Download for windows, mac and linux: garbaj.itch.io/booty-blastin-... Patreon: / garbaj Twitch: / garbajcan Twitter: / garbaj2 2nd Channel: / garbajgaming
КОМЕНТАРІ: 454
@garbajРік тому
If you're getting a "file is damaged" error trying to run the demo on mac, here's a workaround tutorial that supposedly works (I can't help you if it doesn't work, sorry I'm a mac noob) ukposts.info/have/v-deo/bpairphrqKaYxKc.html
@Bean_guy2Рік тому
it now runs! it does need some optimisation though as i get about 2 fps as opposed to about 30 on tf2
@Bean_guy2Рік тому
my computer sucks lol
@vierco1005Рік тому
Can I Start moding it to get some practice when game comes out?
@IamTurkey1453Рік тому
Garbaj thank you so much for putting on MacOS and Linux, a lot of games aren't ported because most people use windows so i just want to thank you for porting this game.
@tootaashraf1Рік тому
This game's quality matches your username 100%
@psycpusРік тому
Quick bug report: If you drop your gun during reload animation, when you pick up your gun again it will be stuck in the reloading animation forever, until you reload again. Thank you for the content. Great job, as always!
@scpmichael4595Рік тому
I knew that beta testers are awesome but damn you are fast
@maremike2691Рік тому
Plus every time you drop and pick the gun up, the ammo resets
@saltystevempРік тому
same thing happens on the firing frame
@goofypenguin790Рік тому
the shot gun is even more forgiving imo. like if you play peakboo with corners, you can spit out a lot of damage at a far range without aiming perfectly
@djsvrlaivwfofjРік тому
Not only does the AK take 3 hits to kill, it has a low fire rate, and high recoil. The glock is 2 shots to kill, with negligible recoil, and fires as fast as you can press the mouse.
@przemysawnowaczyk3700Рік тому
Pistol is the best AR when you macro enough :D
@bread.9527Рік тому
@@przemysawnowaczyk3700 you don't even have to use a macro to achieve the fastest killing rate in the game
@ardvarktrolРік тому
the bullets do travel slower though but yeah the glock is kinda op lol
@EvilCount_Рік тому
@@bread.9527 if I drag click it's absurd
@bread.9527Рік тому
@@EvilCount_ that's actually exactly what I was talking about x)
@ImNotGamРік тому
Bugs I've found: - Dropping the gun while ADSed will make it so if you pick up any gun in that slot you are stuck in ADS until you ADS again --> if you do this with Shotgun -> AR it's quite funny because the AR is too high - There's no escape from the credits if you start the demo while in them - Guns kinda appear at the bottom of the screen when reloading - You can start shooting before the reload is over - If you continuously jump you never have any footstep sounds
@garbajРік тому
thank you, I never would have found all these bugs on my own
@vilian9185Рік тому
@@garbaj you need some system, like git or a bugzilla to report issues
@ImNotGamРік тому
What's what the community is for. Speaking from experience, QA testing your own game is downright impossible.
@georgerontubeРік тому
Hey Garbaj, quick report: If you change weapons while reloading, the initial weapon will continue reloading while still being able to use the next one, so you can cycle through weapons without having to wait for the reload. I also found a little movement trick that you can spam jump and crouch to make your hitbox pretty chaotic. Those are the exploits I found for now. The controls feel very responsive and intuitive by the way. As a demo, I expected no more than that.
@AkiGaming200Рік тому
You can even quickly throw the same gun in the air and pick it up immediately. Pretty fun with the double barrel.
@andreww479Рік тому
Something that might need to be adjusted, if you throw your weapon and quickly grab it again as you throw it ends up giving a faster reload. I have no idea how much work it would be to implement it but having a system that remembers the ammo in a weapon that gets dropped might be good. There is also the possibility of messing up visuals when quickly throwing and catching, during reload the weapon can either not show on screen at all or only show at the bottom until the players reloads the weapon and while firing the muzzle flash can also stay on screen until fired again
@AppzyCatРік тому
honestly that bug is cool if he kept a version of it, like its a slightly faster way of reloading
@NewkoРік тому
@@AppzyCat ubisoft employees in a nutshell
@AppzyCatРік тому
@@Newko lol
@wayol4843Рік тому
Great to see how far this is coming along
@stickynotemetagamingРік тому
FINALLY!! THE DAY HAS COME
@mazzi24Рік тому
Ive been watching since the start
@SkikoplРік тому
@@mazzi24 same
@istoleyourlawnmower3466Рік тому
This demo is actually so fun! I can totally imagine loving a game like this, and I'm so much more excited about the final product after playing this. Not enough games focus on satisfying, simple gameplay like this does.
