No Other Game Does This

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Garbaj

Garbaj

9 місяців тому

Twitter: / garbaj2
2nd Channel: / garbajgaming
Games featured: Battlefield 5, COD Vanguard, COD WW2, World Of Guns, Road To Vostok, Insurgency Sandstorm, Halo CE, CSGO

КОМЕНТАРІ: 680
@brandonsaquariumsandterrar8985
@brandonsaquariumsandterrar8985 9 місяців тому
The guy who invented the 1897 also invented the BAR and the 1911
@Bittamin
@Bittamin 9 місяців тому
THATS A LEGENDARY HUMAN RIGHT THERE
@luanfonseca5179
@luanfonseca5179 9 місяців тому
john moses browning also worked on the M2 heavy machine gun,M1917 browning and he was the first person to make a handgun with a slide.
@radradR0bot
@radradR0bot 9 місяців тому
And the 1919 and a whole bunch more. The father of the modern firearm
@whyiwakeup6460
@whyiwakeup6460 9 місяців тому
gun jesus (browning)
@negative6442
@negative6442 9 місяців тому
God made man, Colt made em equal, and Browning made em equal-er
@yemi28983
@yemi28983 9 місяців тому
I remember in RDR2 you're supposed to arm back many weapons , such as single action revolvers, bolt action rifles and pump shotguns, so you could, technically , do it in the game
@garbaj
@garbaj 9 місяців тому
Does RDR2 have you pressing two separate buttons (primary and reload) or is it all done with the same button? I'm specifically talking about two separate buttons in this video because it enables the fancy pumping technique
@Ash-um8er
@Ash-um8er 9 місяців тому
@@garbaj dayz has had this feature forever dawg
@dankmemer5699
@dankmemer5699 9 місяців тому
@@garbaj in rdr2 it's only a single button for the convenience
@rioyr6210
@rioyr6210 9 місяців тому
It also does it when you press the aim key again
@EarthyTeddy
@EarthyTeddy 9 місяців тому
​@@rioyr6210or when you go in the iron sights
@derstoffausdemderjoghurtis4346
@derstoffausdemderjoghurtis4346 9 місяців тому
DayZ does it like this. You also have to press -R- to cycle it after every shot with the left mouse click. It's the same for singleaction rifles. You have to cycle the bolt after every shot by pressing -R-.
@abcthecamper1799
@abcthecamper1799 9 місяців тому
but the title says otherwise, you must be wrong
@wallerron
@wallerron 9 місяців тому
can confirm.
@dzengrinder
@dzengrinder 9 місяців тому
Yep, was just about to write this.
@JoeVahns
@JoeVahns 9 місяців тому
@@abcthecamper1799he said at the end that if there is any other game that does this lmk
@charlespockert8948
@charlespockert8948 9 місяців тому
it's a shame DayZ has the jankiest combat/engine/netcode ever, that game has so much potential and yet it sits somewhere between madness and genius
@benjaminford8173
@benjaminford8173 9 місяців тому
Shotguns are heavily used IRL, but are normally nerfed hard in games to the point where they only have a small set of uses. Glad to see someone is making a more faithful version of their real world counterparts.
@Drooploop
@Drooploop 9 місяців тому
Doesn’t just nerf shotguns again? What’s the point of it cause the reasons this isn’t widespread is because of how inconvenient it is.
@R0ndras
@R0ndras 9 місяців тому
Because most of the games were we see them featured mostly are war games. And shotguns arent that widspread in the field, they exist, they have their uses but you arent going around with a shotgun when your enemy is a 500m and throwing morters at you. Police,swat,etc do make huge use of them specially for breaking in, and those are represented in games(Swat, Ready or not,etc). And hunting games represent them too quite well. They are nerfed in COD,BF,etc because we're playing in a fictional battlefield were people run around throwing nukes at each other while bunny hopping, they need to be balanced.
@ihateanimebutonlywhenitiso7227
@ihateanimebutonlywhenitiso7227 9 місяців тому
Really? I thought I remember reading somewhere that shotguns were actually banned from being used in wars and conflicts and such not sure if thats what you meant
@Drooploop
@Drooploop 9 місяців тому
@@kidmosey that’s still a direct nerf tho. It might take more skill but even then it’s just an inconvenient extra button press which just makes it worse to use in a fight.
