@SimmerErin it seems I cannot post link to a video showing why it's woke, but basically it markets and uses people's sexualities and exploits them to make a buck. They should go back to making a good game, but they're EA so they won't.
@blackmalegames119
@blackmalegames119 19 днів тому
PAID MODS IS DUMB WHATS STOPPING SOME ONE FROM PAYING FOR THE MOD THEN RELEASING ON A FREE DOWNLOAD SITE
@SimsXposed
@SimsXposed 19 днів тому
It costs for creators to make cc for the programs they use, not to mention the time it take. You can easily learn to make your own mods or cc if you don't appreciate their work 🤷🏾‍♀
@Theescapist_87
@Theescapist_87 18 днів тому
​@@SimsXposedTrue. I have no plans to sell the CC I make, but Marvelous Designer costs me $280 a year to make clothing. I was going to try blender, but MD handles cloth way better. If someone wants to recoup some of those funds, then all the more power to them. Art is fun, but it is also time consuming and can be expensive.
@SimmerErin
@SimmerErin 18 днів тому
it's hard to stop people from stealing others' work, but I certainly would never support that= regardless
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