@lbirkertРік тому
Props to you for taking the time compiling for linux
@PhenonIVРік тому
Congrats on your transition btw🎉
@SheeshFrРік тому
Very happy for you! I like the projectile bullets, not hitscan. Like that movement is consistent across weapons and ADS. My only desire to the movement atm would be a walk button. I found it really hard to peak close corners inside buildings. Other than that, I loved the texturing and trust this will come along nicely!
@evgenyrevenko9209Рік тому
So exciting to see the demo when you've been there since the very first video of developing process. Keep it up!
@garystillhere3290Рік тому
Really wanted to try it. Great job Garbaj
@kevinfischer4869Рік тому
You’re making great progress! Keep it up!
@supermiaoumixРік тому
IT'S HAPPENING EVERYBODY STAY CALM !!!
@BoneyKingOfNowhere90Рік тому
Interesting project, already feels fun blastin' around. One thing I would like to mention: I don't know if this is your intention or not, but what I noticed is when you either empty your gun or reload it and quickly switch to a different weapon while you reload you instantly switch to the other weapon while the former will be reloaded once you switch back to it again. It's really fun playing this way, talking balance though, this seems a little broken. Keep it up, am going to follow along this neat little project of yours. Kudos
@burnsy9610 місяців тому
This looks awesome! Can't wait for the full release!
@TerrifiedTrainspotter10 місяців тому
Who’s gonna tell them??
@GGun1tРік тому
Congrats! Gotta check it out
@DylanStangelРік тому
Enjoying the demo. A few things i noticed that might count as bugs or unintended behavior. -Hitboxes around the head are BIG, particularly to the left and right. It's not bad at a distance but you can hit people in the head well away from the target at close range with any weapon. -Hitting the reload button completely resets the reload cycle on the weapon you're holding. You can spam the reload button and never have your gun finish reloading. -Reloading immediately after you switch weapons will display the ammo of the previous gun for a moment. It goes away once the reload finishes but if you spam the reload button, it stays on the previous gun's ammo count. -Guns can be reloaded when their ammo is full. -The minimal UI feedback when acquiring/changing weapons kept me from figuring out how the weapon slots worked for a second. I didn't realize i could carry the same weapon more than once or that already I had them in different slots. You may want to find a way to make that more clear to the player. -Automatic Weapons resume firing automatically after reloading if you hold down the fire button. This means that you can hold down the fire button with them and the gun with auto-reload on empty and then keep firing. Obviously with a limited ammo supply that wouldn't be wise but it does make for a sort of infinite bullet hose right now.
@godnyx117Рік тому
Great work!!! I just played the game and it looks great! I'll list the things I've noticed. Some of them might have been intended and you may know and plan to change somethings but I'm gonna list them just to be sure. - First and most importantly. The ability to change keybindings. The game is unplayable for me at this point with the current keybindings. - There is no head-shot multiplier. - When you jump and then crouch, it stops your momentum. - When you hold the forward key and you press the menu key (escape), the player keeps walking if you hold the forward key. - Have a key to "swap" weapons instead of having to drop the current and pick the new. I think that's it, I'll edit if I remember anything else. Overall, amazing work and I'm very excited and thanks for not releasing it only or steam or a platform where I need to login.