@LetrixAR
@LetrixAR 9 місяців тому
Arch has a video on this
@UnknownUnknown-uc5ty
@UnknownUnknown-uc5ty 9 місяців тому
Rising Storm (1 & 2) and Red Orchestra (1 & 2) did this for cycling bolts and racking slides, although it was a toggleable/optional feature.
@King_CreepaLot
@King_CreepaLot 9 місяців тому
If I remember correctly, at least for the rifles, manually cycling the bolt made you fire faster which was handy!
@mr.suolakurkku
@mr.suolakurkku 9 місяців тому
and believe it or not, a roblox game does this too! The game is called deadline and it's a tactical shooter similar to the insurgency series.
@GugureSux
@GugureSux 9 місяців тому
Came to post this.
@kyleperry8640
@kyleperry8640 9 місяців тому
You don’t press the reload button, or at least you don’t have to. Racking the bolt and slide can be done by clicking mouse. Regardless, manually do it is much cooler than auto.
@WOLFkraut
@WOLFkraut 9 місяців тому
The RO1 mod Darkest Hour: Europe '44-'45 has the Winchester and models this as well. Also in RO1/DH this feature wasn't optional, only RO2 onwards made it a toggle.
@PrueferAuge
@PrueferAuge 9 місяців тому
In DayZ you had to pump a shotgun with R, but i dont know if you can slamfire. This actually saved my life once, where the oponent didnt know about the pumping, sneaked up to me and only shot once (with a lot of firing pin clicking afterwards), giving me time to react and win the fight
@st.haborym
@st.haborym 9 місяців тому
This is one of the reasons I would always completely read the manual before playing a game when I was a little kid.
@VinnyUnion
@VinnyUnion 9 місяців тому
That may had been me.
@almantuxas9248
@almantuxas9248 9 місяців тому
Hideous Destructor, a mod for the DOS Dooms (running through GZDoom), also uses two buttons for firing and pumping the pump-action shotgun, and it also allows for slam-fire with it.
@taeliantalittia612
@taeliantalittia612 9 місяців тому
To add to that, you also need to time your button presses because releasing the rack button too early results in a short stroke and you end up with no round in the chamber.
@diet_dr.demoncore
@diet_dr.demoncore 9 місяців тому
I also came here to post about Hideous Destructor, it's nice because it's not bound to "reload" but to "secondary fire" instead you can hold down secondary fire, tap reload, then release secondary fire to get a shell right into the chamber with as little delay as possible, very useful for finishing off a demon or sustaining fire when you are caught out of cover with the gun empty only game that I know that allows that specific action
@Caligari87
@Caligari87 9 місяців тому
the classic Doom mod Hideous Destructor does this! It actually has the most detailed pump shotgun modeling of any game I've ever seen, allowing you to chamber load vs tube load, manually work the pump at any time, use side-saddles, and yes, slamfire. Semi-auto and select-fire variants too.
@Killicon93
@Killicon93 9 місяців тому
Hideous Destructor has manual shotgun pumping and in that game you operate the pump with the right mouse button and actually need to hold it long enough for it to cycle. It also lets you slamfire, plus that the shotgun has a semi-auto mode which can sometimes have a malfunction, requiring a manual pumping to fix it.
@gabrielcarmine69
@gabrielcarmine69 9 місяців тому
So glad someone mentioned HDest. I was about to, probably has my favorite video game shotgun of all time. Racking the pump manually is just so good
@thatcat1909
@thatcat1909 6 місяців тому
God the guns in HD just feel so good to shoot, better than most AAA games even though they don't have fancy models or many animations.
@steveverdugo8106
@steveverdugo8106 9 місяців тому
In Hunt Showdown you can not fire as fast as this shotgun, but the two pump action shotguns in the game can have their pump manually pumped instead of the game doing it automatically for you. This is done by holding and releasing the fire button instead of clicking. A purpose of this in the game is to reload faster for a shotgun called the specter, because if you're going to reload your gun, there is no reason to pump the shotgun then half pump in order to put shells in the tube. The specter has to have its pump pulled back in order to open the tube for reloading. Another reason is that the specter has to release a shell from the chamber when half pumping. If you reload after firing and cycling then you have to eject the new shell that was cycled after the fired shell, so holding the fire button will prevent automatic cycling and reloading will open the chamber and release the empty shell instead of a newly cycled shell. This also applies for most of the bolt action rifles in the game that have to open the chamber and release a round in order to reload.
@Tman2bard
@Tman2bard 9 місяців тому
Receiver 1 had a mod pack that worked that way. You had a key to use the pump and another to shoot. The whole series is a good test on "how many keys can you get before its overkill"
@STNKbone
@STNKbone 9 місяців тому
There's a great mod for Doom 3 - "Overthinked Doom 3" - that makes you manually rack the slide after every shot by pressing the reload key. I don't remember if this allowed you to significantly increase your firing speed or not.
@amirking5452
@amirking5452 9 місяців тому
There's also a mod for og DooM called Project A.L.A.L.N where you have to manually rack the slide
@STNKbone
@STNKbone 7 місяців тому
@@KazamaPrime The mod actually makes the game significantly better by turning Doom 3 into a proper survival horror experience
@retzerR
@retzerR 9 місяців тому
I've been waiting for these awesome videos, doesn't matter what it is you always make the videos entertaining and interesting
@greggregoryst7126
@greggregoryst7126 9 місяців тому
Besides the ones other commenters have mentioned already, Synthetik does it this way! It's a 2D shooter, but some aspects of it can still be translated to 3D. Also please lower the music volume, it's difficult to hear your speech c:
@medul8039
@medul8039 9 місяців тому
i cant wait for road to vostok its probably one of the most ambitious public indie games out there but by the progress so far it doesnt seem too far out of reach of the dev
@VinnyUnion
@VinnyUnion 9 місяців тому
What is it exactly about? I think i once saw a vid where it looked like breach simulation simiarily to ready or not or somethin like that.
@medul8039
@medul8039 9 місяців тому
@@VinnyUnion its similar to stalker in terms of the map, levels connected by exits and entrences, but has a dayz style weapon system. im not that good at explaing things so id go suggest watching the devs videos on it.👍 id suggest watching them from the start to get an idea of how far its progressed and for the potential of the game. and also from what ive seen most of the combat will be sparatic door to door cqb but im unsure as to if that will change
@VinnyUnion
@VinnyUnion 9 місяців тому
@@medul8039 that dayz part is intriguing. I'll check it out in a bit. The similarily stalker part, so is it going to be a big map with multiple houses? I think i did once see a dev blog and it was one house
@medul8039
@medul8039 9 місяців тому
​@@VinnyUnion the whole map is comprised of a whole bunch of smaller village sized maps (probably around 4-7 houses) nothing is set in stone just yet so it might be changed. id also recommend getting the free demo for it on steam to get an idea of some of the mechanics in the game but just know the demo isnt supposed to demonstrate the game itself and only demonstrates mainly the visuals of the game however it does contain some of the gun and combat mechanics.
@VinnyUnion
@VinnyUnion 9 місяців тому
@@medul8039 sound too, i heard in the explanation that a massive sound overhaul went through via a professional sound engineer
@brooklyngray1527
@brooklyngray1527 9 місяців тому
kinda reminds me of how you reload in Cruelty Squad, where you have to hold down the reload key and pull the mouse down
@luviam0001
@luviam0001 9 місяців тому
A Minecraft gun mod of all things does something similar, requiring you to press the fire button once to shoot, and again to pump back the shotgun. They also did this for bolt action rifles. Name of the mod is Vic's Modern Warfare. It's been discontinued though sadly.
@thedatalogs3481
@thedatalogs3481 9 місяців тому
I've been watching your content since the very beginning and I am honestly surprised you haven't done a video on Ravenfield and games like it yet. It has some great potential for a video.
@isiffrin
@isiffrin 9 місяців тому
If you think this might be clunky/annoying you might be right but another game called Synthetik has something similar with how reloading takes two button presses, one to eject the mag and another to slot a fresh one in. It'll become a rhythm to you after some time and you'll barely notice it.
@taiiat0
@taiiat0 9 місяців тому
​@@owobigboy7327 it kinda needs to be on separate Buttons in order for it to actually impact Gameplay. if it's all on one Button then simply mashing the Button is matching par for operation. which doesn't add anything, arguably makes People disconnect their Brain even more.
@taiiat0
@taiiat0 9 місяців тому
@@owobigboy7327 having an incentive to pay attention like Synthetik adds does certainly help bandaid such things. some positive reinforcement can help but i do think you should have some negative reinforcement to just not allow the Player to be careless.
@Hardcord6
@Hardcord6 9 місяців тому
This happens in Rdr2
@dylhas1
@dylhas1 9 місяців тому
These are some Garbaj quality videos… Love ‘em
@EveBatStudios
@EveBatStudios 9 місяців тому
As a former competition shooter and a current game developer who cares about game feel and gun feel I may add this to my western to make reloading all weapons more deliberate.