@DownTownDK.Рік тому
some bugs i found you might want to fix: 1: you can skip the reload if you drop the gun and pick up the gun again 2: guns randomly disappears if you turn your head too fast when picking up a gun or doing the reload skip
@nikelist1007Рік тому
glock op
@zildjian2381Рік тому
1 - borderlands 2 - borderlands
@casperdecrook2612Рік тому
nice, really curious to what it will look like in terms of graphics, would be cool to see some original minimal design! rn its decent texture printed on flat stuff which makes it look really simple, and since realistic shooter is very difficult to make, a more cartoony approach you planned to do earlier on, would make it look super cool 🔥
@stilldiggingРік тому
The fact that it has been in development for a year, Sorry but I think its complete shit man I made a better game in 15 days, Are you just joking around or serious that it looks cool, man garbaj made garbage, he was better off with godot tutorials, I think that he must stick to that, but just an opinion. No offense 😃
@koschei3150Рік тому
one thing i found right away, if you shoot a gun and drop it, and then pick it up again the ammo refills without an animation, so if you click Q and then F right after, you get an almost instant reload, which is absolutely devilish with the pistol. demo is so fun though. cant wait for the full version!
@caelim3524Рік тому
i’ve played some. the movement feels rlly good the sounds are nice and the guns feel good to shoot and they fit together nicely. few things i’ve noticed is 1) there’s no noticeable difference between shooting regardless of movement or aiming idk if that’s on purpose 2) you can reload a weapon while you shoot abother so you can switch as soon as you’re empty and keep shooting while your other weapon reloads which if you get it down well is so much fun and so powerful
@Ezeey6411 місяців тому
why the name gotta be the unholiest name ever XD its so hilarious i love it dude!
@ItsTeaTimeCommentaryРік тому
Very nice, a few things though, there is no invert mouse, however im sure you will add that eventually. Also, it would be amazing if you accounted for a bullet in the chamber, this could allow for tactical reloads where if you reload on empty the time to reload is increased by .5 seconds or something, also it would allow for an extra bullet :) Also the glock takes only 2 hits to kill, which is like crazy op compared to an AK or the M4. Shotgun seems to be pretty balanced in my opinion.
@CenjiРік тому
Why would you ever use invert mouse 🤮
@ItsTeaTimeCommentaryРік тому
@@Cenji it is realistic
@BRNOOB_Рік тому
It looks awesome!
@fryfly5599Рік тому
Few bugs I found: If you drop your gun whilst in an animation (firing, reloading or scoping), it will be stuck like that when you pick it up again. Also not a bug, more a gameplay thing (and gameplay isn't finished yet so yk), but the glock is the best weapon in the game. Accuracy is perfect on long ranges (except for bullet drop), 2 shots to kill which is the lowest in the game, and it fires as fast as you can click basically. Also you can shoot when you pick the weapon up after dropping it while reloading, despite being stuck in the reload animation, which effectivly hides your gunmodel. And if you want to fast reload, just press R and then drop the weapon instantly, pick it up again, and it's reloaded. The crosshair does not fully reset after spraying as well, which is irritating. It goes up with the recoil, but does not go down again.
@Different_Letter9835Рік тому
While I'm still a little shaky on the name of the game (lmao) the demo is great! Gunplay is nice, seems reasonably well optimized, worked ootb on Linux. Your progress is amazing and I'm excited to see where this game goes!
@zanderholbrook-9785Рік тому
This is the first game I've been exited for in a while
@beat772210 місяців тому
damn finnaly, ive been waiting for this for a while now
@DarklordKermit7710 місяців тому
and then an hour and 30 minutes later he announces that the game is cancelled
@jackbluehq665310 місяців тому
Ugh this is actually so sad
@alec_almartsonРік тому
Super ... let's Celebrate 🎉😂 Congratulations!👏🏻
@sonictheeggnogs5536Рік тому
Yes let’s go I’m gonna try it tomorrow when I wake up I was here!
@tauon_Рік тому
this is like a birthday present for me!! :3 (my birthday was yesterday)
@the_game125911 місяців тому
Yeaaah, ggs you did it :D
@notyetforkliftceritified373Рік тому
ey great demo, it feels really nice. on thing I dont like tho is the face that the crosshair doesnt reset to where you aimed initially due to recoil. so you have to move our mouse further down every time
@icethreshРік тому
Gunplay feels already really good!
@yahyachehimi1154Рік тому
"How did you even get here? Go back" Garbaj said
@mel4tonin_Рік тому
Thank you so much for linux export!
@slomp2313Рік тому
Downloading!
@ProJimmothyРік тому
thank you garbawge.