@dannylamb456
@dannylamb456 9 місяців тому
A Doom mod by the name of Hideous Destructor also has this feature, though racking the slide of a shotgun is done with alt-fire. It is the only way to get any sort of rapid fire out of a pump action shotgun, while the combat shotgun has a fire selector switch (not unlike the SPAS-12) to fire in semi-automatic or even fully automatic (a very rare variant).
@Architector_4
@Architector_4 9 місяців тому
I know one! There's a mod for DooM (1993) called Hideous Destructor, which aims for nauseating levels of realism with operating firearms and combating hellspawn, all while retaining the 1993 graphics style. You have to manually operate shotguns in that mod in the same fashion. Both the pump action one, and the double barrel break-open "super shotgun". There's an additional level of realism that I'm unsure the game you mentioned has that this mod does have. You can just press R to quickly pump the shotgun and discard whatever goes out, even if it's an actual shotgun shell, and pick it up from the ground later; or you can hold R to use your hand to pick it up and put it in your inventory instead, but that is slower and may be disadvantageous. Same mechanic applies to other weapon magazines and such, obviously. And after shooting you can pick up the empty bullet shells that can be combined with powder to make new bullets for some weapons. Oh, and with the shotgun, you can store additional shells on the side, which are faster to use when reloading the shotgun. If there's none there, you can pull shells out of your pocket, which is slower too. And you have to reload the holder separately too. ...This mod is intense.
@zecaoalfredo4242
@zecaoalfredo4242 9 місяців тому
If I recall correctly (I'm not sure, I havent played it in a good while) but Rising Storm 2 also allows the player to do a similiar thing with bolt and pump actions, but by clicking mouse 1 again rather than another spearate key (this is a feature enabled in the options menu).
@sunburn21
@sunburn21 9 місяців тому
Always quality content
@avocadoc1292
@avocadoc1292 9 місяців тому
Aside from the other games everyone else is mentioning, some custom weapon addons for GMod require the player to manually cycle pump actions and bolt actions as well
@peterlustig7531
@peterlustig7531 8 місяців тому
In Rising Storm you can enable manual bolting which allows you to choose the moment you rack the slide of your shotgun.
@LatkaXtreme
@LatkaXtreme Місяць тому
There was an old Half-life 1 mod called "The Trenches" which did not have ironsights, so the LMB was used for firing and the RMB was used for bolt-action for rifles, clearing jams on semi-automatic pistols, and pulling back the hammer on revolvers.
@thecommandant341
@thecommandant341 9 місяців тому
This is like a better bluedrake in every way, thank you so much for not blasting my ears out
@slaytonpeale9727
@slaytonpeale9727 9 місяців тому
Pavlov VR (obviously) has the manual pump action, however the trench gun in game is accurately modeled as slamfire. No other shotgun in the game is
@Bizargh
@Bizargh 9 місяців тому
I don't know how far back into the mod's history it was implemented, but I know for a fact that Project Reality (The now-standalone Battlefield 2 Mod) requires you to manually activate the animation for pumping a Pump Action Shotgun or cycling the bolt for a Bolt Action Sniper Rifle after firing a shot. I think it does this with a second press of the fire input, which is another Mouse Click for most. Squad, the commercial game originally developed by ex-Project Reality developers, also does this with it's Bolt Action Rifles and quite a number of eagerly-close-to-reality games such as Insurgency, Day of Infamy, Insurgency: Sandstorm, Red Orchestra & Rising Storm (Both of the latter have been mentioned already, with them letting you set the option for it to be automatic or manual) also do this, along with others such as ARMA III probably doing this too in a similar manner. Although if there is any game that has you press a different input such as the reload key to cycle the action of a weapon, I can't recall hearing about them until now.
@lucashamilton8758
@lucashamilton8758 9 місяців тому
Battlefield 1 allows you to slam fire the trench shotgun! If you hold down the trigger it’ll continue firing until the tube is empty
@LordBurek
@LordBurek 8 місяців тому
Post Scriptum did it well with bolt action rifles. First mouse click to shoot, the second one to cycle the bolt. Feels so good you start loving it after a while.
@pickaxeninja4067
@pickaxeninja4067 9 місяців тому
In a mod for classic doom called “Live through Doom” you have to press R after every shot with the pump action shotgun. This manual racking can be disabled in the settings, but it is an option.