@Markty07Рік тому
From the footage you showed here, I suggest you could put the weapon when not aimed slightly lower so the left arm doesn't feel weird
@JdcisnothumanРік тому
Oh my god his voice is so adorable 🥺🥺
@connerogrady5035Рік тому
I was gonna play some other game but notification gang is here
@bobross38Рік тому
It’s been 3 years! Less goo
@ardvarktrolРік тому
nice, i would make the bullets go a little faster as it takes 1 second for the pistol bullets to go across the map, add reload animations and also find a way to add hipfire spread and randomize the shotgun pellets, add some kind of sprinting and make footsteps almost silent when crouching bug report: able to see piss jar explosion through walls able to move in pause menu reloading, dropping your weapon and picking it back up will keep it held down but still function normally until you reload again same with ads but you kinda already know about that other than that this has the potential to be a full game, gj
@B0bby0303Рік тому
Awesome to see a demo out Some things I noticed There is no difference between body shots and headshots etc. Guns definitely need to be balanced e.g. two bullet kills for pistol Spray patterns are just directly up in a straight line Running accuracy needs to be heavily reduced Same with scope in accuracy, its basically a laser at this point Keybinds need to be adjustable (who uses q to drop gun) Bullet time seems way to long (might just be delay in hit reg I'm not sure) For context I come from a cs background so what I would want from a game might be different to your vision but super cool to see how far the game has come. Keep up the awesome work and I'm excited to see more :)
@LetHerWarРік тому
first I want to disagree, i really enjoy the accuracy, feels more like a movement shooter which I hope it kind of becomes, but yeah, more side to side recoil should be added. One really weird thing tho, is that the bullets follow where you move. so if you shoot and move right, the bullets curve.
@B0bby0303Рік тому
@@LetHerWar Yeah thats fair. Everyone has different tastes :)
@TheElaska17Рік тому
Also shotgun is pretty broken
@straken24Рік тому
You go girl!
@itskuliveРік тому
lets go w garbaj
@hughmikal9029Рік тому
It would be cool if you added some sort of speed buildup, maybe the more you ran then the more speed you build up, and you can keep that speed going by making long, slow turns. You could also make large maps and bigger player hitboxes to compensate for the fast movement. Also, can you add capes? capes are cool.
@jolotrompo89Рік тому
I can’t believe this is actually happening!
@carsextendedwarrantyРік тому
heck yess
@JuanGamer020210 місяців тому
No fucking way youtube didnt recomend your channel for a month and i lost the realese date, i waited so much i had to come here myself
@tudormuntean3299Рік тому
Hell yeahhh
@theveloper8314Рік тому
two things: 1. while you ADS you dont get slower, idk if its intentional 2. when you ads with a pistol you only see the right hand holding it and i think the left should hold it too
@rushikesh4449Рік тому
Yes, sir
@BranchBruhРік тому
Had this for a while, maybe I have the earliest video of booty blastin (besides you)
@mcmakle4949Рік тому
all the bugs I found are in past comments except for disappearing pistol when dropped on loot dump. Great start!!!
@zoozoocow123Рік тому
THANK YOU SO MUCH THAT YOU MADE A MAC RELEASE BARLEY ANY GAMES HAVE THAT NOW :)))))
@edeviousdevilРік тому
YESSSSSIR i like u very much garbaj
@hellsproprietor9390Рік тому
it feels like ive been aim training for ages, it feels tight thoiugh
@gregyr819110 місяців тому
Some Changes to the Movement i would make: Make it so you can jump just a little bit before you hit the floor again to make it feel more responsive When you jump off of a box, there is no buffer zone where you can jump whilst in the air, adding this could make the movement feel a little bit better And this last thing is just my opinion, but the player could be a little bit faster... Anyways this is a great demo for the game
@wolontongРік тому
i know the game gonna be completely different with newer maps and graphics but damn i cant stop thinking as if garbaj just gave us a game that looks exactly like this and thinking about "how long did he take to make this again??"
@SpitfireUserРік тому
It took him 1.7 years and multiplayer is BARELY finished. Like there is almost nothing in the multiplayer aspects.
@GuiriTVРік тому
And keep in mind, doing it alone as a side thing, not full time. Games take a lot of effort, investment, and commitment. Pretty intimidating but it helps taking things one step at a time.