@yungyamazaki9512
@yungyamazaki9512 9 місяців тому
Garbaj always got the best vids. Thanks for letting me know about this!
@TeamMuggi
@TeamMuggi 9 місяців тому
In Halo Infinite, the Bulldog pump shotgun can be fired by holding down the trigger, which is unusual for single shot weapons in this game. Technically it is listed as "pump-action", so maybe that's why it can be fired in this pseudo-slamfire way. The "Rabid Fire" loading screen tip says "automatically when you hold down the trigger", but it fires as soon as the gun ends the pump animation and normally allows firing. When the clip runs out, the pump is slid back and forth one last time when the trigger is held down, and then the clip removed. When firing without holding, the clip is removed as soon as the last shot is done.
@RustyShackleford556
@RustyShackleford556 8 місяців тому
Rising Storm 2: Vietnam, Verdun (and other games in the series), and Hideous Destructor (A mod for Doom) all do this too. Hideous Destructor is notable because they let you slam fire that shotgun. All three games also apply this mechanic to bolt action rifles. That's just what I've got right now, I'm sure I missed a good few
@morcakmorce7132
@morcakmorce7132 9 місяців тому
DayZ also makes you reload shotguns after every shot
@sheep177
@sheep177 9 місяців тому
In dayZ there is a mod called StalkerZ and it has shotguns that operate similarly where you have to manually click reload to load a shell
@KingDragon6815
@KingDragon6815 9 місяців тому
There is a game that has this! Red Orchestra 2, Rising Storm has an optional 'manual bolting' mechanic, where your character won't rack the slide or bolt their rifle until you press the fire button again - if you use that, you can fire the trench gun very very fast indeed!
@roadtovostok
@roadtovostok 9 місяців тому
Thanks for the mention! Big fan of your channel, keep up the good work! :)
@clown_fish878
@clown_fish878 8 місяців тому
dayz has this too with all types of bolt, lever, and pump action weapons. always wanted to see other games include it though, pretty cool
@GaaraN64
@GaaraN64 9 місяців тому
Well in DayZ you dont have slam fire but you do need to press R every time you shot with a pumpshotgun
@JJTis
@JJTis 9 місяців тому
DayZ does this.
@FirstDagger
@FirstDagger 9 місяців тому
And Tripwire games like Red Orchestra 2 did this before others.
@IAmZaneKitsune
@IAmZaneKitsune 8 місяців тому
That actually sounds like a really ingenious way to add immersion. I don’t know why no one thought of this before
@pumking-x-5404
@pumking-x-5404 9 місяців тому
ROBLOX DEADLINES (a very cool tactical shooter) does a similiar thing where you need to click primary fire again to rack the slide. Same thing goes for the bolt action rifles. It has some of the best weapon handling i've expierienced in a game
@JossyFoxxy
@JossyFoxxy 9 місяців тому
Back in 2011 or so I had a mod in Gmod that added a lot of realistic weapons and they required you to tap the reload key to cycle the actions for bolts and pumps
@leonardlallemand5459
@leonardlallemand5459 9 місяців тому
in rising storm and red orcestra, you have the option to chose "manual realoading" for bolt action rifles wich gives you the ability to do the same technique
@andrewmirror4611
@andrewmirror4611 9 місяців тому
If you're interested in cool reloading mechanics, I recommend checking out BPM bullets per minute, where you have to time your reloading with the rhythm of a song, and it's different for each gun, mostly in how many times you need to press reload, but for the shotgun, the revolver, and the rpg, you reload individual rounds per reload press, which is cool, although ultimately just makes the guns not that good, aside from the rpg they have way better equivalents
@teodooru
@teodooru 9 місяців тому
Ground Branch has a manual pump and bolt action option but it works a bit more different - you rack the bolt/pump with the firing button.
@mentalnagasaki2812
@mentalnagasaki2812 9 місяців тому
In Red Dead Redemption 2, When using the pump or lever action shotguns, You first press aim which pumps the first shot into the chamber, then after you fire, you have to let go of fire, then press it once to engage the pump action and rack the next shell, And then you have to press fire again to shoot. Essentially, you need to press the button one extra time for each shot compared to most other games. Also in Insurgency Sandstorm when using pump shotguns, the animation of pumping doesn't happen until you let go of the fire button after firing a shot.