@squanktheduck7909Рік тому
@@GuiriTV while that is true, game development on the side shouldn’t be this slow. He could at least use some higher res textures
@GuiriTVРік тому
@@squanktheduck7909 depends on the person's experience and skillset. Doing any hobby on the side takes a while, based on the pace and priority. Garbaj is most likely doing this for fun, so they're probably not working on it every day, or consistently; just when they feel like it
@squanktheduck7909Рік тому
@@GuiriTV fair point but a few easy tweaks with godot can make his game look a lot better, I have been learning godot after schools lately in 2d. However I have not really experimented with godot in 3d so I might not have the best knowledge on how difficult it is to use.
@wmd2556Рік тому
I hope u permanently keep that crazy ragdoll on kill
@bravo2221Рік тому
ii clicked on this video at mach 10 as soon as i saw that title
@Archbtw_Рік тому
you can still do everything when paused and even aim and shoot when hovering the cursor at the bottom of the window
@racedrivergridРік тому
yay!🎉
@flippedonbluesРік тому
u released on a mac!!!!! thank you
@paranoidPhantomРік тому
I love the fact that the object of the game is shooting anime characters
@TechNinjaSigmaРік тому
LES GOOOOOO!!!
@jebus456Рік тому
yes!!
@TheTiredFox0710 місяців тому
If you continuously shoot a gun, your character continues to look more up and up until you look backwards. It corrects itself as soon as you try moving the camera though.
@tendiecuh27611 місяців тому
AYYYEE LETS GO (also i think you should add gore or sum)
@edwanop194Рік тому
Bug report: You can pick up weapons through walls. Also, I think this is because it is early but the shadow only shows the arm and gun. Tapping crouch can also make you fall off the sides of things.
@Noober6668 місяців тому
Add more camera recoil
@Galomortalbr7 місяців тому
i miss your old content
@tvojan4779Рік тому
Shotgun bullets can shoot through the enemy when the enemy is dead
@getnext9561Рік тому
A weird bug is if you shoot and drop your gun at the same time, the muzzle gets stuck on the gun
@SkylerThePumpKingРік тому
Finally
@sogelnationРік тому
IT'S JUST JOEGINNING
@qwkeРік тому
this gives off "whats up guys this is flying gorilla" vibes
@Aespha2Рік тому
LETS GO
@slabamogus9887Рік тому
Small bug I found: When looking at the ground and firing, the bullet impact is incredibly large. If you fire at the ground while crouched the impact doesn't appear at all.
@P0150NgmodРік тому
i've always wanted to make a game myself, it would be a small multiplayer game with main focus on the level design as i love it and i make maps in every game it's possible, unfortunately i abandoned the project because it takes so long as a one guy to make a game
@theguywhoasked3833Рік тому
I've been waiting for this games for months now, good to see the demo is finally here! Also, tysm for making this game Linux supported, as a Linux gamer, i love to see devs support games natively on linux!
@Veryshortname1Рік тому
You should add smoke for when the gun is firing
@brothermanbill8358Рік тому
Most tactical shooter 5 ever
@Astrosk1erРік тому
That name doh 🗿
@Xplici_TРік тому
When you reload a wepaon and switch to another one, for example reload the AK, switch to the Glock, then when the AK reload finishes the Glock will appear to have 30 bullets in its magazine, although it will go back to 9 if you shoot once Also in the pause menu, if you open the options menu and the credits menu it will overlap with one another
@BanchionРік тому
heck yeahhhh
@tdgditРік тому
you can crack your neck with recoil
@antoniossiganakis3478Рік тому
LETS GOO
@TjShowsSkillРік тому
Lets goooo
@danielkelsosmithРік тому
Say your game name with chest. Good work bro, can’t wait to play 🎉
@prod.halfnhalfРік тому
OH MY GOD
@KhorneMarineРік тому
Map reminds me of that Timesplitters desert/saloon map
@thevillager833911 місяців тому
What if you had a British alter-ego called Rubbisj?
@limpfall1310 місяців тому
I wonder if split screen will ever be a thing I know it’s rather niche lately but couch co-op is one thing I like. Though ofc it’s a hassle to make and I don’t really expect anyone to make it a reality (though modders have done some crazy stuff so who knows