@outtaherelikevladimir7093
@outtaherelikevladimir7093 9 місяців тому
In Hunt:Showdown, you can hold down the fire key on any weapon that requires you to manually cycle the next round to prevent the next round from being cycled until you release it, such as the games equivalent of the Spencer 1882 shotgun. This can be useful in game since ammo isn't super plentiful, and reloading early with most of these weapons causes the ejected round to be lost, so if you reload before the next round cycles, you will just eject the spent casing and ensure you're ammo efficient.
@Web720
@Web720 9 місяців тому
I remember in BC2, maybe even in BC1, where for bolt action snipers, they don't automatically rack the bolt and the player would have to use the RT or the fire button to do it after every shot.
@theironmanx428
@theironmanx428 9 місяців тому
Red Orchestra 2 (WW2 Shooter) had a similar but not the same feature which it called "Manual Bolting" for the rifles. One click to fire and one click to bolt. It was an optional setting but it was the meta because it was much faster to double click than to wait to auto-bolt because of the delay. I think it was a wonderful feature and meant that there was a bit more practical functionality such as keeping the sights steady after a shot to check if you hit, especially with scoped rifles, and to reload a single bullet after firing without wasting a live chambered bullet. RO2 did a lot of things right and I still prefer that and the original Rising Storm to Rising Storm 2 which I just haven't been able to get into. P.S. Both RO2 and RS still have some full servers so not a dead game yet... I do wish the principles of RO2 could be found in other more modern games though.
@frenchtoast9511
@frenchtoast9511 9 місяців тому
BattleBit does something similar with its snipers where you gotta click to shoot and click again to chamber the bolt, pretty cool idea and for slower paced shooter I like that idea of being "more involved" when handling weapons in tactical shooters.
@masterticcu35
@masterticcu35 9 місяців тому
Auto cycling is a bolt upgrade though and it also reduces the time it takes to work the bolt in Battlebit. So its essentially just a low level handicap that sorts itself out after you get some kills with the gun
@jasonday5143
@jasonday5143 9 місяців тому
Although not an FPS, Project Zomboid has the same mechanic, too! Reload difficulty changes the mechanics of how guns work, and with shotguns and bolt actions you have to press an entirely different button to rack your gun.
@LetsCraftDiamond
@LetsCraftDiamond 9 місяців тому
rising storm 2 does this, Also does it for bolt actions. It makes sniping feel very very satisfying. In the options it has an option to enable it, it gives you a faster ROF but requires an extra click
@fireaza
@fireaza Місяць тому
This style is pretty much the standard for shotguns in VR shooters, since it would be a bit of a weird out-of-body experience if the game moved your arms and pumped it for you. The ones that are mechanically-detailed, also allow you to do stuff like continually rack them to empty the magazine tube so you can recover the ammo from it, as well as insert an extra shell if you've just pumped it and now have a shell in the chamber.
@mr.lungplutter1086
@mr.lungplutter1086 9 місяців тому
me with a vr headset: look what they need to mimic a fraction of our power.
@pendantblade6361
@pendantblade6361 9 місяців тому
RDR2 already did this, but instead of pressing Reload, you Fire again to cock the hammer, pull the repeater lever, pull the bolt, or pump the action of a shotgun. However, if you hold to aim the player will automatically do the above. So you shoot, run to cover, and aim again, the player will perform the action.
@hungryhedgehog4201
@hungryhedgehog4201 9 місяців тому
Red Orchestra does this for bolt actions although idk if it did for shotguns cause I dont remember using them. Battlebit also has manual bolting. Some arma mods do it too. One game that does a similar thing is Hunt Showdown but it cycles when you let go of the mouse button, that way you can keep holding the button and reload certain guns without rechambering a round first that would be lost otherwise (you need a special perk to reload without loosing rounds on many guns like the mosin, M1887, spencer shotgun, bornheim etc.), this way it's less tedius in normal gameplay but if you actually control your rechambering you can get an advantage out of it too.
@Anti-Smart
@Anti-Smart 9 місяців тому
I've actually been planning out a game to make once I have the time & resources where for pump action shotguns [along with single action revolvers, lever action, bolt, etc.] you would click to fire then click again to in this case pump it and then your next click is to fire again.
@foxdancemedia
@foxdancemedia 9 місяців тому
It's not an official feature in a game but I once made an 1897 weapon mod where I had it set up as a full auto weapon but with the fire rate slow enough that if you hold down the trigger your next shot fires just as the pump animation finishes, effectively simulating the slam fire functionality.
@UnrealPandaRE
@UnrealPandaRE 9 місяців тому
A game that doesn't have this with shotguns but sort of with Bolt actions is Verdun (and it's eastern front counterpart Tannenberg and Italian Isonzo) where after each shot you need to click your primary again to load the next shot. Doesn't have too many gameplay effects except that you need to remember to do this, but it just reminded me of that (:
@Kisseyhersh123
@Kisseyhersh123 9 місяців тому
I swear I remember another game that does this but I can't remember off the top of my head. I might be imagining things, though
@fredquezada2952
@fredquezada2952 2 місяці тому
Medal of honor on the Wii had that feature. You had to shake the nunchuck to pump the gun. It was an optional feature but it would pump faster than if you enabled the automatic pump action. Great game :)
@heyheywhadyasay2640
@heyheywhadyasay2640 9 місяців тому
Red Orchestra 2 has an option you can enable or disable that requires an additional click to rack the bolt on the bolt action rifles.
@malokegames
@malokegames 9 місяців тому
Weapons Simulator 2 have this! You operate the slide or the bolt by pressing space, and R for reloading magazine instead.
@jonahdement4379
@jonahdement4379 9 місяців тому
I had an add-on on Garry's Mod that did this. It also required you to do it for bolt-action rifles. In my opinion, it makes fighting much more intense and stressful, in the same way that games without auto reload do. When you pull the trigger and nothing happens, that'll get your adrenaline flowing. I used that add-on against HL2 zombies a lot, it made it a lot scarier.
@ThighConnoisseur
@ThighConnoisseur 9 місяців тому
Recently released game BattleBit: Remastered has a similar feature with sniper rifles. After firing a shot you have to manually rack the slide again by left clicking after a shot.
@alanwatts8239
@alanwatts8239 9 місяців тому
10000 words to describe one single mechanic in a videogame. I'm impressed.
@abd-animation-22
@abd-animation-22 9 місяців тому
This would a nightmare on consoles Because the reload button is square which takes your finger from the aim button
@gorg4281
@gorg4281 7 місяців тому
I hope he adds a single action revolver to the game so that mechanic can be used for multiple guns.
@Edgy_Murphy
@Edgy_Murphy 9 місяців тому
dayz standalone has a system like this for most of not all the manual action weapons like pump shotguns and bolt action rifles, it also has a system that lets you drop one round into the chamber if you don't have a magazine
@Estus__Flask
@Estus__Flask 9 місяців тому
I know a few games which require a second click of the lmb to cycle the bolt/rack the shotgun which is fun, but having to press R sounds fiddly, especially if you need to move or lean at the same time. I wonder if a game would use the scroll wheel to do so one day (scroll up then down for your shotgun), might feel cool and more accessible.
@DzDyT1
@DzDyT1 8 місяців тому
Some games like Insurgency sandstorm have the option in settings to enable dual action firing on bolt action and pump action weapons.
@__-se8zs
@__-se8zs 9 місяців тому
Rising storm did this, albeit by pressing the "fire" key one more time after firing
@bandit5875
@bandit5875 9 місяців тому
You can do this same trick in DayZ with the BK133 (Mp133) shotgun. It isn’t as smooth since the animation requires you to remove the sights from view, but it does allow for a quick tube-dump if you need to send 3-4 slugs or clumps of buckshot at a bandit.
@MiseryDuke69
@MiseryDuke69 9 місяців тому
tapping to rack a shotgun has been in a handful of games i cant remember off the top of my head but i do know i have seen it before
@johnyendrey5590
@johnyendrey5590 9 місяців тому
There is a Doom Mod Hideous Destructor, which turns the 1995 game into a tactical shooter, and it the Hunter Shotgun, which is quite interesting: The Hunter is capable of firing in semi-auto, or pump-action, kind of like the SPAS-12, although the mod only includes Buckshot shells. Semi-auto is faster, but is prone to jamming. Pump action requires the player to press alt-fire to run the slide, and while it will never jam due to random chance, it CAN short stroke if the player taps alt-fire instead of holding it down for a split second, then releasing. While this isn't slam-fire, it is a translation of realistic firearm handling into a mouse-and-keyboard setup, which is something I find strangely enjoyable. The only other notable example of this is the Receiver games, where every function of the firearm is mapped to a different key.
@wallcreeper5327
@wallcreeper5327 9 місяців тому
That feature in Road To Vostok is also(kind of) present on a DOOM mod(of all games) by the name of Live through Doom, where you have to manually rack the slide of the pump shotty by holding the R key down.
@jonathanhayhurst3928
@jonathanhayhurst3928 9 місяців тому
Reviever is a small indy game that takes this to the extreme. Each weapon requires multiple key presses to reload and chamber.
@humanharddrive1
@humanharddrive1 9 місяців тому
that's so cool, the only thing that comes close is i think in The Specialists where you had to click the mouse after each shot to rack the slide
@TeamGreenBurrito
@TeamGreenBurrito 9 місяців тому
Hell Let Loose has an option you can turn on in the settings that requires you to click an additional time to cycle bolts and pumps.
@borgoreable
@borgoreable 9 місяців тому
Reminds me of Metro style weapons where you need to pump the air in order to shoot, rare mechanic in shooting games but definitely gives same vibe of something "extra" you need to do, not just clicking R
@SpaceCloudsYT
@SpaceCloudsYT 9 місяців тому
Red dead 2 has this where you shoot then press the shoot butting again to chamber the next round, really loved that feature
@ratel832
@ratel832 9 місяців тому
in Synthetik there is a shotgun called T 8-00-Gauge (which is based on the Winchester 1887) after every shot you have to press the reload button to manually eject the shell
@lempn1646
@lempn1646 8 місяців тому
I believe your able to change in settings whether you would like to auto pump or not in ready or not
@mangozzzz.-7925
@mangozzzz.-7925 8 місяців тому
there was a mod for Garry's Mod that I played all the time that did this with their shotguns, it was called FA:S 2:0, if I remember correctly
@-pROvAK
@-pROvAK 9 місяців тому
There's no case where I'd rather play a game that's animated correctly than a game that's animated beautifully
@ob1jakeobi416
@ob1jakeobi416 9 місяців тому
I believe there are shotguns with similar mechanics in some garry's mod swep mods like CW 2.0. It has shotguns with the same primary fire to shoot and reload key to pull back mechanics but i dont know if it has the same pseudo slam-fire mechanics as shown in road to vostok. but in general i alot of those Gmod swep mods (CW 2.0; Kris CW 2.0; FAS:2 for example) are worth taking a look at since Gmod's platform allows people to make weapons with whatever mechanics they want without restricting the entire game to those ideas, allowing for some pretty sick and surprisingly detailed weapons (atleast for the source engine)
@Multi1
@Multi1 8 місяців тому
They should add slam fire shotguns in games with the same or similar controls.
@xScruffyDaSasquatchx
@xScruffyDaSasquatchx 7 місяців тому
I don't know if all battlefield games do this but at least in bf3 and bf4 if you fire a bolt action rifle while scoped in you need to press fire a second time or descope to chamber the next round
@hoovysimulator2518
@hoovysimulator2518 9 місяців тому
In some of the popular weapon base addons on Garry's Mod, shotguns made with them allow you to hold the pumping animation if you keep holding fire after firing. Only benefit I see to it is roleplaying: You shoot down a enemy and champer the next round in just as you get to see their face. Otherwise, it makes spamming fire inconsistant, unless you priefly release it after firing and repress as the pumping animation plays to fire the next shot automatically (Suprisingly many games allow you to press a action key before it even does anything!)
@tastybaldpiggy-2494
@tastybaldpiggy-2494 9 місяців тому
The "Hideous Destructor" milsim mod for DOOM also does this
@troclasklk3118
@troclasklk3118 9 місяців тому
The FAS mod for gmod has that same function on pump action shotguns
@Heisenberg25716
@Heisenberg25716 9 місяців тому
Dayz does this as well. Really enjoy this detail
@nooanieminen1100
@nooanieminen1100 9 місяців тому
I remember in Medal of Honor: Heroes on the WII, you would have to tilt the nunchuk controller backward to pump the shotgun
@ashhunter-ji5dm
@ashhunter-ji5dm 9 місяців тому
In Insurgency Sandstorm (which is one of the games you displayed) you have to lift your finger from the left mouse button for it to cycle. For example if you press the button and don't lift your hand, it doesn't pump the shotgun or clear the chamber if you are using a bolt action.
@ashhunter-ji5dm
@ashhunter-ji5dm 9 місяців тому
@@_m_i_k_a_n_ I didn't know unturned was still a thing lol.
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